48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using Photon.Pun;
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using TMPro;
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using UnityEngine;
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using UnityEngine.InputSystem.XR;
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public class ThreeDSlider : MonoBehaviour
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{
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public GlobeControllerScript globeControllerScript;
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int year;
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public PhotonView sliderPhotonView;
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// Start is called before the first frame update
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void Start()
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{
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year = 2018;
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globeControllerScript = GameObject.Find("GlobeController").GetComponent<GlobeControllerScript>();
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sliderPhotonView = this.GetComponent<PhotonView>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("YearCollider")) //
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{
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year = int.Parse(other.name);
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Debug.Log("Chose year: " + year.ToString());
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sliderPhotonView.RPC("ChangeYearRPC", RpcTarget.All, year);
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}
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}
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[PunRPC]
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void ChangeYearRPC(int year)
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{
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globeControllerScript.updateYearForAll(year);
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}
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}
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