# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Distance Joint 2D: Get Component In Parent
haystackProgrammer: DistanceJoint2D.GetComponentInParent
favoriteKey: UnityEngine.DistanceJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.DistanceJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cad69510-c5bc-49f3-a49d-4be715a48ddf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Distance Joint 2D: Get Component In Parent
haystackProgrammer: DistanceJoint2D.GetComponentInParent
favoriteKey: UnityEngine.DistanceJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.DistanceJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"b6f15c6e-ed01-4e65-a5d1-d075ef6c0f82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Distance Joint 2D: Get Components In Parent
haystackProgrammer: DistanceJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.DistanceJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.DistanceJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"753e59ca-22ce-4ce1-96a9-af2f94f65e52","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Distance Joint 2D: Get Components In Parent
haystackProgrammer: DistanceJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.DistanceJoint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.DistanceJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"08d15d6e-abaa-40c4-9a86-2cc68e70cb11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Distance Joint 2D: Get Components
haystackProgrammer: DistanceJoint2D.GetComponents
favoriteKey: UnityEngine.DistanceJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.DistanceJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"59f0938c-d5e4-46f3-b2d8-e3fb4b9447ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Distance Joint 2D: Get Components
haystackProgrammer: DistanceJoint2D.GetComponents
tag1: UnityEngine.DistanceJoint2D
favoriteKey:
UnityEngine.DistanceJoint2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.DistanceJoint2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0276c7dd-b9a6-4423-b540-973f9c75e1c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.DistanceJoint2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Distance Joint 2D: Get Component Index
haystackProgrammer: DistanceJoint2D.GetComponentIndex
favoriteKey: UnityEngine.DistanceJoint2D.GetComponentIndex()@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ff16a01-30f7-4ec0-8140-0e71070bcc93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Distance Joint 2D: Compare Tag
haystackProgrammer: DistanceJoint2D.CompareTag
favoriteKey: UnityEngine.DistanceJoint2D.CompareTag(System.String)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"734c567e-e069-42ce-ba07-86e370ed7bcf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Distance Joint 2D: Compare Tag
haystackProgrammer: DistanceJoint2D.CompareTag
favoriteKey: UnityEngine.DistanceJoint2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4aca01e5-cb04-4462-958b-92e52d472d83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Distance Joint 2D: Send Message Upwards
haystackProgrammer: DistanceJoint2D.SendMessageUpwards
tag1: UnityEngine.DistanceJoint2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.DistanceJoint2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.DistanceJoint2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a9bb6623-d0cb-435f-af7f-7512f20c1f96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Distance Joint 2D: Send Message Upwards
haystackProgrammer: DistanceJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.DistanceJoint2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7d70ae34-e90a-4327-b722-54152054b230","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Distance Joint 2D: Send Message Upwards
haystackProgrammer: DistanceJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.DistanceJoint2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"df8b4e53-2052-491a-8aa4-9651c1fa2393","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Distance Joint 2D: Send Message Upwards
haystackProgrammer: DistanceJoint2D.SendMessageUpwards
favoriteKey: UnityEngine.DistanceJoint2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a8059a7b-aa02-41a3-b9c6-acf72a7382a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Distance Joint 2D: Send Message
haystackProgrammer: DistanceJoint2D.SendMessage
favoriteKey: UnityEngine.DistanceJoint2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5e3616df-64d4-4b92-8b7d-6a64b6f8a6d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Distance Joint 2D: Send Message
haystackProgrammer: DistanceJoint2D.SendMessage
favoriteKey: UnityEngine.DistanceJoint2D.SendMessage(System.String)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f9293db1-ca9a-486f-adf8-f7f5a5f648dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Distance Joint 2D: Send Message
haystackProgrammer: DistanceJoint2D.SendMessage
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.DistanceJoint2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"3dbbd36e-9cb9-4235-8c92-c27d4fa38949","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Distance Joint 2D: Send Message
haystackProgrammer: DistanceJoint2D.SendMessage
favoriteKey: UnityEngine.DistanceJoint2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"8e620399-13e9-4194-88f3-88d02a0c5629","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
tag1: UnityEngine.DistanceJoint2D
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.DistanceJoint2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.DistanceJoint2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"9a4d4fe6-8d27-4691-ab28-ef59dfeae356","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
favoriteKey: UnityEngine.DistanceJoint2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"91009678-b93b-425c-8fa8-067ade3e8c48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
favoriteKey: UnityEngine.DistanceJoint2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ca78da19-d1d1-4461-8f95-66ba0c67956e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
favoriteKey: UnityEngine.DistanceJoint2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.DistanceJoint2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"d218e19d-9b0f-4166-9483-b0813a6250c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Distance Joint 2D: Get Instance ID
haystackProgrammer: DistanceJoint2D.GetInstanceID
favoriteKey: UnityEngine.DistanceJoint2D.GetInstanceID()@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e897e0f-6e2f-4f2e-aaa0-bd4bdb556007","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Distance Joint 2D: Get Hash Code
haystackProgrammer: DistanceJoint2D.GetHashCode
favoriteKey: UnityEngine.DistanceJoint2D.GetHashCode()@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97dc6ca1-f374-4f49-aef1-a9e9b298433e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Distance Joint 2D: Equals
haystackProgrammer: DistanceJoint2D.Equals
favoriteKey: UnityEngine.DistanceJoint2D.Equals(System.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.DistanceJoint2D|System.Object
valueOutputTypes: System.Boolean
unit:
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labelProgrammer: autoConfigureDistance (get)
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labelProgrammer: distance (get)
haystackHuman: Distance Joint 2D: Get Distance
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valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a408463-3d4b-4513-a8eb-6e1be8d8ad64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Distance Joint 2D: Set Distance
haystackProgrammer: DistanceJoint2D.distance (set)
favoriteKey: UnityEngine.DistanceJoint2D.distance@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;distance
tag3: UnityEngine.DistanceJoint2D;distance
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ce1916bd-cc1c-4762-becd-2f33ad75c81b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Distance Only
labelProgrammer: maxDistanceOnly (get)
haystackHuman: Distance Joint 2D: Get Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (get)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"347fe782-8d6a-4d04-865e-de369244a3b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Distance Only
labelProgrammer: maxDistanceOnly (set)
haystackHuman: Distance Joint 2D: Set Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (set)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bb19a30d-2c3d-4637-9a10-6277c821491c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Distance Joint 2D: Get Anchor
haystackProgrammer: DistanceJoint2D.anchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f226aed3-1363-405c-bd39-d745c5e2e205","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Distance Joint 2D: Set Anchor
haystackProgrammer: DistanceJoint2D.anchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a7dbb9e9-27fe-4d7e-b6a5-4c2b0abf39a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"768b9044-6b29-4aa8-a9b2-e1ab9d59761c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"21e230c3-9319-4209-8fe7-c8e0fac937fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c9249cc-ce06-437e-8533-e660f564dbda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"003394dd-2101-42bb-9018-035d464c5ed7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Distance Joint 2D: Get Attached Rigidbody
haystackProgrammer: DistanceJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.DistanceJoint2D.attachedRigidbody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;attachedRigidbody
tag3: UnityEngine.DistanceJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5e13ad9-423f-4cdb-a988-c0fd8b4f3605","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Distance Joint 2D: Get Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1ef73a8-cd1d-494d-92e7-84345a253a25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Distance Joint 2D: Set Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c656a12a-063a-4f09-b94e-39805a0357a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Distance Joint 2D: Get Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (get)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af2b5f7b-0975-42cb-9c8c-d9de1c0dcce4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Distance Joint 2D: Set Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (set)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e0ecee6-39d6-4aa3-97b3-e4b544f8b3f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Distance Joint 2D: Get Break Force
haystackProgrammer: DistanceJoint2D.breakForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cb2a434-a60d-4ee3-8c20-02c5aaaa08c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Distance Joint 2D: Set Break Force
haystackProgrammer: DistanceJoint2D.breakForce (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"81d47a42-7885-471b-abba-e5016436a2a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Distance Joint 2D: Get Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d304f31f-860e-4257-8ad0-be49ae9af780","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Distance Joint 2D: Set Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e54e046e-7154-4fa4-b215-f46e2a6d8bc6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Distance Joint 2D: Get Break Action
haystackProgrammer: DistanceJoint2D.breakAction (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakAction@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakAction
tag3: UnityEngine.DistanceJoint2D;breakAction
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d730fc43-ecb2-4bc4-bcdb-0d8303ad3222","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Distance Joint 2D: Set Break Action
haystackProgrammer: DistanceJoint2D.breakAction (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakAction@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakAction
tag3: UnityEngine.DistanceJoint2D;breakAction
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"cfd12b21-f6c0-498b-8b01-34d1dfaf15c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Distance Joint 2D: Get Reaction Force
haystackProgrammer: DistanceJoint2D.reactionForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionForce
tag3: UnityEngine.DistanceJoint2D;reactionForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83d785cf-6d89-44e6-a15c-ed62ca9d5b82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Distance Joint 2D: Get Reaction Torque
haystackProgrammer: DistanceJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionTorque
tag3: UnityEngine.DistanceJoint2D;reactionTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b151ef6-1657-4402-9605-b9dc1fa82212","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Distance Joint 2D: Get Enabled
haystackProgrammer: DistanceJoint2D.enabled (get)
favoriteKey: UnityEngine.DistanceJoint2D.enabled@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enabled
tag3: UnityEngine.DistanceJoint2D;enabled
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"180db5b8-0a0e-4b83-828b-f6e38f10b9de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Distance Joint 2D: Set Enabled
haystackProgrammer: DistanceJoint2D.enabled (set)
favoriteKey: UnityEngine.DistanceJoint2D.enabled@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enabled
tag3: UnityEngine.DistanceJoint2D;enabled
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7b13038-ccd0-4f2e-8f9e-c3c5802ee7d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Distance Joint 2D: Is Active And Enabled
haystackProgrammer: DistanceJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.DistanceJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;isActiveAndEnabled
tag3: UnityEngine.DistanceJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13a85453-b271-48be-8845-701e0a2066a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Distance Joint 2D: Get Transform
haystackProgrammer: DistanceJoint2D.transform (get)
favoriteKey: UnityEngine.DistanceJoint2D.transform@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf0d57da-ee24-48d3-acee-a664ac2fdd21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Distance Joint 2D: Get Game Object
haystackProgrammer: DistanceJoint2D.gameObject (get)
favoriteKey: UnityEngine.DistanceJoint2D.gameObject@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dbcf2a3-374c-4a16-bdae-2b2511793323","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Distance Joint 2D: Get Tag
haystackProgrammer: DistanceJoint2D.tag (get)
favoriteKey: UnityEngine.DistanceJoint2D.tag@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a89d112-7b07-481e-a4d7-8d72a989453e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Distance Joint 2D: Set Tag
haystackProgrammer: DistanceJoint2D.tag (set)
favoriteKey: UnityEngine.DistanceJoint2D.tag@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1d9e8606-a3e6-473b-aa98-608404bab920","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Distance Joint 2D: Get Name
haystackProgrammer: DistanceJoint2D.name (get)
favoriteKey: UnityEngine.DistanceJoint2D.name@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db1a4225-4649-43a5-b7de-ed1eba4fe5e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Distance Joint 2D: Set Name
haystackProgrammer: DistanceJoint2D.name (set)
favoriteKey: UnityEngine.DistanceJoint2D.name@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.DistanceJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f5a98774-0db7-4516-a728-36fce6dc9053","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Distance Joint 2D: Get Hide Flags
haystackProgrammer: DistanceJoint2D.hideFlags (get)
favoriteKey: UnityEngine.DistanceJoint2D.hideFlags@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b50d3a1-410c-4ff8-b277-30adf02431e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Distance Joint 2D: Set Hide Flags
haystackProgrammer: DistanceJoint2D.hideFlags (set)
favoriteKey: UnityEngine.DistanceJoint2D.hideFlags@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9c09a0d4-5a9c-44df-b67d-f4d1ce1d9db3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Friction Joint 2D: Get Reaction Force
haystackProgrammer: FrictionJoint2D.GetReactionForce
favoriteKey: UnityEngine.FrictionJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.FrictionJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cc5c7ebc-4408-4861-847b-1a6a0043a4e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Friction Joint 2D: Get Reaction Torque
haystackProgrammer: FrictionJoint2D.GetReactionTorque
favoriteKey: UnityEngine.FrictionJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.FrictionJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6428dd37-9216-48e5-9bb0-09794e2d9e41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Friction Joint 2D: Get Component
haystackProgrammer: FrictionJoint2D.GetComponent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f3f8d44d-247c-4364-a268-462ce270d456","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Friction Joint 2D: Try Get Component
haystackProgrammer: FrictionJoint2D.TryGetComponent
favoriteKey: UnityEngine.FrictionJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c7b3feef-46fa-4b4d-ac4a-7c9ad64a5c82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Friction Joint 2D: Get Component
haystackProgrammer: FrictionJoint2D.GetComponent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"285b2eb3-299f-4f6a-bb2c-b206ca14e5eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Component In Children
haystackProgrammer: FrictionJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"45da987d-fa23-41dd-a6c1-cc646c679988","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Friction Joint 2D: Get Component In Children
haystackProgrammer: FrictionJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"eb06f29f-fa3f-4fbb-afab-32671e08bb80","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Components In Children
haystackProgrammer: FrictionJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"554bfe6f-4ab5-44f9-95bd-f36009f3c0a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Friction Joint 2D: Get Components In Children
haystackProgrammer: FrictionJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"09f6815e-2547-41d1-ad9a-e21d1577767f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Component In Parent
haystackProgrammer: FrictionJoint2D.GetComponentInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9fae0f44-95fc-447d-bdde-086a2e9e56b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Friction Joint 2D: Get Component In Parent
haystackProgrammer: FrictionJoint2D.GetComponentInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"900fc35f-234a-4386-9f49-6f3abb372c50","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Friction Joint 2D: Get Components In Parent
haystackProgrammer: FrictionJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b561aff8-f4f7-43fe-8c81-b6a380733148","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Friction Joint 2D: Get Components In Parent
haystackProgrammer: FrictionJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Friction Joint 2D: Get Components
haystackProgrammer: FrictionJoint2D.GetComponents
favoriteKey: UnityEngine.FrictionJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.FrictionJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Friction Joint 2D: Get Components
haystackProgrammer: FrictionJoint2D.GetComponents
tag1: UnityEngine.FrictionJoint2D
favoriteKey:
UnityEngine.FrictionJoint2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.FrictionJoint2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ce7a8a9f-8d20-4e8e-8f49-e364659a2a17","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.FrictionJoint2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Friction Joint 2D: Get Component Index
haystackProgrammer: FrictionJoint2D.GetComponentIndex
favoriteKey: UnityEngine.FrictionJoint2D.GetComponentIndex()@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3d96e35-36c2-4d03-8d6c-b78844a92230","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Friction Joint 2D: Compare Tag
haystackProgrammer: FrictionJoint2D.CompareTag
favoriteKey: UnityEngine.FrictionJoint2D.CompareTag(System.String)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4422605e-4d2b-49f2-97c6-a8780f1d5c44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Friction Joint 2D: Compare Tag
haystackProgrammer: FrictionJoint2D.CompareTag
favoriteKey: UnityEngine.FrictionJoint2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2555fa5-1dc4-41ac-beb6-40983d346f9e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Friction Joint 2D: Send Message Upwards
haystackProgrammer: FrictionJoint2D.SendMessageUpwards
tag1: UnityEngine.FrictionJoint2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.FrictionJoint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.FrictionJoint2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
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unit:
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Friction Joint 2D: Destroy Immediate
haystackProgrammer: FrictionJoint2D.DestroyImmediate
favoriteKey: UnityEngine.FrictionJoint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Friction Joint 2D: Find Objects By Type
haystackProgrammer: FrictionJoint2D.FindObjectsByType
favoriteKey: UnityEngine.FrictionJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag2: UnityEngine.FrictionJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Friction Joint 2D: Find Objects By Type
haystackProgrammer: FrictionJoint2D.FindObjectsByType
tag1: UnityEngine.FrictionJoint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.FrictionJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Friction Joint 2D: Dont Destroy On Load
haystackProgrammer: FrictionJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.FrictionJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Friction Joint 2D: Find First Object By Type
haystackProgrammer: FrictionJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Friction Joint 2D: Find Any Object By Type
haystackProgrammer: FrictionJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Friction Joint 2D: Find First Object By Type
haystackProgrammer: FrictionJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Friction Joint 2D: Find Any Object By Type
haystackProgrammer: FrictionJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.FrictionJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Friction Joint 2D: To String
haystackProgrammer: FrictionJoint2D.ToString
favoriteKey: UnityEngine.FrictionJoint2D.ToString()@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Friction Joint 2D: Equals
haystackProgrammer: FrictionJoint2D.Equals
favoriteKey: UnityEngine.FrictionJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Friction Joint 2D: Get Type
haystackProgrammer: FrictionJoint2D.GetType
favoriteKey: UnityEngine.FrictionJoint2D.GetType()@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Friction Joint 2D: Reference Equals
haystackProgrammer: FrictionJoint2D.ReferenceEquals
favoriteKey: UnityEngine.FrictionJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Force
labelProgrammer: maxForce (get)
haystackHuman: Friction Joint 2D: Get Max Force
haystackProgrammer: FrictionJoint2D.maxForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.maxForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxForce
tag3: UnityEngine.FrictionJoint2D;maxForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Force
labelProgrammer: maxForce (set)
haystackHuman: Friction Joint 2D: Set Max Force
haystackProgrammer: FrictionJoint2D.maxForce (set)
favoriteKey: UnityEngine.FrictionJoint2D.maxForce@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxForce
tag3: UnityEngine.FrictionJoint2D;maxForce
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Torque
labelProgrammer: maxTorque (get)
haystackHuman: Friction Joint 2D: Get Max Torque
haystackProgrammer: FrictionJoint2D.maxTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.maxTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxTorque
tag3: UnityEngine.FrictionJoint2D;maxTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Torque
labelProgrammer: maxTorque (set)
haystackHuman: Friction Joint 2D: Set Max Torque
haystackProgrammer: FrictionJoint2D.maxTorque (set)
favoriteKey: UnityEngine.FrictionJoint2D.maxTorque@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;maxTorque
tag3: UnityEngine.FrictionJoint2D;maxTorque
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Friction Joint 2D: Get Anchor
haystackProgrammer: FrictionJoint2D.anchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.anchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;anchor
tag3: UnityEngine.FrictionJoint2D;anchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Friction Joint 2D: Set Anchor
haystackProgrammer: FrictionJoint2D.anchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.anchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;anchor
tag3: UnityEngine.FrictionJoint2D;anchor
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Friction Joint 2D: Get Connected Anchor
haystackProgrammer: FrictionJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.connectedAnchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedAnchor
tag3: UnityEngine.FrictionJoint2D;connectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Friction Joint 2D: Set Connected Anchor
haystackProgrammer: FrictionJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.connectedAnchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedAnchor
tag3: UnityEngine.FrictionJoint2D;connectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Friction Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: FrictionJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.FrictionJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Friction Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: FrictionJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.FrictionJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.FrictionJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Friction Joint 2D: Get Attached Rigidbody
haystackProgrammer: FrictionJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.FrictionJoint2D.attachedRigidbody@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;attachedRigidbody
tag3: UnityEngine.FrictionJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Friction Joint 2D: Get Connected Body
haystackProgrammer: FrictionJoint2D.connectedBody (get)
favoriteKey: UnityEngine.FrictionJoint2D.connectedBody@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedBody
tag3: UnityEngine.FrictionJoint2D;connectedBody
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Friction Joint 2D: Set Connected Body
haystackProgrammer: FrictionJoint2D.connectedBody (set)
favoriteKey: UnityEngine.FrictionJoint2D.connectedBody@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;connectedBody
tag3: UnityEngine.FrictionJoint2D;connectedBody
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"277b4df4-4900-409e-97b5-bac80aa655f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Friction Joint 2D: Get Enable Collision
haystackProgrammer: FrictionJoint2D.enableCollision (get)
favoriteKey: UnityEngine.FrictionJoint2D.enableCollision@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enableCollision
tag3: UnityEngine.FrictionJoint2D;enableCollision
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9331b315-fdc3-46c9-b986-998809306b46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Friction Joint 2D: Set Enable Collision
haystackProgrammer: FrictionJoint2D.enableCollision (set)
favoriteKey: UnityEngine.FrictionJoint2D.enableCollision@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enableCollision
tag3: UnityEngine.FrictionJoint2D;enableCollision
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"04bacc2d-7028-4482-845c-4d351f192df5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Friction Joint 2D: Get Break Force
haystackProgrammer: FrictionJoint2D.breakForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakForce
tag3: UnityEngine.FrictionJoint2D;breakForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bda163f-3f4f-426f-8c48-2378ae172e33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Friction Joint 2D: Set Break Force
haystackProgrammer: FrictionJoint2D.breakForce (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakForce@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakForce
tag3: UnityEngine.FrictionJoint2D;breakForce
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ffe13480-0078-4e73-818d-417ec5e31a45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Friction Joint 2D: Get Break Torque
haystackProgrammer: FrictionJoint2D.breakTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakTorque
tag3: UnityEngine.FrictionJoint2D;breakTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9581da0-4f93-406d-a4f6-903df861e1bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Friction Joint 2D: Set Break Torque
haystackProgrammer: FrictionJoint2D.breakTorque (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakTorque@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakTorque
tag3: UnityEngine.FrictionJoint2D;breakTorque
valueInputTypes: UnityEngine.FrictionJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e5909fe0-22bd-4e0f-9766-9a50af9f9f19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Friction Joint 2D: Get Break Action
haystackProgrammer: FrictionJoint2D.breakAction (get)
favoriteKey: UnityEngine.FrictionJoint2D.breakAction@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakAction
tag3: UnityEngine.FrictionJoint2D;breakAction
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f7ce6d7-7eb3-43b3-80b1-da89779c9843","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Friction Joint 2D: Set Break Action
haystackProgrammer: FrictionJoint2D.breakAction (set)
favoriteKey: UnityEngine.FrictionJoint2D.breakAction@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;breakAction
tag3: UnityEngine.FrictionJoint2D;breakAction
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"1b54af40-ff7c-42e6-bdbe-35af1eae172a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Friction Joint 2D: Get Reaction Force
haystackProgrammer: FrictionJoint2D.reactionForce (get)
favoriteKey: UnityEngine.FrictionJoint2D.reactionForce@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;reactionForce
tag3: UnityEngine.FrictionJoint2D;reactionForce
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"574a4ca7-2263-491c-8b2d-49af5bf9c03f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Friction Joint 2D: Get Reaction Torque
haystackProgrammer: FrictionJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.FrictionJoint2D.reactionTorque@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;reactionTorque
tag3: UnityEngine.FrictionJoint2D;reactionTorque
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"233231b2-a9ba-4781-b810-38026dff5230","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Friction Joint 2D: Get Enabled
haystackProgrammer: FrictionJoint2D.enabled (get)
favoriteKey: UnityEngine.FrictionJoint2D.enabled@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enabled
tag3: UnityEngine.FrictionJoint2D;enabled
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f3a1def-fb73-47cc-ae64-24d2e7b485f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Friction Joint 2D: Set Enabled
haystackProgrammer: FrictionJoint2D.enabled (set)
favoriteKey: UnityEngine.FrictionJoint2D.enabled@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;enabled
tag3: UnityEngine.FrictionJoint2D;enabled
valueInputTypes: UnityEngine.FrictionJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"28b046d7-f521-495a-8f1a-57eda3fe984f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Friction Joint 2D: Is Active And Enabled
haystackProgrammer: FrictionJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.FrictionJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;isActiveAndEnabled
tag3: UnityEngine.FrictionJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70be5246-32d0-428c-9dd5-dac4dcac70ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Friction Joint 2D: Get Transform
haystackProgrammer: FrictionJoint2D.transform (get)
favoriteKey: UnityEngine.FrictionJoint2D.transform@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a1bfb36-3706-4808-a1b9-a3f921d4a15e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Friction Joint 2D: Get Game Object
haystackProgrammer: FrictionJoint2D.gameObject (get)
favoriteKey: UnityEngine.FrictionJoint2D.gameObject@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f151005-b935-448c-a519-222a306b510c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Friction Joint 2D: Get Tag
haystackProgrammer: FrictionJoint2D.tag (get)
favoriteKey: UnityEngine.FrictionJoint2D.tag@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dae8b056-15d7-45e1-8cd2-1268180cb416","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Friction Joint 2D: Set Tag
haystackProgrammer: FrictionJoint2D.tag (set)
favoriteKey: UnityEngine.FrictionJoint2D.tag@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"735632e0-cde8-4b6a-8dc6-09d4df968c24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Friction Joint 2D: Get Name
haystackProgrammer: FrictionJoint2D.name (get)
favoriteKey: UnityEngine.FrictionJoint2D.name@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c612d05-cfc0-42d2-be80-798b6372d89e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Friction Joint 2D: Set Name
haystackProgrammer: FrictionJoint2D.name (set)
favoriteKey: UnityEngine.FrictionJoint2D.name@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.FrictionJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b898f819-7052-47cf-92ee-08483f8282fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Friction Joint 2D: Get Hide Flags
haystackProgrammer: FrictionJoint2D.hideFlags (get)
favoriteKey: UnityEngine.FrictionJoint2D.hideFlags@get
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28bd77d8-ab0c-4155-8881-18e6cf0e3213","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Friction Joint 2D: Set Hide Flags
haystackProgrammer: FrictionJoint2D.hideFlags (set)
favoriteKey: UnityEngine.FrictionJoint2D.hideFlags@set
tag1: UnityEngine.FrictionJoint2D
tag2: UnityEngine.FrictionJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.FrictionJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.FrictionJoint2D","targetTypeName":"UnityEngine.FrictionJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2281fccb-e6c9-4635-826b-ea29c8aeebe4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Motor Torque (Time Step)
labelProgrammer: GetMotorTorque (timeStep)
haystackHuman: Hinge Joint 2D: Get Motor Torque
haystackProgrammer: HingeJoint2D.GetMotorTorque
favoriteKey: UnityEngine.HingeJoint2D.GetMotorTorque(System.Single)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;GetMotorTorque;System.Single
tag3: UnityEngine.HingeJoint2D;GetMotorTorque;System.Single
valueInputTypes: UnityEngine.HingeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetMotorTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85e1f8f8-be98-4d97-9a32-3bb77ef18d3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Hinge Joint 2D: Get Reaction Force
haystackProgrammer: HingeJoint2D.GetReactionForce
favoriteKey: UnityEngine.HingeJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.HingeJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.HingeJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b0e9a921-7ddd-427b-95bb-919449672993","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Hinge Joint 2D: Get Reaction Torque
haystackProgrammer: HingeJoint2D.GetReactionTorque
favoriteKey: UnityEngine.HingeJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.HingeJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.HingeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"acd9ba0f-d02f-41fb-81e6-fd88e58cb51f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Hinge Joint 2D: Get Component
haystackProgrammer: HingeJoint2D.GetComponent
favoriteKey: UnityEngine.HingeJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.HingeJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7c66183b-8728-46c9-b011-af1932c715e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Hinge Joint 2D: Try Get Component
haystackProgrammer: HingeJoint2D.TryGetComponent
favoriteKey: UnityEngine.HingeJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.HingeJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5252a721-db5a-40cf-a16b-2a073a11dbe5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Hinge Joint 2D: Get Component
haystackProgrammer: HingeJoint2D.GetComponent
favoriteKey: UnityEngine.HingeJoint2D.GetComponent(System.String)@any
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labelProgrammer: BroadcastMessage (methodName, parameter)
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labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: HingeJoint2D.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Hinge Joint 2D: Get Instance ID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Hinge Joint 2D: Get Hash Code
haystackProgrammer: HingeJoint2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Hinge Joint 2D: Equals
haystackProgrammer: HingeJoint2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Hinge Joint 2D: Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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labelProgrammer: Instantiate (original, scene)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Hinge Joint 2D: Instantiate
haystackProgrammer: HingeJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Hinge Joint 2D: Destroy
haystackProgrammer: HingeJoint2D.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Hinge Joint 2D: Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Hinge Joint 2D: Destroy Immediate
haystackProgrammer: HingeJoint2D.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Hinge Joint 2D: Destroy Immediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Hinge Joint 2D: Dont Destroy On Load
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labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Hinge Joint 2D: Find First Object By Type
haystackProgrammer: HingeJoint2D.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Hinge Joint 2D: Find Any Object By Type
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6b383f25-913b-45d5-b625-3b48c5bf2020","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Hinge Joint 2D: To String
haystackProgrammer: HingeJoint2D.ToString
favoriteKey: UnityEngine.HingeJoint2D.ToString()@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7dc1a7c3-d4aa-4ba8-a7cd-fcaefffd645c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Hinge Joint 2D: Equals
haystackProgrammer: HingeJoint2D.Equals
favoriteKey: UnityEngine.HingeJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c416819-1243-4491-b490-e4efe9059c8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Hinge Joint 2D: Get Type
haystackProgrammer: HingeJoint2D.GetType
favoriteKey: UnityEngine.HingeJoint2D.GetType()@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14b7542c-e909-4e75-9c05-2c1970db762a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Hinge Joint 2D: Reference Equals
haystackProgrammer: HingeJoint2D.ReferenceEquals
favoriteKey: UnityEngine.HingeJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c0a0e21-4e50-4a6c-a0f9-17d89f912b58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Motor
labelProgrammer: useMotor (get)
haystackHuman: Hinge Joint 2D: Get Use Motor
haystackProgrammer: HingeJoint2D.useMotor (get)
favoriteKey: UnityEngine.HingeJoint2D.useMotor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useMotor
tag3: UnityEngine.HingeJoint2D;useMotor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useMotor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea2aecc2-aa56-4cd3-92f5-43b208bbc99b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Motor
labelProgrammer: useMotor (set)
haystackHuman: Hinge Joint 2D: Set Use Motor
haystackProgrammer: HingeJoint2D.useMotor (set)
favoriteKey: UnityEngine.HingeJoint2D.useMotor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useMotor
tag3: UnityEngine.HingeJoint2D;useMotor
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useMotor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"13292b95-43ce-4fd1-9bf1-74d0fd172e13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Limits
labelProgrammer: useLimits (get)
haystackHuman: Hinge Joint 2D: Get Use Limits
haystackProgrammer: HingeJoint2D.useLimits (get)
favoriteKey: UnityEngine.HingeJoint2D.useLimits@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useLimits
tag3: UnityEngine.HingeJoint2D;useLimits
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useLimits","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ce6f282-f26f-43da-877d-8463e672d2d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Limits
labelProgrammer: useLimits (set)
haystackHuman: Hinge Joint 2D: Set Use Limits
haystackProgrammer: HingeJoint2D.useLimits (set)
favoriteKey: UnityEngine.HingeJoint2D.useLimits@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useLimits
tag3: UnityEngine.HingeJoint2D;useLimits
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useLimits","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ea282417-0a72-4259-997f-594edf45855c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Connected Anchor
labelProgrammer: useConnectedAnchor (get)
haystackHuman: Hinge Joint 2D: Get Use Connected Anchor
haystackProgrammer: HingeJoint2D.useConnectedAnchor (get)
favoriteKey: UnityEngine.HingeJoint2D.useConnectedAnchor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useConnectedAnchor
tag3: UnityEngine.HingeJoint2D;useConnectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a91c0be-9d4c-4484-91fd-d76f2f0da77f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Connected Anchor
labelProgrammer: useConnectedAnchor (set)
haystackHuman: Hinge Joint 2D: Set Use Connected Anchor
haystackProgrammer: HingeJoint2D.useConnectedAnchor (set)
favoriteKey: UnityEngine.HingeJoint2D.useConnectedAnchor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;useConnectedAnchor
tag3: UnityEngine.HingeJoint2D;useConnectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"12123eec-6e62-4266-982d-c4c31aeaf4cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motor
labelProgrammer: motor (get)
haystackHuman: Hinge Joint 2D: Get Motor
haystackProgrammer: HingeJoint2D.motor (get)
favoriteKey: UnityEngine.HingeJoint2D.motor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;motor
tag3: UnityEngine.HingeJoint2D;motor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.JointMotor2D
unit:
{"member":{"name":"motor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7daa259-d07b-4c42-876c-0adcbb53ce69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motor
labelProgrammer: motor (set)
haystackHuman: Hinge Joint 2D: Set Motor
haystackProgrammer: HingeJoint2D.motor (set)
favoriteKey: UnityEngine.HingeJoint2D.motor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;motor
tag3: UnityEngine.HingeJoint2D;motor
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.JointMotor2D
valueOutputTypes: UnityEngine.JointMotor2D
unit:
{"chainable":false,"member":{"name":"motor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c751fa9-b8a2-4c4d-af84-b297f4a07831","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Limits
labelProgrammer: limits (get)
haystackHuman: Hinge Joint 2D: Get Limits
haystackProgrammer: HingeJoint2D.limits (get)
favoriteKey: UnityEngine.HingeJoint2D.limits@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;limits
tag3: UnityEngine.HingeJoint2D;limits
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.JointAngleLimits2D
unit:
{"member":{"name":"limits","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f45c3f21-8209-4547-8564-d9030b2069f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Limits
labelProgrammer: limits (set)
haystackHuman: Hinge Joint 2D: Set Limits
haystackProgrammer: HingeJoint2D.limits (set)
favoriteKey: UnityEngine.HingeJoint2D.limits@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;limits
tag3: UnityEngine.HingeJoint2D;limits
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.JointAngleLimits2D
valueOutputTypes: UnityEngine.JointAngleLimits2D
unit:
{"chainable":false,"member":{"name":"limits","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b9c4306-3424-4a4c-a872-6aeec3af8eb8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Limit State
labelProgrammer: limitState (get)
haystackHuman: Hinge Joint 2D: Get Limit State
haystackProgrammer: HingeJoint2D.limitState (get)
favoriteKey: UnityEngine.HingeJoint2D.limitState@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;limitState
tag3: UnityEngine.HingeJoint2D;limitState
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.JointLimitState2D
unit:
{"member":{"name":"limitState","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72fc745d-3921-4d95-b185-728b8ae51356","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reference Angle
labelProgrammer: referenceAngle (get)
haystackHuman: Hinge Joint 2D: Get Reference Angle
haystackProgrammer: HingeJoint2D.referenceAngle (get)
favoriteKey: UnityEngine.HingeJoint2D.referenceAngle@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;referenceAngle
tag3: UnityEngine.HingeJoint2D;referenceAngle
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"referenceAngle","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61c909a7-c40a-45c8-a99c-9bce465fd0a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Angle
labelProgrammer: jointAngle (get)
haystackHuman: Hinge Joint 2D: Get Joint Angle
haystackProgrammer: HingeJoint2D.jointAngle (get)
favoriteKey: UnityEngine.HingeJoint2D.jointAngle@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;jointAngle
tag3: UnityEngine.HingeJoint2D;jointAngle
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointAngle","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85fe364b-dd08-4b4f-921a-b6c47fa14dd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Speed
labelProgrammer: jointSpeed (get)
haystackHuman: Hinge Joint 2D: Get Joint Speed
haystackProgrammer: HingeJoint2D.jointSpeed (get)
favoriteKey: UnityEngine.HingeJoint2D.jointSpeed@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;jointSpeed
tag3: UnityEngine.HingeJoint2D;jointSpeed
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointSpeed","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6c88414-24b4-4bd6-ace3-1ca20ffb1c66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Hinge Joint 2D: Get Anchor
haystackProgrammer: HingeJoint2D.anchor (get)
favoriteKey: UnityEngine.HingeJoint2D.anchor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;anchor
tag3: UnityEngine.HingeJoint2D;anchor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"290cb47d-37ee-4d83-aa59-84b39c1e9e98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Hinge Joint 2D: Set Anchor
haystackProgrammer: HingeJoint2D.anchor (set)
favoriteKey: UnityEngine.HingeJoint2D.anchor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;anchor
tag3: UnityEngine.HingeJoint2D;anchor
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"cd3ee5f0-9f65-46a4-9be9-991199ffe1a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Hinge Joint 2D: Get Connected Anchor
haystackProgrammer: HingeJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.HingeJoint2D.connectedAnchor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;connectedAnchor
tag3: UnityEngine.HingeJoint2D;connectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d82d00b9-18fe-4689-a33f-09585dbe8783","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Hinge Joint 2D: Set Connected Anchor
haystackProgrammer: HingeJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.HingeJoint2D.connectedAnchor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;connectedAnchor
tag3: UnityEngine.HingeJoint2D;connectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"62f386d3-94b1-4243-b34f-7262e1ea1069","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Hinge Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: HingeJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.HingeJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.HingeJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bd15635-ca85-45fd-9998-8965191bd92a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Hinge Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: HingeJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.HingeJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.HingeJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c05eecab-3914-4dcc-8223-25fe641deefd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Hinge Joint 2D: Get Attached Rigidbody
haystackProgrammer: HingeJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.HingeJoint2D.attachedRigidbody@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;attachedRigidbody
tag3: UnityEngine.HingeJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"199b471d-4a40-4c11-b094-57b80766f7eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Hinge Joint 2D: Get Connected Body
haystackProgrammer: HingeJoint2D.connectedBody (get)
favoriteKey: UnityEngine.HingeJoint2D.connectedBody@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;connectedBody
tag3: UnityEngine.HingeJoint2D;connectedBody
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34042f7b-2d04-4f9b-9b72-c67244b8d130","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Hinge Joint 2D: Set Connected Body
haystackProgrammer: HingeJoint2D.connectedBody (set)
favoriteKey: UnityEngine.HingeJoint2D.connectedBody@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;connectedBody
tag3: UnityEngine.HingeJoint2D;connectedBody
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fde721ed-4e06-43af-bcff-d23ff153e8bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Hinge Joint 2D: Get Enable Collision
haystackProgrammer: HingeJoint2D.enableCollision (get)
favoriteKey: UnityEngine.HingeJoint2D.enableCollision@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;enableCollision
tag3: UnityEngine.HingeJoint2D;enableCollision
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a57a69cf-c29e-48f7-bd4b-f47f5bff5de2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Hinge Joint 2D: Set Enable Collision
haystackProgrammer: HingeJoint2D.enableCollision (set)
favoriteKey: UnityEngine.HingeJoint2D.enableCollision@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;enableCollision
tag3: UnityEngine.HingeJoint2D;enableCollision
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"45af7e67-4f08-49f0-8d7b-51ced87db0b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Hinge Joint 2D: Get Break Force
haystackProgrammer: HingeJoint2D.breakForce (get)
favoriteKey: UnityEngine.HingeJoint2D.breakForce@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakForce
tag3: UnityEngine.HingeJoint2D;breakForce
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c702334b-1d51-4209-b509-84f1c8178962","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Hinge Joint 2D: Set Break Force
haystackProgrammer: HingeJoint2D.breakForce (set)
favoriteKey: UnityEngine.HingeJoint2D.breakForce@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakForce
tag3: UnityEngine.HingeJoint2D;breakForce
valueInputTypes: UnityEngine.HingeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0a7d325b-2803-4205-92cd-a37839c0ea76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Hinge Joint 2D: Get Break Torque
haystackProgrammer: HingeJoint2D.breakTorque (get)
favoriteKey: UnityEngine.HingeJoint2D.breakTorque@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakTorque
tag3: UnityEngine.HingeJoint2D;breakTorque
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b92bd6b-49e1-4157-bc09-dc969af734e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Hinge Joint 2D: Set Break Torque
haystackProgrammer: HingeJoint2D.breakTorque (set)
favoriteKey: UnityEngine.HingeJoint2D.breakTorque@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakTorque
tag3: UnityEngine.HingeJoint2D;breakTorque
valueInputTypes: UnityEngine.HingeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5859c45-4af1-48ac-9e24-04f861bd06eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Hinge Joint 2D: Get Break Action
haystackProgrammer: HingeJoint2D.breakAction (get)
favoriteKey: UnityEngine.HingeJoint2D.breakAction@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakAction
tag3: UnityEngine.HingeJoint2D;breakAction
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a20bd85-99ec-4bf2-9743-6698600fea96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Hinge Joint 2D: Set Break Action
haystackProgrammer: HingeJoint2D.breakAction (set)
favoriteKey: UnityEngine.HingeJoint2D.breakAction@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;breakAction
tag3: UnityEngine.HingeJoint2D;breakAction
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"8ead2608-641f-4b82-849b-0481e823e821","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Hinge Joint 2D: Get Reaction Force
haystackProgrammer: HingeJoint2D.reactionForce (get)
favoriteKey: UnityEngine.HingeJoint2D.reactionForce@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;reactionForce
tag3: UnityEngine.HingeJoint2D;reactionForce
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40f08be0-0d94-41e2-aeb2-9b70da804d72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Hinge Joint 2D: Get Reaction Torque
haystackProgrammer: HingeJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.HingeJoint2D.reactionTorque@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;reactionTorque
tag3: UnityEngine.HingeJoint2D;reactionTorque
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e64fdae-fab2-4764-90dd-bc98418e0717","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Hinge Joint 2D: Get Enabled
haystackProgrammer: HingeJoint2D.enabled (get)
favoriteKey: UnityEngine.HingeJoint2D.enabled@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;enabled
tag3: UnityEngine.HingeJoint2D;enabled
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1b902d9-93a7-4672-b484-0b4349bff3cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Hinge Joint 2D: Set Enabled
haystackProgrammer: HingeJoint2D.enabled (set)
favoriteKey: UnityEngine.HingeJoint2D.enabled@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;enabled
tag3: UnityEngine.HingeJoint2D;enabled
valueInputTypes: UnityEngine.HingeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"970ab124-37f0-42f6-b279-f8ea31fb45f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Hinge Joint 2D: Is Active And Enabled
haystackProgrammer: HingeJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.HingeJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;isActiveAndEnabled
tag3: UnityEngine.HingeJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"071c9306-c605-4ffa-96a9-3633e014b21f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Hinge Joint 2D: Get Transform
haystackProgrammer: HingeJoint2D.transform (get)
favoriteKey: UnityEngine.HingeJoint2D.transform@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e14cb722-f11b-4adf-a3f1-008df3adfe05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Hinge Joint 2D: Get Game Object
haystackProgrammer: HingeJoint2D.gameObject (get)
favoriteKey: UnityEngine.HingeJoint2D.gameObject@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7af1f2d9-e3fa-424f-b771-65422b918b28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Hinge Joint 2D: Get Tag
haystackProgrammer: HingeJoint2D.tag (get)
favoriteKey: UnityEngine.HingeJoint2D.tag@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95af6077-188e-4095-a361-c5469bad623a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Hinge Joint 2D: Set Tag
haystackProgrammer: HingeJoint2D.tag (set)
favoriteKey: UnityEngine.HingeJoint2D.tag@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.HingeJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"678deb01-2b53-4541-ab56-3266f753b399","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Hinge Joint 2D: Get Name
haystackProgrammer: HingeJoint2D.name (get)
favoriteKey: UnityEngine.HingeJoint2D.name@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5633abaf-dbc9-4faf-beca-ac24edfd28b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Hinge Joint 2D: Set Name
haystackProgrammer: HingeJoint2D.name (set)
favoriteKey: UnityEngine.HingeJoint2D.name@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.HingeJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f4810110-943d-491c-9daa-074f027256b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Hinge Joint 2D: Get Hide Flags
haystackProgrammer: HingeJoint2D.hideFlags (get)
favoriteKey: UnityEngine.HingeJoint2D.hideFlags@get
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9ed0c0f-85aa-4e3b-8b79-9c1c13590d5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Hinge Joint 2D: Set Hide Flags
haystackProgrammer: HingeJoint2D.hideFlags (set)
favoriteKey: UnityEngine.HingeJoint2D.hideFlags@set
tag1: UnityEngine.HingeJoint2D
tag2: UnityEngine.HingeJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.HingeJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.HingeJoint2D","targetTypeName":"UnityEngine.HingeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"dd2f4542-5e08-4d21-9bee-f6a4443bf3b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Relative Joint 2D: Get Reaction Force
haystackProgrammer: RelativeJoint2D.GetReactionForce
favoriteKey: UnityEngine.RelativeJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.RelativeJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e9505478-8cf2-4a1e-8052-3eca66802ac7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Relative Joint 2D: Get Reaction Torque
haystackProgrammer: RelativeJoint2D.GetReactionTorque
favoriteKey: UnityEngine.RelativeJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.RelativeJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1942c9ca-0257-4703-8283-d8a475812753","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Relative Joint 2D: Get Component
haystackProgrammer: RelativeJoint2D.GetComponent
favoriteKey: UnityEngine.RelativeJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.RelativeJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"435e7198-08b0-4dbd-8868-e738b0c0ad30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Relative Joint 2D: Try Get Component
haystackProgrammer: RelativeJoint2D.TryGetComponent
favoriteKey: UnityEngine.RelativeJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.RelativeJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5da864fa-67e2-441e-a374-3b565c00ee55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Relative Joint 2D: Get Component
haystackProgrammer: RelativeJoint2D.GetComponent
favoriteKey: UnityEngine.RelativeJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.RelativeJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0e379b2d-717c-42df-8e5a-ce9447ac8eea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Relative Joint 2D: Get Component In Children
haystackProgrammer: RelativeJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.RelativeJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.RelativeJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: RelativeJoint2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Relative Joint 2D: Get Instance ID
haystackProgrammer: RelativeJoint2D.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Relative Joint 2D: Get Hash Code
haystackProgrammer: RelativeJoint2D.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Relative Joint 2D: Equals
haystackProgrammer: RelativeJoint2D.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: RelativeJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: RelativeJoint2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Relative Joint 2D: Instantiate
haystackProgrammer: RelativeJoint2D.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: RelativeJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: RelativeJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Relative Joint 2D: Instantiate
haystackProgrammer: RelativeJoint2D.Instantiate
favoriteKey: UnityEngine.RelativeJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Relative Joint 2D: Destroy
haystackProgrammer: RelativeJoint2D.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Relative Joint 2D: Destroy
haystackProgrammer: RelativeJoint2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Relative Joint 2D: Destroy Immediate
haystackProgrammer: RelativeJoint2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Relative Joint 2D: Destroy Immediate
haystackProgrammer: RelativeJoint2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Relative Joint 2D: Find Objects By Type
haystackProgrammer: RelativeJoint2D.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: RelativeJoint2D.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Relative Joint 2D: To String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec740fa9-1fe3-4de5-a785-1f8e1bfa04cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Relative Joint 2D: Reference Equals
haystackProgrammer: RelativeJoint2D.ReferenceEquals
favoriteKey: UnityEngine.RelativeJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92958126-b9c9-43e3-a909-a22201e914cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Force
labelProgrammer: maxForce (get)
haystackHuman: Relative Joint 2D: Get Max Force
haystackProgrammer: RelativeJoint2D.maxForce (get)
favoriteKey: UnityEngine.RelativeJoint2D.maxForce@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;maxForce
tag3: UnityEngine.RelativeJoint2D;maxForce
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxForce","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c475fa6c-aa09-41e8-abab-010cad53f040","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Force
labelProgrammer: maxForce (set)
haystackHuman: Relative Joint 2D: Set Max Force
haystackProgrammer: RelativeJoint2D.maxForce (set)
favoriteKey: UnityEngine.RelativeJoint2D.maxForce@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;maxForce
tag3: UnityEngine.RelativeJoint2D;maxForce
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxForce","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fe6cfa83-bd8e-49ea-81d8-f709ee5cbe97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Torque
labelProgrammer: maxTorque (get)
haystackHuman: Relative Joint 2D: Get Max Torque
haystackProgrammer: RelativeJoint2D.maxTorque (get)
favoriteKey: UnityEngine.RelativeJoint2D.maxTorque@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;maxTorque
tag3: UnityEngine.RelativeJoint2D;maxTorque
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxTorque","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65ac5fc3-1b97-4918-b48e-d11f7fa5977a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Torque
labelProgrammer: maxTorque (set)
haystackHuman: Relative Joint 2D: Set Max Torque
haystackProgrammer: RelativeJoint2D.maxTorque (set)
favoriteKey: UnityEngine.RelativeJoint2D.maxTorque@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;maxTorque
tag3: UnityEngine.RelativeJoint2D;maxTorque
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxTorque","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"10f46753-ba09-4847-a4a6-60daa4f8ae13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Correction Scale
labelProgrammer: correctionScale (get)
haystackHuman: Relative Joint 2D: Get Correction Scale
haystackProgrammer: RelativeJoint2D.correctionScale (get)
favoriteKey: UnityEngine.RelativeJoint2D.correctionScale@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;correctionScale
tag3: UnityEngine.RelativeJoint2D;correctionScale
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"correctionScale","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb1c2a60-164e-4ac2-969f-ba6f5c4201cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Correction Scale
labelProgrammer: correctionScale (set)
haystackHuman: Relative Joint 2D: Set Correction Scale
haystackProgrammer: RelativeJoint2D.correctionScale (set)
favoriteKey: UnityEngine.RelativeJoint2D.correctionScale@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;correctionScale
tag3: UnityEngine.RelativeJoint2D;correctionScale
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"correctionScale","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"be3cc3da-b36a-4cf5-b1aa-634f79bcbc6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Offset
labelProgrammer: autoConfigureOffset (get)
haystackHuman: Relative Joint 2D: Get Auto Configure Offset
haystackProgrammer: RelativeJoint2D.autoConfigureOffset (get)
favoriteKey: UnityEngine.RelativeJoint2D.autoConfigureOffset@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;autoConfigureOffset
tag3: UnityEngine.RelativeJoint2D;autoConfigureOffset
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a378644-c442-4ce1-aac3-a6dc13aa4c96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Offset
labelProgrammer: autoConfigureOffset (set)
haystackHuman: Relative Joint 2D: Set Auto Configure Offset
haystackProgrammer: RelativeJoint2D.autoConfigureOffset (set)
favoriteKey: UnityEngine.RelativeJoint2D.autoConfigureOffset@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;autoConfigureOffset
tag3: UnityEngine.RelativeJoint2D;autoConfigureOffset
valueInputTypes: UnityEngine.RelativeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"955d3be0-26f5-4eb7-9e51-c8ebec7f0f38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Offset
labelProgrammer: linearOffset (get)
haystackHuman: Relative Joint 2D: Get Linear Offset
haystackProgrammer: RelativeJoint2D.linearOffset (get)
favoriteKey: UnityEngine.RelativeJoint2D.linearOffset@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;linearOffset
tag3: UnityEngine.RelativeJoint2D;linearOffset
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"linearOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c244208-b19a-46a5-88fa-d38ab1ab9425","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Offset
labelProgrammer: linearOffset (set)
haystackHuman: Relative Joint 2D: Set Linear Offset
haystackProgrammer: RelativeJoint2D.linearOffset (set)
favoriteKey: UnityEngine.RelativeJoint2D.linearOffset@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;linearOffset
tag3: UnityEngine.RelativeJoint2D;linearOffset
valueInputTypes: UnityEngine.RelativeJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"linearOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e421058c-0f34-4407-8dd4-251ea1133540","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Offset
labelProgrammer: angularOffset (get)
haystackHuman: Relative Joint 2D: Get Angular Offset
haystackProgrammer: RelativeJoint2D.angularOffset (get)
favoriteKey: UnityEngine.RelativeJoint2D.angularOffset@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;angularOffset
tag3: UnityEngine.RelativeJoint2D;angularOffset
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc6feb71-24f3-485b-8e0d-081ccfcf3b38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Offset
labelProgrammer: angularOffset (set)
haystackHuman: Relative Joint 2D: Set Angular Offset
haystackProgrammer: RelativeJoint2D.angularOffset (set)
favoriteKey: UnityEngine.RelativeJoint2D.angularOffset@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;angularOffset
tag3: UnityEngine.RelativeJoint2D;angularOffset
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularOffset","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"572566fb-25a1-4d1d-bbc4-b1465a6749c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target
labelProgrammer: target (get)
haystackHuman: Relative Joint 2D: Get Target
haystackProgrammer: RelativeJoint2D.target (get)
favoriteKey: UnityEngine.RelativeJoint2D.target@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;target
tag3: UnityEngine.RelativeJoint2D;target
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"target","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11140cbd-3df0-4924-b29e-b48fe446909e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Relative Joint 2D: Get Attached Rigidbody
haystackProgrammer: RelativeJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.RelativeJoint2D.attachedRigidbody@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;attachedRigidbody
tag3: UnityEngine.RelativeJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"617e9fd7-2273-4fb8-a734-c6d2504e4ea1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Relative Joint 2D: Get Connected Body
haystackProgrammer: RelativeJoint2D.connectedBody (get)
favoriteKey: UnityEngine.RelativeJoint2D.connectedBody@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;connectedBody
tag3: UnityEngine.RelativeJoint2D;connectedBody
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1efc4606-6780-43d0-9669-b98e0b203b2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Relative Joint 2D: Set Connected Body
haystackProgrammer: RelativeJoint2D.connectedBody (set)
favoriteKey: UnityEngine.RelativeJoint2D.connectedBody@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;connectedBody
tag3: UnityEngine.RelativeJoint2D;connectedBody
valueInputTypes: UnityEngine.RelativeJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5870a2c4-9916-40d5-ba7f-7fafe308757e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Relative Joint 2D: Get Enable Collision
haystackProgrammer: RelativeJoint2D.enableCollision (get)
favoriteKey: UnityEngine.RelativeJoint2D.enableCollision@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;enableCollision
tag3: UnityEngine.RelativeJoint2D;enableCollision
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e875cda-bf39-40f3-a6cd-8f1f11ed678b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Relative Joint 2D: Set Enable Collision
haystackProgrammer: RelativeJoint2D.enableCollision (set)
favoriteKey: UnityEngine.RelativeJoint2D.enableCollision@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;enableCollision
tag3: UnityEngine.RelativeJoint2D;enableCollision
valueInputTypes: UnityEngine.RelativeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1951b13a-3dc0-420c-aa66-85e133f86da6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Relative Joint 2D: Get Break Force
haystackProgrammer: RelativeJoint2D.breakForce (get)
favoriteKey: UnityEngine.RelativeJoint2D.breakForce@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakForce
tag3: UnityEngine.RelativeJoint2D;breakForce
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de2ead26-6b29-4533-a7f2-5380a6fe1fde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Relative Joint 2D: Set Break Force
haystackProgrammer: RelativeJoint2D.breakForce (set)
favoriteKey: UnityEngine.RelativeJoint2D.breakForce@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakForce
tag3: UnityEngine.RelativeJoint2D;breakForce
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"26d54607-1566-4f33-83e1-dba506d7e9a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Relative Joint 2D: Get Break Torque
haystackProgrammer: RelativeJoint2D.breakTorque (get)
favoriteKey: UnityEngine.RelativeJoint2D.breakTorque@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakTorque
tag3: UnityEngine.RelativeJoint2D;breakTorque
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10b80e1a-d34c-4d95-a52b-ba3c27a08047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Relative Joint 2D: Set Break Torque
haystackProgrammer: RelativeJoint2D.breakTorque (set)
favoriteKey: UnityEngine.RelativeJoint2D.breakTorque@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakTorque
tag3: UnityEngine.RelativeJoint2D;breakTorque
valueInputTypes: UnityEngine.RelativeJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8afcbc0d-acef-49e3-9e36-17aba996b781","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Relative Joint 2D: Get Break Action
haystackProgrammer: RelativeJoint2D.breakAction (get)
favoriteKey: UnityEngine.RelativeJoint2D.breakAction@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakAction
tag3: UnityEngine.RelativeJoint2D;breakAction
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b9b25cf-ce62-448c-8b6f-24af8c2b9693","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Relative Joint 2D: Set Break Action
haystackProgrammer: RelativeJoint2D.breakAction (set)
favoriteKey: UnityEngine.RelativeJoint2D.breakAction@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;breakAction
tag3: UnityEngine.RelativeJoint2D;breakAction
valueInputTypes: UnityEngine.RelativeJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"64e71496-e0ba-4da5-8ed4-a9d80f7f56cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Relative Joint 2D: Get Reaction Force
haystackProgrammer: RelativeJoint2D.reactionForce (get)
favoriteKey: UnityEngine.RelativeJoint2D.reactionForce@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;reactionForce
tag3: UnityEngine.RelativeJoint2D;reactionForce
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6f1e85e-f450-4fb8-ac4d-92192dc1aec0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Relative Joint 2D: Get Reaction Torque
haystackProgrammer: RelativeJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.RelativeJoint2D.reactionTorque@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;reactionTorque
tag3: UnityEngine.RelativeJoint2D;reactionTorque
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.RelativeJoint2D","targetTypeName":"UnityEngine.RelativeJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed04bf23-c288-4fe6-9011-a4af427e92ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Relative Joint 2D: Get Enabled
haystackProgrammer: RelativeJoint2D.enabled (get)
favoriteKey: UnityEngine.RelativeJoint2D.enabled@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;enabled
tag3: UnityEngine.RelativeJoint2D;enabled
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Relative Joint 2D: Set Enabled
haystackProgrammer: RelativeJoint2D.enabled (set)
favoriteKey: UnityEngine.RelativeJoint2D.enabled@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;enabled
tag3: UnityEngine.RelativeJoint2D;enabled
valueInputTypes: UnityEngine.RelativeJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Relative Joint 2D: Is Active And Enabled
haystackProgrammer: RelativeJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.RelativeJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;isActiveAndEnabled
tag3: UnityEngine.RelativeJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Relative Joint 2D: Get Transform
haystackProgrammer: RelativeJoint2D.transform (get)
favoriteKey: UnityEngine.RelativeJoint2D.transform@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Relative Joint 2D: Get Game Object
haystackProgrammer: RelativeJoint2D.gameObject (get)
favoriteKey: UnityEngine.RelativeJoint2D.gameObject@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Relative Joint 2D: Get Tag
haystackProgrammer: RelativeJoint2D.tag (get)
favoriteKey: UnityEngine.RelativeJoint2D.tag@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Relative Joint 2D: Set Tag
haystackProgrammer: RelativeJoint2D.tag (set)
favoriteKey: UnityEngine.RelativeJoint2D.tag@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RelativeJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Relative Joint 2D: Get Name
haystackProgrammer: RelativeJoint2D.name (get)
favoriteKey: UnityEngine.RelativeJoint2D.name@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Relative Joint 2D: Set Name
haystackProgrammer: RelativeJoint2D.name (set)
favoriteKey: UnityEngine.RelativeJoint2D.name@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RelativeJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Relative Joint 2D: Get Hide Flags
haystackProgrammer: RelativeJoint2D.hideFlags (get)
favoriteKey: UnityEngine.RelativeJoint2D.hideFlags@get
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Relative Joint 2D: Set Hide Flags
haystackProgrammer: RelativeJoint2D.hideFlags (set)
favoriteKey: UnityEngine.RelativeJoint2D.hideFlags@set
tag1: UnityEngine.RelativeJoint2D
tag2: UnityEngine.RelativeJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RelativeJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Motor Force (Time Step)
labelProgrammer: GetMotorForce (timeStep)
haystackHuman: Slider Joint 2D: Get Motor Force
haystackProgrammer: SliderJoint2D.GetMotorForce
favoriteKey: UnityEngine.SliderJoint2D.GetMotorForce(System.Single)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetMotorForce;System.Single
tag3: UnityEngine.SliderJoint2D;GetMotorForce;System.Single
valueInputTypes: UnityEngine.SliderJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Slider Joint 2D: Get Reaction Force
haystackProgrammer: SliderJoint2D.GetReactionForce
favoriteKey: UnityEngine.SliderJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.SliderJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.SliderJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Slider Joint 2D: Get Reaction Torque
haystackProgrammer: SliderJoint2D.GetReactionTorque
favoriteKey: UnityEngine.SliderJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.SliderJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.SliderJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Slider Joint 2D: Get Component
haystackProgrammer: SliderJoint2D.GetComponent
favoriteKey: UnityEngine.SliderJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Slider Joint 2D: Try Get Component
haystackProgrammer: SliderJoint2D.TryGetComponent
favoriteKey: UnityEngine.SliderJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Slider Joint 2D: Get Component
haystackProgrammer: SliderJoint2D.GetComponent
favoriteKey: UnityEngine.SliderJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SliderJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Slider Joint 2D: Get Component In Children
haystackProgrammer: SliderJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SliderJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SliderJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Slider Joint 2D: Get Component In Children
haystackProgrammer: SliderJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SliderJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Slider Joint 2D: Get Components In Children
haystackProgrammer: SliderJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.SliderJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SliderJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Slider Joint 2D: Get Components In Children
haystackProgrammer: SliderJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.SliderJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Slider Joint 2D: Get Component In Parent
haystackProgrammer: SliderJoint2D.GetComponentInParent
favoriteKey: UnityEngine.SliderJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SliderJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Slider Joint 2D: Get Component In Parent
haystackProgrammer: SliderJoint2D.GetComponentInParent
favoriteKey: UnityEngine.SliderJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Slider Joint 2D: Get Components In Parent
haystackProgrammer: SliderJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.SliderJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SliderJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Slider Joint 2D: Get Components In Parent
haystackProgrammer: SliderJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.SliderJoint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Slider Joint 2D: Get Components
haystackProgrammer: SliderJoint2D.GetComponents
favoriteKey: UnityEngine.SliderJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.SliderJoint2D
tag2: UnityEngine.SliderJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.SliderJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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