b15f3b7391
Need to implement: Slider and logic for it and UI and the logic for that as well.
104 lines
2.7 KiB
Plaintext
104 lines
2.7 KiB
Plaintext
{
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"name": "Proxima",
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"rootNamespace": "",
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"references": [
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"Unity.TextMeshPro"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [
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"proxima-websocket-sharp.dll"
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],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.modules.ai",
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"expression": "",
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"define": "UNITY_AI"
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},
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{
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"name": "com.unity.modules.cloth",
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"expression": "",
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"define": "UNITY_CLOTH"
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},
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{
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"name": "com.unity.modules.animation",
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"expression": "",
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"define": "UNITY_ANIMATION"
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},
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{
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"name": "com.unity.modules.particlesystem",
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"expression": "",
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"define": "UNITY_PARTICLE_SYSTEM"
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},
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{
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"name": "com.unity.modules.director",
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"expression": "",
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"define": "UNITY_DIRECTOR"
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},
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{
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"name": "com.unity.modules.physics2d",
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"expression": "",
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"define": "UNITY_PHYSICS_2D"
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},
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{
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"name": "com.unity.modules.audio",
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"expression": "",
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"define": "UNITY_AUDIO"
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},
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{
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"name": "com.unity.modules.terrainphysics",
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"expression": "",
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"define": "UNITY_TERRAIN_PHYSICS"
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},
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{
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"name": "com.unity.modules.tilemap",
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"expression": "",
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"define": "UNITY_TILEMAP"
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},
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{
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"name": "com.unity.modules.video",
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"expression": "",
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"define": "UNITY_VIDEO"
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},
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{
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"name": "com.unity.modules.physics",
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"expression": "",
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"define": "UNITY_PHYSICS"
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},
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{
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"name": "com.unity.modules.wind",
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"expression": "",
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"define": "UNITY_WIND"
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},
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{
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"name": "com.unity.modules.vehicles",
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"expression": "",
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"define": "UNITY_VEHICLES"
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},
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{
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"name": "com.unity.textmeshpro",
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"expression": "",
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"define": "UNITY_TMPRO"
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},
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{
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"name": "com.unity.modules.ui",
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"expression": "",
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"define": "UNITY_UI"
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},
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{
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"name": "com.unity.ugui",
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"expression": "",
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"define": "UNITY_GUI"
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},
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{
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"name": "com.unity.modules.uielements",
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"expression": "",
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"define": "UNITY_UIELEMENTS"
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}
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],
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"noEngineReferences": false
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} |