2025-05-12 18:08:58 +02:00

34 lines
586 B
C#

using TMPro;
using UnityEngine;
public class NumberDisplayController : MonoBehaviour
{
public TextMeshProUGUI numberText;
private int currentValue = 1;
public int minValue = 1;
void Start()
{
UpdateDisplay();
}
public void Increase()
{
currentValue++;
UpdateDisplay();
}
public void Decrease()
{
if (currentValue > minValue)
{
currentValue--;
UpdateDisplay();
}
}
private void UpdateDisplay()
{
numberText.text = currentValue.ToString();
}
}