%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: SurfaceGlobeClipURP m_Shader: {fileID: -6465566751694194690, guid: 54c83b928488941309f0fb1d8eb93bf2, type: 3} m_ShaderKeywords: m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Glossiness: 0.5 - _Metallic: 0 - _Smoothness: 0.5 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0} - _Color: {r: 0.73027676, g: 0.9852941, b: 0.66652244, a: 1} - _WPM_GlobePos: {r: 1000, g: 1000, b: 1000, a: 1}