# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Animation Flags (Position, Flags)
labelProgrammer: SetTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Set Tile Animation Flags
haystackProgrammer: Tilemap.SetTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SetTileAnimationFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileAnimationFlags)@any

tag2:
UnityEngine.Tilemaps.Tilemap;SetTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

tag3:
UnityEngine.Tilemaps.Tilemap;SetTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

unit:
{"chainable":false,"parameterNames":["position","flags"],"member":{"name":"SetTileAnimationFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileAnimationFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileAnimationFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4b47ed6e-f353-4f4d-bb27-badc91febd1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Animation Flags (Position, Flags)
labelProgrammer: AddTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Add Tile Animation Flags
haystackProgrammer: Tilemap.AddTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
UnityEngine.Tilemaps.Tilemap.AddTileAnimationFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileAnimationFlags)@any

tag2:
UnityEngine.Tilemaps.Tilemap;AddTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

tag3:
UnityEngine.Tilemaps.Tilemap;AddTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

unit:
{"chainable":false,"parameterNames":["position","flags"],"member":{"name":"AddTileAnimationFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileAnimationFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileAnimationFlags"}},"position":{"x":0.0,"y":0.0},"guid":"527ce0ea-a89a-44f4-82bd-f1b9f6541a55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Animation Flags (Position, Flags)
labelProgrammer: RemoveTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Animation Flags
haystackProgrammer: Tilemap.RemoveTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
UnityEngine.Tilemaps.Tilemap.RemoveTileAnimationFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileAnimationFlags)@any

tag2:
UnityEngine.Tilemaps.Tilemap;RemoveTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

tag3:
UnityEngine.Tilemaps.Tilemap;RemoveTileAnimationFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileAnimationFlags

unit:
{"chainable":false,"parameterNames":["position","flags"],"member":{"name":"RemoveTileAnimationFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileAnimationFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileAnimationFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2131c0a3-611c-47fd-86e4-5f3a7d0e4154","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
haystackHuman: Tilemap: Flood Fill
haystackProgrammer: Tilemap.FloodFill
favoriteKey: UnityEngine.Tilemaps.Tilemap.FloodFill(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
unit:
{"chainable":false,"parameterNames":["position","tile"],"member":{"name":"FloodFill","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tile":null},"position":{"x":0.0,"y":0.0},"guid":"9a0a924f-8fa3-446d-a63a-80a406074401","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: BoxFill (position, tile, startX, startY, endX, endY)
haystackHuman: Tilemap: Box Fill
haystackProgrammer: Tilemap.BoxFill
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase|System.Int32
favoriteKey:
UnityEngine.Tilemaps.Tilemap.BoxFill(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBaseSystem.Int32System.Int32System.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.Tilemap;BoxFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase;System.Int32;System.Int32;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.Tilemap;BoxFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase;System.Int32;System.Int32;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["position","tile","startX","startY","endX","endY"],"member":{"name":"BoxFill","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileBase","System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tile":null,"%startX":{"$content":0,"$type":"System.Int32"},"%startY":{"$content":0,"$type":"System.Int32"},"%endX":{"$content":0,"$type":"System.Int32"},"%endY":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6365ebbb-fcbf-4570-92fd-5b9081b47075","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Insert Cells (Position, Insert Cells)
labelProgrammer: InsertCells (position, insertCells)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
favoriteKey: UnityEngine.Tilemaps.Tilemap.InsertCells(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;InsertCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;InsertCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
unit:
{"chainable":false,"parameterNames":["position","insertCells"],"member":{"name":"InsertCells","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b55f615b-a714-41bb-9616-27449cfc42a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Insert Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: InsertCells (position, numColumns, numRows, numLayers)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
favoriteKey:
UnityEngine.Tilemaps.Tilemap.InsertCells(UnityEngine.Vector3IntSystem.Int32System.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.Tilemap;InsertCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.Tilemap;InsertCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["position","numColumns","numRows","numLayers"],"member":{"name":"InsertCells","parameterTypes":["UnityEngine.Vector3Int","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%numColumns":{"$content":0,"$type":"System.Int32"},"%numRows":{"$content":0,"$type":"System.Int32"},"%numLayers":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0b2237c0-32c7-4c11-8ce2-8c68fe979076","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Cells (Position, Delete Cells)
labelProgrammer: DeleteCells (position, deleteCells)
haystackHuman: Tilemap: Delete Cells
haystackProgrammer: Tilemap.DeleteCells
favoriteKey: UnityEngine.Tilemaps.Tilemap.DeleteCells(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
unit:
{"chainable":false,"parameterNames":["position","deleteCells"],"member":{"name":"DeleteCells","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9827b05a-45fd-4564-a183-d23215d8e23f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: DeleteCells (position, numColumns, numRows, numLayers)
haystackHuman: Tilemap: Delete Cells
haystackProgrammer: Tilemap.DeleteCells
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
favoriteKey:
UnityEngine.Tilemaps.Tilemap.DeleteCells(UnityEngine.Vector3IntSystem.Int32System.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["position","numColumns","numRows","numLayers"],"member":{"name":"DeleteCells","parameterTypes":["UnityEngine.Vector3Int","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%numColumns":{"$content":0,"$type":"System.Int32"},"%numRows":{"$content":0,"$type":"System.Int32"},"%numLayers":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ada0b05c-172e-42dc-82c8-e91e12d00ccc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear All Tiles ()
labelProgrammer: ClearAllTiles ()
haystackHuman: Tilemap: Clear All Tiles
haystackProgrammer: Tilemap.ClearAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.ClearAllTiles()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ClearAllTiles;
tag3: UnityEngine.Tilemaps.Tilemap;ClearAllTiles;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ClearAllTiles","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30461760-ddb8-4500-a043-68623ad23d93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Resize Bounds ()
labelProgrammer: ResizeBounds ()
haystackHuman: Tilemap: Resize Bounds
haystackProgrammer: Tilemap.ResizeBounds
favoriteKey: UnityEngine.Tilemaps.Tilemap.ResizeBounds()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ResizeBounds;
tag3: UnityEngine.Tilemaps.Tilemap;ResizeBounds;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResizeBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8886752-6013-4e51-81a4-fd431e4aa751","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compress Bounds ()
labelProgrammer: CompressBounds ()
haystackHuman: Tilemap: Compress Bounds
haystackProgrammer: Tilemap.CompressBounds
favoriteKey: UnityEngine.Tilemaps.Tilemap.CompressBounds()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;CompressBounds;
tag3: UnityEngine.Tilemaps.Tilemap;CompressBounds;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CompressBounds","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d7d9e15-74e3-4af8-8b43-62b4d89a436c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Tile (Position)
labelProgrammer: GetEditorPreviewTile (position)
haystackHuman: Tilemap: Get Editor Preview Tile
haystackProgrammer: Tilemap.GetEditorPreviewTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileBase
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"GetEditorPreviewTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2ebe1e1-e603-4a8b-b054-d535aac6f6b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Editor Preview Tile (Position, Tile)
labelProgrammer: SetEditorPreviewTile (position, tile)
haystackHuman: Tilemap: Set Editor Preview Tile
haystackProgrammer: Tilemap.SetEditorPreviewTile
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SetEditorPreviewTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any

tag2:
UnityEngine.Tilemaps.Tilemap;SetEditorPreviewTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase

tag3:
UnityEngine.Tilemaps.Tilemap;SetEditorPreviewTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase

unit:
{"chainable":false,"parameterNames":["position","tile"],"member":{"name":"SetEditorPreviewTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tile":null},"position":{"x":0.0,"y":0.0},"guid":"2f586017-a983-415f-a5eb-f25a2bb0fac2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Editor Preview Tile (Position)
labelProgrammer: HasEditorPreviewTile (position)
haystackHuman: Tilemap: Has Editor Preview Tile
haystackProgrammer: Tilemap.HasEditorPreviewTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.HasEditorPreviewTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;HasEditorPreviewTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;HasEditorPreviewTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"HasEditorPreviewTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7efdfbaa-15f3-4626-baba-973a27586c00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Sprite (Position)
labelProgrammer: GetEditorPreviewSprite (position)
haystackHuman: Tilemap: Get Editor Preview Sprite
haystackProgrammer: Tilemap.GetEditorPreviewSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewSprite(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewSprite;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewSprite;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"GetEditorPreviewSprite","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e510080e-8967-4822-9880-5ec089dc2d7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Transform Matrix (Position)
labelProgrammer: GetEditorPreviewTransformMatrix (position)
haystackHuman: Tilemap: Get Editor Preview Transform Matrix
haystackProgrammer: Tilemap.GetEditorPreviewTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"GetEditorPreviewTransformMatrix","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b911baa4-dea9-4b47-8fca-584d7d8ed371","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Editor Preview Transform Matrix (Position, Transform)
labelProgrammer: SetEditorPreviewTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Editor Preview Transform Matrix
haystackProgrammer: Tilemap.SetEditorPreviewTransformMatrix
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SetEditorPreviewTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any

tag2:
UnityEngine.Tilemaps.Tilemap;SetEditorPreviewTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4

tag3:
UnityEngine.Tilemaps.Tilemap;SetEditorPreviewTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4

unit:
{"chainable":false,"parameterNames":["position","transform"],"member":{"name":"SetEditorPreviewTransformMatrix","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Matrix4x4"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b12ffe1f-95bd-4b8b-8b76-b829b4b09393","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Color (Position)
labelProgrammer: GetEditorPreviewColor (position)
haystackHuman: Tilemap: Get Editor Preview Color
haystackProgrammer: Tilemap.GetEditorPreviewColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"GetEditorPreviewColor","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ab8e163-5e3a-425e-bd8f-51349418603b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Editor Preview Color (Position, Color)
labelProgrammer: SetEditorPreviewColor (position, color)
haystackHuman: Tilemap: Set Editor Preview Color
haystackProgrammer: Tilemap.SetEditorPreviewColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetEditorPreviewColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetEditorPreviewColor;UnityEngine.Vector3Int;UnityEngine.Color
tag3: UnityEngine.Tilemaps.Tilemap;SetEditorPreviewColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["position","color"],"member":{"name":"SetEditorPreviewColor","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Color"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"004e632a-29a2-4012-b022-fe01bb4a9fd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Tile Flags (Position)
labelProgrammer: GetEditorPreviewTileFlags (position)
haystackHuman: Tilemap: Get Editor Preview Tile Flags
haystackProgrammer: Tilemap.GetEditorPreviewTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetEditorPreviewTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"GetEditorPreviewTileFlags","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acbd6c91-4c3d-456a-ac4c-a9efaa4251fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Editor Preview Flood Fill (Position, Tile)
labelProgrammer: EditorPreviewFloodFill (position, tile)
haystackHuman: Tilemap: Editor Preview Flood Fill
haystackProgrammer: Tilemap.EditorPreviewFloodFill
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
favoriteKey:
UnityEngine.Tilemaps.Tilemap.EditorPreviewFloodFill(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any

tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Editor Preview Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: EditorPreviewBoxFill (position, tile, startX, startY, endX, endY)
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haystackProgrammer: Tilemap.EditorPreviewBoxFill
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Object|System.Int32
favoriteKey:
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tag2:
UnityEngine.Tilemaps.Tilemap;EditorPreviewBoxFill;UnityEngine.Vector3Int;UnityEngine.Object;System.Int32;System.Int32;System.Int32;System.Int32

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear All Editor Preview Tiles ()
labelProgrammer: ClearAllEditorPreviewTiles ()
haystackHuman: Tilemap: Clear All Editor Preview Tiles
haystackProgrammer: Tilemap.ClearAllEditorPreviewTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.ClearAllEditorPreviewTiles()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bounds Local (Cell Position)
labelProgrammer: GetBoundsLocal (cellPosition)
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haystackProgrammer: Tilemap.GetBoundsLocal
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetBoundsLocal(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bounds Local (Origin, Size)
labelProgrammer: GetBoundsLocal (origin, size)
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haystackProgrammer: Tilemap.GetBoundsLocal
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cell To Local (Cell Position)
labelProgrammer: CellToLocal (cellPosition)
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Local To Cell (Local Position)
labelProgrammer: LocalToCell (localPosition)
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haystackProgrammer: Tilemap.LocalToCell
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cell To Local Interpolated (Cell Position)
labelProgrammer: CellToLocalInterpolated (cellPosition)
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Local To Cell Interpolated (Local Position)
labelProgrammer: LocalToCellInterpolated (localPosition)
haystackHuman: Tilemap: Local To Cell Interpolated
haystackProgrammer: Tilemap.LocalToCellInterpolated
favoriteKey: UnityEngine.Tilemaps.Tilemap.LocalToCellInterpolated(UnityEngine.Vector3)@any
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cell To World (Cell Position)
labelProgrammer: CellToWorld (cellPosition)
haystackHuman: Tilemap: Cell To World
haystackProgrammer: Tilemap.CellToWorld
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: World To Cell (World Position)
labelProgrammer: WorldToCell (worldPosition)
haystackHuman: Tilemap: World To Cell
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3Int
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Local To World (Local Position)
labelProgrammer: LocalToWorld (localPosition)
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haystackProgrammer: Tilemap.LocalToWorld
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: World To Local (World Position)
labelProgrammer: WorldToLocal (worldPosition)
haystackHuman: Tilemap: World To Local
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Layout Cell Center ()
labelProgrammer: GetLayoutCellCenter ()
haystackHuman: Tilemap: Get Layout Cell Center
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tilemap: Get Component
haystackProgrammer: Tilemap.GetComponent
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tag2: UnityEngine.Tilemaps.Tilemap;GetComponent;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tilemap: Try Get Component
haystackProgrammer: Tilemap.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindFirstObjectByType (type)
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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labelHuman: Get Layout Grid
labelProgrammer: layoutGrid (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Bounds
labelProgrammer: cellBounds (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
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valueOutputTypes: System.Single
unit:
{"member":{"name":"animationFrameRate","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73c04407-1527-4b0f-b430-5e6fdf2e492d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"animationFrameRate","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"59dc5de7-e5a7-454b-92b9-b859ac156828","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6211b810-278d-4f20-b2fd-f414ada3638f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"6f32ce65-c8c3-4680-bae2-9524150187ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe676406-7fdf-41f1-bcbd-049fa82cf5d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04ec927e-06f2-4f80-9b70-7e1222248b14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed787b6b-97fd-41ee-b89b-20781d2619ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"563fff00-eb91-4d0e-9f34-5664bfc19f47","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4055ac6d-8841-4275-b837-1d577d5e33bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cdbac254-25b7-40e2-9f65-46e2bb80959c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fed6ee4-13cc-4c45-858b-bbbdb1e9c599","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"79daaa0e-7e76-462d-a965-ccc9496ea4d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c394df02-0974-4f52-b899-18be2c92c9d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54c24ed0-5296-427b-a341-57e81147c5d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24badc97-5a25-4f33-89d3-f8a9f3944b69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6608c5c3-1e0e-4dd3-bdce-8366cede12d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a75f0611-33ff-4d9b-be0f-01d6161fb616","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40660ff5-d609-46cf-9539-2b53fc735102","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"beffd6c9-12eb-46b0-9b0a-39cd078b38ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4bf1271-e2f3-48ad-87cf-143cf3efdb87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d346b9b-84bd-496f-902a-b4740224cc99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d664b39e-c82b-4e1d-92ec-c8d20b21d0c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2039c68e-faa5-45a3-b374-2639af49a6e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6517020-05ab-4413-a2d7-a8e63716413b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db69fe90-bab7-473d-962d-9ae2be1d3548","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61de99e0-e082-4f56-8b18-36e03879b517","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5dff1b14-74dc-4105-825f-d86f03ec1956","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb02b2f8-b189-4bda-8a4c-175ce4540a9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
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labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelProgrammer: ResetBounds ()
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labelProgrammer: ResetLocalBounds ()
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labelProgrammer: HasPropertyBlock ()
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labelProgrammer: SetPropertyBlock (properties)
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haystackProgrammer: TilemapRenderer.SetPropertyBlock
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labelProgrammer: SetPropertyBlock (properties, materialIndex)
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labelProgrammer: GetPropertyBlock (properties)
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labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
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labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetMaterials (materials)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetSharedMaterials (m)
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labelHuman: Get Closest Reflection Probes (Result)
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labelProgrammer: GetComponent (type)
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Get Component In Parent (T, Include Inactive)
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valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcaaa1d9-1e0f-4fd5-932b-7d9c727995e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5643d655-881c-4ed0-ac85-da0abcb3a607","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"009732b5-33f6-42b2-8ad9-48fb7c6da809","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b2d6ba0b-d63d-484e-a831-7c2c98bcb10d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecdb4a8a-ebb1-46a3-9846-46ec6c1466f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"639c7923-84ff-4e25-946d-7c01e19928a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bf4310a-3f7b-4fa6-a336-e4ad5e2a5c9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7056dd12-d3b3-4444-b830-b70fde339c82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"761dbf54-c838-412a-8fa2-02d2cfc6b32c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"chainable":false,"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"}},"position":{"x":0.0,"y":0.0},"guid":"6bd62273-6d71-4bf5-bb78-09de4b1fc469","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6854281e-c3fe-49af-8977-0794c04d5f34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"chainable":false,"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"}},"position":{"x":0.0,"y":0.0},"guid":"be601b71-e5cf-4ac9-bea4-7813be6129da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc1e89c7-6511-482a-b49d-917f2c9594f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"chainable":false,"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"}},"position":{"x":0.0,"y":0.0},"guid":"203f25b2-d180-4fa5-a0a0-f3194fb123bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Tilemap Renderer: Get Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2286465-463d-4c28-93f5-3295cdc0f708","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Tilemap Renderer: Set Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"39e4d878-831b-4fba-b5c1-5e34282560d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Renderer: Get Bounds
haystackProgrammer: TilemapRenderer.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b104ae1c-a41a-4570-912b-a438e5d34dd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Tilemap Renderer: Set Bounds
haystackProgrammer: TilemapRenderer.bounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06e12a88-f3e6-4b66-8ea3-512b42312199","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap Renderer: Get Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c3dc733-564e-40e4-a608-4462fba2c522","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Tilemap Renderer: Set Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c58edd96-433f-4ebc-9b67-e025925fa8ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Renderer: Get Enabled
haystackProgrammer: TilemapRenderer.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"839d5e8a-48ca-48d7-a3a4-2745b6adca72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Renderer: Set Enabled
haystackProgrammer: TilemapRenderer.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a20d6e35-82d2-4d80-9bfd-62fde3b7c8a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Tilemap Renderer: Is Visible
haystackProgrammer: TilemapRenderer.isVisible (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isVisible@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isVisible
tag3: UnityEngine.Tilemaps.TilemapRenderer;isVisible
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e69f47b-34fe-4598-943d-9ab340a50672","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Tilemap Renderer: Get Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62766c48-11d2-494d-b430-cb5bde1dfe4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Tilemap Renderer: Set Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"2f05747e-d1a6-4a02-932f-e9336759a986","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Tilemap Renderer: Get Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af674697-029d-4b44-a939-ee2f7ef6fdbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Tilemap Renderer: Set Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f4a5e4eb-c46e-493a-8be0-b5cad78e8b4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Tilemap Renderer: Get Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87ed130b-a890-410f-a60c-4300e4109b1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Tilemap Renderer: Set Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d90a9b2f-5539-4d05-b0c5-9020802e0dc6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Tilemap Renderer: Get Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d83084d4-7da5-473b-98b9-d1263dd43219","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Tilemap Renderer: Set Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ba39ad04-fe23-4021-b672-6eef6a60d291","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Tilemap Renderer: Get Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc43fcb1-b98e-4752-aab1-b259dc8f8088","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Tilemap Renderer: Set Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"4cba34e1-0481-4747-9c28-9d4c554bc0cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43bdbc38-2068-4abc-b062-b5cae8ffe772","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"a796d3ac-2b75-4d05-805c-f6ff46ead435","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"401b019e-4d07-499b-a32d-6e09ec401113","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"04ce568a-6c62-4edb-8724-4f887408b9dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Tilemap Renderer: Get Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc707301-d8bb-44dd-8c0f-778b602bc8bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Tilemap Renderer: Set Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"31a55b75-0b4e-4fba-af9d-60ca334694da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Tilemap Renderer: Get Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e20e2737-d8f3-4d87-987c-47d776982329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Tilemap Renderer: Set Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b274c91c-9611-4364-bbb1-529bc083b1fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"580a5cfe-c643-4745-b2ee-2bc6413590f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"b954be5c-de6d-4f91-9a7f-51cfd706376c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bd4d145-5cec-4656-a051-89477d25826b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ed64c732-5aaf-4cce-a257-fac550dc4d80","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"949967a6-c28b-4b4c-983a-1bdee622af57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2d193f25-4dd1-4201-8adc-e09f0cebb852","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"228bdebe-8ed1-4f33-8c66-b0bdf1295275","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b5f943d6-ccd2-402b-b37b-135d8aad6757","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa822ecd-3532-4115-9bad-b7853dc6a6d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a0199c0-921d-4ccc-a32f-8dc9889cd7a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Tilemap Renderer: Get Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Tilemap Renderer: Set Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Tilemap Renderer: Is LOD 0
haystackProgrammer: TilemapRenderer.isLOD0 (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isLOD0@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isLOD0
tag3: UnityEngine.Tilemaps.TilemapRenderer;isLOD0
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Tilemap Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Tilemap Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Tilemap Renderer: Is Part Of Static Batch
haystackProgrammer: TilemapRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
tag3: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Tilemap Renderer: Get World To Local Matrix
haystackProgrammer: TilemapRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.worldToLocalMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Renderer: Get Local To World Matrix
haystackProgrammer: TilemapRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Tilemap Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Tilemap Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Tilemap Renderer: Get Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Tilemap Renderer: Set Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Tilemap Renderer: Get Materials
haystackProgrammer: TilemapRenderer.materials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Tilemap Renderer: Set Materials
haystackProgrammer: TilemapRenderer.materials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Tilemap Renderer: Get Material
haystackProgrammer: TilemapRenderer.material (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Tilemap Renderer: Set Material
haystackProgrammer: TilemapRenderer.material (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Tilemap Renderer: Get Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Tilemap Renderer: Set Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Tilemap Renderer: Get Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Tilemap Renderer: Set Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Tilemap Renderer: Get LOD Group
haystackProgrammer: TilemapRenderer.LODGroup (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.LODGroup@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;LODGroup
tag3: UnityEngine.Tilemaps.TilemapRenderer;LODGroup
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c0a1844-fe86-4a3d-9d0b-400c73fdb413","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap Renderer: Get Transform
haystackProgrammer: TilemapRenderer.transform (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.transform@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c3e88b2-71bc-4e24-ae9f-d200330ad986","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap Renderer: Get Game Object
haystackProgrammer: TilemapRenderer.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.gameObject@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5320f001-2543-497e-9ffc-e56257ae7199","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap Renderer: Get Tag
haystackProgrammer: TilemapRenderer.tag (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c77de755-b905-4d9e-a2d0-9c2bf12e80b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap Renderer: Set Tag
haystackProgrammer: TilemapRenderer.tag (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap Renderer: Get Name
haystackProgrammer: TilemapRenderer.name (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e21f656-d612-4b70-b4ee-e89c63932874","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap Renderer: Set Name
haystackProgrammer: TilemapRenderer.name (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c40661c6-b433-4abb-9adc-478e686d5280","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap Renderer: Get Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a4f95b0-4bc2-4e69-a59c-ff929fb6b6cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap Renderer: Set Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"25b3044f-d263-4fc1-b3a4-7dcec82c714f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process Tilemap Changes ()
labelProgrammer: ProcessTilemapChanges ()
haystackHuman: Tilemap Collider 2D: Process Tilemap Changes
haystackProgrammer: TilemapCollider2D.ProcessTilemapChanges
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.ProcessTilemapChanges()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Tilemap Collider 2D: Get Shape Hash
haystackProgrammer: TilemapCollider2D.GetShapeHash
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapeHash()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa049b4c-50a8-48f4-ae14-c69892aca056","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Tilemap Collider 2D: Get Shape Bounds
haystackProgrammer: TilemapCollider2D.GetShapeBounds
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.GetShapeBounds(System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.BooleanSystem.Boolean)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

unit:
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valueInputTypes:
UnityEngine.Tilemaps.TilemapCollider2D|System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Tilemap Collider 2D: Is Touching Layers
haystackProgrammer: TilemapCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Tilemap Collider 2D: Is Touching Layers
haystackProgrammer: TilemapCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Int32
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