# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
favoriteKey: Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"9b84f6e1-85ac-4d4f-85a2-1502954007d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"70f47668-1142-483e-90d6-e405ff517925","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
favoriteKey: Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"28070f86-ca7d-4f50-a090-a6b7314b2dcd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53d109e9-2da3-40ce-9c5f-2ca95484f8a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: State Graph Asset: Destroy
haystackProgrammer: StateGraphAsset.Destroy
favoriteKey: Unity.VisualScripting.StateGraphAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"35077b61-dd9c-4dd6-b966-c61f610fc940","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: State Graph Asset: Destroy
haystackProgrammer: StateGraphAsset.Destroy
favoriteKey: Unity.VisualScripting.StateGraphAsset.Destroy(UnityEngine.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"7e30c401-77f5-4aa5-a14c-1d3b966eeb29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: State Graph Asset: Destroy Immediate
haystackProgrammer: StateGraphAsset.DestroyImmediate
favoriteKey: Unity.VisualScripting.StateGraphAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"836ccadb-5377-498d-bba8-5161cb769db3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: State Graph Asset: Destroy Immediate
haystackProgrammer: StateGraphAsset.DestroyImmediate
favoriteKey: Unity.VisualScripting.StateGraphAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"21e9d667-b165-4f57-a527-958fa9735018","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: State Graph Asset: Find Objects By Type
haystackProgrammer: StateGraphAsset.FindObjectsByType
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.StateGraphAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"25c4ead1-6862-4476-8dec-775dafb9463f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: State Graph Asset: Find Objects By Type
haystackProgrammer: StateGraphAsset.FindObjectsByType
tag1: Unity.VisualScripting.StateGraphAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.StateGraphAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Unity.VisualScripting.StateGraphAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"f3fcc457-934e-4ac8-aa0c-5d57a737091f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: State Graph Asset: Dont Destroy On Load
haystackProgrammer: StateGraphAsset.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.StateGraphAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"c5a1e9ca-68b8-4d8f-bfb2-bb9fc286e922","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: State Graph Asset: Find First Object By Type
haystackProgrammer: StateGraphAsset.FindFirstObjectByType
favoriteKey: Unity.VisualScripting.StateGraphAsset.FindFirstObjectByType(System.Type)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5ebaea6a-f08d-4151-afdf-bb73f84742c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: State Graph Asset: Find Any Object By Type
haystackProgrammer: StateGraphAsset.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.StateGraphAsset.FindAnyObjectByType(System.Type)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"456451c9-e924-4cbd-8ceb-899aa01f6933","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: State Graph Asset: Find First Object By Type
haystackProgrammer: StateGraphAsset.FindFirstObjectByType
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.StateGraphAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"13d46043-370e-492c-903b-a14dc4c38b39","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: State Graph Asset: Find Any Object By Type
haystackProgrammer: StateGraphAsset.FindAnyObjectByType
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.StateGraphAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"06917dcf-af0d-45c1-bf1e-f10a2038501e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Graph Asset: Equals
haystackProgrammer: StateGraphAsset.Equals
favoriteKey: Unity.VisualScripting.StateGraphAsset.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64c60bed-6619-4e2e-b463-45142d535dcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Graph Asset: Get Type
haystackProgrammer: StateGraphAsset.GetType
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetType()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"312081ae-f7a9-42e0-a953-afe546bd8b7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Graph Asset: Reference Equals
haystackProgrammer: StateGraphAsset.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateGraphAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92d150ce-0a45-4c52-8ff5-1eb8ec3367bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Graph Asset: Get Graph
haystackProgrammer: StateGraphAsset.graph (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.graph@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;graph
tag3: Unity.VisualScripting.StateGraphAsset;graph
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6073f93c-c66d-4505-a56b-ee8f4cdc7c4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph
labelProgrammer: graph (set)
haystackHuman: State Graph Asset: Set Graph
haystackProgrammer: StateGraphAsset.graph (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.graph@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;graph
tag3: Unity.VisualScripting.StateGraphAsset;graph
valueInputTypes: Unity.VisualScripting.StateGraphAsset|Unity.VisualScripting.StateGraph
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"chainable":false,"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75ebf581-5f94-4e36-bbe9-eddfc97009bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Graph Asset: Is Description Valid
haystackProgrammer: StateGraphAsset.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.isDescriptionValid@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
tag3: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb6372af-4065-4394-a0bb-cc85f53c57a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Graph Asset: Set Description Valid
haystackProgrammer: StateGraphAsset.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.isDescriptionValid@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
tag3: Unity.VisualScripting.StateGraphAsset;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7d5934c3-7cec-4216-802c-a550102b51e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Graph Asset: Get Name
haystackProgrammer: StateGraphAsset.name (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.name@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"091d56fa-0a1b-4240-ad74-0270718d9076","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Graph Asset: Set Name
haystackProgrammer: StateGraphAsset.name (set)
favoriteKey: Unity.VisualScripting.StateGraphAsset.name@set
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateGraphAsset","targetTypeName":"Unity.VisualScripting.StateGraphAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"525c8e27-2718-4db9-8afc-fd46e419f13d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Graph Asset: Get Hide Flags
haystackProgrammer: StateGraphAsset.hideFlags (get)
favoriteKey: Unity.VisualScripting.StateGraphAsset.hideFlags@get
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
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labelProgrammer: hideFlags (set)
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labelProgrammer: DefaultGraph ()
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labelProgrammer: TriggerUnityEvent (name)
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labelProgrammer: GetReference ()
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labelHuman: Instantiate Nest ()
labelProgrammer: InstantiateNest ()
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labelProgrammer: UninstantiateNest ()
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labelHuman: To String ()
labelProgrammer: ToString ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Invoking ()
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labelHuman: Cancel Invoke ()
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haystackHuman: State Machine: Cancel Invoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: State Machine: Get Component
haystackProgrammer: StateMachine.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: State Machine: Get Component In Children
haystackProgrammer: StateMachine.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: State Machine: Get Component In Children
haystackProgrammer: StateMachine.GetComponentInChildren
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: State Machine: Get Components In Children
haystackProgrammer: StateMachine.GetComponentsInChildren
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: State Machine: Get Components In Children
haystackProgrammer: StateMachine.GetComponentsInChildren
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: State Machine: Get Component In Parent
haystackProgrammer: StateMachine.GetComponentInParent
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: State Machine: Get Component In Parent
haystackProgrammer: StateMachine.GetComponentInParent
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: State Machine: Get Components In Parent
haystackProgrammer: StateMachine.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: State Machine: Get Components In Parent
haystackProgrammer: StateMachine.GetComponentsInParent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: State Machine: Get Components
haystackProgrammer: StateMachine.GetComponents
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: State Machine: Get Components
haystackProgrammer: StateMachine.GetComponents
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: State Machine: Get Component Index
haystackProgrammer: StateMachine.GetComponentIndex
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: State Machine: Compare Tag
haystackProgrammer: StateMachine.CompareTag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: State Machine: Compare Tag
haystackProgrammer: StateMachine.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: State Machine: Send Message Upwards
haystackProgrammer: StateMachine.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: State Machine: Send Message Upwards
haystackProgrammer: StateMachine.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: State Machine: Send Message Upwards
haystackProgrammer: StateMachine.SendMessageUpwards
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labelProgrammer: SendMessageUpwards (methodName, options)
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labelProgrammer: SendMessage (methodName, value)
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labelProgrammer: SendMessage (methodName)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: StateMachine.GetHashCode
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Destroy (Obj, T)
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Unity.VisualScripting.StateMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"e407d35c-9fcf-4ac9-b887-3f760fcafa48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
favoriteKey: Unity.VisualScripting.StateMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0f1308b-f7b5-45f9-9321-d107f7607d69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine: Get Type
haystackProgrammer: StateMachine.GetType
favoriteKey: Unity.VisualScripting.StateMachine.GetType()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a471c03c-c833-47a9-99ae-951ec0a1ec2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine: Reference Equals
haystackProgrammer: StateMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a95ebb2a-6364-45aa-b2f5-6f9cd1d091a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: State Machine: Get Nest
haystackProgrammer: StateMachine.nest (get)
favoriteKey: Unity.VisualScripting.StateMachine.nest@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;nest
tag3: Unity.VisualScripting.StateMachine;nest
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
{"member":{"name":"nest","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b41b889-7d7d-440b-bdb0-3d894ffa33ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.StateGraph, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.StateGraphAsset, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Machine: Get Graph
haystackProgrammer: StateMachine.graph (get)
favoriteKey: Unity.VisualScripting.StateMachine.graph@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graph
tag3: Unity.VisualScripting.StateMachine;graph
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2915af34-1251-4a2f-b24f-0021f1e78e19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: State Machine: Get Graph Data
haystackProgrammer: StateMachine.graphData (get)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d97d8c6-144f-44ee-89bd-9f68c96910b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: State Machine: Set Graph Data
haystackProgrammer: StateMachine.graphData (set)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"chainable":false,"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5701a022-244e-4b2c-bff7-e2b3003fbd59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Machine: Is Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b9358de-4452-4b79-9216-013619471665","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Machine: Set Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d472fe5-1368-4ff3-8995-c9374a0473f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: State Machine: Get Destroy Cancellation Token
haystackProgrammer: StateMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.StateMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9623b8c-f229-4557-8506-6555c668c523","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: State Machine: Get Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4466becd-73b3-4077-b2e9-78d979d567e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: State Machine: Set Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a6660ab7-5b1a-46c3-ae3e-98054302a1eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: State Machine: Get Did Start
haystackProgrammer: StateMachine.didStart (get)
favoriteKey: Unity.VisualScripting.StateMachine.didStart@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e341b7d7-f7b7-4bf7-998b-994c8fe2f733","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: State Machine: Get Did Awake
haystackProgrammer: StateMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.StateMachine.didAwake@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c96da72-19e0-4779-a1bf-ad2cc815e64e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: State Machine: Get Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3068b37-4dc3-470b-b25d-6a84641dc06e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: State Machine: Set Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a4ee79f-1f0a-45e9-b535-f8de2698debe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: State Machine: Get Enabled
haystackProgrammer: StateMachine.enabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"611b77ea-6392-4675-b150-a718f3ba47f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: State Machine: Set Enabled
haystackProgrammer: StateMachine.enabled (set)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b03c667f-e814-4fc8-a3a7-a67c444fe2d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: State Machine: Is Active And Enabled
haystackProgrammer: StateMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.StateMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6730ec41-0297-48d8-a3cb-d34908ab735c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: State Machine: Get Transform
haystackProgrammer: StateMachine.transform (get)
favoriteKey: Unity.VisualScripting.StateMachine.transform@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebf44d86-3783-4adc-8c31-b134940f4551","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: State Machine: Get Game Object
haystackProgrammer: StateMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.StateMachine.gameObject@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5ddba50-a690-4e22-86fc-8659c36c5f8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: State Machine: Get Tag
haystackProgrammer: StateMachine.tag (get)
favoriteKey: Unity.VisualScripting.StateMachine.tag@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c9939c0-c248-4a89-a420-5bc2fff450f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: State Machine: Set Tag
haystackProgrammer: StateMachine.tag (set)
favoriteKey: Unity.VisualScripting.StateMachine.tag@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4bf9d24b-0610-4477-879e-c5fc3cfe5d6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine: Get Name
haystackProgrammer: StateMachine.name (get)
favoriteKey: Unity.VisualScripting.StateMachine.name@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18d1ee1a-7ba1-49c3-b2d8-df86ffec2488","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine: Set Name
haystackProgrammer: StateMachine.name (set)
favoriteKey: Unity.VisualScripting.StateMachine.name@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19a07736-37a3-47bf-abdc-0e2508f508de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Machine: Get Hide Flags
haystackProgrammer: StateMachine.hideFlags (get)
favoriteKey: Unity.VisualScripting.StateMachine.hideFlags@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c45582f2-5722-417e-80e0-063504b7ea6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Machine: Set Hide Flags
haystackProgrammer: StateMachine.hideFlags (set)
favoriteKey: Unity.VisualScripting.StateMachine.hideFlags@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.StateMachine|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"aa799c06-6a38-4380-8635-f7f2ae329c11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Pose Source (Device Type, Pose)
labelProgrammer: SetPoseSource (deviceType, pose)
haystackHuman: Tracked Pose Driver: Set Pose Source
haystackProgrammer: TrackedPoseDriver.SetPoseSource
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labelProgrammer: CancelInvoke ()
haystackHuman: Tracked Pose Driver: Cancel Invoke
haystackProgrammer: TrackedPoseDriver.CancelInvoke
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labelProgrammer: Invoke (methodName, time)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tracked Pose Driver: To String
haystackProgrammer: TrackedPoseDriver.ToString
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.ToString()@any
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tracked Pose Driver: Equals
haystackProgrammer: TrackedPoseDriver.Equals
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tracked Pose Driver: Get Type
haystackProgrammer: TrackedPoseDriver.GetType
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.GetType()@any
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tracked Pose Driver: Reference Equals
haystackProgrammer: TrackedPoseDriver.ReferenceEquals
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Device Type
labelProgrammer: deviceType (get)
haystackHuman: Tracked Pose Driver: Get Device Type
haystackProgrammer: TrackedPoseDriver.deviceType (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.deviceType@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;deviceType
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;deviceType
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+DeviceType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pose Source
labelProgrammer: poseSource (get)
haystackHuman: Tracked Pose Driver: Get Pose Source
haystackProgrammer: TrackedPoseDriver.poseSource (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.poseSource@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;poseSource
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;poseSource
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+TrackedPose
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pose Provider Component
labelProgrammer: poseProviderComponent (get)
haystackHuman: Tracked Pose Driver: Get Pose Provider Component
haystackProgrammer: TrackedPoseDriver.poseProviderComponent (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.poseProviderComponent@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;poseProviderComponent
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;poseProviderComponent
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pose Provider Component
labelProgrammer: poseProviderComponent (set)
haystackHuman: Tracked Pose Driver: Set Pose Provider Component
haystackProgrammer: TrackedPoseDriver.poseProviderComponent (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.poseProviderComponent@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;poseProviderComponent
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;poseProviderComponent
valueOutputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
unit:
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valueInputTypes:
UnityEngine.SpatialTracking.TrackedPoseDriver|UnityEngine.Experimental.XR.Interaction.BasePoseProvider


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tracking Type
labelProgrammer: trackingType (get)
haystackHuman: Tracked Pose Driver: Get Tracking Type
haystackProgrammer: TrackedPoseDriver.trackingType (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.trackingType@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;trackingType
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;trackingType
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+TrackingType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tracking Type
labelProgrammer: trackingType (set)
haystackHuman: Tracked Pose Driver: Set Tracking Type
haystackProgrammer: TrackedPoseDriver.trackingType (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.trackingType@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;trackingType
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;trackingType
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+TrackingType
unit:
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valueInputTypes:
UnityEngine.SpatialTracking.TrackedPoseDriver|UnityEngine.SpatialTracking.TrackedPoseDriver+TrackingType


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Type
labelProgrammer: updateType (get)
haystackHuman: Tracked Pose Driver: Get Update Type
haystackProgrammer: TrackedPoseDriver.updateType (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.updateType@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;updateType
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;updateType
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+UpdateType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Type
labelProgrammer: updateType (set)
haystackHuman: Tracked Pose Driver: Set Update Type
haystackProgrammer: TrackedPoseDriver.updateType (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.updateType@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;updateType
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;updateType
valueOutputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver+UpdateType
unit:
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valueInputTypes:
UnityEngine.SpatialTracking.TrackedPoseDriver|UnityEngine.SpatialTracking.TrackedPoseDriver+UpdateType


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Relative Transform
labelProgrammer: UseRelativeTransform (get)
haystackHuman: Tracked Pose Driver: Get Use Relative Transform
haystackProgrammer: TrackedPoseDriver.UseRelativeTransform (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.UseRelativeTransform@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;UseRelativeTransform
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;UseRelativeTransform
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Relative Transform
labelProgrammer: UseRelativeTransform (set)
haystackHuman: Tracked Pose Driver: Set Use Relative Transform
haystackProgrammer: TrackedPoseDriver.UseRelativeTransform (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.UseRelativeTransform@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;UseRelativeTransform
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;UseRelativeTransform
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin Pose
labelProgrammer: originPose (get)
haystackHuman: Tracked Pose Driver: Get Origin Pose
haystackProgrammer: TrackedPoseDriver.originPose (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.originPose@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;originPose
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;originPose
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.Pose
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin Pose
labelProgrammer: originPose (set)
haystackHuman: Tracked Pose Driver: Set Origin Pose
haystackProgrammer: TrackedPoseDriver.originPose (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.originPose@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;originPose
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;originPose
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|UnityEngine.Pose
valueOutputTypes: UnityEngine.Pose
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Tracked Pose Driver: Get Destroy Cancellation Token
haystackProgrammer: TrackedPoseDriver.destroyCancellationToken (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.destroyCancellationToken@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Tracked Pose Driver: Get Use GUI Layout
haystackProgrammer: TrackedPoseDriver.useGUILayout (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.useGUILayout@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Tracked Pose Driver: Set Use GUI Layout
haystackProgrammer: TrackedPoseDriver.useGUILayout (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.useGUILayout@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Tracked Pose Driver: Get Did Start
haystackProgrammer: TrackedPoseDriver.didStart (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.didStart@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Tracked Pose Driver: Get Did Awake
haystackProgrammer: TrackedPoseDriver.didAwake (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.didAwake@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Tracked Pose Driver: Get Run In Edit Mode
haystackProgrammer: TrackedPoseDriver.runInEditMode (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.runInEditMode@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Tracked Pose Driver: Set Run In Edit Mode
haystackProgrammer: TrackedPoseDriver.runInEditMode (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.runInEditMode@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tracked Pose Driver: Get Enabled
haystackProgrammer: TrackedPoseDriver.enabled (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.enabled@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;enabled
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;enabled
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tracked Pose Driver: Set Enabled
haystackProgrammer: TrackedPoseDriver.enabled (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.enabled@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;enabled
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;enabled
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tracked Pose Driver: Is Active And Enabled
haystackProgrammer: TrackedPoseDriver.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.isActiveAndEnabled@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;isActiveAndEnabled
tag3: UnityEngine.SpatialTracking.TrackedPoseDriver;isActiveAndEnabled
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tracked Pose Driver: Get Transform
haystackProgrammer: TrackedPoseDriver.transform (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.transform@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tracked Pose Driver: Get Game Object
haystackProgrammer: TrackedPoseDriver.gameObject (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.gameObject@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tracked Pose Driver: Get Tag
haystackProgrammer: TrackedPoseDriver.tag (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.tag@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tracked Pose Driver: Set Tag
haystackProgrammer: TrackedPoseDriver.tag (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.tag@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tracked Pose Driver: Get Name
haystackProgrammer: TrackedPoseDriver.name (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.name@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tracked Pose Driver: Set Name
haystackProgrammer: TrackedPoseDriver.name (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.name@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tracked Pose Driver: Get Hide Flags
haystackProgrammer: TrackedPoseDriver.hideFlags (get)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.hideFlags@get
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tracked Pose Driver: Set Hide Flags
haystackProgrammer: TrackedPoseDriver.hideFlags (set)
favoriteKey: UnityEngine.SpatialTracking.TrackedPoseDriver.hideFlags@set
tag1: UnityEngine.SpatialTracking.TrackedPoseDriver
tag2: UnityEngine.SpatialTracking.TrackedPoseDriver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpatialTracking.TrackedPoseDriver|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pose From Provider (Output)
labelProgrammer: GetPoseFromProvider (output)
haystackHuman: Base Pose Provider: Get Pose From Provider
haystackProgrammer: BasePoseProvider.GetPoseFromProvider
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.GetPoseFromProvider(UnityEngine.Pose&)@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;GetPoseFromProvider;UnityEngine.Pose&
tag3: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;GetPoseFromProvider;UnityEngine.Pose&
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
valueOutputTypes: UnityEngine.SpatialTracking.PoseDataFlags|UnityEngine.Pose
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Pose Provider: Is Invoking
haystackProgrammer: BasePoseProvider.IsInvoking
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.IsInvoking()@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Pose Provider: Cancel Invoke
haystackProgrammer: BasePoseProvider.CancelInvoke
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.CancelInvoke()@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Pose Provider: Invoke
haystackProgrammer: BasePoseProvider.Invoke
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Pose Provider: Invoke Repeating
haystackProgrammer: BasePoseProvider.InvokeRepeating
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String|System.Single
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Pose Provider: Cancel Invoke
haystackProgrammer: BasePoseProvider.CancelInvoke
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.CancelInvoke(System.String)@any
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tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Pose Provider: Is Invoking
haystackProgrammer: BasePoseProvider.IsInvoking
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.IsInvoking(System.String)@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Pose Provider: Start Coroutine
haystackProgrammer: BasePoseProvider.StartCoroutine
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.StartCoroutine(System.String)@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Pose Provider: Start Coroutine
haystackProgrammer: BasePoseProvider.StartCoroutine
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.Experimental.XR.Interaction.BasePoseProvider.StartCoroutine(System.StringSystem.Object)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Pose Provider: Start Coroutine
haystackProgrammer: BasePoseProvider.StartCoroutine
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
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tag2:
UnityEngine.Experimental.XR.Interaction.BasePoseProvider;StartCoroutine;System.Collections.IEnumerator

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Pose Provider: Stop Coroutine
haystackProgrammer: BasePoseProvider.StopCoroutine
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.Experimental.XR.Interaction.BasePoseProvider|System.Collections.IEnumerator
favoriteKey:
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tag2:
UnityEngine.Experimental.XR.Interaction.BasePoseProvider;StopCoroutine;System.Collections.IEnumerator

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Pose Provider: Stop Coroutine
haystackProgrammer: BasePoseProvider.StopCoroutine
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.Experimental.XR.Interaction.BasePoseProvider
tag2: UnityEngine.Experimental.XR.Interaction.BasePoseProvider;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
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labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Pose Provider: Get Transform
haystackProgrammer: BasePoseProvider.transform (get)
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Pose Provider: Get Game Object
haystackProgrammer: BasePoseProvider.gameObject (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Pose Provider: Get Tag
haystackProgrammer: BasePoseProvider.tag (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Pose Provider: Set Tag
haystackProgrammer: BasePoseProvider.tag (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Pose Provider: Get Name
haystackProgrammer: BasePoseProvider.name (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Pose Provider: Set Name
haystackProgrammer: BasePoseProvider.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Pose Provider: Get Hide Flags
haystackProgrammer: BasePoseProvider.hideFlags (get)
favoriteKey: UnityEngine.Experimental.XR.Interaction.BasePoseProvider.hideFlags@get
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valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Pose Provider: Set Hide Flags
haystackProgrammer: BasePoseProvider.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Button: On Pointer Click
haystackProgrammer: Button.OnPointerClick
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labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Button: On Submit
haystackProgrammer: Button.OnSubmit
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labelHuman: All Selectables No Alloc (Selectables)
labelProgrammer: AllSelectablesNoAlloc (selectables)
haystackHuman: Button: All Selectables No Alloc
haystackProgrammer: Button.AllSelectablesNoAlloc
favoriteKey: UnityEngine.UI.Button.AllSelectablesNoAlloc(UnityEngine.UI.Selectable[])@any
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valueOutputTypes: System.Int32
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labelHuman: Is Interactable ()
labelProgrammer: IsInteractable ()
haystackHuman: Button: Is Interactable
haystackProgrammer: Button.IsInteractable
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable (Dir)
labelProgrammer: FindSelectable (dir)
haystackHuman: Button: Find Selectable
haystackProgrammer: Button.FindSelectable
favoriteKey: UnityEngine.UI.Button.FindSelectable(UnityEngine.Vector3)@any
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valueOutputTypes: UnityEngine.UI.Selectable
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Selectable On Left ()
labelProgrammer: FindSelectableOnLeft ()
haystackHuman: Button: Find Selectable On Left
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labelHuman: Find Selectable On Right ()
labelProgrammer: FindSelectableOnRight ()
haystackHuman: Button: Find Selectable On Right
haystackProgrammer: Button.FindSelectableOnRight
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valueOutputTypes: UnityEngine.UI.Selectable
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Up ()
labelProgrammer: FindSelectableOnUp ()
haystackHuman: Button: Find Selectable On Up
haystackProgrammer: Button.FindSelectableOnUp
favoriteKey: UnityEngine.UI.Button.FindSelectableOnUp()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnUp;
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valueOutputTypes: UnityEngine.UI.Selectable
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Down ()
labelProgrammer: FindSelectableOnDown ()
haystackHuman: Button: Find Selectable On Down
haystackProgrammer: Button.FindSelectableOnDown
favoriteKey: UnityEngine.UI.Button.FindSelectableOnDown()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindSelectableOnDown;
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valueOutputTypes: UnityEngine.UI.Selectable
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Button: On Move
haystackProgrammer: Button.OnMove
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valueInputTypes: UnityEngine.UI.Button|UnityEngine.EventSystems.AxisEventData
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labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Button: On Pointer Down
haystackProgrammer: Button.OnPointerDown
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labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Button: On Pointer Up
haystackProgrammer: Button.OnPointerUp
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labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Button: On Pointer Enter
haystackProgrammer: Button.OnPointerEnter
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Button: On Pointer Exit
haystackProgrammer: Button.OnPointerExit
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labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Button: On Select
haystackProgrammer: Button.OnSelect
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labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Button: On Deselect
haystackProgrammer: Button.OnDeselect
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select ()
labelProgrammer: Select ()
haystackHuman: Button: Select
haystackProgrammer: Button.Select
favoriteKey: UnityEngine.UI.Button.Select()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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