23 lines
500 B
C#
23 lines
500 B
C#
using System.Diagnostics;
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using UnityEngine;
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public class SnappingPanell : MonoBehaviour
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{
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// private bool isSnapped = false;
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void OnTriggerEnter(Collider other)
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{
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UnityEngine.Debug.Log("Hello: ");
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if (other.CompareTag("SnapZone"))
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{
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transform.position = other.transform.position;
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transform.rotation = other.transform.rotation;
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// isSnapped = true;
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UnityEngine.Debug.Log("hilll: ");
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}
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}
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}
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