# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Joint: Find First Object By Type
haystackProgrammer: Joint.FindFirstObjectByType
favoriteKey: UnityEngine.Joint.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d8f7e068-2fac-4484-bc75-9c73ac9dc3ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Joint: Find Any Object By Type
haystackProgrammer: Joint.FindAnyObjectByType
favoriteKey: UnityEngine.Joint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"607351d0-5ab5-4fc1-b42f-e781916ac5bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Joint: Find First Object By Type
haystackProgrammer: Joint.FindFirstObjectByType
favoriteKey: UnityEngine.Joint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"90d02460-b717-447f-a620-9f83b3af3b1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Joint: Find Any Object By Type
haystackProgrammer: Joint.FindAnyObjectByType
favoriteKey: UnityEngine.Joint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"849df125-a8bc-4c00-8aac-e20780a25c88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Joint: To String
haystackProgrammer: Joint.ToString
favoriteKey: UnityEngine.Joint.ToString()@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c415974-a9c0-4012-b01c-5ac082ac7cf3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Joint: Equals
haystackProgrammer: Joint.Equals
favoriteKey: UnityEngine.Joint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"55749776-d877-41e7-8f2e-fa0d7a543634","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Joint: Get Type
haystackProgrammer: Joint.GetType
favoriteKey: UnityEngine.Joint.GetType()@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f978d97e-0c94-47b0-b965-751a781d93ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Joint: Reference Equals
haystackProgrammer: Joint.ReferenceEquals
favoriteKey: UnityEngine.Joint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5c6ef34-cf0c-4a59-ba8b-8f7424bdede4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Joint: Get Connected Body
haystackProgrammer: Joint.connectedBody (get)
favoriteKey: UnityEngine.Joint.connectedBody@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedBody
tag3: UnityEngine.Joint;connectedBody
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"277e75b5-5a6e-45a5-b1f3-169f146a6320","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Joint: Set Connected Body
haystackProgrammer: Joint.connectedBody (set)
favoriteKey: UnityEngine.Joint.connectedBody@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedBody
tag3: UnityEngine.Joint;connectedBody
valueInputTypes: UnityEngine.Joint|UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8f7639e1-6682-4d8c-95d4-b945c0f17cb0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Articulation Body
labelProgrammer: connectedArticulationBody (get)
haystackHuman: Joint: Get Connected Articulation Body
haystackProgrammer: Joint.connectedArticulationBody (get)
favoriteKey: UnityEngine.Joint.connectedArticulationBody@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedArticulationBody
tag3: UnityEngine.Joint;connectedArticulationBody
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"connectedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2e4a377-678a-4e13-8392-bf6c9cdcb429","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Articulation Body
labelProgrammer: connectedArticulationBody (set)
haystackHuman: Joint: Set Connected Articulation Body
haystackProgrammer: Joint.connectedArticulationBody (set)
favoriteKey: UnityEngine.Joint.connectedArticulationBody@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedArticulationBody
tag3: UnityEngine.Joint;connectedArticulationBody
valueInputTypes: UnityEngine.Joint|UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"chainable":false,"member":{"name":"connectedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7b1e4819-3b89-44a8-a024-391282f4ca49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Axis
labelProgrammer: axis (get)
haystackHuman: Joint: Get Axis
haystackProgrammer: Joint.axis (get)
favoriteKey: UnityEngine.Joint.axis@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;axis
tag3: UnityEngine.Joint;axis
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"axis","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61cb16b7-febb-45e2-b0bb-1826e58dcc51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Axis
labelProgrammer: axis (set)
haystackHuman: Joint: Set Axis
haystackProgrammer: Joint.axis (set)
favoriteKey: UnityEngine.Joint.axis@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;axis
tag3: UnityEngine.Joint;axis
valueInputTypes: UnityEngine.Joint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"axis","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"573b49c0-963b-43c0-be85-1b3c51c36747","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Joint: Get Anchor
haystackProgrammer: Joint.anchor (get)
favoriteKey: UnityEngine.Joint.anchor@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;anchor
tag3: UnityEngine.Joint;anchor
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbee549c-7461-4c6e-840a-44fdfe1bfa85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Joint: Set Anchor
haystackProgrammer: Joint.anchor (set)
favoriteKey: UnityEngine.Joint.anchor@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;anchor
tag3: UnityEngine.Joint;anchor
valueInputTypes: UnityEngine.Joint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f7d3c0ef-c2d1-4fbb-a1f2-dbc2ee9fb2cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Joint: Get Connected Anchor
haystackProgrammer: Joint.connectedAnchor (get)
favoriteKey: UnityEngine.Joint.connectedAnchor@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedAnchor
tag3: UnityEngine.Joint;connectedAnchor
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6f8bcff-36aa-4947-9b2b-eb6766b61639","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Joint: Set Connected Anchor
haystackProgrammer: Joint.connectedAnchor (set)
favoriteKey: UnityEngine.Joint.connectedAnchor@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedAnchor
tag3: UnityEngine.Joint;connectedAnchor
valueInputTypes: UnityEngine.Joint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e73fc27c-7e98-4556-a316-2e799374bb3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Joint: Get Auto Configure Connected Anchor
haystackProgrammer: Joint.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.Joint.autoConfigureConnectedAnchor@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;autoConfigureConnectedAnchor
tag3: UnityEngine.Joint;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be54df12-b784-4bb1-a4cc-e1a05cc61627","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Joint: Set Auto Configure Connected Anchor
haystackProgrammer: Joint.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.Joint.autoConfigureConnectedAnchor@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;autoConfigureConnectedAnchor
tag3: UnityEngine.Joint;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.Joint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9baa83eb-5c3d-46d2-b55f-fcd60b9fa81f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Joint: Get Break Force
haystackProgrammer: Joint.breakForce (get)
favoriteKey: UnityEngine.Joint.breakForce@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;breakForce
tag3: UnityEngine.Joint;breakForce
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10b1f358-a71f-423b-bef4-77322faecf6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Joint: Set Break Force
haystackProgrammer: Joint.breakForce (set)
favoriteKey: UnityEngine.Joint.breakForce@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;breakForce
tag3: UnityEngine.Joint;breakForce
valueInputTypes: UnityEngine.Joint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ebfb5108-da4a-4c38-a266-2e93c036e050","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Joint: Get Break Torque
haystackProgrammer: Joint.breakTorque (get)
favoriteKey: UnityEngine.Joint.breakTorque@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;breakTorque
tag3: UnityEngine.Joint;breakTorque
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94c24a97-99c9-46cc-bf6a-0e3ea684cbe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Joint: Set Break Torque
haystackProgrammer: Joint.breakTorque (set)
favoriteKey: UnityEngine.Joint.breakTorque@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;breakTorque
tag3: UnityEngine.Joint;breakTorque
valueInputTypes: UnityEngine.Joint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d7597689-75db-4ec4-acb2-2a5cc5c9a025","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Joint: Get Enable Collision
haystackProgrammer: Joint.enableCollision (get)
favoriteKey: UnityEngine.Joint.enableCollision@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;enableCollision
tag3: UnityEngine.Joint;enableCollision
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"506fc45f-3caa-45d1-8465-d0eb28ff6557","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Joint: Set Enable Collision
haystackProgrammer: Joint.enableCollision (set)
favoriteKey: UnityEngine.Joint.enableCollision@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;enableCollision
tag3: UnityEngine.Joint;enableCollision
valueInputTypes: UnityEngine.Joint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53e42d57-def7-4473-a1fa-07914e92f06a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Preprocessing
labelProgrammer: enablePreprocessing (get)
haystackHuman: Joint: Get Enable Preprocessing
haystackProgrammer: Joint.enablePreprocessing (get)
favoriteKey: UnityEngine.Joint.enablePreprocessing@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;enablePreprocessing
tag3: UnityEngine.Joint;enablePreprocessing
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enablePreprocessing","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48968336-fe0b-4f58-ace5-7c67b541b4b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Preprocessing
labelProgrammer: enablePreprocessing (set)
haystackHuman: Joint: Set Enable Preprocessing
haystackProgrammer: Joint.enablePreprocessing (set)
favoriteKey: UnityEngine.Joint.enablePreprocessing@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;enablePreprocessing
tag3: UnityEngine.Joint;enablePreprocessing
valueInputTypes: UnityEngine.Joint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enablePreprocessing","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e8af50c-946c-4a86-9b0b-ad1a94fa2de1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass Scale
labelProgrammer: massScale (get)
haystackHuman: Joint: Get Mass Scale
haystackProgrammer: Joint.massScale (get)
favoriteKey: UnityEngine.Joint.massScale@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;massScale
tag3: UnityEngine.Joint;massScale
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Single
unit:
{"member":{"name":"massScale","parameterTypes":null,"targetType":"UnityEngine.Joint","targetTypeName":"UnityEngine.Joint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ead79fe-2bda-4d40-a94b-7968657a7d26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass Scale
labelProgrammer: massScale (set)
haystackHuman: Joint: Set Mass Scale
haystackProgrammer: Joint.massScale (set)
favoriteKey: UnityEngine.Joint.massScale@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;massScale
tag3: UnityEngine.Joint;massScale
valueInputTypes: UnityEngine.Joint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Mass Scale
labelProgrammer: connectedMassScale (get)
haystackHuman: Joint: Get Connected Mass Scale
haystackProgrammer: Joint.connectedMassScale (get)
favoriteKey: UnityEngine.Joint.connectedMassScale@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedMassScale
tag3: UnityEngine.Joint;connectedMassScale
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Mass Scale
labelProgrammer: connectedMassScale (set)
haystackHuman: Joint: Set Connected Mass Scale
haystackProgrammer: Joint.connectedMassScale (set)
favoriteKey: UnityEngine.Joint.connectedMassScale@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;connectedMassScale
tag3: UnityEngine.Joint;connectedMassScale
valueInputTypes: UnityEngine.Joint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Force
labelProgrammer: currentForce (get)
haystackHuman: Joint: Get Current Force
haystackProgrammer: Joint.currentForce (get)
favoriteKey: UnityEngine.Joint.currentForce@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;currentForce
tag3: UnityEngine.Joint;currentForce
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Torque
labelProgrammer: currentTorque (get)
haystackHuman: Joint: Get Current Torque
haystackProgrammer: Joint.currentTorque (get)
favoriteKey: UnityEngine.Joint.currentTorque@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;currentTorque
tag3: UnityEngine.Joint;currentTorque
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Joint: Get Transform
haystackProgrammer: Joint.transform (get)
favoriteKey: UnityEngine.Joint.transform@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Joint: Get Game Object
haystackProgrammer: Joint.gameObject (get)
favoriteKey: UnityEngine.Joint.gameObject@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Joint: Get Tag
haystackProgrammer: Joint.tag (get)
favoriteKey: UnityEngine.Joint.tag@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Joint: Set Tag
haystackProgrammer: Joint.tag (set)
favoriteKey: UnityEngine.Joint.tag@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Joint: Get Name
haystackProgrammer: Joint.name (get)
favoriteKey: UnityEngine.Joint.name@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Joint: Set Name
haystackProgrammer: Joint.name (set)
favoriteKey: UnityEngine.Joint.name@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Joint: Get Hide Flags
haystackProgrammer: Joint.hideFlags (get)
favoriteKey: UnityEngine.Joint.hideFlags@get
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Joint: Set Hide Flags
haystackProgrammer: Joint.hideFlags (set)
favoriteKey: UnityEngine.Joint.hideFlags@set
tag1: UnityEngine.Joint
tag2: UnityEngine.Joint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Mesh Collider: Closest Point
haystackProgrammer: MeshCollider.ClosestPoint
favoriteKey: UnityEngine.MeshCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Mesh Collider: Raycast
haystackProgrammer: MeshCollider.Raycast
favoriteKey: UnityEngine.MeshCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Mesh Collider: Closest Point On Bounds
haystackProgrammer: MeshCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.MeshCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Collider: Try Get Component
haystackProgrammer: MeshCollider.TryGetComponent
favoriteKey: UnityEngine.MeshCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Mesh Collider: Instantiate
haystackProgrammer: MeshCollider.Instantiate
favoriteKey: UnityEngine.MeshCollider.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Mesh Collider: Instantiate
haystackProgrammer: MeshCollider.Instantiate
favoriteKey: UnityEngine.MeshCollider.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Mesh Collider: Find Objects By Type
haystackProgrammer: MeshCollider.FindObjectsByType
favoriteKey: UnityEngine.MeshCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Mesh Collider: Find Objects By Type
haystackProgrammer: MeshCollider.FindObjectsByType
tag1: UnityEngine.MeshCollider
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.MeshCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.MeshCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Collider: Dont Destroy On Load
haystackProgrammer: MeshCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mesh Collider: Find First Object By Type
haystackProgrammer: MeshCollider.FindFirstObjectByType
favoriteKey: UnityEngine.MeshCollider.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mesh Collider: Find Any Object By Type
haystackProgrammer: MeshCollider.FindAnyObjectByType
favoriteKey: UnityEngine.MeshCollider.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Collider: Find First Object By Type
haystackProgrammer: MeshCollider.FindFirstObjectByType
favoriteKey: UnityEngine.MeshCollider.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Collider: Find Any Object By Type
haystackProgrammer: MeshCollider.FindAnyObjectByType
favoriteKey: UnityEngine.MeshCollider.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Collider: To String
haystackProgrammer: MeshCollider.ToString
favoriteKey: UnityEngine.MeshCollider.ToString()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Collider: Equals
haystackProgrammer: MeshCollider.Equals
favoriteKey: UnityEngine.MeshCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Collider: Get Type
haystackProgrammer: MeshCollider.GetType
favoriteKey: UnityEngine.MeshCollider.GetType()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Collider: Reference Equals
haystackProgrammer: MeshCollider.ReferenceEquals
favoriteKey: UnityEngine.MeshCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Collider: Get Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (get)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Collider: Set Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (set)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Convex
labelProgrammer: convex (get)
haystackHuman: Mesh Collider: Get Convex
haystackProgrammer: MeshCollider.convex (get)
favoriteKey: UnityEngine.MeshCollider.convex@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Convex
labelProgrammer: convex (set)
haystackHuman: Mesh Collider: Set Convex
haystackProgrammer: MeshCollider.convex (set)
favoriteKey: UnityEngine.MeshCollider.convex@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cooking Options
labelProgrammer: cookingOptions (get)
haystackHuman: Mesh Collider: Get Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (get)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cooking Options
labelProgrammer: cookingOptions (set)
haystackHuman: Mesh Collider: Set Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (set)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Collider: Get Enabled
haystackProgrammer: MeshCollider.enabled (get)
favoriteKey: UnityEngine.MeshCollider.enabled@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6507f185-b2c7-4988-9093-7b5561adffb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Collider: Set Enabled
haystackProgrammer: MeshCollider.enabled (set)
favoriteKey: UnityEngine.MeshCollider.enabled@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Mesh Collider: Get Attached Rigidbody
haystackProgrammer: MeshCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.MeshCollider.attachedRigidbody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedRigidbody
tag3: UnityEngine.MeshCollider;attachedRigidbody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbfd9af9-244c-4db0-b197-4cefce50f8e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Mesh Collider: Get Attached Articulation Body
haystackProgrammer: MeshCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.MeshCollider.attachedArticulationBody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedArticulationBody
tag3: UnityEngine.MeshCollider;attachedArticulationBody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05bf7d68-b7bd-41e8-8560-c63900afa0a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Mesh Collider: Is Trigger
haystackProgrammer: MeshCollider.isTrigger (get)
favoriteKey: UnityEngine.MeshCollider.isTrigger@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"943ad2cb-35c5-405a-9f5b-93c9abefbfe4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Mesh Collider: Set Trigger
haystackProgrammer: MeshCollider.isTrigger (set)
favoriteKey: UnityEngine.MeshCollider.isTrigger@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ab30c4e8-6f56-46d6-b0fb-dbfd3fe2a2c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Mesh Collider: Get Contact Offset
haystackProgrammer: MeshCollider.contactOffset (get)
favoriteKey: UnityEngine.MeshCollider.contactOffset@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0713b62-2d65-44d6-8118-e075d3c4772f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Mesh Collider: Set Contact Offset
haystackProgrammer: MeshCollider.contactOffset (set)
favoriteKey: UnityEngine.MeshCollider.contactOffset@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d197075-72f1-4c1a-af6e-42a880194b80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Collider: Get Bounds
haystackProgrammer: MeshCollider.bounds (get)
favoriteKey: UnityEngine.MeshCollider.bounds@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;bounds
tag3: UnityEngine.MeshCollider;bounds
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4fb306d-7e4e-48d3-ab5b-8b2804063696","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Mesh Collider: Has Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"217bd110-9acd-4538-8b44-51427bafb324","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Mesh Collider: Set Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99323a07-fde2-4aaf-8cd1-24bfbf232246","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Mesh Collider: Get Provides Contacts
haystackProgrammer: MeshCollider.providesContacts (get)
favoriteKey: UnityEngine.MeshCollider.providesContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;providesContacts
tag3: UnityEngine.MeshCollider;providesContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ca7fc9a-fbe2-433e-95af-75c753343e3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Mesh Collider: Set Provides Contacts
haystackProgrammer: MeshCollider.providesContacts (set)
favoriteKey: UnityEngine.MeshCollider.providesContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;providesContacts
tag3: UnityEngine.MeshCollider;providesContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"68889b07-19ce-41c7-ac32-ed3f90324304","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Mesh Collider: Get Layer Override Priority
haystackProgrammer: MeshCollider.layerOverridePriority (get)
favoriteKey: UnityEngine.MeshCollider.layerOverridePriority@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;layerOverridePriority
tag3: UnityEngine.MeshCollider;layerOverridePriority
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d7da032-795d-4df1-b705-9d14049a214b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Mesh Collider: Set Layer Override Priority
haystackProgrammer: MeshCollider.layerOverridePriority (set)
favoriteKey: UnityEngine.MeshCollider.layerOverridePriority@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;layerOverridePriority
tag3: UnityEngine.MeshCollider;layerOverridePriority
valueInputTypes: UnityEngine.MeshCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"75324b08-04eb-41ca-80be-9cc8cebfd104","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Mesh Collider: Get Exclude Layers
haystackProgrammer: MeshCollider.excludeLayers (get)
favoriteKey: UnityEngine.MeshCollider.excludeLayers@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;excludeLayers
tag3: UnityEngine.MeshCollider;excludeLayers
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef48d743-7825-47bb-b011-37a8f851143c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Mesh Collider: Set Exclude Layers
haystackProgrammer: MeshCollider.excludeLayers (set)
favoriteKey: UnityEngine.MeshCollider.excludeLayers@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;excludeLayers
tag3: UnityEngine.MeshCollider;excludeLayers
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"106accb7-52c0-4f2f-aa0b-13c8184e9aa5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Mesh Collider: Get Include Layers
haystackProgrammer: MeshCollider.includeLayers (get)
favoriteKey: UnityEngine.MeshCollider.includeLayers@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;includeLayers
tag3: UnityEngine.MeshCollider;includeLayers
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0b5ef3b-acb3-47ee-8cb6-3b6c3fd92301","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Mesh Collider: Set Include Layers
haystackProgrammer: MeshCollider.includeLayers (set)
favoriteKey: UnityEngine.MeshCollider.includeLayers@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;includeLayers
tag3: UnityEngine.MeshCollider;includeLayers
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00d8dbeb-973f-4417-b41d-9a88805a9191","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Holder
labelProgrammer: GeometryHolder (get)
haystackHuman: Mesh Collider: Get Geometry Holder
haystackProgrammer: MeshCollider.GeometryHolder (get)
favoriteKey: UnityEngine.MeshCollider.GeometryHolder@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GeometryHolder
tag3: UnityEngine.MeshCollider;GeometryHolder
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryHolder
unit:
{"member":{"name":"GeometryHolder","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"089bde94-23ae-4a86-ba7d-d557fb450f0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Collider: Get Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (get)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"557eda62-c679-459e-8bc4-e33e9b2285d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Collider: Set Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (set)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"da028401-2dce-47c8-938b-b75a84f1609f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Collider: Get Material
haystackProgrammer: MeshCollider.material (get)
favoriteKey: UnityEngine.MeshCollider.material@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64d8f91a-10dc-4418-b3db-e6e7a72714cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Collider: Set Material
haystackProgrammer: MeshCollider.material (set)
favoriteKey: UnityEngine.MeshCollider.material@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"123d39ed-58e8-4426-8baa-c295c754a231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Collider: Get Transform
haystackProgrammer: MeshCollider.transform (get)
favoriteKey: UnityEngine.MeshCollider.transform@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9aaf45e-1b7f-495f-8971-7dca69cf99c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Collider: Get Game Object
haystackProgrammer: MeshCollider.gameObject (get)
favoriteKey: UnityEngine.MeshCollider.gameObject@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ba1b061-3ea5-4438-9af6-a917df3e82e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Collider: Get Tag
haystackProgrammer: MeshCollider.tag (get)
favoriteKey: UnityEngine.MeshCollider.tag@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"641fffa1-6442-49d1-b631-a39c69164fd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Collider: Set Tag
haystackProgrammer: MeshCollider.tag (set)
favoriteKey: UnityEngine.MeshCollider.tag@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"daba690b-4e64-4149-87ff-dfa70bf8f198","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Collider: Get Name
haystackProgrammer: MeshCollider.name (get)
favoriteKey: UnityEngine.MeshCollider.name@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"687848cd-16c3-4268-847d-f8b69cdeebd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Collider: Set Name
haystackProgrammer: MeshCollider.name (set)
favoriteKey: UnityEngine.MeshCollider.name@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"18751f5a-a669-4e2e-bea9-7cac24d495ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Collider: Get Hide Flags
haystackProgrammer: MeshCollider.hideFlags (get)
favoriteKey: UnityEngine.MeshCollider.hideFlags@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e65fd3fc-9550-442b-a4ae-346a0d97fb38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Collider: Set Hide Flags
haystackProgrammer: MeshCollider.hideFlags (set)
favoriteKey: UnityEngine.MeshCollider.hideFlags@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
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tag2: UnityEngine.PhysicsMaterial;.ctor;
tag3: UnityEngine.PhysicsMaterial;.ctor;
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83b757fc-9d57-44ff-94ff-0b9fbdf70975","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physics Material (Name)
labelProgrammer: new PhysicsMaterial (name)
haystackHuman: Physics Material: Create Physics Material
haystackProgrammer: new PhysicsMaterial
favoriteKey: UnityEngine.PhysicsMaterial..ctor(System.String)@any
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;.ctor;System.String
tag3: UnityEngine.PhysicsMaterial;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"daf7bdf0-d75a-4f6f-a632-82d23d2f755c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physics Material: Get Bounciness
haystackProgrammer: PhysicsMaterial.bounciness (get)
favoriteKey: UnityEngine.PhysicsMaterial.bounciness@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;bounciness
tag3: UnityEngine.PhysicsMaterial;bounciness
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77ed5ee4-07c6-4b8f-8b9b-93cc40cddbcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physics Material: Set Bounciness
haystackProgrammer: PhysicsMaterial.bounciness (set)
favoriteKey: UnityEngine.PhysicsMaterial.bounciness@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;bounciness
tag3: UnityEngine.PhysicsMaterial;bounciness
valueInputTypes: UnityEngine.PhysicsMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"34be41e8-1189-4385-877d-579f1c479022","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic Friction
labelProgrammer: dynamicFriction (get)
haystackHuman: Physics Material: Get Dynamic Friction
haystackProgrammer: PhysicsMaterial.dynamicFriction (get)
favoriteKey: UnityEngine.PhysicsMaterial.dynamicFriction@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;dynamicFriction
tag3: UnityEngine.PhysicsMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ab9bf01-f41a-48b2-a6e0-e1ce01015ecf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dynamic Friction
labelProgrammer: dynamicFriction (set)
haystackHuman: Physics Material: Set Dynamic Friction
haystackProgrammer: PhysicsMaterial.dynamicFriction (set)
favoriteKey: UnityEngine.PhysicsMaterial.dynamicFriction@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;dynamicFriction
tag3: UnityEngine.PhysicsMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicsMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"565eff21-3553-4518-878e-4355d50d5b29","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Friction
labelProgrammer: staticFriction (get)
haystackHuman: Physics Material: Get Static Friction
haystackProgrammer: PhysicsMaterial.staticFriction (get)
favoriteKey: UnityEngine.PhysicsMaterial.staticFriction@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;staticFriction
tag3: UnityEngine.PhysicsMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e82d4198-d368-4a68-b6f2-d60b9e6aaa09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Friction
labelProgrammer: staticFriction (set)
haystackHuman: Physics Material: Set Static Friction
haystackProgrammer: PhysicsMaterial.staticFriction (set)
favoriteKey: UnityEngine.PhysicsMaterial.staticFriction@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;staticFriction
tag3: UnityEngine.PhysicsMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicsMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"47eb7c27-184d-474d-a015-5db90aa06055","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physics Material: Get Friction Combine
haystackProgrammer: PhysicsMaterial.frictionCombine (get)
favoriteKey: UnityEngine.PhysicsMaterial.frictionCombine@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;frictionCombine
tag3: UnityEngine.PhysicsMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b31290b9-6e65-45d4-94ee-9b6c5297905c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physics Material: Set Friction Combine
haystackProgrammer: PhysicsMaterial.frictionCombine (set)
favoriteKey: UnityEngine.PhysicsMaterial.frictionCombine@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;frictionCombine
tag3: UnityEngine.PhysicsMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicsMaterial|UnityEngine.PhysicsMaterialCombine
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"chainable":false,"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicsMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"9182379e-5eb9-4cdf-92e5-d8ea930cb7a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physics Material: Get Bounce Combine
haystackProgrammer: PhysicsMaterial.bounceCombine (get)
favoriteKey: UnityEngine.PhysicsMaterial.bounceCombine@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;bounceCombine
tag3: UnityEngine.PhysicsMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78de5e49-5627-4826-8e5b-fa44428bdef6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physics Material: Set Bounce Combine
haystackProgrammer: PhysicsMaterial.bounceCombine (set)
favoriteKey: UnityEngine.PhysicsMaterial.bounceCombine@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;bounceCombine
tag3: UnityEngine.PhysicsMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicsMaterial|UnityEngine.PhysicsMaterialCombine
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"chainable":false,"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicsMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"2c206ee2-8f96-405d-b72a-f7dbcccdbbf5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Material: Get Name
haystackProgrammer: PhysicsMaterial.name (get)
favoriteKey: UnityEngine.PhysicsMaterial.name@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a882c8f-3b09-4ff8-b03a-dc7158f6c688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Material: Set Name
haystackProgrammer: PhysicsMaterial.name (set)
favoriteKey: UnityEngine.PhysicsMaterial.name@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsMaterial|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0b1e4cb0-da81-42cd-a785-741289e34b4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Material: Get Hide Flags
haystackProgrammer: PhysicsMaterial.hideFlags (get)
favoriteKey: UnityEngine.PhysicsMaterial.hideFlags@get
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cb635bd-9815-49f4-9b41-a082709f8428","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Material: Set Hide Flags
haystackProgrammer: PhysicsMaterial.hideFlags (set)
favoriteKey: UnityEngine.PhysicsMaterial.hideFlags@set
tag1: UnityEngine.PhysicsMaterial
tag2: UnityEngine.PhysicsMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsMaterial|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial","targetTypeName":"UnityEngine.PhysicsMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3629ff14-13b2-48b1-85c7-0b6d04e4e25f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c6865fee-ea90-402b-8e74-f91c5eafb9cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit: Get Hash Code
haystackProgrammer: RaycastHit.GetHashCode
favoriteKey: UnityEngine.RaycastHit.GetHashCode()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1876a443-eaf2-449f-9b09-095f7d7f0b3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit: To String
haystackProgrammer: RaycastHit.ToString
favoriteKey: UnityEngine.RaycastHit.ToString()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35feec58-e88b-4e11-af49-2824288b4c75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7d41638-f204-41db-ab35-6ba71687909a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit: Get Type
haystackProgrammer: RaycastHit.GetType
favoriteKey: UnityEngine.RaycastHit.GetType()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"355c4c1a-7f8e-443c-a6a8-83d44eca74a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit: Reference Equals
haystackProgrammer: RaycastHit.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8abb20c-06e1-4226-a94e-e24c2c67c689","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit: Get Collider
haystackProgrammer: RaycastHit.collider (get)
favoriteKey: UnityEngine.RaycastHit.collider@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;collider
tag3: UnityEngine.RaycastHit;collider
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5c61e76-d0dc-41e7-9498-4f82b683bda4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Instance ID
labelProgrammer: colliderInstanceID (get)
haystackHuman: Raycast Hit: Get Collider Instance ID
haystackProgrammer: RaycastHit.colliderInstanceID (get)
favoriteKey: UnityEngine.RaycastHit.colliderInstanceID@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;colliderInstanceID
tag3: UnityEngine.RaycastHit;colliderInstanceID
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderInstanceID","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b9aae19-c077-43c0-9941-83d17edbd881","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit: Get Point
haystackProgrammer: RaycastHit.point (get)
favoriteKey: UnityEngine.RaycastHit.point@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a6e3a6f-93ff-4ae6-be43-72f79140e507","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit: Set Point
haystackProgrammer: RaycastHit.point (set)
favoriteKey: UnityEngine.RaycastHit.point@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"960e3fc5-7d09-416b-a124-0dee99923d44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit: Get Normal
haystackProgrammer: RaycastHit.normal (get)
favoriteKey: UnityEngine.RaycastHit.normal@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f70c733-4f4f-4b3f-9feb-676c15af75c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit: Set Normal
haystackProgrammer: RaycastHit.normal (set)
favoriteKey: UnityEngine.RaycastHit.normal@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9c1a59b9-dc0d-4169-b706-e7d5b62cc3de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Barycentric Coordinate
labelProgrammer: barycentricCoordinate (get)
haystackHuman: Raycast Hit: Get Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (get)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"barycentricCoordinate","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0b32cf52-7ae3-4484-bc4d-4328fc5aa827","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Barycentric Coordinate
labelProgrammer: barycentricCoordinate (set)
haystackHuman: Raycast Hit: Set Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (set)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit: Get Distance
haystackProgrammer: RaycastHit.distance (get)
favoriteKey: UnityEngine.RaycastHit.distance@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit: Set Distance
haystackProgrammer: RaycastHit.distance (set)
favoriteKey: UnityEngine.RaycastHit.distance@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangle Index
labelProgrammer: triangleIndex (get)
haystackHuman: Raycast Hit: Get Triangle Index
haystackProgrammer: RaycastHit.triangleIndex (get)
favoriteKey: UnityEngine.RaycastHit.triangleIndex@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;triangleIndex
tag3: UnityEngine.RaycastHit;triangleIndex
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord
labelProgrammer: textureCoord (get)
haystackHuman: Raycast Hit: Get Texture Coord
haystackProgrammer: RaycastHit.textureCoord (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord
tag3: UnityEngine.RaycastHit;textureCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord 2
labelProgrammer: textureCoord2 (get)
haystackHuman: Raycast Hit: Get Texture Coord 2
haystackProgrammer: RaycastHit.textureCoord2 (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord2@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord2
tag3: UnityEngine.RaycastHit;textureCoord2
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit: Get Transform
haystackProgrammer: RaycastHit.transform (get)
favoriteKey: UnityEngine.RaycastHit.transform@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;transform
tag3: UnityEngine.RaycastHit;transform
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit: Get Rigidbody
haystackProgrammer: RaycastHit.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit.rigidbody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;rigidbody
tag3: UnityEngine.RaycastHit;rigidbody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Articulation Body
labelProgrammer: articulationBody (get)
haystackHuman: Raycast Hit: Get Articulation Body
haystackProgrammer: RaycastHit.articulationBody (get)
favoriteKey: UnityEngine.RaycastHit.articulationBody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;articulationBody
tag3: UnityEngine.RaycastHit;articulationBody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.ArticulationBody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Coord
labelProgrammer: lightmapCoord (get)
haystackHuman: Raycast Hit: Get Lightmap Coord
haystackProgrammer: RaycastHit.lightmapCoord (get)
favoriteKey: UnityEngine.RaycastHit.lightmapCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;lightmapCoord
tag3: UnityEngine.RaycastHit;lightmapCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Density (Density)
labelProgrammer: SetDensity (density)
haystackHuman: Rigidbody: Set Density
haystackProgrammer: Rigidbody.SetDensity
favoriteKey: UnityEngine.Rigidbody.SetDensity(System.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;SetDensity;System.Single
tag3: UnityEngine.Rigidbody;SetDensity;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody: Move Position
haystackProgrammer: Rigidbody.MovePosition
favoriteKey: UnityEngine.Rigidbody.MovePosition(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rot)
labelProgrammer: MoveRotation (rot)
haystackHuman: Rigidbody: Move Rotation
haystackProgrammer: Rigidbody.MoveRotation
favoriteKey: UnityEngine.Rigidbody.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Position, Rotation)
labelProgrammer: Move (position, rotation)
haystackHuman: Rigidbody: Move
haystackProgrammer: Rigidbody.Move
favoriteKey: UnityEngine.Rigidbody.Move(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Move;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody;Move;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody: Sleep
haystackProgrammer: Rigidbody.Sleep
favoriteKey: UnityEngine.Rigidbody.Sleep()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Sleep;
tag3: UnityEngine.Rigidbody;Sleep;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody: Is Sleeping
haystackProgrammer: Rigidbody.IsSleeping
favoriteKey: UnityEngine.Rigidbody.IsSleeping()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;IsSleeping;
tag3: UnityEngine.Rigidbody;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody: Wake Up
haystackProgrammer: Rigidbody.WakeUp
favoriteKey: UnityEngine.Rigidbody.WakeUp()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;WakeUp;
tag3: UnityEngine.Rigidbody;WakeUp;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Rigidbody: Reset Center Of Mass
haystackProgrammer: Rigidbody.ResetCenterOfMass
favoriteKey: UnityEngine.Rigidbody.ResetCenterOfMass()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetCenterOfMass;
tag3: UnityEngine.Rigidbody;ResetCenterOfMass;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Rigidbody: Reset Inertia Tensor
haystackProgrammer: Rigidbody.ResetInertiaTensor
favoriteKey: UnityEngine.Rigidbody.ResetInertiaTensor()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetInertiaTensor;
tag3: UnityEngine.Rigidbody;ResetInertiaTensor;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody: Get Relative Point Velocity
haystackProgrammer: Rigidbody.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody.GetRelativePointVelocity(UnityEngine.Vector3)@any
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tag2: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Rigidbody: Get Point Velocity
haystackProgrammer: Rigidbody.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody.GetPointVelocity(UnityEngine.Vector3)@any
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tag2: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Publish Transform ()
labelProgrammer: PublishTransform ()
haystackHuman: Rigidbody: Publish Transform
haystackProgrammer: Rigidbody.PublishTransform
favoriteKey: UnityEngine.Rigidbody.PublishTransform()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;PublishTransform;
tag3: UnityEngine.Rigidbody;PublishTransform;
valueInputTypes: UnityEngine.Rigidbody
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Rigidbody: Get Accumulated Force
haystackProgrammer: Rigidbody.GetAccumulatedForce
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedForce(System.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetAccumulatedForce;System.Single
tag3: UnityEngine.Rigidbody;GetAccumulatedForce;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force ()
labelProgrammer: GetAccumulatedForce ()
haystackHuman: Rigidbody: Get Accumulated Force
haystackProgrammer: Rigidbody.GetAccumulatedForce
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedForce()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetAccumulatedForce;
tag3: UnityEngine.Rigidbody;GetAccumulatedForce;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque (Step)
labelProgrammer: GetAccumulatedTorque (step)
haystackHuman: Rigidbody: Get Accumulated Torque
haystackProgrammer: Rigidbody.GetAccumulatedTorque
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedTorque(System.Single)@any
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tag2: UnityEngine.Rigidbody;GetAccumulatedTorque;System.Single
tag3: UnityEngine.Rigidbody;GetAccumulatedTorque;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque ()
labelProgrammer: GetAccumulatedTorque ()
haystackHuman: Rigidbody: Get Accumulated Torque
haystackProgrammer: Rigidbody.GetAccumulatedTorque
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedTorque()@any
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tag2: UnityEngine.Rigidbody;GetAccumulatedTorque;
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valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
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tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
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valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Rigidbody.Destroy
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tag2: UnityEngine.Rigidbody;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: Rigidbody.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Rigidbody.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Rigidbody.DestroyImmediate
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tag2: UnityEngine.Rigidbody;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Rigidbody: Find Objects By Type
haystackProgrammer: Rigidbody.FindObjectsByType
favoriteKey: UnityEngine.Rigidbody.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Rigidbody: Find Objects By Type
haystackProgrammer: Rigidbody.FindObjectsByType
tag1: UnityEngine.Rigidbody
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Rigidbody.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Rigidbody;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
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tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Velocity
labelProgrammer: linearVelocity (get)
haystackHuman: Rigidbody: Get Linear Velocity
haystackProgrammer: Rigidbody.linearVelocity (get)
favoriteKey: UnityEngine.Rigidbody.linearVelocity@get
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tag2: UnityEngine.Rigidbody;linearVelocity
tag3: UnityEngine.Rigidbody;linearVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Velocity
labelProgrammer: linearVelocity (set)
haystackHuman: Rigidbody: Set Linear Velocity
haystackProgrammer: Rigidbody.linearVelocity (set)
favoriteKey: UnityEngine.Rigidbody.linearVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;linearVelocity
tag3: UnityEngine.Rigidbody;linearVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Rigidbody: Get Linear Damping
haystackProgrammer: Rigidbody.linearDamping (get)
favoriteKey: UnityEngine.Rigidbody.linearDamping@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;linearDamping
tag3: UnityEngine.Rigidbody;linearDamping
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Rigidbody: Set Linear Damping
haystackProgrammer: Rigidbody.linearDamping (set)
favoriteKey: UnityEngine.Rigidbody.linearDamping@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;linearDamping
tag3: UnityEngine.Rigidbody;linearDamping
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Rigidbody: Get Angular Damping
haystackProgrammer: Rigidbody.angularDamping (get)
favoriteKey: UnityEngine.Rigidbody.angularDamping@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDamping
tag3: UnityEngine.Rigidbody;angularDamping
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Rigidbody: Set Angular Damping
haystackProgrammer: Rigidbody.angularDamping (set)
favoriteKey: UnityEngine.Rigidbody.angularDamping@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDamping
tag3: UnityEngine.Rigidbody;angularDamping
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f097e9f-08ea-4aff-89b5-67198ea04643","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d380f04-f27e-4314-9e1e-b94beeb9c60e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32f590e0-4802-4dba-9db6-c1801e18ac57","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a92f6e2-42d5-45e7-8c53-faefe500f40d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"efb28bbf-3992-45e0-9424-69ee0d25ceab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf0afbd6-fc3c-46cc-ab27-07d789d43cdd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"858ade1e-2f8e-42df-9a98-a0ac4b77d0e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (get)
haystackHuman: Rigidbody: Get Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ce48d92-d4fd-4228-b9a8-4d5f0236c17b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (set)
haystackHuman: Rigidbody: Set Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (set)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"319069b7-ea9a-4edb-9d6c-b0c403e9e783","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93bdf48b-24ab-4dac-9977-cf1a9444b9b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0be042db-b8d5-4f70-9d14-76511c9fb1b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d25a600-d4a5-4c4d-a503-d24b13aea62f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (get)
haystackHuman: Rigidbody: Get Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bca0aef7-5e42-419b-beee-f161be4e2988","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (set)
haystackHuman: Rigidbody: Set Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a2a82d9a-dc6e-423c-9803-d7306785edff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74b77b96-f5af-435e-819f-2797b99936fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96dd2584-3fba-43b1-96fe-994a1488b493","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e71b144b-da82-461e-96c9-26936749b451","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f1fdcbb7-51bf-44a5-a6e8-4a673a8e1757","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d14d6c6b-386a-4f52-862e-12ff55f7814e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"442ffc23-a007-4c80-ba41-52978531a36b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"779270c2-2664-4711-b6aa-cc7e8e6f233e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"299d50a2-3860-460e-b7d9-7aa81a6aa075","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"391eb03e-41e0-4793-8544-4c491f3f24dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfeaf35c-27b7-4d8c-bd7b-fd35d0ea220d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"8445d2b0-61b6-4da5-ac5c-c51a8296eb0c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5b868c8-0111-4620-92ff-161e7d3c3c78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d4c2c624-0e07-4c95-9c47-b3a138871dbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6080f481-fdd5-48e9-9b3c-13f1d1940d3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"23955ef8-a7a8-491c-91fc-42fa33e64c09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9408fa61-b063-4680-a327-041e2a079a18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"68a1d392-ed3b-4eeb-93d0-c18138f03df3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Rigidbody: Get Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cd63bc4-bcf0-49b6-a87d-5a79a9abb3a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Rigidbody: Set Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5860a0ea-f5da-4fa7-9797-548af0bb8049","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62a7a358-ec70-45c9-8d19-ed1f4e70825e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"edea3a76-8a1e-4802-a8fb-ce9c24b8745b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Rigidbody: Get Exclude Layers
haystackProgrammer: Rigidbody.excludeLayers (get)
favoriteKey: UnityEngine.Rigidbody.excludeLayers@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;excludeLayers
tag3: UnityEngine.Rigidbody;excludeLayers
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a2291d8-01de-409f-9c1b-3d6c40a9a9de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Rigidbody: Set Exclude Layers
haystackProgrammer: Rigidbody.excludeLayers (set)
favoriteKey: UnityEngine.Rigidbody.excludeLayers@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;excludeLayers
tag3: UnityEngine.Rigidbody;excludeLayers
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4597cda-b7c2-493e-a89f-d4c6fb2a99b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Rigidbody: Get Include Layers
haystackProgrammer: Rigidbody.includeLayers (get)
favoriteKey: UnityEngine.Rigidbody.includeLayers@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;includeLayers
tag3: UnityEngine.Rigidbody;includeLayers
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6273a7c3-385c-4cab-8f15-05141ec2eaaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Rigidbody: Set Include Layers
haystackProgrammer: Rigidbody.includeLayers (set)
favoriteKey: UnityEngine.Rigidbody.includeLayers@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;includeLayers
tag3: UnityEngine.Rigidbody;includeLayers
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"324f1313-a4c3-4e3b-9e2b-effff5fb5d3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody: Get Transform
haystackProgrammer: Rigidbody.transform (get)
favoriteKey: UnityEngine.Rigidbody.transform@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05ba9497-6e80-4061-8b46-f6416eae81d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody: Get Game Object
haystackProgrammer: Rigidbody.gameObject (get)
favoriteKey: UnityEngine.Rigidbody.gameObject@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d3d2ff1-2e9a-4d78-9b84-82463ed39f63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody: Get Tag
haystackProgrammer: Rigidbody.tag (get)
favoriteKey: UnityEngine.Rigidbody.tag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b7048ba-501b-4f65-b3b2-8929df744c8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody: Set Tag
haystackProgrammer: Rigidbody.tag (set)
favoriteKey: UnityEngine.Rigidbody.tag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2dea53c9-38e5-4931-bf0c-885f089e5d99","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody: Get Name
haystackProgrammer: Rigidbody.name (get)
favoriteKey: UnityEngine.Rigidbody.name@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1370505-3964-4c64-a922-a70196358d26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody: Set Name
haystackProgrammer: Rigidbody.name (set)
favoriteKey: UnityEngine.Rigidbody.name@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a3625007-a55e-4708-9592-07fc0321c057","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody: Get Hide Flags
haystackProgrammer: Rigidbody.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody.hideFlags@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22b3e3c7-8a58-4047-b0e9-88bffa494b8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody: Set Hide Flags
haystackProgrammer: Rigidbody.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody.hideFlags@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f362d61d-87b6-4e0f-a0ad-c5396df64d1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Sphere Collider: Closest Point
haystackProgrammer: SphereCollider.ClosestPoint
favoriteKey: UnityEngine.SphereCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.SphereCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.SphereCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.SphereCollider","targetTypeName":"UnityEngine.SphereCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a26d5375-177d-4443-ab66-86e1994d75d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Sphere Collider: Raycast
haystackProgrammer: SphereCollider.Raycast
favoriteKey: UnityEngine.SphereCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.SphereCollider
tag2: UnityEngine.SphereCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.SphereCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.SphereCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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labelHuman: Get Hash Code ()
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