# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Terrain: Get Component Index
haystackProgrammer: Terrain.GetComponentIndex
favoriteKey: UnityEngine.Terrain.GetComponentIndex()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16fb70a9-8563-4690-b3ef-04b9904566c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Terrain: Compare Tag
haystackProgrammer: Terrain.CompareTag
favoriteKey: UnityEngine.Terrain.CompareTag(System.String)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e8fbce33-f346-4e74-9b25-185d8efe7a86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Terrain: Compare Tag
haystackProgrammer: Terrain.CompareTag
favoriteKey: UnityEngine.Terrain.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.Terrain|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ece9bd9f-657d-46a4-afd4-a998f20083a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Terrain: Send Message Upwards
haystackProgrammer: Terrain.SendMessageUpwards
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Terrain.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2d88d4db-62fd-4f45-b83b-82ece07039c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Terrain: Send Message Upwards
haystackProgrammer: Terrain.SendMessageUpwards
favoriteKey: UnityEngine.Terrain.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Terrain|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ecb3a07-7876-4687-a2b7-86e7ba1d6102","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Terrain: Send Message Upwards
haystackProgrammer: Terrain.SendMessageUpwards
favoriteKey: UnityEngine.Terrain.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Terrain|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4060ced1-b706-46f3-9263-02e4b0946394","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Terrain: Send Message Upwards
haystackProgrammer: Terrain.SendMessageUpwards
favoriteKey: UnityEngine.Terrain.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"efe40018-feb2-47d6-a92b-98f58eec6709","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Terrain: Send Message
haystackProgrammer: Terrain.SendMessage
favoriteKey: UnityEngine.Terrain.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Terrain|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"50f7958a-36c7-41e7-9b01-0d1f5583802e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Terrain: Send Message
haystackProgrammer: Terrain.SendMessage
favoriteKey: UnityEngine.Terrain.SendMessage(System.String)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Terrain|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dedcae87-ba38-4245-9f7a-060a2e9b8823","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Terrain: Send Message
haystackProgrammer: Terrain.SendMessage
favoriteKey: UnityEngine.Terrain.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"562316a0-5a15-4ea7-91b5-2c893218c835","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Terrain: Send Message
haystackProgrammer: Terrain.SendMessage
favoriteKey: UnityEngine.Terrain.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a5b0482d-768d-4431-881b-b0bc504539c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Terrain: Broadcast Message
haystackProgrammer: Terrain.BroadcastMessage
favoriteKey: UnityEngine.Terrain.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"9bbfc86b-3049-44df-b8d7-1e328c53d819","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Terrain: Broadcast Message
haystackProgrammer: Terrain.BroadcastMessage
favoriteKey: UnityEngine.Terrain.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Terrain|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7610bbeb-e833-4d68-97db-76198f30dd62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Terrain: Broadcast Message
haystackProgrammer: Terrain.BroadcastMessage
favoriteKey: UnityEngine.Terrain.BroadcastMessage(System.String)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Terrain|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"de50d189-4546-40c6-9037-b3ace450305f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Terrain: Broadcast Message
haystackProgrammer: Terrain.BroadcastMessage
favoriteKey: UnityEngine.Terrain.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Terrain|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"6b75bf78-2fda-495f-b2a8-0566582237f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain: Get Instance ID
haystackProgrammer: Terrain.GetInstanceID
favoriteKey: UnityEngine.Terrain.GetInstanceID()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d1f1207-896a-49dd-b0f9-ae8bbeba3495","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain: Get Hash Code
haystackProgrammer: Terrain.GetHashCode
favoriteKey: UnityEngine.Terrain.GetHashCode()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f32a825e-5e30-4ed0-ba39-cce499aede43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Terrain|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7160455b-5278-4ed1-b3cf-05bff854c3f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"82d82d94-07ed-4aec-812d-3be8b7f835c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
tag1: UnityEngine.Terrain
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b420ebe5-fc31-4f12-87fd-5456e2dd592d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"76d49fa2-1548-4fa3-9742-f82c45395abf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"1ad49026-b947-4c9c-ae02-19030c13895b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"155afafe-58e9-4c89-a675-418b8dab883c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fbfdd6b1-75e0-4bbc-a055-db563f94491b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain: Destroy
haystackProgrammer: Terrain.Destroy
favoriteKey: UnityEngine.Terrain.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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labelProgrammer: Destroy (obj)
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haystackProgrammer: Terrain.Destroy
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Terrain.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Terrain.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Terrain.FindObjectsByType
favoriteKey: UnityEngine.Terrain.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Terrain
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Terrain.FindObjectsByType
tag1: UnityEngine.Terrain
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Terrain;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain: Dont Destroy On Load
haystackProgrammer: Terrain.DontDestroyOnLoad
favoriteKey: UnityEngine.Terrain.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain: Find First Object By Type
haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find First Object By Type
haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain: To String
haystackProgrammer: Terrain.ToString
favoriteKey: UnityEngine.Terrain.ToString()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain: Get Type
haystackProgrammer: Terrain.GetType
favoriteKey: UnityEngine.Terrain.GetType()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain: Reference Equals
haystackProgrammer: Terrain.ReferenceEquals
favoriteKey: UnityEngine.Terrain.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain: Get Terrain Data
haystackProgrammer: Terrain.terrainData (get)
favoriteKey: UnityEngine.Terrain.terrainData@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainData
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain: Set Terrain Data
haystackProgrammer: Terrain.terrainData (set)
favoriteKey: UnityEngine.Terrain.terrainData@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Distance
labelProgrammer: treeDistance (get)
haystackHuman: Terrain: Get Tree Distance
haystackProgrammer: Terrain.treeDistance (get)
favoriteKey: UnityEngine.Terrain.treeDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Distance
labelProgrammer: treeDistance (set)
haystackHuman: Terrain: Set Tree Distance
haystackProgrammer: Terrain.treeDistance (set)
favoriteKey: UnityEngine.Terrain.treeDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Billboard Distance
labelProgrammer: treeBillboardDistance (get)
haystackHuman: Terrain: Get Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (get)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Billboard Distance
labelProgrammer: treeBillboardDistance (set)
haystackHuman: Terrain: Set Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (set)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (get)
haystackHuman: Terrain: Get Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (get)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (set)
haystackHuman: Terrain: Set Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (set)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (get)
haystackHuman: Terrain: Get Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (get)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (set)
haystackHuman: Terrain: Set Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (set)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Distance
labelProgrammer: detailObjectDistance (get)
haystackHuman: Terrain: Get Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (get)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Distance
labelProgrammer: detailObjectDistance (set)
haystackHuman: Terrain: Set Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (set)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Density
labelProgrammer: detailObjectDensity (get)
haystackHuman: Terrain: Get Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (get)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"220c1770-3d7e-4057-83e8-b076e08340c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Density
labelProgrammer: detailObjectDensity (set)
haystackHuman: Terrain: Set Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (set)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da9053a4-7a18-4313-be49-fcce6aad2fba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Pixel Error
labelProgrammer: heightmapPixelError (get)
haystackHuman: Terrain: Get Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (get)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"932422f6-17ac-4a95-b5a3-e607e82bfa2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Pixel Error
labelProgrammer: heightmapPixelError (set)
haystackHuman: Terrain: Set Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (set)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b73468d9-a6db-406d-b3f7-df0ba4796b4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (get)
haystackHuman: Terrain: Get Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (get)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc2f6a52-15fe-4aa2-88d7-4c7d86d8bd80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (set)
haystackHuman: Terrain: Set Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (set)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"859abeff-68e5-486f-8ef6-91687dd66f26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (get)
haystackHuman: Terrain: Get Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (get)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f065ca4-40dc-4981-9006-8fc431338553","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (set)
haystackHuman: Terrain: Set Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (set)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0fda9507-1751-4690-bfde-3d23912d5a58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Basemap Distance
labelProgrammer: basemapDistance (get)
haystackHuman: Terrain: Get Basemap Distance
haystackProgrammer: Terrain.basemapDistance (get)
favoriteKey: UnityEngine.Terrain.basemapDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b870c35b-353c-4de4-a12f-ded045fe7979","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Basemap Distance
labelProgrammer: basemapDistance (set)
haystackHuman: Terrain: Set Basemap Distance
haystackProgrammer: Terrain.basemapDistance (set)
favoriteKey: UnityEngine.Terrain.basemapDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fc965560-49b3-414e-aed7-19703f911a63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Terrain: Get Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (get)
favoriteKey: UnityEngine.Terrain.lightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a46a0494-85fb-45c2-9ec5-9e25106cc931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Terrain: Set Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (set)
favoriteKey: UnityEngine.Terrain.lightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4c3bc895-d0d2-4d95-a620-2396ef6a5548","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Terrain: Get Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a42979d-50c8-4e06-a57a-1db47e350c0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Terrain: Set Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"40917d8e-58e9-45a1-98ab-178f59b0c9f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Terrain: Get Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"915a6a43-3f25-47df-9f5b-0d48690a3bfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Terrain: Set Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"dc2b6eca-6c58-423a-9f93-69bc5fc72fdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Terrain: Get Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e86d2e4a-674c-458c-aad9-d9a96ac90fce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Terrain: Set Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"0b850435-ebbe-4d2b-9215-7a55af7f26ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (get)
haystackHuman: Terrain: Get Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (get)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf23ae61-5468-434b-b20e-070d29f2767c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (set)
haystackHuman: Terrain: Set Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (set)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a1114422-44f4-4122-bab7-cc5201c5cc1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Terrain: Get Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (get)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"374ed12b-af40-4b9c-903f-7f8135d95f58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Terrain: Set Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (set)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"ee0232c8-95dd-41ed-a650-639d3897eaff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Terrain: Get Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33a3780f-521a-4c4e-bab5-1357c914ebab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Terrain: Set Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"3cdb5465-87b7-4fd9-90cc-941669dda728","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material Template
labelProgrammer: materialTemplate (get)
haystackHuman: Terrain: Get Material Template
haystackProgrammer: Terrain.materialTemplate (get)
favoriteKey: UnityEngine.Terrain.materialTemplate@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01740808-5a04-4644-886e-30c8347e140a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material Template
labelProgrammer: materialTemplate (set)
haystackHuman: Terrain: Set Material Template
haystackProgrammer: Terrain.materialTemplate (set)
favoriteKey: UnityEngine.Terrain.materialTemplate@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9f9b038a-4f7d-4f46-b8e7-0f49006cda33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Heightmap
labelProgrammer: drawHeightmap (get)
haystackHuman: Terrain: Get Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (get)
favoriteKey: UnityEngine.Terrain.drawHeightmap@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44444c6f-fc22-4d2f-8e2a-73c784590611","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Heightmap
labelProgrammer: drawHeightmap (set)
haystackHuman: Terrain: Set Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (set)
favoriteKey: UnityEngine.Terrain.drawHeightmap@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0adef219-3b20-4e6f-9867-ad876720abef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Auto Connect
labelProgrammer: allowAutoConnect (get)
haystackHuman: Terrain: Get Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (get)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49c613fb-b5b1-459c-98d1-0c63972a581f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Auto Connect
labelProgrammer: allowAutoConnect (set)
haystackHuman: Terrain: Set Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (set)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d1cd7aa-61f7-4c7d-8507-ab6480522fec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grouping ID
labelProgrammer: groupingID (get)
haystackHuman: Terrain: Get Grouping ID
haystackProgrammer: Terrain.groupingID (get)
favoriteKey: UnityEngine.Terrain.groupingID@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44096e3c-7969-443e-a39f-b3219de43c86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grouping ID
labelProgrammer: groupingID (set)
haystackHuman: Terrain: Set Grouping ID
haystackProgrammer: Terrain.groupingID (set)
favoriteKey: UnityEngine.Terrain.groupingID@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8b773fd3-aa03-400d-97cd-8a1d56577ee3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Instanced
labelProgrammer: drawInstanced (get)
haystackHuman: Terrain: Get Draw Instanced
haystackProgrammer: Terrain.drawInstanced (get)
favoriteKey: UnityEngine.Terrain.drawInstanced@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d570ea5-8e8f-4faa-ad9e-deae96cfd2ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Instanced
labelProgrammer: drawInstanced (set)
haystackHuman: Terrain: Set Draw Instanced
haystackProgrammer: Terrain.drawInstanced (set)
favoriteKey: UnityEngine.Terrain.drawInstanced@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3cef7a96-ec4b-4568-8979-5b904f60e707","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (get)
haystackHuman: Terrain: Get Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (get)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2033ab9-b328-42d3-bb41-1f4aff54797b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (set)
haystackHuman: Terrain: Set Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (set)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fef62461-c5e0-4a76-a01a-acd3f6f1a0a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture
labelProgrammer: normalmapTexture (get)
haystackHuman: Terrain: Get Normalmap Texture
haystackProgrammer: Terrain.normalmapTexture (get)
favoriteKey: UnityEngine.Terrain.normalmapTexture@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTexture
tag3: UnityEngine.Terrain;normalmapTexture
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.RenderTexture
unit:
{"member":{"name":"normalmapTexture","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5dffd06-1759-44c1-997b-bde53880522b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (get)
haystackHuman: Terrain: Get Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (get)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afe6a148-4d6a-42db-8c46-3557e7d1b74d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (set)
haystackHuman: Terrain: Set Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (set)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"122e6456-9c91-4971-955b-7213b2b99be2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (get)
haystackHuman: Terrain: Get Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (get)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c2e3081-f46a-45d3-9cbc-5e1025c751b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (set)
haystackHuman: Terrain: Set Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (set)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1322cefb-0193-4615-a346-50a08a0d46d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (get)
haystackHuman: Terrain: Get Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (get)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dfa4655-b9e0-4a59-8880-e2035ecb2e16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (set)
haystackHuman: Terrain: Set Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (set)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01d7b98a-2a70-4423-819e-b770692dca04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collect Detail Patches
labelProgrammer: collectDetailPatches (get)
haystackHuman: Terrain: Get Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (get)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60d89360-f398-413c-8609-c98f4feb1efd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collect Detail Patches
labelProgrammer: collectDetailPatches (set)
haystackHuman: Terrain: Set Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (set)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f068afd4-65eb-4582-905a-87bbf5dd8738","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (get)
haystackHuman: Terrain: Get Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (get)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2961fc90-8e50-4d13-8c56-893e6dc64659","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (set)
haystackHuman: Terrain: Set Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (set)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"66e7ec17-25fb-4a93-9170-16624d246158","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Render Flags
labelProgrammer: editorRenderFlags (get)
haystackHuman: Terrain: Get Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (get)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76c21419-9850-4195-9fd1-91be5035314f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Render Flags
labelProgrammer: editorRenderFlags (set)
haystackHuman: Terrain: Set Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (set)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"chainable":false,"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9486cdf5-60f4-4a74-b39c-a8b0addafd04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (get)
haystackHuman: Terrain: Get Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3da60044-498a-47b4-a622-084d8160579e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (set)
haystackHuman: Terrain: Set Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd8b9081-d357-4a9a-894f-baeb8c598203","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (get)
haystackHuman: Terrain: Get Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c796c7bc-5ad9-40fe-9f20-50b0c768ad1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (set)
haystackHuman: Terrain: Set Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b69fdc3b-62c0-45ff-8d60-c3104850abfc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (get)
haystackHuman: Terrain: Get Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (get)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"232b552e-e461-4dfd-8ea4-9cbdaedac886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (set)
haystackHuman: Terrain: Set Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (set)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"chainable":false,"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"}},"position":{"x":0.0,"y":0.0},"guid":"64654968-8802-4d6f-9a74-29bf00f6feaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (get)
haystackHuman: Terrain: Get Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (get)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a37c6945-6f24-41d6-ad55-ee856b9bb85b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (set)
haystackHuman: Terrain: Set Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (set)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82edd6a6-9e58-4ba5-aaef-a75fe2682be6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Format
labelProgrammer: heightmapFormat (get)
haystackHuman: Terrain: Get Heightmap Format
haystackProgrammer: Terrain.heightmapFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapFormat
tag3: UnityEngine.Terrain;heightmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"heightmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ddef4cb0-c833-4497-8db9-f5a8cd83cfd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture Format
labelProgrammer: heightmapTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Texture Format
haystackProgrammer: Terrain.heightmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapTextureFormat
tag3: UnityEngine.Terrain;heightmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"heightmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f822837-6d55-42cf-a83f-edf7ce568ddb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Render Texture Format
labelProgrammer: heightmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Render Texture Format
haystackProgrammer: Terrain.heightmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapRenderTextureFormat
tag3: UnityEngine.Terrain;heightmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"heightmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b87a072-7de5-492c-8c61-620058ed797f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Format
labelProgrammer: normalmapFormat (get)
haystackHuman: Terrain: Get Normalmap Format
haystackProgrammer: Terrain.normalmapFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapFormat
tag3: UnityEngine.Terrain;normalmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"normalmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51abc443-f0a1-4706-9c97-449b2a1568f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture Format
labelProgrammer: normalmapTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Texture Format
haystackProgrammer: Terrain.normalmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTextureFormat
tag3: UnityEngine.Terrain;normalmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"normalmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b26c0fd0-4375-4b60-b303-c755184f5a66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Render Texture Format
labelProgrammer: normalmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Render Texture Format
haystackProgrammer: Terrain.normalmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapRenderTextureFormat
tag3: UnityEngine.Terrain;normalmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"normalmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3545f7b4-5862-4595-87c1-25d32f98d1c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Format
labelProgrammer: holesFormat (get)
haystackHuman: Terrain: Get Holes Format
haystackProgrammer: Terrain.holesFormat (get)
favoriteKey: UnityEngine.Terrain.holesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesFormat
tag3: UnityEngine.Terrain;holesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"holesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db85115b-a421-4bc0-8076-0260fbb9a009","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Render Texture Format
labelProgrammer: holesRenderTextureFormat (get)
haystackHuman: Terrain: Get Holes Render Texture Format
haystackProgrammer: Terrain.holesRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.holesRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesRenderTextureFormat
tag3: UnityEngine.Terrain;holesRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"holesRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c0c6bef-1057-4195-a301-0d577a7aac68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Format
labelProgrammer: compressedHolesFormat (get)
haystackHuman: Terrain: Get Compressed Holes Format
haystackProgrammer: Terrain.compressedHolesFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesFormat
tag3: UnityEngine.Terrain;compressedHolesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"compressedHolesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ffb77078-53dc-487d-a234-dc91c5d2a916","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Texture Format
labelProgrammer: compressedHolesTextureFormat (get)
haystackHuman: Terrain: Get Compressed Holes Texture Format
haystackProgrammer: Terrain.compressedHolesTextureFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesTextureFormat
tag3: UnityEngine.Terrain;compressedHolesTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"compressedHolesTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c423d49-7cef-4294-b53a-d06def7315c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrain
labelProgrammer: activeTerrain (get)
haystackHuman: Terrain: Get Active Terrain
haystackProgrammer: Terrain.activeTerrain (get)
favoriteKey: UnityEngine.Terrain.activeTerrain@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrain
tag3: UnityEngine.Terrain;activeTerrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"activeTerrain","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"520ec4d1-e6e0-4acb-b54b-6673cb5ac64b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrains
labelProgrammer: activeTerrains (get)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.activeTerrains (get)
favoriteKey: UnityEngine.Terrain.activeTerrains@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrains
tag3: UnityEngine.Terrain;activeTerrains
valueOutputTypes: UnityEngine.Terrain[]
unit:
{"member":{"name":"activeTerrains","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00ce07a5-852d-47d6-909b-939fccee1561","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Neighbor
labelProgrammer: leftNeighbor (get)
haystackHuman: Terrain: Get Left Neighbor
haystackProgrammer: Terrain.leftNeighbor (get)
favoriteKey: UnityEngine.Terrain.leftNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;leftNeighbor
tag3: UnityEngine.Terrain;leftNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"leftNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9f9a5fa-adc2-4f57-8d2f-286471647561","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Neighbor
labelProgrammer: rightNeighbor (get)
haystackHuman: Terrain: Get Right Neighbor
haystackProgrammer: Terrain.rightNeighbor (get)
favoriteKey: UnityEngine.Terrain.rightNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;rightNeighbor
tag3: UnityEngine.Terrain;rightNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"rightNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5006f875-7ce8-4fab-93a7-1116aaf01d48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Top Neighbor
labelProgrammer: topNeighbor (get)
haystackHuman: Terrain: Get Top Neighbor
haystackProgrammer: Terrain.topNeighbor (get)
favoriteKey: UnityEngine.Terrain.topNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;topNeighbor
tag3: UnityEngine.Terrain;topNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"topNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fc37ca5-1fd8-46e0-9d78-24ab8802cab7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom Neighbor
labelProgrammer: bottomNeighbor (get)
haystackHuman: Terrain: Get Bottom Neighbor
haystackProgrammer: Terrain.bottomNeighbor (get)
favoriteKey: UnityEngine.Terrain.bottomNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bottomNeighbor
tag3: UnityEngine.Terrain;bottomNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"bottomNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d3c1f1c-e023-47dc-bd28-8d84391db53a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Terrain: Get Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (get)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41557b94-c8d5-4f1b-8222-525e7e202248","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Terrain: Set Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (set)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"0ba895ee-1989-4721-8a5a-f54fa62b2e9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain: Get Enabled
haystackProgrammer: Terrain.enabled (get)
favoriteKey: UnityEngine.Terrain.enabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85b2ce7c-a3f3-4cd6-b1b6-5dfcf4faabe2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain: Set Enabled
haystackProgrammer: Terrain.enabled (set)
favoriteKey: UnityEngine.Terrain.enabled@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a0796522-2d2d-4a8b-a03d-f5c57f0e6b75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Terrain: Is Active And Enabled
haystackProgrammer: Terrain.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Terrain.isActiveAndEnabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;isActiveAndEnabled
tag3: UnityEngine.Terrain;isActiveAndEnabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d7673aa-8d00-4826-aba0-6ec317683902","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain: Get Transform
haystackProgrammer: Terrain.transform (get)
favoriteKey: UnityEngine.Terrain.transform@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1112f0f4-b9d1-4e56-a128-2f8fb1154873","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain: Get Game Object
haystackProgrammer: Terrain.gameObject (get)
favoriteKey: UnityEngine.Terrain.gameObject@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49edc7d4-42cf-4a5f-8996-c7dae2c24919","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain: Get Tag
haystackProgrammer: Terrain.tag (get)
favoriteKey: UnityEngine.Terrain.tag@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"372114a4-7340-4046-aad5-e9ab6512d1a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain: Set Tag
haystackProgrammer: Terrain.tag (set)
favoriteKey: UnityEngine.Terrain.tag@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"18975f9f-a0a6-450f-9725-09d05cab2301","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain: Get Name
haystackProgrammer: Terrain.name (get)
favoriteKey: UnityEngine.Terrain.name@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"664256f7-1d5a-41ae-859c-8aef3e3a98d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain: Set Name
haystackProgrammer: Terrain.name (set)
favoriteKey: UnityEngine.Terrain.name@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"61fa62a7-529d-45d6-986f-e68bea7d472e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain: Get Hide Flags
haystackProgrammer: Terrain.hideFlags (get)
favoriteKey: UnityEngine.Terrain.hideFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29a7335f-011b-461a-ba58-5f03b8d94afa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain: Set Hide Flags
haystackProgrammer: Terrain.hideFlags (set)
favoriteKey: UnityEngine.Terrain.hideFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9e5aa857-e77b-48d9-9886-708cc9b11966","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tree: Reference Equals
haystackProgrammer: Tree.ReferenceEquals
favoriteKey: UnityEngine.Tree.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: data (get)
haystackHuman: Tree: Get Data
haystackProgrammer: Tree.data (get)
favoriteKey: UnityEngine.Tree.data@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data
labelProgrammer: data (set)
haystackHuman: Tree: Set Data
haystackProgrammer: Tree.data (set)
favoriteKey: UnityEngine.Tree.data@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree|UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Speed Tree Wind
labelProgrammer: hasSpeedTreeWind (get)
haystackHuman: Tree: Has Speed Tree Wind
haystackProgrammer: Tree.hasSpeedTreeWind (get)
favoriteKey: UnityEngine.Tree.hasSpeedTreeWind@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hasSpeedTreeWind
tag3: UnityEngine.Tree;hasSpeedTreeWind
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Asset
labelProgrammer: windAsset (get)
haystackHuman: Tree: Get Wind Asset
haystackProgrammer: Tree.windAsset (get)
favoriteKey: UnityEngine.Tree.windAsset@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Asset
labelProgrammer: windAsset (set)
haystackHuman: Tree: Set Wind Asset
haystackProgrammer: Tree.windAsset (set)
favoriteKey: UnityEngine.Tree.windAsset@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree|UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e487ad2-71d8-49c0-a0d3-5ba19bb0e78a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc7fd22f-5cec-485d-8e57-2027889e60b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"37f53c7c-e8a6-4f03-972e-00bda3995692","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b80045a6-d38e-4f13-85fd-b07a5d59bc7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6021f288-acfd-47f2-84a4-dc0bc760afeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Speed Tree Wind Asset: Get Instance ID
haystackProgrammer: SpeedTreeWindAsset.GetInstanceID
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetInstanceID()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0893897c-1eb5-4593-9d02-fd7191ad48a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Speed Tree Wind Asset: Get Hash Code
haystackProgrammer: SpeedTreeWindAsset.GetHashCode
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetHashCode()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"a94ee951-6480-4933-a853-f9936775d9a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Speed Tree Wind Asset: Dont Destroy On Load
haystackProgrammer: SpeedTreeWindAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.SpeedTreeWindAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Speed Tree Wind Asset: To String
haystackProgrammer: SpeedTreeWindAsset.ToString
favoriteKey: UnityEngine.SpeedTreeWindAsset.ToString()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Speed Tree Wind Asset: Get Type
haystackProgrammer: SpeedTreeWindAsset.GetType
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetType()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Reference Equals
haystackProgrammer: SpeedTreeWindAsset.ReferenceEquals
favoriteKey: UnityEngine.SpeedTreeWindAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: Version (get)
haystackHuman: Speed Tree Wind Asset: Get Version
haystackProgrammer: SpeedTreeWindAsset.Version (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"Version","parameterTypes":null,"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e27491f0-ff76-465a-a32f-89cbf2ca52be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Version
labelProgrammer: Version (set)
haystackHuman: Speed Tree Wind Asset: Set Version
haystackProgrammer: SpeedTreeWindAsset.Version (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Speed Tree Wind Asset: Get Name
haystackProgrammer: SpeedTreeWindAsset.name (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Speed Tree Wind Asset: Set Name
haystackProgrammer: SpeedTreeWindAsset.name (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Speed Tree Wind Asset: Get Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Speed Tree Wind Asset: Set Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single[,]|System.Int32|System.Single
labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.Single[,]System.Int32System.Int32System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
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tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single[,];System.Int32;System.Int32;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
favoriteKey: UnityEngine.TerrainData.SetHeights(System.Int32System.Int32System.Single[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
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labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
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labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
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labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
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labelProgrammer: OverrideMaximumHeightError (maxError)
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labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
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labelHuman: Is Hole (X, Y)
labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
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labelHuman: Get Holes (X Base, Y Base, Width, Height)
labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
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labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
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labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
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labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
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labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
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labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
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labelProgrammer: SetDetailScatterMode (scatterMode)
haystackHuman: Terrain Data: Set Detail Scatter Mode
haystackProgrammer: TerrainData.SetDetailScatterMode
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haystackHuman: Terrain Data: Get Supported Layers
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haystackHuman: Terrain Data: Compute Detail Instance Transforms
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labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
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labelHuman: Set Detail Layer (Base Position, Layer, Details)
labelProgrammer: SetDetailLayer (basePosition, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
favoriteKey: UnityEngine.TerrainData.SetDetailLayer(UnityEngine.Vector2IntSystem.Int32System.Int32[,])@any
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
haystackProgrammer: TerrainData.GetClampedDetailPatches
favoriteKey: UnityEngine.TerrainData.GetClampedDetailPatches(System.Single)@any
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labelHuman: Set Tree Instances (Instances, Snap To Heightmap)
labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
favoriteKey: UnityEngine.TerrainData.SetTreeInstances(UnityEngine.TreeInstance[]System.Boolean)@any
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labelHuman: Get Tree Instance (Index)
labelProgrammer: GetTreeInstance (index)
haystackHuman: Terrain Data: Get Tree Instance
haystackProgrammer: TerrainData.GetTreeInstance
favoriteKey: UnityEngine.TerrainData.GetTreeInstance(System.Int32)@any
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labelHuman: Set Tree Instance (Index, Instance)
labelProgrammer: SetTreeInstance (index, instance)
haystackHuman: Terrain Data: Set Tree Instance
haystackProgrammer: TerrainData.SetTreeInstance
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labelHuman: Remove Detail Prototype (Index)
labelProgrammer: RemoveDetailPrototype (index)
haystackHuman: Terrain Data: Remove Detail Prototype
haystackProgrammer: TerrainData.RemoveDetailPrototype
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
favoriteKey: UnityEngine.TerrainData.GetAlphamaps(System.Int32System.Int32System.Int32System.Int32)@any
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labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
haystackProgrammer: TerrainData.SetAlphamaps
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
haystackProgrammer: TerrainData.SetBaseMapDirty
favoriteKey: UnityEngine.TerrainData.SetBaseMapDirty()@any
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labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
haystackHuman: Terrain Data: Get Alphamap Texture
haystackProgrammer: TerrainData.GetAlphamapTexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
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haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
haystackProgrammer: TerrainData.SyncHeightmap
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labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
labelProgrammer: CopyActiveRenderTextureToHeightmap (sourceRect, dest, syncControl)
haystackHuman: Terrain Data: Copy Active Render Texture To Heightmap
haystackProgrammer: TerrainData.CopyActiveRenderTextureToHeightmap
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labelHuman: Dirty Heightmap Region (Region, Sync Control)
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labelProgrammer: CopyActiveRenderTextureToTexture (textureName, textureIndex, sourceRect, dest, allowDelayedCPUSync)
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Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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labelHuman: Sync Texture (Texture Name)
labelProgrammer: SyncTexture (textureName)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Data: Get Instance ID
haystackProgrammer: TerrainData.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Data: Get Hash Code
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"136f0f67-038a-4306-9805-984822ae34f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53a2a8c5-94a5-4f57-af6f-6da9696f1b59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"holesResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2831e5dd-994e-47be-a2af-67a3be168f2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdebf75b-1dd4-4093-91f4-75831339244d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d1667f29-8145-402d-8bc8-213c8335ea49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54bb7ffc-2fed-4b9a-ba30-d23f14444a61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19226563-f01f-49ef-8d2d-f94843e02b7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"497789e6-0026-40a6-9f6e-b04855c1f9fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a2872e1-5e9b-4bba-b706-13bb49b16a01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"58512bf7-704c-4a64-8d8d-3b48188ef5c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35af6743-c752-419a-9f49-405baba56f2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"87a3f56e-f032-4722-b298-f7464e788114","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1de82ae-f5b9-4c7c-8051-0cc208cd7b7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"41bdecde-27dc-4efe-9acc-bb7a35bbb460","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab094f30-6c8a-41f8-99bd-ffdce1259763","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f31495c0-cb33-4390-9dfe-7952c1bfccb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc56c480-4af5-485c-8179-decb90ef1e8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"298761dc-0cfa-4acb-96e3-fc15f704234c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61121397-42b9-483d-90ce-c847201d4235","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0d7e633-4628-4a8a-8794-eb696a713bbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73a77c0b-8f4e-41f7-8714-7002e2942083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97a67171-fc7b-4b4a-b32e-3cb7091750af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61cab200-989b-40cc-a052-2537656ce61d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff2d49fa-a410-48c5-bf11-a14a90f8d2e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"efd19979-7a36-4b0c-8479-e358c60c2ebb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"379a44e8-30af-483f-9309-a1132c887ee8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4679a838-7787-4981-acab-f26a26de00ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fbf42d3-6606-4a6e-ba45-e7cdcd62a999","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36ddfb88-84c0-404a-b4a8-a115851f550e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3630e99c-03dc-423a-b88c-7cdd0c315724","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5f09857c-6064-4591-acef-334a714d4bb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"780ee4df-cc74-4d5c-8695-a0dff7343238","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"971c1993-36c7-4df4-ab9f-56fdc674f688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86077e32-8e10-4c8c-8ddb-054c55e01676","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3a4d44d8-c7dd-4e12-a9d9-91654ba619f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96b7e75a-4bb4-4ba7-960b-2f68fc69dbec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4d0377a-ccfb-4f49-8a58-21563ebcc8ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8366bd1c-e249-48f9-aa44-51fed475bcfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e358db5-6c8a-40ff-919b-cbe80134828a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e618f30d-0d0f-46f9-aee1-0e44a6f9e88a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f556365d-bf32-4f37-b6da-42da4e7a735a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69876d68-bf17-42fd-b996-a652cf4fb303","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c5fabc0d-f12e-4291-86da-851941d5f765","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d123856-2f08-4b1e-b289-468d6774a150","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2e11043c-200a-4ff6-a49a-93549bfea919","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Layer: Get Instance ID
haystackProgrammer: TerrainLayer.GetInstanceID
favoriteKey: UnityEngine.TerrainLayer.GetInstanceID()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8856ebee-1d35-4329-8c01-b87b6f89560d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6dec279-9bb4-4abd-b1c5-7fbdfea62c3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainLayer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63e2861e-e7ee-4e33-89c8-40c32ea41830","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3eefdc86-14e5-4720-8d39-36ccda894951","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"873e52a2-70b2-4176-ae6a-806a8334b754","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"85b5cd36-83e8-42ed-b1ad-51654bbb606c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"76936818-4abd-4f5a-991e-dc7d89ca4f96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"9b4f43f5-96c5-4bac-8f31-15e84a8db68a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f4a1845c-6322-4730-8396-520cc253db05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TerrainLayer
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
tag1: UnityEngine.TerrainLayer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DontDestroyOnLoad;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
favoriteKey: UnityEngine.TerrainLayer.ToString()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Layer: Get Type
haystackProgrammer: TerrainLayer.GetType
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tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
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tag2: UnityEngine.TerrainLayer;.ctor;
tag3: UnityEngine.TerrainLayer;.ctor;
valueOutputTypes: UnityEngine.TerrainLayer
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
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tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
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tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
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valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
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tag2: UnityEngine.TerrainLayer;normalMapTexture
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valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
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tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"0897ab0d-bd6c-4ec7-8a1b-cddcdcdbc1f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e82ac6d2-3cf1-4c26-97ec-b7bf7ab31339","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"17b15e75-851c-4be8-b4c0-4659a28efd96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4994e34a-cf99-4230-9afc-28d2892bfefc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a2782665-f8c7-448c-b476-44cb959455ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f5f92eb-486d-4b5e-9ff0-63ecbe5b47c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3a6ecd15-d382-4229-b4a6-37f2c7d831be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4711eb67-b4b6-4ab5-b213-b988b37fa1ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8b5b5aee-6402-4b54-8ecf-1be608db1d59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15856e60-621f-4b3c-9a05-705422f5aeee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"6f598f7f-39b5-46a4-ab42-3bc7f9304b9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27df1bab-13dd-4a3a-af74-6eada27d0066","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"098df942-7830-4bdc-8e11-3547c0423e0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e00f2c85-0125-48f1-8cab-6d83430d5ae5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"b6201f91-b919-484d-a194-f444afe0102c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness Source
labelProgrammer: smoothnessSource (get)
haystackHuman: Terrain Layer: Get Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (get)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"member":{"name":"smoothnessSource","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6589e5d1-bdfb-4786-8b3c-2f31938efaa4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness Source
labelProgrammer: smoothnessSource (set)
haystackHuman: Terrain Layer: Set Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (set)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"chainable":false,"member":{"name":"smoothnessSource","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Constant","$type":"UnityEngine.TerrainLayerSmoothnessSource"}},"position":{"x":0.0,"y":0.0},"guid":"c8447358-662c-4a11-937e-51324e21039f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f311912b-444a-4eb7-9698-db521febfee1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8476a7f9-bfdf-439e-9b63-35dd715a6e6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17877e75-65cc-4b14-a9bc-41fbb012c730","$version":"A","$type":"Unity.VisualScripting.GetMember"}


