# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # .utmp/ Library/ /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ *.log # Unity Cache and Cache Server [Ll]ibrary/Cache/ # Scene Preview data *.preview # Unity Collaboration / Plastic SCM .collabignore .collab/ # Lighting data *.lighting *.giparams *.gi # Local dev notes or screenshots #*.png *.jpg notes.txt # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ # Recordings can get excessive in size /[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage *.unitypackage.meta *.app # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* Docs/INTERNAL_CONTRIBUTING.md Assets/StreamingAssets/api_key.txt Assets/StreamingAssets/api_key.txt.meta Assets/Scripts/Cesium/CesiumTokenConfig.asset Assets/scene_structure.txt Assets/scene_structure.txt.meta Assets/Scripts/ExportSceneStructure.cs Assets/Scripts/ExportSceneStructure.cs.meta