37239732ac
- Globe Asset - Spatial Anchors - Photon Implementation - Scripts for Globe Control and Initial Country Colorizing - Script for Reading csv file
71 lines
2.3 KiB
C#
71 lines
2.3 KiB
C#
using UnityEngine;
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using System.Collections;
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namespace WPM
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{
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public class AddCircleMarkerScript : MonoBehaviour
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{
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WorldMapGlobe map;
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GUIStyle labelStyle, buttonStyle, sliderStyle, sliderThumbStyle;
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float kmRadius = 200;
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float ringWidthStart = 0;
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float ringWidthEnd = 1.0f;
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void Start ()
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{
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// Listen to map clicks
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map = WorldMapGlobe.instance;
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map.OnClick += (Vector3 sphereLocation, int mouseButtonIndex) => map.AddMarker (MARKER_TYPE.CIRCLE_PROJECTED, sphereLocation, kmRadius, ringWidthStart, ringWidthEnd, Color.green);
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// Straight the globe preserving current center -- totally optional and has nothing to do with markers
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map.StraightenGlobe ();
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// UI Setup - non-important, only for this demo
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GUIResizer.Init (800, 500);
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labelStyle = new GUIStyle ();
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labelStyle.normal.textColor = Color.white;
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buttonStyle = new GUIStyle (labelStyle);
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buttonStyle.alignment = TextAnchor.MiddleLeft;
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buttonStyle.normal.background = Texture2D.whiteTexture;
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buttonStyle.normal.textColor = Color.white;
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sliderStyle = new GUIStyle ();
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sliderStyle.normal.background = Texture2D.whiteTexture;
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sliderStyle.fixedHeight = 4.0f;
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sliderThumbStyle = new GUIStyle ();
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sliderThumbStyle.normal.background = Resources.Load<Texture2D> ("thumb");
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sliderThumbStyle.overflow = new RectOffset (0, 0, 8, 0);
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sliderThumbStyle.fixedWidth = 20.0f;
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sliderThumbStyle.fixedHeight = 12.0f;
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}
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void OnGUI ()
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{
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// Do autoresizing of GUI layer
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GUIResizer.AutoResize ();
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GUI.Label (new Rect (10, 15, 430, 30), "Click on the globe to add a circle marker.", labelStyle);
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GUI.Button (new Rect (10, 45, 100, 30), "Circle radius", labelStyle);
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kmRadius = GUI.HorizontalSlider (new Rect (120, 50, 80, 20), kmRadius, 50, 1000, sliderStyle, sliderThumbStyle);
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GUI.Button (new Rect (10, 75, 100, 30), "Ring Width Start", labelStyle);
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ringWidthStart = GUI.HorizontalSlider (new Rect (120, 80, 80, 20), ringWidthStart, 0, 1f, sliderStyle, sliderThumbStyle);
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GUI.Button (new Rect (10, 105, 100, 30), "Ring Width End", labelStyle);
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ringWidthEnd = GUI.HorizontalSlider (new Rect (120, 110, 80, 20), ringWidthEnd, 0, 1f, sliderStyle, sliderThumbStyle);
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if (GUI.Button(new Rect(10, 135, 100, 30), "Clear Markers")) {
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map.ClearMarkers();
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}
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}
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}
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} |