b15f3b7391
Need to implement: Slider and logic for it and UI and the logic for that as well.
291 lines
10 KiB
C#
291 lines
10 KiB
C#
using System;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace Proxima.Editor
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{
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internal class ProximaSurvey : EditorWindow
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{
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private struct SurveyData
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{
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public string version;
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public string unityVersion;
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public string buildTarget;
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public string xr;
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public int experience;
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public string benefits;
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public string improvements;
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public string features;
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}
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private enum SurveyState
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{
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Ask,
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DontAsk,
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Completed
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}
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private enum XRType
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{
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None,
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XRI,
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Oculus
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}
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private static readonly string[] _options = new string[] { "Very Disappointed", "Somewhat Disappointed", "Not Disappointed" };
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private static readonly Vector2 _initialSize = new Vector2(580, 220);
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private static readonly Vector2 _expandedSize = new Vector2(580, 540);
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private static readonly string _stateKey = "ProximaSurveyState";
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private static readonly string _dateKey = "ProximaSurveyDate";
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private static readonly string _attemptKey = "ProximaSurveyAttempt";
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private static readonly TimeSpan _askFrequency = new TimeSpan(3, 0, 0, 0);
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private GUIStyle _bodyStyle;
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private GUIStyle _boldStyle;
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private GUIStyle _toggleStyle;
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private GUIStyle _buttonStyle;
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private GUIStyle _dontAskButtonStyle;
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private GUIStyle _textAreaStyle;
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private SurveyData _surveyData;
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public static bool Completed => EditorPrefs.GetInt(_stateKey, 0) == (int)SurveyState.Completed;
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public static bool ShouldAsk()
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{
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if (SessionState.GetBool(_attemptKey, false))
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{
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return false;
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}
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SessionState.SetBool(_attemptKey, true);
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if (EditorPrefs.GetInt(_stateKey, 0) != (int)SurveyState.Ask)
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{
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return false;
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}
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if (!EditorPrefs.HasKey(_dateKey))
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{
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EditorPrefs.SetString(_dateKey, DateTime.Now.ToBinary().ToString());
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return false;
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}
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var lastAsked = DateTime.FromBinary(Convert.ToInt64(EditorPrefs.GetString(_dateKey, "0")));
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if (DateTime.Now - lastAsked < _askFrequency)
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{
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return false;
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}
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return true;
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}
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public static void ShowSurvey()
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{
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var window = GetWindow<ProximaSurvey>(true, "Proxima Feedback", true);
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window.Show();
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}
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private static string GetXRSettings()
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{
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#if UNITY_XR_MANAGEMENT
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return "XR";
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#else
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return "none";
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#endif
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}
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private void Init()
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{
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if (_surveyData.version != null) return;
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_bodyStyle = new GUIStyle(EditorStyles.label);
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_bodyStyle.wordWrap = true;
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_bodyStyle.fontSize = 14;
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_bodyStyle.margin.left = 10;
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_bodyStyle.margin.bottom = 10;
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_bodyStyle.stretchWidth = false;
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_bodyStyle.alignment = TextAnchor.MiddleCenter;
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_boldStyle = new GUIStyle(_bodyStyle);
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_boldStyle.fontStyle = FontStyle.Bold;
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_toggleStyle = new GUIStyle(EditorStyles.miniButton);
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_toggleStyle.margin = new RectOffset(10, 10, 10, 10);
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_toggleStyle.fixedHeight = 45;
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_toggleStyle.fixedWidth = 180;
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_toggleStyle.fontSize = 14;
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_toggleStyle.alignment = TextAnchor.MiddleCenter;
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_buttonStyle = new GUIStyle(EditorStyles.miniButton);
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_buttonStyle.margin = new RectOffset(10, 10, 10, 10);
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_buttonStyle.fixedHeight = 35;
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_buttonStyle.fixedWidth = 170;
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_buttonStyle.fontSize = 14;
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_buttonStyle.alignment = TextAnchor.MiddleCenter;
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_dontAskButtonStyle = new GUIStyle(EditorStyles.miniButton);
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_dontAskButtonStyle.normal.background = null;
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_dontAskButtonStyle.margin = new RectOffset(10, 10, 10, 10);
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_dontAskButtonStyle.fixedWidth = 110;
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_textAreaStyle = new GUIStyle(EditorStyles.textArea);
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_textAreaStyle.margin.left = 10;
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_textAreaStyle.margin.right = 10;
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this.titleContent = new GUIContent("Proxima Feedback");
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this.minSize = this.maxSize = _expandedSize;
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WindowUtil.CenterOnEditor(this);
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_surveyData = new SurveyData
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{
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version = WindowUtil.GetVersion(),
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unityVersion = Application.unityVersion,
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buildTarget = EditorUserBuildSettings.activeBuildTarget.ToString(),
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xr = GetXRSettings(),
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experience = -1,
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benefits = "",
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improvements = "",
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features = string.Join(",", ProximaFeatures.GetInstalledFeatures())
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};
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EditorPrefs.SetString(_dateKey, DateTime.Now.ToBinary().ToString());
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}
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private int ToggleGroup(int selected, string[] options)
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{
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int newSelected = selected;
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EditorGUILayout.BeginHorizontal();
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for (int i = 0; i < options.Length; i++)
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{
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var option = options[i];
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if (GUILayout.Toggle(selected == i, option, _toggleStyle))
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{
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newSelected = i;
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}
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if (i < options.Length - 1)
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{
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GUILayout.FlexibleSpace();
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}
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}
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EditorGUILayout.EndHorizontal();
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return newSelected;
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}
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private void OnGUI()
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{
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Init();
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EditorGUILayout.BeginVertical();
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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WindowUtil.DrawProximaIcon(128);
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GUILayout.FlexibleSpace();
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EditorGUILayout.EndHorizontal();
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GUILayout.FlexibleSpace();
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GUILayout.Label("Please help improve Proxima by answering 3 quick questions.", _boldStyle);
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GUILayout.Label("How would you feel if you could no longer use Proxima Inspector?", _bodyStyle);
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_surveyData.experience = ToggleGroup(_surveyData.experience, _options);
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if (_surveyData.experience == -1)
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{
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this.minSize = this.maxSize = _initialSize;
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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if (GUILayout.Button("Ask me later", _dontAskButtonStyle))
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{
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Close();
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}
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if (GUILayout.Button("Don't ask again", _dontAskButtonStyle))
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{
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EditorPrefs.SetInt(_stateKey, (int)SurveyState.DontAsk);
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Close();
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}
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EditorGUILayout.EndHorizontal();
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}
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else if (_surveyData.experience == 0 || _surveyData.experience == 1)
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{
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this.minSize = this.maxSize = _expandedSize;
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GUILayout.FlexibleSpace();
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GUILayout.Label("What is the main benefit you get from Proxima?", _bodyStyle);
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_surveyData.benefits = GUILayout.TextArea(_surveyData.benefits, _textAreaStyle, GUILayout.Height(100));
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GUILayout.FlexibleSpace();
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GUILayout.Label("How can Proxima be improved for you?", _bodyStyle);
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_surveyData.improvements = GUILayout.TextArea(_surveyData.improvements, _textAreaStyle, GUILayout.Height(100));
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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if (GUILayout.Button("Send Feedback", _buttonStyle))
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{
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SendSurvey();
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Close();
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}
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GUILayout.FlexibleSpace();
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EditorGUILayout.EndHorizontal();
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GUILayout.FlexibleSpace();
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}
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else
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{
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SendSurvey();
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Close();
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}
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EditorGUILayout.EndVertical();
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}
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private void SendSurvey()
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{
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#if UNITY_WEB_REQUEST
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var request = new UnityWebRequest("https://www.unityproxima.com/api/survey", UnityWebRequest.kHttpVerbPOST);
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request.SetRequestHeader("Content-Type", "application/json");
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request.SetRequestHeader("Accept", "application/json");
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var json = JsonUtility.ToJson(_surveyData);
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var jsonData = System.Text.Encoding.UTF8.GetBytes(json);
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request.uploadHandler = new UploadHandlerRaw(jsonData);
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request.downloadHandler = new DownloadHandlerBuffer();
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request.SendWebRequest().completed += op => {
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if (request.responseCode == 200)
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{
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Debug.Log("Proxima feedback sent successfully.");
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EditorPrefs.SetInt(_stateKey, (int)SurveyState.Completed);
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}
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else if (request.responseCode == 400)
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{
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Debug.LogError("Failed to send Proxima feedback: " + request.downloadHandler.text);
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}
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else
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{
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Debug.LogError("Failed to send Proxima feedback: " + request.error);
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}
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request.Dispose();
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};
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#else
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EditorPrefs.SetInt(_stateKey, (int)SurveyState.Completed);
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#endif
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}
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}
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} |