# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"54917aee-f5a6-4e91-bcf2-fd2015f848b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
favoriteKey: UnityEngine.Motion.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"11c7bbc5-53c0-4f83-9444-63d2dab37a3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"aaf12054-d9fe-4dac-aa46-37b546164954","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Motion: To String
haystackProgrammer: Motion.ToString
favoriteKey: UnityEngine.Motion.ToString()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d7216da-ef41-47c0-8ead-bc3c18494bd9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c325cb0-123f-410e-9651-5ffd467ca5eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Motion: Get Type
haystackProgrammer: Motion.GetType
favoriteKey: UnityEngine.Motion.GetType()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72a0f41e-0068-465a-bf2f-d9313c400dc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Motion: Reference Equals
haystackProgrammer: Motion.ReferenceEquals
favoriteKey: UnityEngine.Motion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad0024ca-0fa5-43bf-9885-698b936088c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Motion: Get Average Duration
haystackProgrammer: Motion.averageDuration (get)
favoriteKey: UnityEngine.Motion.averageDuration@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageDuration
tag3: UnityEngine.Motion;averageDuration
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageDuration","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ef23f22-7e66-4107-92ca-f9b9cbfa3cab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Motion: Get Average Angular Speed
haystackProgrammer: Motion.averageAngularSpeed (get)
favoriteKey: UnityEngine.Motion.averageAngularSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageAngularSpeed
tag3: UnityEngine.Motion;averageAngularSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71f6f676-3be0-4e4d-9b48-4178dcca90a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Motion: Get Average Speed
haystackProgrammer: Motion.averageSpeed (get)
favoriteKey: UnityEngine.Motion.averageSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageSpeed
tag3: UnityEngine.Motion;averageSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"averageSpeed","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ffa6964-b2c7-4f87-a211-c945af83cc00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Motion: Get Apparent Speed
haystackProgrammer: Motion.apparentSpeed (get)
favoriteKey: UnityEngine.Motion.apparentSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;apparentSpeed
tag3: UnityEngine.Motion;apparentSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
{"member":{"name":"apparentSpeed","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19a96333-4cc8-41bf-8f9f-84d6ea7c8794","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Motion: Is Looping
haystackProgrammer: Motion.isLooping (get)
favoriteKey: UnityEngine.Motion.isLooping@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isLooping
tag3: UnityEngine.Motion;isLooping
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLooping","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1b4b044-7ab6-435b-bc3c-46f609ddea99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Motion: Get Legacy
haystackProgrammer: Motion.legacy (get)
favoriteKey: UnityEngine.Motion.legacy@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;legacy
tag3: UnityEngine.Motion;legacy
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db1f2d92-dfcb-4240-9ff8-b31ca8f35e58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Motion: Is Human Motion
haystackProgrammer: Motion.isHumanMotion (get)
favoriteKey: UnityEngine.Motion.isHumanMotion@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isHumanMotion
tag3: UnityEngine.Motion;isHumanMotion
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHumanMotion","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dba459d5-c107-489a-b95a-8be8ac6798b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Motion: Get Name
haystackProgrammer: Motion.name (get)
favoriteKey: UnityEngine.Motion.name@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cd0558b-13d7-491a-9f6c-4921a196ecb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Motion: Set Name
haystackProgrammer: Motion.name (set)
favoriteKey: UnityEngine.Motion.name@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"582e7af6-5391-41dc-af7f-fee830995a14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Motion: Get Hide Flags
haystackProgrammer: Motion.hideFlags (get)
favoriteKey: UnityEngine.Motion.hideFlags@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6857f23-0e6f-426a-88d9-4cc58a8feba2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Motion: Set Hide Flags
haystackProgrammer: Motion.hideFlags (set)
favoriteKey: UnityEngine.Motion.hideFlags@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Motion","targetTypeName":"UnityEngine.Motion","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c35b616a-0b1c-49e0-8c4e-65124e6220dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Runtime Animator Controller: Get Instance ID
haystackProgrammer: RuntimeAnimatorController.GetInstanceID
favoriteKey: UnityEngine.RuntimeAnimatorController.GetInstanceID()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77357da5-e713-4add-acb4-d4c3261600bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Runtime Animator Controller: Get Hash Code
haystackProgrammer: RuntimeAnimatorController.GetHashCode
favoriteKey: UnityEngine.RuntimeAnimatorController.GetHashCode()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad578ea8-cb41-4041-9b22-38de5dd3f37a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"445512e4-4435-4359-aad7-89251f533b6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ca7548c8-cf8d-4db0-ad89-6b22917c9dfb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"7b286680-325a-497e-a702-e8a4c11273fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"c4f992de-6f7e-40af-9d03-b0992c5313d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"efe2610d-227f-4030-a61f-be7a7ddc6839","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"59eb04e3-fb1f-4563-99ee-7a12e3587b06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75c43c60-e746-4170-8b93-14082ae359d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Runtime Animator Controller: Destroy
haystackProgrammer: RuntimeAnimatorController.Destroy
favoriteKey: UnityEngine.RuntimeAnimatorController.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Destroy;UnityEngine.Object;System.Single
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: RuntimeAnimatorController.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Runtime Animator Controller: Dont Destroy On Load
haystackProgrammer: RuntimeAnimatorController.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindFirstObjectByType(System.Type)@any
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labelProgrammer: FindAnyObjectByType (type)
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Runtime Animator Controller: To String
haystackProgrammer: RuntimeAnimatorController.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.ObjectSystem.Object)@any
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Runtime Animator Controller: Get Type
haystackProgrammer: RuntimeAnimatorController.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Runtime Animator Controller: Get Animation Clips
haystackProgrammer: RuntimeAnimatorController.animationClips (get)
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tag3: UnityEngine.RuntimeAnimatorController;animationClips
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valueOutputTypes: UnityEngine.AnimationClip[]
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Runtime Animator Controller: Get Name
haystackProgrammer: RuntimeAnimatorController.name (get)
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tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Runtime Animator Controller: Set Name
haystackProgrammer: RuntimeAnimatorController.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Runtime Animator Controller: Get Hide Flags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
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haystackProgrammer: AimConstraint.GetSources
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labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
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labelProgrammer: AddSource (source)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Aim Constraint: Remove Source
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labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
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labelProgrammer: SendMessage (methodName, value, options)
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labelProgrammer: SendMessage (methodName, options)
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haystackProgrammer: AimConstraint.SendMessage
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: AimConstraint.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Aim Constraint: Broadcast Message
haystackProgrammer: AimConstraint.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Aim Constraint: Get Instance ID
haystackProgrammer: AimConstraint.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Aim Constraint: Get Hash Code
haystackProgrammer: AimConstraint.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Aim Constraint: Equals
haystackProgrammer: AimConstraint.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Aim Constraint: To String
haystackProgrammer: AimConstraint.ToString
favoriteKey: UnityEngine.Animations.AimConstraint.ToString()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Aim Constraint: Equals
haystackProgrammer: AimConstraint.Equals
favoriteKey: UnityEngine.Animations.AimConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Aim Constraint: Get Type
haystackProgrammer: AimConstraint.GetType
favoriteKey: UnityEngine.Animations.AimConstraint.GetType()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Aim Constraint: Reference Equals
haystackProgrammer: AimConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.AimConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Aim Constraint: Get Weight
haystackProgrammer: AimConstraint.weight (get)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a826e8db-d5de-477f-8617-7f3612a565b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Aim Constraint: Set Weight
haystackProgrammer: AimConstraint.weight (set)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Aim Constraint: Get Constraint Active
haystackProgrammer: AimConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Aim Constraint: Set Constraint Active
haystackProgrammer: AimConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Aim Constraint: Get Locked
haystackProgrammer: AimConstraint.locked (get)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8d744d4-731d-40fe-a881-57388e724620","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Aim Constraint: Set Locked
haystackProgrammer: AimConstraint.locked (set)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Aim Constraint: Get Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba55c7d3-055c-4185-a0d6-672024f4a086","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Aim Constraint: Set Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up Vector
labelProgrammer: upVector (set)
haystackHuman: Aim Constraint: Set Up Vector
haystackProgrammer: AimConstraint.upVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Vector
labelProgrammer: worldUpVector (get)
haystackHuman: Aim Constraint: Get World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Vector
labelProgrammer: worldUpVector (set)
haystackHuman: Aim Constraint: Set World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Aim Constraint: Get World Up Object
haystackProgrammer: AimConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"347f0ce4-f9af-4045-8569-e6bb58df3afa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Aim Constraint: Set World Up Object
haystackProgrammer: AimConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9a27ae85-b343-4597-ae5d-497e3f96f483","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Type
labelProgrammer: worldUpType (get)
haystackHuman: Aim Constraint: Get World Up Type
haystackProgrammer: AimConstraint.worldUpType (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7af54549-6a33-435d-a9cd-afa99da630d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Type
labelProgrammer: worldUpType (set)
haystackHuman: Aim Constraint: Set World Up Type
haystackProgrammer: AimConstraint.worldUpType (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.AimConstraint+WorldUpType
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"chainable":false,"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SceneUp","$type":"UnityEngine.Animations.AimConstraint+WorldUpType"}},"position":{"x":0.0,"y":0.0},"guid":"56a3e240-2ad7-4f16-9cea-f17457cedfcb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Aim Constraint: Get Source Count
haystackProgrammer: AimConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.AimConstraint.sourceCount@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;sourceCount
tag3: UnityEngine.Animations.AimConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97a87777-0432-48e6-83f3-917006147275","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Aim Constraint: Get Enabled
haystackProgrammer: AimConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"374c93b0-2d47-447e-96b6-14284f871b11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Aim Constraint: Set Enabled
haystackProgrammer: AimConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c7f6d214-dcbd-4e5f-9d0f-308442684f74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Aim Constraint: Is Active And Enabled
haystackProgrammer: AimConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"142d7b37-544c-4209-ba5a-c807ff0b4423","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Aim Constraint: Get Transform
haystackProgrammer: AimConstraint.transform (get)
favoriteKey: UnityEngine.Animations.AimConstraint.transform@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d441bb24-c326-47bf-8dd1-170d46d6547a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Aim Constraint: Get Game Object
haystackProgrammer: AimConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.gameObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2e97e78-a0c0-403f-ae1f-aff23d41afde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Aim Constraint: Get Tag
haystackProgrammer: AimConstraint.tag (get)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4837d6b6-bd44-4757-afb0-a232ecb59ab3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Aim Constraint: Set Tag
haystackProgrammer: AimConstraint.tag (set)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8fe5cde3-d1a3-4859-adbf-0f36b474c1d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Aim Constraint: Get Name
haystackProgrammer: AimConstraint.name (get)
favoriteKey: UnityEngine.Animations.AimConstraint.name@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58dcec8e-32c6-48f3-9f92-a2c168d5d1cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Aim Constraint: Set Name
haystackProgrammer: AimConstraint.name (set)
favoriteKey: UnityEngine.Animations.AimConstraint.name@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f5833cb5-c8ca-4178-b36e-8ef83781ffe7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Aim Constraint: Get Hide Flags
haystackProgrammer: AimConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b9c3ccd-a5d2-4ea8-be4e-ef5460101451","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Aim Constraint: Set Hide Flags
haystackProgrammer: AimConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b3751e88-f919-46fe-8465-67579d750d51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Position Constraint: Get Sources
haystackProgrammer: PositionConstraint.GetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e8d0fe2-007f-4c51-8ddf-ce19af94566c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.PositionConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Position Constraint: Set Sources
haystackProgrammer: PositionConstraint.SetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"SetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4366f717-1874-41dd-9b07-63b3b03e18b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.PositionConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Position Constraint: Add Source
haystackProgrammer: PositionConstraint.AddSource
favoriteKey: UnityEngine.Animations.PositionConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.PositionConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["source"],"member":{"name":"AddSource","parameterTypes":["UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fac2507-bc97-421b-a0ec-8335685705d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Position Constraint: Remove Source
haystackProgrammer: PositionConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.PositionConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Position Constraint: Get Source
haystackProgrammer: PositionConstraint.GetSource
favoriteKey: UnityEngine.Animations.PositionConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.PositionConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c06fade9-6b2c-4e7e-aab8-f9909c4f200a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Position Constraint: Set Source
haystackProgrammer: PositionConstraint.SetSource
tag1: UnityEngine.Animations.PositionConstraint
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
UnityEngine.Animations.PositionConstraint.SetSource(System.Int32UnityEngine.Animations.ConstraintSource)@any

tag2:
UnityEngine.Animations.PositionConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.PositionConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
{"chainable":false,"parameterNames":["index","source"],"member":{"name":"SetSource","parameterTypes":["System.Int32","UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"81b2334f-b5fb-448d-9381-effc548f4ba8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4c192b1a-6b6a-4e13-9502-05109755294d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Position Constraint: Try Get Component
haystackProgrammer: PositionConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d85352f2-d9c3-4a07-a890-8e8c8e3a6311","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position Constraint: Get Component
haystackProgrammer: PositionConstraint.GetComponent
favoriteKey: UnityEngine.Animations.PositionConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a42b8940-ddcf-4af5-9751-4d1a609591c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: PositionConstraint.GetComponentInChildren
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valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"080a2d0a-2a37-4c15-8162-8484bf69ebfb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position Constraint: Get Type
haystackProgrammer: PositionConstraint.GetType
favoriteKey: UnityEngine.Animations.PositionConstraint.GetType()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eae0e31a-d0f6-47d7-990b-39dd9654fdd7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position Constraint: Reference Equals
haystackProgrammer: PositionConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.PositionConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"560b51e8-6c9a-4dd2-879f-d639524fc075","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Position Constraint: Get Weight
haystackProgrammer: PositionConstraint.weight (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49440f10-c014-4bc5-93d2-4daac2644db0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Position Constraint: Set Weight
haystackProgrammer: PositionConstraint.weight (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79806241-3c59-4214-88a7-9c9cb2680f6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation At Rest
labelProgrammer: translationAtRest (get)
haystackHuman: Position Constraint: Get Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"translationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0f8dc4e-fe49-41bf-8e60-c259cfae35f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation At Rest
labelProgrammer: translationAtRest (set)
haystackHuman: Position Constraint: Set Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"translationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"eb1d5fa7-cf66-41aa-9c43-eb7e34b07586","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Offset
labelProgrammer: translationOffset (get)
haystackHuman: Position Constraint: Get Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"translationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34de251d-1640-4e3e-9ae0-ca6e8197d0ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Offset
labelProgrammer: translationOffset (set)
haystackHuman: Position Constraint: Set Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"translationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c04acad4-f716-4cc3-81cb-106aca701cfe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Axis
labelProgrammer: translationAxis (get)
haystackHuman: Position Constraint: Get Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"translationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5990b66c-f7d4-4918-9a12-08b851e5630d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Axis
labelProgrammer: translationAxis (set)
haystackHuman: Position Constraint: Set Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAxis@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"translationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"686f23ac-f326-401b-bd62-9f4da2776833","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Position Constraint: Get Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71d72c7b-024a-417a-9911-43aa5c65adf3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Position Constraint: Set Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.constraintActive@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eecc3b7c-f7e3-49fd-989a-84ad3104ca57","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Position Constraint: Get Locked
haystackProgrammer: PositionConstraint.locked (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e86686d5-6ef0-44b3-895b-df0d463336bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Position Constraint: Set Locked
haystackProgrammer: PositionConstraint.locked (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"668493d9-7cc2-4337-9f09-5053a8ce0644","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Position Constraint: Get Source Count
haystackProgrammer: PositionConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.sourceCount@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;sourceCount
tag3: UnityEngine.Animations.PositionConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f98e781-ad6e-4088-9874-443a25de0ceb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position Constraint: Get Enabled
haystackProgrammer: PositionConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8116ef57-b05e-47ed-9f2e-4cb2209fff75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position Constraint: Set Enabled
haystackProgrammer: PositionConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2c554bd9-578b-40c0-989d-1fa4d252acbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position Constraint: Is Active And Enabled
haystackProgrammer: PositionConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4a4fd6e-690e-4d96-bf91-6ebd66f974e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position Constraint: Get Transform
haystackProgrammer: PositionConstraint.transform (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.transform@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf52dc54-a2ba-4197-8b9b-04e237ab7cc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position Constraint: Get Game Object
haystackProgrammer: PositionConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.gameObject@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88fbd2cb-559e-48ce-99e1-cf196eb453df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position Constraint: Get Tag
haystackProgrammer: PositionConstraint.tag (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acd1bf87-0152-443a-8e14-7b4cd4d2a862","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position Constraint: Set Tag
haystackProgrammer: PositionConstraint.tag (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a2ba7fb3-eb84-4370-b86f-30b1da037656","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position Constraint: Get Name
haystackProgrammer: PositionConstraint.name (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3560e2f7-7ccc-432f-8159-f5bfaf30713c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position Constraint: Set Name
haystackProgrammer: PositionConstraint.name (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"12bc9009-4d1b-4fa3-9388-ae5d38359855","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position Constraint: Get Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67896eae-9114-412e-850f-7bbd24c64637","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position Constraint: Set Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3e9e6832-34c9-411e-84fc-9722dbccaeaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Rotation Constraint: Get Sources
haystackProgrammer: RotationConstraint.GetSources
tag1: UnityEngine.Animations.RotationConstraint
favoriteKey:
UnityEngine.Animations.RotationConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.RotationConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.RotationConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d81eefce-6a61-4d15-823a-88d215bbdd29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.RotationConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: RotationConstraint.FindObjectsByType
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: RotationConstraint.FindObjectsByType
tag1: UnityEngine.Animations.RotationConstraint
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valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rotation Constraint: Dont Destroy On Load
haystackProgrammer: RotationConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.RotationConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Rotation Constraint: Find First Object By Type
haystackProgrammer: RotationConstraint.FindFirstObjectByType
favoriteKey: UnityEngine.Animations.RotationConstraint.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Rotation Constraint: Find Any Object By Type
haystackProgrammer: RotationConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.RotationConstraint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Rotation Constraint: Find First Object By Type
haystackProgrammer: RotationConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.RotationConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.RotationConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.RotationConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Rotation Constraint: Find Any Object By Type
haystackProgrammer: RotationConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.RotationConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.RotationConstraint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.RotationConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rotation Constraint: To String
haystackProgrammer: RotationConstraint.ToString
favoriteKey: UnityEngine.Animations.RotationConstraint.ToString()@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rotation Constraint: Equals
haystackProgrammer: RotationConstraint.Equals
favoriteKey: UnityEngine.Animations.RotationConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rotation Constraint: Get Type
haystackProgrammer: RotationConstraint.GetType
favoriteKey: UnityEngine.Animations.RotationConstraint.GetType()@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rotation Constraint: Reference Equals
haystackProgrammer: RotationConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.RotationConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Rotation Constraint: Get Weight
haystackProgrammer: RotationConstraint.weight (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.weight@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;weight
tag3: UnityEngine.Animations.RotationConstraint;weight
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Rotation Constraint: Set Weight
haystackProgrammer: RotationConstraint.weight (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.weight@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;weight
tag3: UnityEngine.Animations.RotationConstraint;weight
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Rotation Constraint: Get Rotation At Rest
haystackProgrammer: RotationConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Rotation Constraint: Set Rotation At Rest
haystackProgrammer: RotationConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Rotation Constraint: Get Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Rotation Constraint: Set Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Rotation Constraint: Get Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Rotation Constraint: Set Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Rotation Constraint: Get Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Rotation Constraint: Set Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Rotation Constraint: Get Locked
haystackProgrammer: RotationConstraint.locked (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Rotation Constraint: Set Locked
haystackProgrammer: RotationConstraint.locked (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Rotation Constraint: Get Source Count
haystackProgrammer: RotationConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.sourceCount@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;sourceCount
tag3: UnityEngine.Animations.RotationConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Rotation Constraint: Get Enabled
haystackProgrammer: RotationConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Rotation Constraint: Set Enabled
haystackProgrammer: RotationConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Rotation Constraint: Is Active And Enabled
haystackProgrammer: RotationConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rotation Constraint: Get Transform
haystackProgrammer: RotationConstraint.transform (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.transform@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rotation Constraint: Get Game Object
haystackProgrammer: RotationConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.gameObject@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rotation Constraint: Get Tag
haystackProgrammer: RotationConstraint.tag (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rotation Constraint: Set Tag
haystackProgrammer: RotationConstraint.tag (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rotation Constraint: Get Name
haystackProgrammer: RotationConstraint.name (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rotation Constraint: Set Name
haystackProgrammer: RotationConstraint.name (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rotation Constraint: Get Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rotation Constraint: Set Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Scale Constraint: Get Sources
haystackProgrammer: ScaleConstraint.GetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.ScaleConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Scale Constraint: Set Sources
haystackProgrammer: ScaleConstraint.SetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.ScaleConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Scale Constraint: Add Source
haystackProgrammer: ScaleConstraint.AddSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.ScaleConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Scale Constraint: Remove Source
haystackProgrammer: ScaleConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.ScaleConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Scale Constraint: Get Source
haystackProgrammer: ScaleConstraint.GetSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.ScaleConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Scale Constraint: Set Source
haystackProgrammer: ScaleConstraint.SetSource
tag1: UnityEngine.Animations.ScaleConstraint
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
UnityEngine.Animations.ScaleConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.ScaleConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Scale Constraint: Get Component
haystackProgrammer: ScaleConstraint.GetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Scale Constraint: Try Get Component
haystackProgrammer: ScaleConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Scale Constraint: Get Component
haystackProgrammer: ScaleConstraint.GetComponent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Scale Constraint: Get Component In Children
haystackProgrammer: ScaleConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Scale Constraint: Get Component In Children
haystackProgrammer: ScaleConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Scale Constraint: Get Components In Children
haystackProgrammer: ScaleConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Scale Constraint: Get Components In Children
haystackProgrammer: ScaleConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Scale Constraint: Get Component In Parent
haystackProgrammer: ScaleConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Scale Constraint: Get Component In Parent
haystackProgrammer: ScaleConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Type
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