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af0cd7dd62
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[unity] virtual watch represents realtime heart rate values;
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2025-03-03 13:58:15 +01:00 |
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b0d18245d1
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[unity] wrist model added;
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2025-03-02 12:28:58 +01:00 |
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b750757e41
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[unity] init scene interaction bug fixed;
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2025-03-01 23:05:53 +01:00 |
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Raki丶
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76997ab169
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[unity] upload logic of saving scene data (not tested)
Add SceneDataManager.cs in empty object for managing data saving,
and add SavableObject.cs as a component of the object need to be saved
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2025-02-27 00:15:16 +01:00 |
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9ce43645dc
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[unity] added safeplace1 scene;
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2025-02-25 19:34:20 +01:00 |
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70bf2d13f8
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[unity] comments added;
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2025-02-25 17:56:15 +01:00 |
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97a3771b21
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[unity] Scene transition with fade added;
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2025-02-25 17:12:42 +01:00 |
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fba0bf19f6
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[unity] scene fade out transition added;
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2025-02-25 16:40:28 +01:00 |
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00e07e1f1c
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[unity] Scene transitions added (not tested);
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2025-02-25 14:39:11 +01:00 |
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