Merge branch 'Amber'
This commit is contained in:
commit
b209c3eefa
Assets
DCDC_Project_Files/CountryInfo and Slider
Scenes
SliderController.csSliderController.cs.metaUIAcceptSlider.metaUIAcceptSlider
Example.meta
UIScene.metaValueRangeSlider.metaExample
UIAcceptSlider.metaUIAcceptSlider
Resources.meta
readme.txtreadme.txt.metaResources
Canvas.prefabCanvas.prefab.metaSliderAccept.prefabSliderAccept.prefab.metaSliderAnswer.prefabSliderAnswer.prefab.meta
Scripts.metaScripts
Editor.meta
Sprites.metaEditor
ContextMenuUtility.csContextMenuUtility.cs.metaCreateUtility.csCreateUtility.cs.metaUIAcceptSliderEditor.csUIAcceptSliderEditor.cs.meta
UIAcceptSlider.csUIAcceptSlider.cs.metaSprites
ValueRangeSlider
Scripts.meta
Scripts
Editor.meta
ValueRange Examples.unityValueRange Examples.unity.metaValueRange ExamplesSettings.lightingValueRange ExamplesSettings.lighting.metaEditor
Examples.metaExamples
Property Attributes.metaProperty Attributes
ValueRange.csValueRange.cs.metaWorldPoliticalMapGlobeEdition
Demos/01 GeneralDemo
Scripts/Core/Internal
@ -1,12 +1,15 @@
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
|
||||
public class CanvasCountryInfoManager : MonoBehaviour
|
||||
{
|
||||
public GameObject prefabCountryContainer;
|
||||
public Transform countryInfoContainer;
|
||||
public int maxNumberOfCountriesDisplayed = 3;
|
||||
public GameObject info;
|
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private int numberOfCountriesDisplayed = 0;
|
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@ -27,7 +30,16 @@ public class CanvasCountryInfoManager : MonoBehaviour
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private void Update()
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||||
{
|
||||
if(countryInfoContainer != null)
|
||||
{
|
||||
numberOfCountriesDisplayed = countryInfoContainer.childCount;
|
||||
}
|
||||
|
||||
|
||||
//Check if it should show description
|
||||
if(numberOfCountriesDisplayed ==0)
|
||||
info.SetActive(true);
|
||||
else
|
||||
info.SetActive(false);
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///// TESTING!!
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void Update()
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{
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/// TESTING!!
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if (Input.GetKeyDown(KeyCode.I))
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{
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}
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if (Input.GetKeyDown(KeyCode.C))
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{
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void Start()
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{
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{
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void UpdateYearText()
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18
Assets/SliderController.cs
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18
Assets/SliderController.cs
Normal file
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public class SliderController : MonoBehaviour
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{
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Normal file
20
Assets/UIAcceptSlider/Example/Example1.cs
Normal file
@ -0,0 +1,20 @@
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using UnityEngine;
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namespace AcceptSlider {
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public class Example1 : MonoBehaviour {
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[SerializeField] private UIAcceptSlider answerSlider, acceptSlider;
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[SerializeField] private GameObject panelCall, panelPopup;
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private void Awake() {
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acceptSlider.onAccept.AddListener(OnAccept);
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}
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2866
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using UnityEditor;
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||||
namespace AcceptSlider {
|
||||
public static class ContextMenuUtility {
|
||||
[MenuItem("GameObject/UIComponents/Slider Accept")]
|
||||
public static void CreateSwitcher(MenuCommand menuCommand) {
|
||||
CreateUtility.CreateUIElement("SliderAccept");
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UIComponents/Slider Answer")]
|
||||
public static void CreateSwitcherOutlined(MenuCommand menuCommand) {
|
||||
CreateUtility.CreateUIElement("SliderAnswer");
|
||||
}
|
||||
}
|
||||
}
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@ -0,0 +1,50 @@
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using System;
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Object = UnityEngine.Object;
|
||||
namespace AcceptSlider {
|
||||
public static class CreateUtility {
|
||||
private const string CANVAS_PREFAB_NAME_IN_RESOURCES = "Canvas";
|
||||
public static void CreateUIElement(string path) {
|
||||
var selectedObject = Selection.activeGameObject;
|
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|
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if (selectedObject != null) {
|
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var hasCanvasIsParent = selectedObject.GetComponentInParent<Canvas>();
|
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//If has parent use he, or create new canvas, and use new parent canvas
|
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var parent = hasCanvasIsParent ? selectedObject.transform : CreateAndPlace(CANVAS_PREFAB_NAME_IN_RESOURCES, selectedObject.transform).transform;
|
||||
|
||||
CreateAndPlace(path, parent);
|
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}
|
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else {
|
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var canvas = CreateAndPlace(CANVAS_PREFAB_NAME_IN_RESOURCES);
|
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CreateAndPlace(path, canvas.transform);
|
||||
}
|
||||
}
|
||||
|
||||
private static GameObject CreateAndPlace(string path, Transform parent = null) {
|
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var gameObject = Object.Instantiate(Resources.Load(path), parent) as GameObject;
|
||||
if (gameObject == null)
|
||||
throw new Exception($"Object {path} not found in Resources");
|
||||
gameObject.name = path;
|
||||
Place(gameObject);
|
||||
return gameObject;
|
||||
}
|
||||
|
||||
private static void Place(GameObject gameObject) {
|
||||
// SceneView lastView = SceneView.lastActiveSceneView;
|
||||
|
||||
// gameObject.transform.position = /*lastView ? lastView.pivot : */Vector3.zero;
|
||||
|
||||
StageUtility.PlaceGameObjectInCurrentStage(gameObject);
|
||||
GameObjectUtility.EnsureUniqueNameForSibling(gameObject);
|
||||
|
||||
Undo.RegisterCreatedObjectUndo(gameObject, $"Create object: {gameObject.name}");
|
||||
Selection.activeGameObject = gameObject;
|
||||
|
||||
if (!EditorApplication.isPlaying)
|
||||
EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene());
|
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}
|
||||
}
|
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}
|
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userData:
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@ -0,0 +1,38 @@
|
||||
using UnityEditor;
|
||||
|
||||
namespace AcceptSlider
|
||||
{
|
||||
[CustomEditor(typeof(UIAcceptSlider))]
|
||||
public class UIAcceptSliderEditor : UnityEditor.UI.SelectableEditor
|
||||
{
|
||||
private SerializedProperty _onAccept, _onReject, _fillRect, _handleRect, _onValueChanged;
|
||||
private UIAcceptSlider _uiAcceptSlider;
|
||||
|
||||
protected override void OnEnable() {
|
||||
base.OnEnable();
|
||||
_onValueChanged = serializedObject.FindProperty("m_OnValueChanged");
|
||||
_fillRect = serializedObject.FindProperty("m_FillRect");
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_handleRect = serializedObject.FindProperty("m_HandleRect");
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_onAccept = serializedObject.FindProperty("onAccept");
|
||||
_onReject = serializedObject.FindProperty("onReject");
|
||||
_uiAcceptSlider = serializedObject.targetObject as UIAcceptSlider;
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI() {
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
EditorUtility.SetDirty(_uiAcceptSlider);
|
||||
|
||||
base.OnInspectorGUI();
|
||||
EditorGUILayout.Space();
|
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EditorGUILayout.PropertyField(_fillRect);
|
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EditorGUILayout.PropertyField(_handleRect);
|
||||
EditorGUILayout.PropertyField(_onValueChanged);
|
||||
EditorGUILayout.PropertyField(_onAccept, true);
|
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EditorGUILayout.PropertyField(_onReject, true);
|
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}
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}
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}
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@ -0,0 +1,65 @@
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||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace AcceptSlider
|
||||
{
|
||||
[Serializable]
|
||||
public class AcceptedEvent : UnityEvent
|
||||
{
|
||||
}
|
||||
|
||||
public class UIAcceptSlider : Slider, IEndDragHandler
|
||||
{
|
||||
public AcceptedEvent onAccept = new AcceptedEvent();
|
||||
public AcceptedEvent onReject = new AcceptedEvent();
|
||||
|
||||
private bool isReached => Math.Abs(value - maxValue) < 0.01f;
|
||||
private bool _canDrag;
|
||||
|
||||
protected override void OnEnable() {
|
||||
base.OnEnable();
|
||||
value = 0;
|
||||
}
|
||||
|
||||
public override void OnPointerDown(PointerEventData eventData) {
|
||||
if (handleRect == null || !RectTransformUtility.RectangleContainsScreenPoint(handleRect, eventData.pointerPressRaycast.screenPosition, eventData.enterEventCamera))
|
||||
return;
|
||||
base.OnPointerDown(eventData);
|
||||
_canDrag = true;
|
||||
}
|
||||
|
||||
public override void OnPointerUp(PointerEventData eventData) {
|
||||
base.OnPointerUp(eventData);
|
||||
_canDrag = false;
|
||||
}
|
||||
|
||||
public override void OnDrag(PointerEventData eventData) {
|
||||
if (!_canDrag) return;
|
||||
base.OnDrag(eventData);
|
||||
|
||||
if (!isReached) return;
|
||||
AcceptNotify();
|
||||
_canDrag = false;
|
||||
|
||||
ResetValue();
|
||||
}
|
||||
|
||||
public void OnEndDrag(PointerEventData eventData) {
|
||||
if (value != 0 && !isReached)
|
||||
RejectNotify();
|
||||
ResetValue();
|
||||
}
|
||||
|
||||
private void ResetValue() =>
|
||||
value = 0;
|
||||
|
||||
private void AcceptNotify() =>
|
||||
onAccept?.Invoke();
|
||||
|
||||
private void RejectNotify() =>
|
||||
onReject?.Invoke();
|
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}
|
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}
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linearTexture: 0
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fadeOut: 0
|
||||
borderMipMap: 0
|
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mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
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||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
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||||
heightScale: 0.25
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normalMapFilter: 0
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||||
isReadable: 0
|
||||
streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMasterTextureLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
|
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textureType: 8
|
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textureShape: 1
|
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singleChannelComponent: 0
|
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
|
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applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
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buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
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textureFormat: -1
|
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textureCompression: 1
|
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compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
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maxTextureSize: 2048
|
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resizeAlgorithm: 0
|
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textureFormat: -1
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textureCompression: 1
|
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Server
|
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
|
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
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- serializedVersion: 3
|
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buildTarget: Android
|
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maxTextureSize: 2048
|
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resizeAlgorithm: 0
|
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
|
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
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- serializedVersion: 3
|
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buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
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resizeAlgorithm: 0
|
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textureFormat: -1
|
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textureCompression: 1
|
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compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
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spriteSheet:
|
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serializedVersion: 2
|
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sprites: []
|
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outline: []
|
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physicsShape: []
|
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bones: []
|
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spriteID: 5e97eb03825dee720800000000000000
|
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internalID: 0
|
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vertices: []
|
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indices:
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edges: []
|
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weights: []
|
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secondaryTextures: []
|
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nameFileIdTable: {}
|
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spritePackingTag:
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pSDRemoveMatte: 0
|
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pSDShowRemoveMatteOption: 0
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
16
Assets/UIAcceptSlider/readme.txt
Normal file
16
Assets/UIAcceptSlider/readme.txt
Normal file
@ -0,0 +1,16 @@
|
||||
The component is based on standard UI Slider
|
||||
Inherits all properties and events of the Slider
|
||||
|
||||
Public events:
|
||||
|
||||
Public unity Events
|
||||
//Invoked when slider handle moved has max position
|
||||
onAccept;
|
||||
//Invoked when slider handle started to move, but was then thrown
|
||||
onReject;
|
||||
|
||||
|
||||
- To change the height use transform scale on three axes
|
||||
- To change width use transform width
|
||||
|
||||
For any questions write: anklbenz85@gmail.com
|
7
Assets/UIAcceptSlider/readme.txt.meta
Normal file
7
Assets/UIAcceptSlider/readme.txt.meta
Normal file
@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: 9e8e52ea87592ed4e93c361153e88ff5
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TextScriptImporter:
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externalObjects: {}
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assetBundleName:
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assetBundleVariant:
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8
Assets/UIScene.meta
Normal file
8
Assets/UIScene.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3f6fa63fe37309f46a797a58ec50ef42
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externalObjects: {}
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assetBundleVariant:
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8
Assets/ValueRangeSlider.meta
Normal file
8
Assets/ValueRangeSlider.meta
Normal file
@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
|
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guid: e69cd846189ad417e9f51856aef5db99
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userData:
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assetBundleVariant:
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9
Assets/ValueRangeSlider/Scripts.meta
Normal file
9
Assets/ValueRangeSlider/Scripts.meta
Normal file
@ -0,0 +1,9 @@
|
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fileFormatVersion: 2
|
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guid: 29774ff11ed31ee4d9c8bebc8eaab309
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folderAsset: yes
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timeCreated: 1441032760
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
|
9
Assets/ValueRangeSlider/Scripts/Editor.meta
Normal file
9
Assets/ValueRangeSlider/Scripts/Editor.meta
Normal file
@ -0,0 +1,9 @@
|
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fileFormatVersion: 2
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guid: 798c42d0f311cc64f866979e82c1f3ba
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timeCreated: 1441032760
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licenseType: Store
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fileFormatVersion: 2
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guid: 1039ef92232abf64d92fd50cfc3cdb07
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folderAsset: yes
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timeCreated: 1441032760
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -0,0 +1,179 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections;
|
||||
|
||||
[CustomPropertyDrawer(typeof(MinMaxCustomSlider))]
|
||||
public class MinMaxCustomSliderDrawer : PropertyDrawer
|
||||
{
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup");
|
||||
if(!showGroup.boolValue)
|
||||
return 16;
|
||||
|
||||
SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod");
|
||||
if(CompareMethod.enumValueIndex != 2) //!= ExactAngle
|
||||
{
|
||||
MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute;
|
||||
|
||||
if(slider.PropertyWidth < 250) //use minimalist method
|
||||
return 128;
|
||||
else
|
||||
return 96;
|
||||
}
|
||||
else
|
||||
return 64f;
|
||||
}
|
||||
|
||||
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
int indent = EditorGUI.indentLevel;
|
||||
|
||||
//positions
|
||||
Rect groupPos = new Rect(position.x, position.y, position.width, 16);
|
||||
Rect namePos = new Rect(position.x, position.y + 16, position.width, 16);
|
||||
Rect comparePos = new Rect(position.x, position.y + 32, position.width, 16);
|
||||
|
||||
//variables
|
||||
SerializedProperty PropertyName = property.FindPropertyRelative("Name");
|
||||
SerializedProperty MinValue = property.FindPropertyRelative("MinValue");
|
||||
SerializedProperty MaxValue = property.FindPropertyRelative("MaxValue");
|
||||
|
||||
SerializedProperty MinLimit = property.FindPropertyRelative("MinLimit");
|
||||
SerializedProperty MaxLimit = property.FindPropertyRelative("MaxLimit");
|
||||
|
||||
SerializedProperty ExactValue = property.FindPropertyRelative("ExactValue");
|
||||
|
||||
SerializedProperty CompareMethod = property.FindPropertyRelative("CompareMethod");
|
||||
|
||||
SerializedProperty showGroup = property.FindPropertyRelative("ShowGroup");
|
||||
|
||||
MinMaxCustomSlider slider = (MinMaxCustomSlider)attribute;
|
||||
slider.PropertyWidth = position.width;
|
||||
|
||||
//default values
|
||||
SetupDefaultValues(MinValue, MaxValue, MinLimit, MaxLimit, PropertyName, ExactValue, showGroup);
|
||||
|
||||
//controls
|
||||
showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue);
|
||||
|
||||
//works good
|
||||
// if(property.isExpanded)
|
||||
// showGroup.boolValue = EditorGUI.Foldout(groupPos, showGroup.boolValue, PropertyName.stringValue);
|
||||
// else
|
||||
// EditorGUI.LabelField(groupPos, PropertyName.stringValue);
|
||||
|
||||
if(showGroup.boolValue)
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
|
||||
PropertyName.stringValue = EditorGUI.TextField(namePos, "Name", PropertyName.stringValue);
|
||||
|
||||
// EditorGUI.HandlePrefixLabel(new Rect(comparePos.x, comparePos.y, 92, comparePos.height),
|
||||
// new Rect(comparePos.x, comparePos.y, 92, comparePos.height),
|
||||
// new GUIContent("Custom Range:"));
|
||||
// EditorGUI.PropertyField(new Rect(comparePos.x + 95, comparePos.y, comparePos.width, comparePos.height), CompareMethod, GUIContent.none);
|
||||
|
||||
EditorGUI.PropertyField(comparePos, CompareMethod);
|
||||
|
||||
if(CompareMethod.enumValueIndex == 0 //ValueRangeCompareMethod.ValueInsideRange)
|
||||
|| CompareMethod.enumValueIndex == 1)//ValueRangeCompareMethod.ValueOutsideRange)
|
||||
{
|
||||
if(position.width < 250)
|
||||
{
|
||||
//positions
|
||||
Rect slidePos = new Rect(position.x, position.y + 48, position.width, 16);
|
||||
|
||||
Rect minPos = new Rect(position.x, position.y + 64, position.width, 16);
|
||||
Rect maxPos = new Rect(position.x, position.y + 80, position.width, 16);
|
||||
|
||||
Rect minLimitPos = new Rect(position.x, position.y + 96, position.width, 16);
|
||||
Rect maxLimitPos = new Rect(position.x, position.y + 112, position.width, 16);
|
||||
|
||||
//controls
|
||||
MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue);
|
||||
MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue);
|
||||
|
||||
MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, new GUIContent("MinLimit"), MinLimit.floatValue);
|
||||
MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, new GUIContent("MaxLimit"), MaxLimit.floatValue);
|
||||
|
||||
float minVal = MinValue.floatValue;
|
||||
float maxVal = MaxValue.floatValue;
|
||||
|
||||
EditorGUI.MinMaxSlider(new GUIContent("Range"),
|
||||
slidePos,
|
||||
ref minVal, ref maxVal,
|
||||
MinLimit.floatValue, MaxLimit.floatValue);
|
||||
|
||||
MinValue.floatValue = minVal;
|
||||
MaxValue.floatValue = maxVal;
|
||||
}
|
||||
else
|
||||
{
|
||||
Rect slidePos = new Rect(position.x + 48, position.y + 48, position.width - 96, 16);
|
||||
|
||||
//positions
|
||||
Rect minLimitPos = new Rect(position.x, position.y + 48, 72, 16);
|
||||
Rect maxLimitPos = new Rect(position.x + position.width - 72, position.y + 48, 72, 16);
|
||||
|
||||
Rect minPos = new Rect(position.x, position.y + 64 , position.width, 16);
|
||||
Rect maxPos = new Rect(position.x, position.y + 80, position.width, 16);
|
||||
|
||||
if(EditorGUI.indentLevel < 2)
|
||||
{
|
||||
minLimitPos = new Rect(position.x, position.y + 48, 57, 16);
|
||||
maxLimitPos = new Rect(position.x + position.width - 57, position.y + 48, 57, 16);
|
||||
}
|
||||
|
||||
//controls
|
||||
MinValue.floatValue = EditorGUI.FloatField(minPos, new GUIContent("MinValue"), MinValue.floatValue);
|
||||
MaxValue.floatValue = EditorGUI.FloatField(maxPos, new GUIContent("MaxValue"), MaxValue.floatValue);
|
||||
|
||||
MinLimit.floatValue = EditorGUI.FloatField(minLimitPos, GUIContent.none, MinLimit.floatValue);
|
||||
MaxLimit.floatValue = EditorGUI.FloatField(maxLimitPos, GUIContent.none, MaxLimit.floatValue);
|
||||
|
||||
float minVal = MinValue.floatValue;
|
||||
float maxVal = MaxValue.floatValue;
|
||||
|
||||
EditorGUI.MinMaxSlider(GUIContent.none,
|
||||
slidePos,
|
||||
ref minVal, ref maxVal,
|
||||
MinLimit.floatValue, MaxLimit.floatValue);
|
||||
|
||||
MinValue.floatValue = minVal;
|
||||
MaxValue.floatValue = maxVal;
|
||||
}
|
||||
}
|
||||
else //ExactAngle
|
||||
{
|
||||
Rect exactValPos = new Rect(position.x, position.y + 48, position.width, 16);
|
||||
EditorGUI.PropertyField(exactValPos , ExactValue);
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUI.indentLevel = indent;
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
void SetupDefaultValues(SerializedProperty MinValue, SerializedProperty MaxValue, SerializedProperty MinLimit, SerializedProperty MaxLimit,
|
||||
SerializedProperty PropertyName, SerializedProperty ExactValue, SerializedProperty showGroup)
|
||||
{
|
||||
if(MinValue.floatValue == 0 && MaxValue.floatValue == 0
|
||||
&& MinLimit.floatValue == 0 && MaxLimit.floatValue == 0)
|
||||
{
|
||||
MinValue.floatValue = -45;
|
||||
MaxValue.floatValue = 45;
|
||||
|
||||
MinLimit.floatValue = -90;
|
||||
MaxLimit.floatValue = 90;
|
||||
|
||||
ExactValue.floatValue = 45;
|
||||
|
||||
PropertyName.stringValue = "Value Range";
|
||||
|
||||
showGroup.boolValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
12
Assets/ValueRangeSlider/Scripts/Editor/Custom Drawers/MinMaxCustomSliderDrawer.cs.meta
Normal file
12
Assets/ValueRangeSlider/Scripts/Editor/Custom Drawers/MinMaxCustomSliderDrawer.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfdd32516482b164c9b1a0ecfaf5880b
|
||||
timeCreated: 1439388012
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
9
Assets/ValueRangeSlider/Scripts/Examples.meta
Normal file
9
Assets/ValueRangeSlider/Scripts/Examples.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6a815c5a4a443104c86f1354ff165d82
|
||||
folderAsset: yes
|
||||
timeCreated: 1441032771
|
||||
licenseType: Store
|
||||
DefaultImporter:
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||||
userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,68 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class ValueRangeExamples : MonoBehaviour
|
||||
{
|
||||
//different usage examples
|
||||
|
||||
[Header("Visibility example")]
|
||||
public float currentViewAngleOffset = 0;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public ValueRange VisibilityZone;
|
||||
|
||||
[Header("Valid attack angle example")]
|
||||
public float currentTargetAngleOffset = 0;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public List<ValueRange> ValidAttackAngles;
|
||||
|
||||
|
||||
[Header("Change Gear Zones example")]
|
||||
public float currentSpeed = 120;
|
||||
|
||||
[MinMaxCustomSlider]
|
||||
public ValueRange[] GearChangeThresholds;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
bool validRange = false;
|
||||
|
||||
//visibility zone example
|
||||
if(VisibilityZone.IsValidAngle(currentViewAngleOffset))
|
||||
Debug.Log("Character can see the target!");
|
||||
else
|
||||
Debug.Log("Character cannot see the target.");
|
||||
|
||||
//angle range example
|
||||
foreach (ValueRange valueRange in ValidAttackAngles)
|
||||
{
|
||||
if(valueRange.IsValidAngle(currentTargetAngleOffset))
|
||||
{
|
||||
Debug.Log("Valid character attack angle to target!");
|
||||
validRange = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(validRange == false)
|
||||
Debug.Log("Character is not in valid attack angle to target.");
|
||||
|
||||
validRange = false;
|
||||
|
||||
//min max range example
|
||||
foreach (ValueRange valueRange in GearChangeThresholds)
|
||||
{
|
||||
if(valueRange.IsValid(currentSpeed))
|
||||
{
|
||||
Debug.Log("Perfect Gear change!");
|
||||
validRange = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(validRange == false)
|
||||
Debug.Log("Gear change was made outside perfect zone.");
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 70787bdd26a0cb74695e459cdc5240e1
|
||||
timeCreated: 1441032859
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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Assets/ValueRangeSlider/Scripts/Property Attributes.meta
Normal file
9
Assets/ValueRangeSlider/Scripts/Property Attributes.meta
Normal file
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using UnityEngine;
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using System.Collections;
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[System.Serializable]
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public class MinMaxCustomSlider : PropertyAttribute
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{
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65
Assets/ValueRangeSlider/Scripts/ValueRange.cs
Normal file
65
Assets/ValueRangeSlider/Scripts/ValueRange.cs
Normal file
@ -0,0 +1,65 @@
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||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public enum ValueRangeCompareMethod
|
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{
|
||||
ValueInsideRange,
|
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ValueOutsideRange,
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ExactValue
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}
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public float MaxLimit = 90;
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public ValueRangeCompareMethod CompareMethod;
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//We need to keep individual track of expanded groups since attributes holds it for the entire list
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[HideInInspector]
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public bool ShowGroup = true;
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public bool IsValid(float value)
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{
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if(CompareMethod == ValueRangeCompareMethod.ValueInsideRange)
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{
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return MinValue <= value && value <= MaxValue;
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}
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else if(CompareMethod == ValueRangeCompareMethod.ValueOutsideRange)
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}
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else
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{
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return value == ExactValue;
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}
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}
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public bool IsValidAngle(float value)
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{
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if(CompareMethod == ValueRangeCompareMethod.ValueInsideRange)
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{
|
||||
value = Mathf.DeltaAngle(0, value);
|
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|
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return MinValue <= value && value <= MaxValue;
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}
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else if(CompareMethod == ValueRangeCompareMethod.ValueOutsideRange)
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{
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{
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12
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338
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||||
m_IndirectOutputScale: 1
|
||||
m_UsingShadowmask: 0
|
||||
m_BakeBackend: 0
|
||||
m_LightmapMaxSize: 1024
|
||||
m_BakeResolution: 40
|
||||
m_Padding: 2
|
||||
m_LightmapCompression: 3
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 0
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAO: 0
|
||||
m_MixedBakeMode: 1
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||||
m_LightmapsBakeMode: 1
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||||
m_FilterMode: 1
|
||||
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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||||
m_ExportTrainingData: 0
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||||
m_TrainingDataDestination: TrainingData
|
||||
m_RealtimeResolution: 2
|
||||
m_ForceWhiteAlbedo: 0
|
||||
m_ForceUpdates: 0
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherRayCount: 1024
|
||||
m_FinalGatherFiltering: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVREnvironmentSampleCount: 512
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_PVRBounces: 2
|
||||
m_PVRMinBounces: 2
|
||||
m_PVREnvironmentImportanceSampling: 0
|
||||
m_PVRFilteringMode: 0
|
||||
m_PVRDenoiserTypeDirect: 0
|
||||
m_PVRDenoiserTypeIndirect: 0
|
||||
m_PVRDenoiserTypeAO: 0
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
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||||
m_PVRFilterTypeAO: 0
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
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m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_PVRTiledBaking: 0
|
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m_NumRaysToShootPerTexel: -1
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m_RespectSceneVisibilityWhenBakingGI: 0
|
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 5ef0e5151551c4f56aa29599ba929397
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 4890085278179872738
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because one or more lines are too long
@ -0,0 +1,66 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!850595691 &4890085278179872738
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LightingSettings:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GlobeDemoSettings
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serializedVersion: 6
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m_GIWorkflowMode: 1
|
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m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
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m_RealtimeEnvironmentLighting: 1
|
||||
m_BounceScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_UsingShadowmask: 0
|
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m_BakeBackend: 0
|
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m_LightmapMaxSize: 1024
|
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m_BakeResolution: 40
|
||||
m_Padding: 2
|
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m_LightmapCompression: 3
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m_AO: 0
|
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m_AOMaxDistance: 1
|
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m_CompAOExponent: 0
|
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m_CompAOExponentDirect: 0
|
||||
m_ExtractAO: 0
|
||||
m_MixedBakeMode: 1
|
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_RealtimeResolution: 2
|
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m_ForceWhiteAlbedo: 0
|
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m_ForceUpdates: 0
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m_FinalGather: 0
|
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m_FinalGatherRayCount: 1024
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m_FinalGatherFiltering: 1
|
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m_PVRCulling: 1
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m_PVRSampling: 1
|
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m_PVRDirectSampleCount: 32
|
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 512
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m_PVREnvironmentReferencePointCount: 2048
|
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 2
|
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m_PVRMinBounces: 2
|
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m_PVREnvironmentImportanceSampling: 0
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m_PVRFilteringMode: 0
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m_PVRDenoiserTypeDirect: 0
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m_PVRDenoiserTypeIndirect: 0
|
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m_PVRDenoiserTypeAO: 0
|
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m_PVRFilterTypeDirect: 0
|
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
|
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m_PVRFilteringGaussRadiusDirect: 1
|
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m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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m_NumRaysToShootPerTexel: -1
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m_RespectSceneVisibilityWhenBakingGI: 0
|
8
Assets/WorldPoliticalMapGlobeEdition/Demos/01 GeneralDemo/GlobeDemoSettings.lighting.meta
Normal file
8
Assets/WorldPoliticalMapGlobeEdition/Demos/01 GeneralDemo/GlobeDemoSettings.lighting.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: bb3ef978bf01744a5b3b131ae8139688
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 4890085278179872738
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5,7 +5,7 @@
|
||||
//#define VR_EYE_RAY_CAST_SUPPORT // Uncomment this line to support VREyeRayCast script - note that you must have already imported this script from Unity VR Samples
|
||||
//#define VR_GOOGLE // Uncomment this line to support Google VR SDK (pointer and controller touch)
|
||||
//#define VR_SAMSUNG_GEAR_CONTROLLER // Uncomment this line to support old Samsung Gear VR SDK (laser pointer)
|
||||
//#define VR_OCULUS // Uncomment this line to support Oculus VR or GearVR controller using latest OVRInput manager
|
||||
#define VR_OCULUS // Uncomment this line to support Oculus VR or GearVR controller using latest OVRInput manager
|
||||
|
||||
//#define TRACE_CTL // Used by us to debug/trace some events
|
||||
using UnityEngine;
|
||||
|
Loading…
x
Reference in New Issue
Block a user