Nicklas Bourelius 02c72ae340 Put in totems and fire and wind
Everything working, still trying to scale things and move things to proper locations.
2024-02-26 20:59:23 +01:00

931 lines
28 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1683730700181867680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032512}
m_Layer: 0
m_Name: Bone.005
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867680}
m_LocalRotation: {x: 0.15360957, y: 0.6894095, z: 0.15720825, w: 0.6902204}
m_LocalPosition: {x: 0.000000051692183, y: 0.3710171, z: 0.0000000010888925}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 1683730700182032514}
m_Father: {fileID: 1683730700182032538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032514}
m_Layer: 0
m_Name: Bone.006
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867682}
m_LocalRotation: {x: -0.005684826, y: -0.00000004328441, z: -0.000000030154883,
w: 0.99998385}
m_LocalPosition: {x: 0.000000058029983, y: 0.49478057, z: -0.000000026454977}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032516}
m_Father: {fileID: 1683730700182032512}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032516}
m_Layer: 0
m_Name: Bone.007
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867684}
m_LocalRotation: {x: -0.010568338, y: 0.70699805, z: 0.009038183, w: 0.70707875}
m_LocalPosition: {x: -0.00000004033748, y: 0.54266214, z: 0.000000022310712}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 1683730700182032518}
m_Father: {fileID: 1683730700182032514}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032518}
m_Layer: 0
m_Name: Bone.008
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867686}
m_LocalRotation: {x: 0.0007839018, y: 0.00000592211, z: -0.000031151263, w: 0.9999997}
m_LocalPosition: {x: -0.00000012889973, y: 0.52689993, z: 0.000000042986358}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999999}
m_Children:
- {fileID: 1683730700182032520}
m_Father: {fileID: 1683730700182032516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032520}
m_Layer: 0
m_Name: Bone.009
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867688}
m_LocalRotation: {x: -0.0005599992, y: -0.00046335848, z: -0.00048141822, w: 0.99999964}
m_LocalPosition: {x: -0.000000017035973, y: 0.5588104, z: -0.000000087035005}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 1683730700182032522}
m_Father: {fileID: 1683730700182032518}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032522}
m_Layer: 0
m_Name: Bone.009_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867690}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.52689976, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1683730700182032520}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032524}
m_Layer: 0
m_Name: Bone.010
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867692}
m_LocalRotation: {x: 0.15508235, y: 0.0003167513, z: -0.0016181644, w: 0.9879002}
m_LocalPosition: {x: -0.00000003493139, y: 0.33953637, z: -0.00000011141154}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children:
- {fileID: 1683730700182032526}
m_Father: {fileID: 1683730700182032542}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032526}
m_Layer: 0
m_Name: Bone.011
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867694}
m_LocalRotation: {x: 0.00093275204, y: 0.99949265, z: 0.031837396, w: 0.000034241148}
m_LocalPosition: {x: -0.00000005052646, y: 0.39927787, z: 0.000000008498205}
m_LocalScale: {x: 1, y: 1.0000004, z: 1.0000001}
m_Children:
- {fileID: 1683730700182032560}
m_Father: {fileID: 1683730700182032524}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032528}
m_Layer: 0
m_Name: Armature.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867696}
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032534}
m_Father: {fileID: 1683730700182032532}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032530}
- component: {fileID: 1683730700170297776}
m_Layer: 0
m_Name: BanderaBone.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867698}
m_LocalRotation: {x: 0.002751634, y: 0.004439249, z: 0.7113725, w: 0.70279574}
m_LocalPosition: {x: -0.019506732, y: 4.8909736, z: 0.40214336}
m_LocalScale: {x: 1.5509127, y: 0.93095994, z: 0.99999964}
m_Children: []
m_Father: {fileID: 1683730700182032532}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1683730700170297776
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867698}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a89499367f15d43dca6e8bfe57b2171e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 806867019f52c42618d1ce3e53556c32, type: 3}
m_Bones:
- {fileID: 1683730700182032534}
- {fileID: 1683730700182032536}
- {fileID: 1683730700182032538}
- {fileID: 1683730700182032512}
- {fileID: 1683730700182032514}
- {fileID: 1683730700182032516}
- {fileID: 1683730700182032518}
- {fileID: 1683730700182032520}
- {fileID: 1683730700182032540}
- {fileID: 1683730700182032542}
- {fileID: 1683730700182032524}
- {fileID: 1683730700182032526}
- {fileID: 1683730700182032560}
- {fileID: 1683730700182032562}
- {fileID: 1683730700182032564}
- {fileID: 1683730700182032568}
- {fileID: 1683730700182032570}
- {fileID: 1683730700182032572}
- {fileID: 1683730700182032574}
- {fileID: 1683730700182032544}
- {fileID: 1683730700182032546}
m_BlendShapeWeights: []
m_RootBone: {fileID: 1683730700182032534}
m_AABB:
m_Center: {x: 0.083920896, y: 2.262956, z: 0.08936939}
m_Extent: {x: 1.28033, y: 1.7366159, z: 0.08746022}
m_DirtyAABB: 0
--- !u!1 &1683730700181867700
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032532}
- component: {fileID: 1683730700174622576}
m_Layer: 0
m_Name: 01 Flag Model
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032532
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867700}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.27964604, y: 0.00000041229868, z: 3.4586124}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032528}
- {fileID: 1683730700182032530}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1683730700174622576
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867700}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 806867019f52c42618d1ce3e53556c32, type: 3}
m_Controller: {fileID: 9100000, guid: f087b876cafe9492d9e86a454a12852a, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1683730700181867702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032534}
m_Layer: 0
m_Name: Bone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032534
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867702}
m_LocalRotation: {x: 1, y: 2.0448534e-15, z: 0.0000000754979, w: -0.00000013315805}
m_LocalPosition: {x: 0.0003715236, y: 5.634819, z: 0.51134515}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032536}
- {fileID: 1683730700182032540}
- {fileID: 1683730700182032568}
m_Father: {fileID: 1683730700182032528}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032536}
m_Layer: 0
m_Name: Bone.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867704}
m_LocalRotation: {x: -0.41202554, y: -0.57681876, z: -0.40901518, w: 0.5746492}
m_LocalPosition: {x: -1.5876011e-12, y: 0.56192005, z: 0.000000003369274}
m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 0.9999999}
m_Children:
- {fileID: 1683730700182032538}
m_Father: {fileID: 1683730700182032534}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032538}
m_Layer: 0
m_Name: Bone.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867706}
m_LocalRotation: {x: 0.39052334, y: 0.0000001984531, z: 0.000000034596685, w: 0.9205931}
m_LocalPosition: {x: 0.000000030260548, y: 0.5494873, z: -0.00000012807563}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 1683730700182032512}
m_Father: {fileID: 1683730700182032536}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032540}
m_Layer: 0
m_Name: Bone.003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867708}
m_LocalRotation: {x: -0.40829644, y: 0.57960224, z: 0.40505055, w: 0.5773122}
m_LocalPosition: {x: -1.5876011e-12, y: 0.56192005, z: 0.000000003369274}
m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.99999994}
m_Children:
- {fileID: 1683730700182032542}
m_Father: {fileID: 1683730700182032534}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032542}
m_Layer: 0
m_Name: Bone.004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032542
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867710}
m_LocalRotation: {x: 0.42564785, y: -0.00000040451295, z: -0.000000032735436, w: 0.90488887}
m_LocalPosition: {x: 0.00000006637032, y: 0.5683894, z: -0.00000060238426}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 1683730700182032524}
m_Father: {fileID: 1683730700182032540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867712
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032544}
m_Layer: 0
m_Name: Bone.019
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032544
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867712}
m_LocalRotation: {x: -0.00040383745, y: -9.609654e-11, z: -0.00000000372533, w: 0.99999994}
m_LocalPosition: {x: 0.0000000014126833, y: 0.5267007, z: -0.00000006974713}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032546}
m_Father: {fileID: 1683730700182032574}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032546}
m_Layer: 0
m_Name: Bone.020
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867714}
m_LocalRotation: {x: 0.0017517654, y: -5.3308135e-16, z: 1.1400356e-15, w: 0.9999985}
m_LocalPosition: {x: 8.424413e-10, y: 0.62246484, z: -0.00000006220173}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032548}
m_Father: {fileID: 1683730700182032544}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032548}
m_Layer: 0
m_Name: Bone.020_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867716}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.51074076, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1683730700182032546}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032560}
m_Layer: 0
m_Name: Bone.012
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867728}
m_LocalRotation: {x: 0.011786133, y: 0.70706767, z: 0.0076257824, w: 0.70700663}
m_LocalPosition: {x: 0.00000012291594, y: 0.52689993, z: 0.00000007044105}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children:
- {fileID: 1683730700182032562}
m_Father: {fileID: 1683730700182032526}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032562}
m_Layer: 0
m_Name: Bone.013
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032562
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867730}
m_LocalRotation: {x: -0.008162485, y: -0.7071915, z: -0.007616001, w: 0.706934}
m_LocalPosition: {x: 0.000000015436491, y: 0.52670103, z: -0.00000001209164}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children:
- {fileID: 1683730700182032564}
m_Father: {fileID: 1683730700182032560}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867732
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032564}
m_Layer: 0
m_Name: Bone.014
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032564
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867732}
m_LocalRotation: {x: -0.0009189299, y: 0.00008744691, z: -0.0035434011, w: 0.9999933}
m_LocalPosition: {x: 0.000000074062555, y: 0.6385895, z: 0.000000012011924}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 1683730700182032566}
m_Father: {fileID: 1683730700182032562}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867734
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032566}
m_Layer: 0
m_Name: Bone.014_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867734}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.5907211, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1683730700182032564}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032568}
m_Layer: 0
m_Name: Bone.015
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032568
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867736}
m_LocalRotation: {x: -0.010952101, y: 0.70704186, z: 0.0071754674, w: 0.70705056}
m_LocalPosition: {x: -1.5876011e-12, y: 0.56192005, z: 0.000000003369274}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children:
- {fileID: 1683730700182032570}
m_Father: {fileID: 1683730700182032534}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867738
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032570}
m_Layer: 0
m_Name: Bone.016
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867738}
m_LocalRotation: {x: 0.0067227473, y: -0.70700186, z: -0.012118387, w: 0.70707583}
m_LocalPosition: {x: -0.000000055393592, y: 0.5428554, z: -0.000000004800654}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 1683730700182032572}
m_Father: {fileID: 1683730700182032568}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032572}
m_Layer: 0
m_Name: Bone.017
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867740}
m_LocalRotation: {x: -0.019411758, y: -0.7069591, z: -0.01940749, w: 0.7067216}
m_LocalPosition: {x: 6.0311667e-10, y: 0.41497654, z: -0.000000003304378}
m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.99999994}
m_Children:
- {fileID: 1683730700182032574}
m_Father: {fileID: 1683730700182032570}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683730700181867742
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1683730700182032574}
m_Layer: 0
m_Name: Bone.018
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1683730700182032574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683730700181867742}
m_LocalRotation: {x: 0.017497174, y: 0.7067874, z: 0.021293791, w: 0.706889}
m_LocalPosition: {x: 0.00000001421099, y: 0.52749497, z: -0.0000000058660135}
m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 1}
m_Children:
- {fileID: 1683730700182032544}
m_Father: {fileID: 1683730700182032572}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}