20 lines
654 B
C#
20 lines
654 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Photon.Pun;
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public class TransferOwnership : MonoBehaviourPun
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{
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public float thumbstickThreshold = 0.1f;
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// Update is called once per frame
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void Update()
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{
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Vector2 thumbstickInput = OVRInput.Get(OVRInput.Axis2D.SecondaryThumbstick);
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if (OVRInput.Get(OVRInput.Button.SecondaryThumbstickLeft) || OVRInput.Get(OVRInput.Button.SecondaryThumbstickRight) || OVRInput.Get(OVRInput.Button.SecondaryIndexTrigger) || OVRInput.Get(OVRInput.Button.SecondaryHandTrigger))
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{
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base.photonView.RequestOwnership();
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}
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}
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}
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