using UnityEditor; using UnityEngine; namespace VRUIP { public class BaseEditor : Editor { protected GUIStyle headerStyle; protected GUIStyle secondaryHeaderStyle; private void Awake() { // Editor styles headerStyle = new GUIStyle() { normal = { textColor = Color.cyan }, fontStyle = FontStyle.Bold, fontSize = 14 }; secondaryHeaderStyle = new GUIStyle() { normal = { textColor = Color.cyan }, fontStyle = FontStyle.Italic, fontSize = 13, alignment = TextAnchor.MiddleLeft }; } } }