# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Color Gradient Literal
labelProgrammer: List<TMP_ColorGradient> Literal
haystackHuman: List of TMP_ Color Gradient Literal
haystackProgrammer: List<TMP_ColorGradient> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"09d27e92-87de-4a0c-bd71-7e56e10b3c32","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Color Gradient
labelProgrammer: Expose TMP_ColorGradient
haystackHuman: Expose TMP_ Color Gradient
haystackProgrammer: Expose TMP_ColorGradient
favoriteKey: TMPro.TMP_ColorGradient@expose
tag1: TMPro.TMP_ColorGradient
valueInputTypes: TMPro.TMP_ColorGradient
valueOutputTypes: TMPro.ColorMode|UnityEngine.Color|System.String|UnityEngine.HideFlags
unit:
{"type":"TMPro.TMP_ColorGradient","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d1a254c-0e4a-424a-9ce6-64fbc524da83","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Dropdown Literal
labelProgrammer: TMP_Dropdown Literal
haystackHuman: TMP_ Dropdown Literal
haystackProgrammer: TMP_Dropdown Literal
favoriteKey: TMPro.TMP_Dropdown@literal
tag1: TMPro.TMP_Dropdown
valueOutputTypes: TMPro.TMP_Dropdown
unit:
{"type":"TMPro.TMP_Dropdown","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76e7e77a-8a89-48fe-9682-0829a97dde1e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Dropdown Literal
labelProgrammer: List<TMP_Dropdown> Literal
haystackHuman: List of TMP_ Dropdown Literal
haystackProgrammer: List<TMP_Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43fbe0a8-4ff9-40b2-bceb-e47f1f851642","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Dropdown
labelProgrammer: Expose TMP_Dropdown
haystackHuman: Expose TMP_ Dropdown
haystackProgrammer: Expose TMP_Dropdown
favoriteKey: TMPro.TMP_Dropdown@expose
tag1: TMPro.TMP_Dropdown
valueInputTypes: TMPro.TMP_Dropdown
unit:
{"type":"TMPro.TMP_Dropdown","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0da3cb63-a424-4004-a7b2-871b799fccc9","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RectTransform|TMPro.TMP_Text|UnityEngine.UI.Image|UnityEngine.UI.Graphic|System.Collections.Generic.List`1[[TMPro.TMP_Dropdown+OptionData, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|TMPro.TMP_Dropdown+DropdownEvent|System.Single|System.Int32|System.Boolean|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Atlas Population Mode Literal
labelProgrammer: AtlasPopulationMode Literal
haystackHuman: Atlas Population Mode Literal
haystackProgrammer: AtlasPopulationMode Literal
favoriteKey: TMPro.AtlasPopulationMode@literal
tag1: TMPro.AtlasPopulationMode
valueOutputTypes: TMPro.AtlasPopulationMode
unit:
{"type":"TMPro.AtlasPopulationMode","value":{"$content":"Static","$type":"TMPro.AtlasPopulationMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e85b8196-7cec-431e-a70b-b3d2bb489928","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Atlas Population Mode Literal
labelProgrammer: List<AtlasPopulationMode> Literal
haystackHuman: List of Atlas Population Mode Literal
haystackProgrammer: List<AtlasPopulationMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c3235dd-a292-40e0-a2d8-6830d0bbd4d7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Font Asset Literal
labelProgrammer: TMP_FontAsset Literal
haystackHuman: TMP_ Font Asset Literal
haystackProgrammer: TMP_FontAsset Literal
favoriteKey: TMPro.TMP_FontAsset@literal
tag1: TMPro.TMP_FontAsset
valueOutputTypes: TMPro.TMP_FontAsset
unit:
{"type":"TMPro.TMP_FontAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7da903c-7cd8-4eae-a7fa-66770dd9030b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Font Asset Literal
labelProgrammer: List<TMP_FontAsset> Literal
haystackHuman: List of TMP_ Font Asset Literal
haystackProgrammer: List<TMP_FontAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47a1684a-d8bf-4b03-af89-00027c962832","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Font Asset
labelProgrammer: Expose TMP_FontAsset
haystackHuman: Expose TMP_ Font Asset
haystackProgrammer: Expose TMP_FontAsset
favoriteKey: TMPro.TMP_FontAsset@expose
tag1: TMPro.TMP_FontAsset
valueInputTypes: TMPro.TMP_FontAsset
unit:
{"type":"TMPro.TMP_FontAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06c71dc0-1654-48b3-8707-9f1589400a2f","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Byte|UnityEngine.Texture2D|System.String|System.Int32|UnityEngine.TextCore.FaceInfo|UnityEngine.Material|TMPro.FontAssetCreationSettings|UnityEngine.Font|TMPro.AtlasPopulationMode|System.Collections.Generic.List`1[[UnityEngine.TextCore.Glyph, UnityEngine.TextCoreFontEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Collections.Generic.Dictionary`2[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.TextCore.Glyph, UnityEngine.TextCoreFontEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Collections.Generic.List`1[[TMPro.TMP_Character, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Collections.Generic.Dictionary`2[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[TMPro.TMP_Character, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.Texture2D[]|System.Boolean|UnityEngine.TextCore.LowLevel.GlyphRenderMode|TMPro.TMP_FontFeatureTable|System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|TMPro.TMP_FontWeightPair[]|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Feature Lookup Flags Literal
labelProgrammer: FontFeatureLookupFlags Literal
haystackHuman: Font Feature Lookup Flags Literal
haystackProgrammer: FontFeatureLookupFlags Literal
favoriteKey: TMPro.FontFeatureLookupFlags@literal
tag1: TMPro.FontFeatureLookupFlags
valueOutputTypes: TMPro.FontFeatureLookupFlags
unit:
{"type":"TMPro.FontFeatureLookupFlags","value":{"$content":"","$type":"TMPro.FontFeatureLookupFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"60402b2a-e54c-42dd-8e88-774125d110e7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Feature Lookup Flags Literal
labelProgrammer: List<FontFeatureLookupFlags> Literal
haystackHuman: List of Font Feature Lookup Flags Literal
haystackProgrammer: List<FontFeatureLookupFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8181aa8a-e031-4859-8144-f7f0cebe4c34","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Input Field Literal
labelProgrammer: TMP_InputField Literal
haystackHuman: TMP_ Input Field Literal
haystackProgrammer: TMP_InputField Literal
favoriteKey: TMPro.TMP_InputField@literal
tag1: TMPro.TMP_InputField
valueOutputTypes: TMPro.TMP_InputField
unit:
{"type":"TMPro.TMP_InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f229a97-c2a1-44e2-8c42-c6df34f17f51","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField> Literal
haystackHuman: List of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7bd95124-4e8f-4fd3-aff6-5d67a4d82336","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Input Field
labelProgrammer: Expose TMP_InputField
haystackHuman: Expose TMP_ Input Field
haystackProgrammer: Expose TMP_InputField
favoriteKey: TMPro.TMP_InputField@expose
tag1: TMPro.TMP_InputField
valueInputTypes: TMPro.TMP_InputField
unit:
{"type":"TMPro.TMP_InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6448bf05-7107-4ef5-b272-6a1fc70389c1","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.String|System.Single|System.Int32|UnityEngine.RectTransform|TMPro.TMP_Text|UnityEngine.UI.Graphic|UnityEngine.UI.Scrollbar|UnityEngine.Color|TMPro.TMP_InputField+SubmitEvent|TMPro.TMP_InputField+SelectionEvent|TMPro.TMP_InputField+TextSelectionEvent|TMPro.TMP_InputField+OnChangeEvent|TMPro.TMP_InputField+TouchScreenKeyboardEvent|TMPro.TMP_InputField+OnValidateInput|TMPro.TMP_FontAsset|TMPro.TMP_InputField+ContentType|TMPro.TMP_InputField+LineType|TMPro.TMP_InputField+InputType|UnityEngine.TouchScreenKeyboard|UnityEngine.TouchScreenKeyboardType|TMPro.TMP_InputField+CharacterValidation|TMPro.TMP_InputValidator|System.Char|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Input Validator Literal
labelProgrammer: TMP_InputValidator Literal
haystackHuman: TMP_ Input Validator Literal
haystackProgrammer: TMP_InputValidator Literal
favoriteKey: TMPro.TMP_InputValidator@literal
tag1: TMPro.TMP_InputValidator
valueOutputTypes: TMPro.TMP_InputValidator
unit:
{"type":"TMPro.TMP_InputValidator","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6bb6cb4f-3cdf-4993-8d64-87f3fb3fd893","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Input Validator Literal
labelProgrammer: List<TMP_InputValidator> Literal
haystackHuman: List of TMP_ Input Validator Literal
haystackProgrammer: List<TMP_InputValidator> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f340ef49-2ef4-4ced-9f0e-beb2488a3d0b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Input Validator
labelProgrammer: Expose TMP_InputValidator
haystackHuman: Expose TMP_ Input Validator
haystackProgrammer: Expose TMP_InputValidator
favoriteKey: TMPro.TMP_InputValidator@expose
tag1: TMPro.TMP_InputValidator
valueInputTypes: TMPro.TMP_InputValidator
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"TMPro.TMP_InputValidator","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66a54ed5-3c61-4af5-8ba0-d6a80718ac90","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertex Sorting Order Literal
labelProgrammer: VertexSortingOrder Literal
haystackHuman: Vertex Sorting Order Literal
haystackProgrammer: VertexSortingOrder Literal
favoriteKey: TMPro.VertexSortingOrder@literal
tag1: TMPro.VertexSortingOrder
valueOutputTypes: TMPro.VertexSortingOrder
unit:
{"type":"TMPro.VertexSortingOrder","value":{"$content":"Normal","$type":"TMPro.VertexSortingOrder"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ae98558-2d2b-4693-9607-96f90e027b96","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Vertex Sorting Order Literal
labelProgrammer: List<VertexSortingOrder> Literal
haystackHuman: List of Vertex Sorting Order Literal
haystackProgrammer: List<VertexSortingOrder> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7dbe895c-a4cb-47c0-8f43-880a4d1f8721","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Package Resource Importer Window Literal
labelProgrammer: TMP_PackageResourceImporterWindow Literal
haystackHuman: TMP_ Package Resource Importer Window Literal
haystackProgrammer: TMP_PackageResourceImporterWindow Literal
favoriteKey: TMPro.TMP_PackageResourceImporterWindow@literal
tag1: TMPro.TMP_PackageResourceImporterWindow
valueOutputTypes: TMPro.TMP_PackageResourceImporterWindow
unit:
{"type":"TMPro.TMP_PackageResourceImporterWindow","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e3f6c6e-104d-484c-8c06-844b59b5ac15","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Package Resource Importer Window Literal
labelProgrammer: List<TMP_PackageResourceImporterWindow> Literal
haystackHuman: List of TMP_ Package Resource Importer Window Literal
haystackProgrammer: List<TMP_PackageResourceImporterWindow> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c45994e-a628-4ec0-a761-de0e6dd6eab4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Package Resource Importer Window
labelProgrammer: Expose TMP_PackageResourceImporterWindow
haystackHuman: Expose TMP_ Package Resource Importer Window
haystackProgrammer: Expose TMP_PackageResourceImporterWindow
favoriteKey: TMPro.TMP_PackageResourceImporterWindow@expose
tag1: TMPro.TMP_PackageResourceImporterWindow
valueInputTypes: TMPro.TMP_PackageResourceImporterWindow
unit:
{"type":"TMPro.TMP_PackageResourceImporterWindow","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b365360a-d3d3-4abb-9fa9-b9bb28e65191","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.String|UnityEngine.HideFlags|UnityEditor.IDataModeController|UnityEngine.UIElements.VisualElement|UnityEditor.Overlays.OverlayCanvas|System.Boolean|UnityEngine.Vector2|UnityEngine.GUIContent|System.Int32|UnityEngine.Rect


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tag Value Type Literal
labelProgrammer: TagValueType Literal
haystackHuman: Tag Value Type Literal
haystackProgrammer: TagValueType Literal
favoriteKey: TMPro.TagValueType@literal
tag1: TMPro.TagValueType
valueOutputTypes: TMPro.TagValueType
unit:
{"type":"TMPro.TagValueType","value":{"$content":"None","$type":"TMPro.TagValueType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a848848-81e0-4d4a-a077-7d1be5cc1560","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tag Value Type Literal
labelProgrammer: List<TagValueType> Literal
haystackHuman: List of Tag Value Type Literal
haystackProgrammer: List<TagValueType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fee81184-0200-4073-a012-49c04cd87730","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tag Unit Type Literal
labelProgrammer: TagUnitType Literal
haystackHuman: Tag Unit Type Literal
haystackProgrammer: TagUnitType Literal
favoriteKey: TMPro.TagUnitType@literal
tag1: TMPro.TagUnitType
valueOutputTypes: TMPro.TagUnitType
unit:
{"type":"TMPro.TagUnitType","value":{"$content":"Pixels","$type":"TMPro.TagUnitType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e9a5be14-ade3-4550-8225-083567c76ff2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tag Unit Type Literal
labelProgrammer: List<TagUnitType> Literal
haystackHuman: List of Tag Unit Type Literal
haystackProgrammer: List<TagUnitType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af547d50-26c5-414f-ad8d-2a0b4bc61623","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Scrollbar Event Handler Literal
labelProgrammer: TMP_ScrollbarEventHandler Literal
haystackHuman: TMP_ Scrollbar Event Handler Literal
haystackProgrammer: TMP_ScrollbarEventHandler Literal
favoriteKey: TMPro.TMP_ScrollbarEventHandler@literal
tag1: TMPro.TMP_ScrollbarEventHandler
valueOutputTypes: TMPro.TMP_ScrollbarEventHandler
unit:
{"type":"TMPro.TMP_ScrollbarEventHandler","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba10a588-7998-471e-a766-8dd7ad72f0c7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Scrollbar Event Handler Literal
labelProgrammer: List<TMP_ScrollbarEventHandler> Literal
haystackHuman: List of TMP_ Scrollbar Event Handler Literal
haystackProgrammer: List<TMP_ScrollbarEventHandler> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"068d6acb-d888-48fa-a675-3bd3516c8ef6","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Scrollbar Event Handler
labelProgrammer: Expose TMP_ScrollbarEventHandler
haystackHuman: Expose TMP_ Scrollbar Event Handler
haystackProgrammer: Expose TMP_ScrollbarEventHandler
favoriteKey: TMPro.TMP_ScrollbarEventHandler@expose
tag1: TMPro.TMP_ScrollbarEventHandler
valueInputTypes: TMPro.TMP_ScrollbarEventHandler
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Selection Caret Literal
labelProgrammer: TMP_SelectionCaret Literal
haystackHuman: TMP_ Selection Caret Literal
haystackProgrammer: TMP_SelectionCaret Literal
favoriteKey: TMPro.TMP_SelectionCaret@literal
tag1: TMPro.TMP_SelectionCaret
valueOutputTypes: TMPro.TMP_SelectionCaret
unit:
{"type":"TMPro.TMP_SelectionCaret","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7dcefbc-15f9-4afb-a54c-9ee61573ccbd","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Selection Caret Literal
labelProgrammer: List<TMP_SelectionCaret> Literal
haystackHuman: List of TMP_ Selection Caret Literal
haystackProgrammer: List<TMP_SelectionCaret> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Selection Caret
labelProgrammer: Expose TMP_SelectionCaret
haystackHuman: Expose TMP_ Selection Caret
haystackProgrammer: Expose TMP_SelectionCaret
favoriteKey: TMPro.TMP_SelectionCaret@expose
tag1: TMPro.TMP_SelectionCaret
valueInputTypes: TMPro.TMP_SelectionCaret
unit:
{"type":"TMPro.TMP_SelectionCaret","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8ec948e-a982-43d2-9530-e27c1dbec602","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Settings Literal
labelProgrammer: TMP_Settings Literal
haystackHuman: TMP_ Settings Literal
haystackProgrammer: TMP_Settings Literal
favoriteKey: TMPro.TMP_Settings@literal
tag1: TMPro.TMP_Settings
valueOutputTypes: TMPro.TMP_Settings
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Settings Literal
labelProgrammer: List<TMP_Settings> Literal
haystackHuman: List of TMP_ Settings Literal
haystackProgrammer: List<TMP_Settings> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7de7ff69-355a-4730-9476-3d515e266007","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Settings
labelProgrammer: Expose TMP_Settings
haystackHuman: Expose TMP_ Settings
haystackProgrammer: Expose TMP_Settings
favoriteKey: TMPro.TMP_Settings@expose
tag1: TMPro.TMP_Settings
valueInputTypes: TMPro.TMP_Settings
unit:
{"type":"TMPro.TMP_Settings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2c70e9d-729b-4685-872f-cf545d1ebbcd","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sprite Animator Literal
labelProgrammer: TMP_SpriteAnimator Literal
haystackHuman: TMP_ Sprite Animator Literal
haystackProgrammer: TMP_SpriteAnimator Literal
favoriteKey: TMPro.TMP_SpriteAnimator@literal
tag1: TMPro.TMP_SpriteAnimator
valueOutputTypes: TMPro.TMP_SpriteAnimator
unit:
{"type":"TMPro.TMP_SpriteAnimator","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6816bfdd-84d8-4ccf-a6ef-1ef1246dd689","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sprite Animator Literal
labelProgrammer: List<TMP_SpriteAnimator> Literal
haystackHuman: List of TMP_ Sprite Animator Literal
haystackProgrammer: List<TMP_SpriteAnimator> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAnimator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAnimator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_SpriteAnimator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"13eddedf-80de-422a-8dd4-c9bd612d29f5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAnimator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sprite Animator
labelProgrammer: Expose TMP_SpriteAnimator
haystackHuman: Expose TMP_ Sprite Animator
haystackProgrammer: Expose TMP_SpriteAnimator
favoriteKey: TMPro.TMP_SpriteAnimator@expose
tag1: TMPro.TMP_SpriteAnimator
valueInputTypes: TMPro.TMP_SpriteAnimator
unit:
{"type":"TMPro.TMP_SpriteAnimator","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd8835c1-47d0-43f0-9c66-1da48c09c444","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sprite Asset Literal
labelProgrammer: TMP_SpriteAsset Literal
haystackHuman: TMP_ Sprite Asset Literal
haystackProgrammer: TMP_SpriteAsset Literal
favoriteKey: TMPro.TMP_SpriteAsset@literal
tag1: TMPro.TMP_SpriteAsset
valueOutputTypes: TMPro.TMP_SpriteAsset
unit:
{"type":"TMPro.TMP_SpriteAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b39ad19-908d-4af9-b3d7-16de051bf5fa","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sprite Asset Literal
labelProgrammer: List<TMP_SpriteAsset> Literal
haystackHuman: List of TMP_ Sprite Asset Literal
haystackProgrammer: List<TMP_SpriteAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4e71de7-7184-4065-bd4d-ec8fd9527d1a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sprite Asset
labelProgrammer: Expose TMP_SpriteAsset
haystackHuman: Expose TMP_ Sprite Asset
haystackProgrammer: Expose TMP_SpriteAsset
favoriteKey: TMPro.TMP_SpriteAsset@expose
tag1: TMPro.TMP_SpriteAsset
valueInputTypes: TMPro.TMP_SpriteAsset
unit:
{"type":"TMPro.TMP_SpriteAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7c86b6b-c864-4b96-8b33-a6ccfb1c29a7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Style Sheet Literal
labelProgrammer: TMP_StyleSheet Literal
haystackHuman: TMP_ Style Sheet Literal
haystackProgrammer: TMP_StyleSheet Literal
favoriteKey: TMPro.TMP_StyleSheet@literal
tag1: TMPro.TMP_StyleSheet
valueOutputTypes: TMPro.TMP_StyleSheet
unit:
{"type":"TMPro.TMP_StyleSheet","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c40c4355-b6fb-45fc-80cd-fcacb1754f06","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Style Sheet Literal
labelProgrammer: List<TMP_StyleSheet> Literal
haystackHuman: List of TMP_ Style Sheet Literal
haystackProgrammer: List<TMP_StyleSheet> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0ef6f2a-ab55-4df9-a050-6821930af490","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Style Sheet
labelProgrammer: Expose TMP_StyleSheet
haystackHuman: Expose TMP_ Style Sheet
haystackProgrammer: Expose TMP_StyleSheet
favoriteKey: TMPro.TMP_StyleSheet@expose
tag1: TMPro.TMP_StyleSheet
valueInputTypes: TMPro.TMP_StyleSheet
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sub Mesh Literal
labelProgrammer: TMP_SubMesh Literal
haystackHuman: TMP_ Sub Mesh Literal
haystackProgrammer: TMP_SubMesh Literal
favoriteKey: TMPro.TMP_SubMesh@literal
tag1: TMPro.TMP_SubMesh
valueOutputTypes: TMPro.TMP_SubMesh
unit:
{"type":"TMPro.TMP_SubMesh","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9effab16-c472-4a20-9fcf-0e786c7bd807","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sub Mesh Literal
labelProgrammer: List<TMP_SubMesh> Literal
haystackHuman: List of TMP_ Sub Mesh Literal
haystackProgrammer: List<TMP_SubMesh> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SubMesh, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SubMesh, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sub Mesh
labelProgrammer: Expose TMP_SubMesh
haystackHuman: Expose TMP_ Sub Mesh
haystackProgrammer: Expose TMP_SubMesh
favoriteKey: TMPro.TMP_SubMesh@expose
tag1: TMPro.TMP_SubMesh
valueInputTypes: TMPro.TMP_SubMesh
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sub Mesh UI Literal
labelProgrammer: TMP_SubMeshUI Literal
haystackHuman: TMP_ Sub Mesh UI Literal
haystackProgrammer: TMP_SubMeshUI Literal
favoriteKey: TMPro.TMP_SubMeshUI@literal
tag1: TMPro.TMP_SubMeshUI
valueOutputTypes: TMPro.TMP_SubMeshUI
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sub Mesh UI Literal
labelProgrammer: List<TMP_SubMeshUI> Literal
haystackHuman: List of TMP_ Sub Mesh UI Literal
haystackProgrammer: List<TMP_SubMeshUI> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SubMeshUI, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SubMeshUI, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sub Mesh UI
labelProgrammer: Expose TMP_SubMeshUI
haystackHuman: Expose TMP_ Sub Mesh UI
haystackProgrammer: Expose TMP_SubMeshUI
favoriteKey: TMPro.TMP_SubMeshUI@expose
tag1: TMPro.TMP_SubMeshUI
valueInputTypes: TMPro.TMP_SubMeshUI
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Alignment Options Literal
labelProgrammer: TextAlignmentOptions Literal
haystackHuman: Text Alignment Options Literal
haystackProgrammer: TextAlignmentOptions Literal
favoriteKey: TMPro.TextAlignmentOptions@literal
tag1: TMPro.TextAlignmentOptions
valueOutputTypes: TMPro.TextAlignmentOptions
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Alignment Options Literal
labelProgrammer: List<TextAlignmentOptions> Literal
haystackHuman: List of Text Alignment Options Literal
haystackProgrammer: List<TextAlignmentOptions> Literal
favoriteKey:
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favoriteKey: UnityEngine.Timeline.AnimationTrack@expose
tag1: UnityEngine.Timeline.AnimationTrack
valueInputTypes: UnityEngine.Timeline.AnimationTrack
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Timeline Asset Literal
labelProgrammer: TimelineAsset Literal
haystackHuman: Timeline Asset Literal
haystackProgrammer: TimelineAsset Literal
favoriteKey: UnityEngine.Timeline.TimelineAsset@literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Timeline Asset Literal
labelProgrammer: List<TimelineAsset> Literal
haystackHuman: List of Timeline Asset Literal
haystackProgrammer: List<TimelineAsset> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Timeline Asset
labelProgrammer: Expose TimelineAsset
haystackHuman: Expose Timeline Asset
haystackProgrammer: Expose TimelineAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Track Asset Literal
labelProgrammer: TrackAsset Literal
haystackHuman: Track Asset Literal
haystackProgrammer: TrackAsset Literal
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valueOutputTypes: UnityEngine.Timeline.TrackAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Track Asset Literal
labelProgrammer: List<TrackAsset> Literal
haystackHuman: List of Track Asset Literal
haystackProgrammer: List<TrackAsset> Literal
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose TrackAsset
haystackHuman: Expose Track Asset
haystackProgrammer: Expose TrackAsset
favoriteKey: UnityEngine.Timeline.TrackAsset@expose
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valueInputTypes: UnityEngine.Timeline.TrackAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Audio Clip Literal
labelProgrammer: AudioPlayableAsset Literal
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haystackProgrammer: AudioPlayableAsset Literal
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valueOutputTypes: UnityEngine.Timeline.AudioPlayableAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Audio Clip Literal
labelProgrammer: List<AudioPlayableAsset> Literal
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haystackProgrammer: List<AudioPlayableAsset> Literal
favoriteKey:
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tag1:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Audio Clip
labelProgrammer: Expose AudioPlayableAsset
haystackHuman: Expose Audio Clip
haystackProgrammer: Expose AudioPlayableAsset
favoriteKey: UnityEngine.Timeline.AudioPlayableAsset@expose
tag1: UnityEngine.Timeline.AudioPlayableAsset
valueInputTypes: UnityEngine.Timeline.AudioPlayableAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Audio Track Literal
labelProgrammer: AudioTrack Literal
haystackHuman: Audio Track Literal
haystackProgrammer: AudioTrack Literal
favoriteKey: UnityEngine.Timeline.AudioTrack@literal
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valueOutputTypes: UnityEngine.Timeline.AudioTrack
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Audio Track Literal
labelProgrammer: List<AudioTrack> Literal
haystackHuman: List of Audio Track Literal
haystackProgrammer: List<AudioTrack> Literal
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Audio Track
labelProgrammer: Expose AudioTrack
haystackHuman: Expose Audio Track
haystackProgrammer: Expose AudioTrack
favoriteKey: UnityEngine.Timeline.AudioTrack@expose
tag1: UnityEngine.Timeline.AudioTrack
valueInputTypes: UnityEngine.Timeline.AudioTrack
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Clip Caps Literal
labelProgrammer: ClipCaps Literal
haystackHuman: Clip Caps Literal
haystackProgrammer: ClipCaps Literal
favoriteKey: UnityEngine.Timeline.ClipCaps@literal
tag1: UnityEngine.Timeline.ClipCaps
valueOutputTypes: UnityEngine.Timeline.ClipCaps
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Clip Caps Literal
labelProgrammer: List<ClipCaps> Literal
haystackHuman: List of Clip Caps Literal
haystackProgrammer: List<ClipCaps> Literal
favoriteKey:
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tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Control Playable Asset Literal
labelProgrammer: ControlPlayableAsset Literal
haystackHuman: Control Playable Asset Literal
haystackProgrammer: ControlPlayableAsset Literal
favoriteKey: UnityEngine.Timeline.ControlPlayableAsset@literal
tag1: UnityEngine.Timeline.ControlPlayableAsset
valueOutputTypes: UnityEngine.Timeline.ControlPlayableAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Control Playable Asset Literal
labelProgrammer: List<ControlPlayableAsset> Literal
haystackHuman: List of Control Playable Asset Literal
haystackProgrammer: List<ControlPlayableAsset> Literal
favoriteKey:
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tag1:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Control Playable Asset
labelProgrammer: Expose ControlPlayableAsset
haystackHuman: Expose Control Playable Asset
haystackProgrammer: Expose ControlPlayableAsset
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tag1: UnityEngine.Timeline.ControlPlayableAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Control Track Literal
labelProgrammer: ControlTrack Literal
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haystackProgrammer: ControlTrack Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Control Track Literal
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haystackProgrammer: List<ControlTrack> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Control Track
labelProgrammer: Expose ControlTrack
haystackHuman: Expose Control Track
haystackProgrammer: Expose ControlTrack
favoriteKey: UnityEngine.Timeline.ControlTrack@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Marker Literal
labelProgrammer: Marker Literal
haystackHuman: Marker Literal
haystackProgrammer: Marker Literal
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valueOutputTypes: UnityEngine.Timeline.Marker
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Marker Literal
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haystackProgrammer: List<Marker> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
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haystackProgrammer: Expose Marker
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Marker Track Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Marker Track Literal
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haystackProgrammer: List<MarkerTrack> Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Signal Asset Literal
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haystackProgrammer: CanvasScaler.ScreenMatchMode Literal
favoriteKey: UnityEngine.UI.CanvasScaler+ScreenMatchMode@literal
tag1: UnityEngine.UI.CanvasScaler+ScreenMatchMode
valueOutputTypes: UnityEngine.UI.CanvasScaler+ScreenMatchMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Screen Match Mode of Canvas Scaler Literal
labelProgrammer: List<CanvasScaler.ScreenMatchMode> Literal
haystackHuman: List of Screen Match Mode of Canvas Scaler Literal
haystackProgrammer: List<CanvasScaler.ScreenMatchMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler+ScreenMatchMode, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Unit of Canvas Scaler Literal
labelProgrammer: CanvasScaler.Unit Literal
haystackHuman: Unit of Canvas Scaler Literal
haystackProgrammer: CanvasScaler.Unit Literal
favoriteKey: UnityEngine.UI.CanvasScaler+Unit@literal
tag1: UnityEngine.UI.CanvasScaler+Unit
valueOutputTypes: UnityEngine.UI.CanvasScaler+Unit
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Unit of Canvas Scaler Literal
labelProgrammer: List<CanvasScaler.Unit> Literal
haystackHuman: List of Unit of Canvas Scaler Literal
haystackProgrammer: List<CanvasScaler.Unit> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler+Unit, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler+Unit, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fit Mode of Content Size Fitter Literal
labelProgrammer: ContentSizeFitter.FitMode Literal
haystackHuman: Fit Mode of Content Size Fitter Literal
haystackProgrammer: ContentSizeFitter.FitMode Literal
favoriteKey: UnityEngine.UI.ContentSizeFitter+FitMode@literal
tag1: UnityEngine.UI.ContentSizeFitter+FitMode
valueOutputTypes: UnityEngine.UI.ContentSizeFitter+FitMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fit Mode of Content Size Fitter Literal
labelProgrammer: List<ContentSizeFitter.FitMode> Literal
haystackHuman: List of Fit Mode of Content Size Fitter Literal
haystackProgrammer: List<ContentSizeFitter.FitMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.ContentSizeFitter+FitMode, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.ContentSizeFitter+FitMode, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Corner of Grid Layout Group Literal
labelProgrammer: GridLayoutGroup.Corner Literal
haystackHuman: Corner of Grid Layout Group Literal
haystackProgrammer: GridLayoutGroup.Corner Literal
favoriteKey: UnityEngine.UI.GridLayoutGroup+Corner@literal
tag1: UnityEngine.UI.GridLayoutGroup+Corner
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Corner
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Corner of Grid Layout Group Literal
labelProgrammer: List<GridLayoutGroup.Corner> Literal
haystackHuman: List of Corner of Grid Layout Group Literal
haystackProgrammer: List<GridLayoutGroup.Corner> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Corner, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Corner, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Axis of Grid Layout Group Literal
labelProgrammer: GridLayoutGroup.Axis Literal
haystackHuman: Axis of Grid Layout Group Literal
haystackProgrammer: GridLayoutGroup.Axis Literal
favoriteKey: UnityEngine.UI.GridLayoutGroup+Axis@literal
tag1: UnityEngine.UI.GridLayoutGroup+Axis
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Axis
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Axis of Grid Layout Group Literal
labelProgrammer: List<GridLayoutGroup.Axis> Literal
haystackHuman: List of Axis of Grid Layout Group Literal
haystackProgrammer: List<GridLayoutGroup.Axis> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Axis, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Axis, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Axis, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9c1068b-4180-4cc7-9b4e-eb4c8ba042f5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.GridLayoutGroup+Axis, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constraint of Grid Layout Group Literal
labelProgrammer: GridLayoutGroup.Constraint Literal
haystackHuman: Constraint of Grid Layout Group Literal
haystackProgrammer: GridLayoutGroup.Constraint Literal
favoriteKey: UnityEngine.UI.GridLayoutGroup+Constraint@literal
tag1: UnityEngine.UI.GridLayoutGroup+Constraint
valueOutputTypes: UnityEngine.UI.GridLayoutGroup+Constraint
unit:
{"type":"UnityEngine.UI.GridLayoutGroup+Constraint","value":{"$content":"Flexible","$type":"UnityEngine.UI.GridLayoutGroup+Constraint"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03f3838d-30ff-4bc8-984c-08eb1b61a170","$version":"A","$type":"Unity.VisualScripting.Literal"}


