# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Box Collider 2D: Cast
haystackProgrammer: BoxCollider2D.Cast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Cast(UnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fe566528-fba3-4424-9b78-17bf71129950","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Box Collider 2D: Cast
haystackProgrammer: BoxCollider2D.Cast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"171c3b4c-2d0d-433b-8d9a-cb6be8e8a0a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Position, Angle, Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (position, angle, direction, results, distance, ignoreSiblingColliders)
haystackHuman: Box Collider 2D: Cast
haystackProgrammer: BoxCollider2D.Cast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Cast(UnityEngine.Vector2System.SingleUnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["position","angle","direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a339a159-66f4-40eb-9aeb-76ab80b41ce2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|System.Single|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Position, Angle, Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (position, angle, direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Box Collider 2D: Cast
haystackProgrammer: BoxCollider2D.Cast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Cast(UnityEngine.Vector2System.SingleUnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.BoxCollider2D;Cast;UnityEngine.Vector2;System.Single;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["position","angle","direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"},"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"41870f77-0b57-49e6-8d6c-b63b76c77d22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|System.Single|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
favoriteKey: UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"52b87cf2-40ed-49ea-9a92-227f29c05e8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
favoriteKey: UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"08194507-a3a8-492d-a902-d2bc814f257b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dfd2937d-2d56-4ba5-8b7c-97beada2c4c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5686021f-296f-4c9f-93ad-f216615ac623","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth","maxDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f0472b6f-6150-48df-af04-fe8ff57d9213","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ec2823d1-a7db-4f43-9dd8-aae574e2b2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"054dbec5-612d-48c2-8a29-0228653fe0fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Box Collider 2D: Raycast
haystackProgrammer: BoxCollider2D.Raycast
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.BoxCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1312a705-4824-4a6a-8410-70afbe98e51f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.BoxCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Box Collider 2D: Distance
haystackProgrammer: BoxCollider2D.Distance
favoriteKey: UnityEngine.BoxCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"fce26b20-bf84-4105-8136-dcbb10794165","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (This Position, This Angle, Collider, Position, Angle)
labelProgrammer: Distance (thisPosition, thisAngle, collider, position, angle)
haystackHuman: Box Collider 2D: Distance
haystackProgrammer: BoxCollider2D.Distance
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2|System.Single|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
favoriteKey:
UnityEngine.BoxCollider2D.Distance(UnityEngine.Vector2System.SingleUnityEngine.Collider2DUnityEngine.Vector2System.Single)@any

tag2:
UnityEngine.BoxCollider2D;Distance;UnityEngine.Vector2;System.Single;UnityEngine.Collider2D;UnityEngine.Vector2;System.Single

tag3:
UnityEngine.BoxCollider2D;Distance;UnityEngine.Vector2;System.Single;UnityEngine.Collider2D;UnityEngine.Vector2;System.Single

unit:
{"chainable":false,"parameterNames":["thisPosition","thisAngle","collider","position","angle"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Collider2D","UnityEngine.Vector2","System.Single"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%thisPosition":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%thisAngle":{"$content":0.0,"$type":"System.Single"},"%collider":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7f9f1875-c424-4658-ae90-0475e559ef36","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Box Collider 2D: Closest Point
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: BoxCollider2D.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: BoxCollider2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Box Collider 2D: Find Objects By Type
haystackProgrammer: BoxCollider2D.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: BoxCollider2D.FindObjectsByType
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tag2:
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Box Collider 2D: Find First Object By Type
haystackProgrammer: BoxCollider2D.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: BoxCollider2D.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: BoxCollider2D.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: BoxCollider2D.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: System.Boolean
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labelHuman: Get Size
labelProgrammer: size (get)
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valueOutputTypes: UnityEngine.Vector2
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Box Collider 2D: Get Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (get)
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Box Collider 2D: Set Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Box Collider 2D: Get Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (get)
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tag2: UnityEngine.BoxCollider2D;autoTiling
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valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Box Collider 2D: Set Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (set)
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tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Box Collider 2D: Get Density
haystackProgrammer: BoxCollider2D.density (get)
favoriteKey: UnityEngine.BoxCollider2D.density@get
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tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8f37dfb-81a2-478e-b516-1d3609cf90da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Box Collider 2D: Set Density
haystackProgrammer: BoxCollider2D.density (set)
favoriteKey: UnityEngine.BoxCollider2D.density@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6836ab6-3bf2-4a5a-80bc-c2e9f106fd6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider 2D: Is Trigger
haystackProgrammer: BoxCollider2D.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bafacf70-f6eb-44ca-87eb-beebf50ddb97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider 2D: Set Trigger
haystackProgrammer: BoxCollider2D.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"94b3d031-f0fc-449f-b81a-e166c885b381","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Box Collider 2D: Get Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8e982f4-b406-435d-9e9a-ec34d9b3c581","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Box Collider 2D: Set Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac964315-0f7f-43ca-beb9-4eeec4d08b51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Box Collider 2D: Get Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8290e399-60c5-48b9-9db8-b542082a3a62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Box Collider 2D: Set Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"edf5e445-af57-4b3a-94cd-9da2cdc2de05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Box Collider 2D: Get Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09e4328a-b227-4a72-acef-407fdaa14b88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Box Collider 2D: Set Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8ebd839c-6959-410a-a6c6-b416c3bd65da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Box Collider 2D: Get Composite
haystackProgrammer: BoxCollider2D.composite (get)
favoriteKey: UnityEngine.BoxCollider2D.composite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;composite
tag3: UnityEngine.BoxCollider2D;composite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e51c03b2-f623-4ed2-a773-70912e46f3c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Box Collider 2D: Get Offset
haystackProgrammer: BoxCollider2D.offset (get)
favoriteKey: UnityEngine.BoxCollider2D.offset@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18650ba2-94ba-4635-b5a8-027bafe90613","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Box Collider 2D: Set Offset
haystackProgrammer: BoxCollider2D.offset (set)
favoriteKey: UnityEngine.BoxCollider2D.offset@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"36f62a20-2458-49d5-865e-5403cf8e3dcc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider 2D: Get Attached Rigidbody
haystackProgrammer: BoxCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider2D.attachedRigidbody@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;attachedRigidbody
tag3: UnityEngine.BoxCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"215df79b-cd4c-4a55-80fb-7cc43c148eb7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Box Collider 2D: Get Local To World Matrix
haystackProgrammer: BoxCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.BoxCollider2D.localToWorldMatrix@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;localToWorldMatrix
tag3: UnityEngine.BoxCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58d44bdb-ef85-4ec4-923e-68d642121bc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Box Collider 2D: Get Shape Count
haystackProgrammer: BoxCollider2D.shapeCount (get)
favoriteKey: UnityEngine.BoxCollider2D.shapeCount@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;shapeCount
tag3: UnityEngine.BoxCollider2D;shapeCount
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adfa4ef2-15fe-42e6-90b5-add3528bf774","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider 2D: Get Bounds
haystackProgrammer: BoxCollider2D.bounds (get)
favoriteKey: UnityEngine.BoxCollider2D.bounds@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounds
tag3: UnityEngine.BoxCollider2D;bounds
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4949c421-eb12-48e4-a87b-848b1d816353","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Box Collider 2D: Get Error State
haystackProgrammer: BoxCollider2D.errorState (get)
favoriteKey: UnityEngine.BoxCollider2D.errorState@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;errorState
tag3: UnityEngine.BoxCollider2D;errorState
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b4bc995-4190-4192-ac7b-3ae4bbbfab85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Box Collider 2D: Get Composite Capable
haystackProgrammer: BoxCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeCapable@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeCapable
tag3: UnityEngine.BoxCollider2D;compositeCapable
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64060878-1eee-4161-ac3d-45b329928b1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider 2D: Get Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fd44291-1440-458f-bbe4-98c344917f07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider 2D: Set Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"249cd345-3e8d-44cf-b40a-aa40ed72ea97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Box Collider 2D: Get Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99399f3f-2a26-41cf-b5be-61e2ddba95ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Box Collider 2D: Set Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f650e29f-03fc-4b72-aa4c-0ceea0e378ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Box Collider 2D: Get Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a72ce27d-fd88-4e30-956b-9375067c3898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Box Collider 2D: Set Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"565c9b90-b38c-4f74-8ffb-4ba9ea1225b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Box Collider 2D: Get Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"508aef9c-4f41-4ff0-9889-441f4c0463c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Box Collider 2D: Set Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f24da6b7-fca1-4372-ab46-96a0e352a6ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Box Collider 2D: Get Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b392b21-8ffd-4277-9711-36fdeddda9c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Box Collider 2D: Set Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eceabc07-693a-4173-bebb-b60de85ff114","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Box Collider 2D: Get Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb1267d-baaf-42be-b688-bc9b611b4e4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Box Collider 2D: Set Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11a9abb6-8b9b-481f-8a24-1b53b4abf2f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Box Collider 2D: Get Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f95c1ec5-ab7c-4163-80be-1975213a6a5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Box Collider 2D: Set Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5930febb-8ecd-446f-bca3-b874a4f93244","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Box Collider 2D: Get Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a23579b9-d06b-4cdf-9a6a-b295e88a9d9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Box Collider 2D: Set Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c98a462c-f64e-4362-bd04-8ba8929b7924","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f5fe9de-7ca0-4a86-847f-b16d59e36e70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b100036-2cb9-4c48-9561-ab05d97f40d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Box Collider 2D: Get Friction Combine
haystackProgrammer: BoxCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.frictionCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;frictionCombine
tag3: UnityEngine.BoxCollider2D;frictionCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e4dde5b-ad4f-4190-8c00-c211d7d6dc8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Box Collider 2D: Get Bounce Combine
haystackProgrammer: BoxCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.bounceCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounceCombine
tag3: UnityEngine.BoxCollider2D;bounceCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04bb4bf9-22e8-402f-b132-5277786b5e33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"956e8b39-34a7-4302-8c61-a390489652a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d02dde60-62dd-432c-8850-785bdbb756b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d95b52d9-82b0-41e5-a606-2f492497a173","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0bd6b9d-94d3-4254-ba07-36afc2413cc0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc51dbc9-53a9-43e9-92e1-94314215e51d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49c3c5f4-ae2e-430c-9d83-8631fa77bf08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ae8d97c9-a8e3-474f-9d6e-28b973b3dd1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9496c643-4a52-4917-9c97-2db3e837825a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9c022d1f-1261-46c0-bec1-16c4c02c4c9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44af024e-6088-4e2f-a176-f79ab7b2dc70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ac5e2947-5a16-4d59-bf8d-88d37203bd70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetTotalPointCount","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee4574c0-4c39-4dd7-89b4-68bd20f7df74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetPath","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a55f60d-c472-4188-99f8-079f3183b305","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"SetPath","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7d09e64d-28b2-49e4-b50a-566bf6b7ee49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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labelProgrammer: CreatePrimitive (sides)
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labelProgrammer: CreatePrimitive (sides, scale, offset)
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labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
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labelProgrammer: GetShapeHash ()
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labelProgrammer: GetShapes (physicsShapeGroup)
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labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
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labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
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labelHuman: Is Touching (Collider, Contact Filter)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Polygon Collider 2D: Dont Destroy On Load
haystackProgrammer: PolygonCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PolygonCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.PolygonCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.PolygonCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
favoriteKey: UnityEngine.PolygonCollider2D.ToString()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
favoriteKey: UnityEngine.PolygonCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
favoriteKey: UnityEngine.PolygonCollider2D.GetType()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
favoriteKey: UnityEngine.PolygonCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Polygon Collider 2D: Get Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Polygon Collider 2D: Set Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"f2a3ea79-12c1-4611-b695-79fdcbbc3864","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Polygon Collider 2D: Get Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb3584a7-dc34-4c32-9a9f-736e23588879","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Polygon Collider 2D: Set Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0075a37e-05bb-4dd1-a10a-5e5a0ca2358b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e645cf45-a030-46ec-aa9c-04ed0c877182","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"080c7a50-0290-47e9-b6e0-90da57dd0636","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"56bc1dac-420c-45fb-8ae7-f13d1ec851ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b3184da-1495-4d33-8972-489162674deb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Polygon Collider 2D: Get Local To World Matrix
haystackProgrammer: PolygonCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.PolygonCollider2D.localToWorldMatrix@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;localToWorldMatrix
tag3: UnityEngine.PolygonCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bc55887-297d-41ac-b809-38f03208b40b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc398ee2-da63-4279-a0e8-343470c58680","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88236cb1-7b2d-4572-be12-2fd36f5beca3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14cfe6e8-a49c-450e-afc9-8464f9fecb0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Polygon Collider 2D: Get Composite Capable
haystackProgrammer: PolygonCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeCapable@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeCapable
tag3: UnityEngine.PolygonCollider2D;compositeCapable
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9984025b-7f39-4aa4-9f70-a89b0787d3a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6220d004-fe3e-4099-a7af-5181fdaca849","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b0801fc5-be25-44f3-9111-dd4315b4b409","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b0870ac-070c-4ecb-9891-95a216dc51c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8e2cdf36-4299-43dd-a74c-e9da2c8342af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78e959d4-2f0d-4a43-87b7-0366ea5cf2ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09224ff-3bf0-4835-be52-116272d847e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8fdf7d0-af87-4079-b31e-9522c8f6e249","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e1cbe90-1d4e-4b28-920e-b9e739d2aecd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3eb3a2bb-1758-4e48-bc4f-dc9bb0a662dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d7b13e2-9f3d-437b-a6e8-c90965f8576f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bcebe25-5528-4e9f-93df-f0d6fcb76232","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a1c6391-100e-40a6-a33d-78fc68bdfc64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de07c84f-e025-43a4-9ddb-3c6bf8291225","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a55a486-dbfb-47e1-9e5e-5b964422e27e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77145f42-1614-4781-8f7a-b395466eb0f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45be465b-1ec5-4901-9dd2-a8af14fa97e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8063b018-8770-46ec-a9ab-7e58d1d70927","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75e5d3ad-d3a5-495d-891f-358ddd02736f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Polygon Collider 2D: Get Friction Combine
haystackProgrammer: PolygonCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.frictionCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;frictionCombine
tag3: UnityEngine.PolygonCollider2D;frictionCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"079dfec5-a1e0-463e-9432-61abdfdb480e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Polygon Collider 2D: Get Bounce Combine
haystackProgrammer: PolygonCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounceCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounceCombine
tag3: UnityEngine.PolygonCollider2D;bounceCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8dca708-32c5-470e-9aca-26d839a6910f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39180c59-9f2d-4427-a684-0388a2b89a75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"573246f3-8429-48b8-8bdb-90c1bb81483d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b4b96c7-1992-4e09-8999-c6929a89cc4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46c38560-8933-4394-a5a0-4a3e6e7ddfe2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9f1dc74-de72-4c42-b608-9b1231e32985","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"988a0379-d205-4e59-915a-676ea16ba6cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe0f30d1-4a8f-479f-80c0-6394e1449942","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aea351ad-d4bc-48b5-bd49-4b6bb6c54694","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d3ee5c13-a8ce-4702-bc2b-18fdc71d33ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef767fa1-67e8-4562-ba9b-8443c120160f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b25498bd-3aa2-45b1-ab59-ff53e9335b87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GenerateGeometry","parameterTypes":[],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df4b5fee-b663-492c-8ce2-12ee8a631d0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Composited Colliders (Colliders)
labelProgrammer: GetCompositedColliders (colliders)
haystackHuman: Composite Collider 2D: Get Composited Colliders
haystackProgrammer: CompositeCollider2D.GetCompositedColliders
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetCompositedColliders(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetCompositedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CompositeCollider2D;GetCompositedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetCompositedColliders","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d77463d4-cae3-4bd7-9ff4-4d0fb2dd3e09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
favoriteKey: UnityEngine.CompositeCollider2D.GetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32|UnityEngine.Vector2[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ad0326ad-bf2b-4693-8c38-4ff14732e72e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e8e72cbb-1ec7-48c7-ba5d-9b09330e7103","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation","useDelaunay"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"},"%useDelaunay":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5a168b44-2462-4825-a6ea-4ddc89c7deff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Composite Collider 2D: Get Shape Hash
haystackProgrammer: CompositeCollider2D.GetShapeHash
favoriteKey: UnityEngine.CompositeCollider2D.GetShapeHash()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapeHash;
tag3: UnityEngine.CompositeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.UInt32
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tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ac243860-5289-423e-9f25-e3a3906cd63a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Composite Collider 2D: Distance
haystackProgrammer: CompositeCollider2D.Distance
favoriteKey: UnityEngine.CompositeCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.CompositeCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"8596cd54-4ad4-4e65-aa7b-9fb2a87aee5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (This Position, This Angle, Collider, Position, Angle)
labelProgrammer: Distance (thisPosition, thisAngle, collider, position, angle)
haystackHuman: Composite Collider 2D: Distance
haystackProgrammer: CompositeCollider2D.Distance
tag1: UnityEngine.CompositeCollider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2|System.Single|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
favoriteKey:
UnityEngine.CompositeCollider2D.Distance(UnityEngine.Vector2System.SingleUnityEngine.Collider2DUnityEngine.Vector2System.Single)@any

tag2:
UnityEngine.CompositeCollider2D;Distance;UnityEngine.Vector2;System.Single;UnityEngine.Collider2D;UnityEngine.Vector2;System.Single

tag3:
UnityEngine.CompositeCollider2D;Distance;UnityEngine.Vector2;System.Single;UnityEngine.Collider2D;UnityEngine.Vector2;System.Single

unit:
{"chainable":false,"parameterNames":["thisPosition","thisAngle","collider","position","angle"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Vector2","System.Single","UnityEngine.Collider2D","UnityEngine.Vector2","System.Single"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%thisPosition":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%thisAngle":{"$content":0.0,"$type":"System.Single"},"%collider":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5860a85-5eb8-4953-9d6d-173cdee6f0c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


