21 Commits

Author SHA1 Message Date
Andreas Franke
4a5dcd05c4 Assigned some scripts to gameobjects 2025-06-02 20:53:15 +02:00
Andreas Franke
b364c293b6 Building works. Pathfinder not tested 2025-06-02 19:53:43 +02:00
FlorianU
cef7ead8fe implemented networked tracking of pointers 2025-05-30 17:10:41 +02:00
FlorianU
acd9e97a95 fixed spawn rotation 2025-05-30 16:07:41 +02:00
FlorianU
db1bc700bd cleaned up markers, animated water, fixed marker size and rotation 2025-05-30 15:35:07 +02:00
FlorianU
c55bff7523 changed color and implemented labels for buttons 2025-05-30 14:44:37 +02:00
FlorianU
4813a3b38c implemented markers in main scene 2025-05-28 02:13:23 +02:00
FlorianU
9cda4a8fb1 changed map location 2025-05-28 00:27:28 +02:00
FlorianU
20d6c28a97 removed linerenderer 2025-05-27 22:37:26 +02:00
FlorianU
5ba5eec8dd changed ray color to yellow 2025-05-23 17:54:44 +02:00
FlorianU
8fe55ff620 implemented ray from marker 2025-05-23 17:53:00 +02:00
FlorianU
727f7601fe implemented better wrist menu 2025-05-23 17:23:55 +02:00
FlorianU
9021f8d49d deleted unnecessary old objects 2025-05-23 16:38:41 +02:00
FlorianU
47d1117d01 moved HandUI 2025-05-23 16:24:52 +02:00
FlorianU
d4f0a3c879 improved waterlevel and map rotation and moved water ui to hand 2025-05-23 01:01:32 +02:00
FlorianU
3f92d471f4 implemented pipe shape instead of cylinder 2025-05-22 22:32:33 +02:00
FlorianU
c29160e169 map is turnable and usable in AR 2025-05-22 20:38:30 +02:00
Andreas Franke
b18336a723 Update MRMultiplayerTestSceneAF.unity 2025-05-22 18:54:31 +02:00
Andreas Franke
dd58d9055b Used manual knots in CesiumCartographicPolygon 2025-05-22 18:53:54 +02:00
Andreas Franke
527073a2f8 Added script for dynamic circle cropping 2025-05-22 16:04:25 +02:00
Andreas Franke
8947d4587e Combining pedestal with Cesium 3D map in new scene MRMultiplayerTestSceneAF 2025-05-22 15:21:18 +02:00