# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 3: Get Up
haystackProgrammer: Vector3.up (get)
favoriteKey: UnityEngine.Vector3.up@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;up
tag3: UnityEngine.Vector3;up
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8da499f0-1007-4701-8b3e-8f0c236deaa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 3: Get Down
haystackProgrammer: Vector3.down (get)
favoriteKey: UnityEngine.Vector3.down@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;down
tag3: UnityEngine.Vector3;down
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afb5391e-898f-428a-85d1-67f339b23a00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 3: Get Left
haystackProgrammer: Vector3.left (get)
favoriteKey: UnityEngine.Vector3.left@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;left
tag3: UnityEngine.Vector3;left
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"98f77f6d-2e05-41e9-bf4a-88411f2d37cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 3: Get Right
haystackProgrammer: Vector3.right (get)
favoriteKey: UnityEngine.Vector3.right@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;right
tag3: UnityEngine.Vector3;right
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54fcd4d4-b96e-49bc-893b-089b60be9df5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 3: Get Positive Infinity
haystackProgrammer: Vector3.positiveInfinity (get)
favoriteKey: UnityEngine.Vector3.positiveInfinity@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;positiveInfinity
tag3: UnityEngine.Vector3;positiveInfinity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dd2c8c09-4d52-4ff7-8970-0ca75c9fa070","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 3: Get Negative Infinity
haystackProgrammer: Vector3.negativeInfinity (get)
favoriteKey: UnityEngine.Vector3.negativeInfinity@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;negativeInfinity
tag3: UnityEngine.Vector3;negativeInfinity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5610425d-eea3-4d61-93e8-108f67792adb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 3: Get K Epsilon
haystackProgrammer: Vector3.kEpsilon (get)
favoriteKey: UnityEngine.Vector3.kEpsilon@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;kEpsilon
tag3: UnityEngine.Vector3;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6241be8e-e009-4e9e-a41a-9d1ec103708c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 3: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector3.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector3.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;kEpsilonNormalSqrt
tag3: UnityEngine.Vector3;kEpsilonNormalSqrt
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilonNormalSqrt","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5bdb08db-99a5-4449-8caa-513437f2603c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 3: Get X
haystackProgrammer: Vector3.x (get)
favoriteKey: UnityEngine.Vector3.x@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;x
tag3: UnityEngine.Vector3;x
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"19175735-3c22-4403-8ba9-f6671299a42c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 3: Set X
haystackProgrammer: Vector3.x (set)
favoriteKey: UnityEngine.Vector3.x@set
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;x
tag3: UnityEngine.Vector3;x
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d6e98a2-12fe-4ec8-acb0-cf50e180e51c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 3: Get Y
haystackProgrammer: Vector3.y (get)
favoriteKey: UnityEngine.Vector3.y@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;y
tag3: UnityEngine.Vector3;y
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"80c9622d-fc00-4f2c-93f8-e212aea2ee7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 3: Set Y
haystackProgrammer: Vector3.y (set)
favoriteKey: UnityEngine.Vector3.y@set
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;y
tag3: UnityEngine.Vector3;y
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d29d7468-e1c9-438f-bae4-47b7a919a863","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 3: Get Z
haystackProgrammer: Vector3.z (get)
favoriteKey: UnityEngine.Vector3.z@get
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;z
tag3: UnityEngine.Vector3;z
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f1bc6af4-9b06-425e-b913-aa2e6b786f26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 3: Set Z
haystackProgrammer: Vector3.z (set)
favoriteKey: UnityEngine.Vector3.z@set
tag1: UnityEngine.Vector3
tag2: UnityEngine.Vector3;z
tag3: UnityEngine.Vector3;z
valueInputTypes: UnityEngine.Vector3|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector3","targetTypeName":"UnityEngine.Vector3","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aabd1dec-d40f-49f7-aed4-ef1ec581c66e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: From To Rotation (From Direction, To Direction)
labelProgrammer: FromToRotation (fromDirection, toDirection)
haystackHuman: Quaternion: From To Rotation
haystackProgrammer: Quaternion.FromToRotation
favoriteKey: UnityEngine.Quaternion.FromToRotation(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;FromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;FromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["fromDirection","toDirection"],"member":{"name":"FromToRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%fromDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%toDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"262772db-102f-49ab-af57-85b3df3d534f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Inverse (Rotation)
labelProgrammer: Inverse (rotation)
haystackHuman: Quaternion: Inverse
haystackProgrammer: Quaternion.Inverse
favoriteKey: UnityEngine.Quaternion.Inverse(UnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Inverse;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Inverse;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["rotation"],"member":{"name":"Inverse","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe167c48-9d87-4b67-b205-796602172dd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Slerp (A, B, T)
labelProgrammer: Slerp (a, b, t)
haystackHuman: Quaternion: Slerp
haystackProgrammer: Quaternion.Slerp
favoriteKey: UnityEngine.Quaternion.Slerp(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Slerp;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;Slerp;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["a","b","t"],"member":{"name":"Slerp","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d729da5a-32c2-4665-bcbc-642f9c1e8df6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Slerp Unclamped (A, B, T)
labelProgrammer: SlerpUnclamped (a, b, t)
haystackHuman: Quaternion: Slerp Unclamped
haystackProgrammer: Quaternion.SlerpUnclamped
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;SlerpUnclamped;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;SlerpUnclamped;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
favoriteKey:
UnityEngine.Quaternion.SlerpUnclamped(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any

unit:
{"chainable":false,"parameterNames":["a","b","t"],"member":{"name":"SlerpUnclamped","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3ad2d29b-2d02-4208-9af1-52304a3db004","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Quaternion: Lerp
haystackProgrammer: Quaternion.Lerp
favoriteKey: UnityEngine.Quaternion.Lerp(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Lerp;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;Lerp;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["a","b","t"],"member":{"name":"Lerp","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5ec11649-d44c-469d-878b-f460ee8a8164","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Quaternion: Lerp Unclamped
haystackProgrammer: Quaternion.LerpUnclamped
favoriteKey: UnityEngine.Quaternion.LerpUnclamped(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;LerpUnclamped;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;LerpUnclamped;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["a","b","t"],"member":{"name":"LerpUnclamped","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5cf96365-5327-48da-833f-d7a2f35d1ae9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle Axis (Angle, Axis)
labelProgrammer: AngleAxis (angle, axis)
haystackHuman: Quaternion: Angle Axis
haystackProgrammer: Quaternion.AngleAxis
favoriteKey: UnityEngine.Quaternion.AngleAxis(System.SingleUnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;AngleAxis;System.Single;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;AngleAxis;System.Single;UnityEngine.Vector3
valueInputTypes: System.Single|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["angle","axis"],"member":{"name":"AngleAxis","parameterTypes":["System.Single","UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%angle":{"$content":0.0,"$type":"System.Single"},"%axis":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6de1ff29-4012-4ca3-ae39-845c18ac54dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Look Rotation (Forward, Upwards)
labelProgrammer: LookRotation (forward, upwards)
haystackHuman: Quaternion: Look Rotation
haystackProgrammer: Quaternion.LookRotation
favoriteKey: UnityEngine.Quaternion.LookRotation(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;LookRotation;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;LookRotation;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["forward","upwards"],"member":{"name":"LookRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%forward":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%upwards":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d9fd81d6-2fc2-48d6-89ca-4bcbcbdf10e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Look Rotation (Forward)
labelProgrammer: LookRotation (forward)
haystackHuman: Quaternion: Look Rotation
haystackProgrammer: Quaternion.LookRotation
favoriteKey: UnityEngine.Quaternion.LookRotation(UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;LookRotation;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;LookRotation;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["forward"],"member":{"name":"LookRotation","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%forward":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"54350713-e7c4-4b02-9ab0-0852316c3905","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Quaternion: Set
haystackProgrammer: Quaternion.Set
favoriteKey: UnityEngine.Quaternion.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Quaternion;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
unit:
{"chainable":false,"parameterNames":["newX","newY","newZ","newW"],"member":{"name":"Set","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%newX":{"$content":0.0,"$type":"System.Single"},"%newY":{"$content":0.0,"$type":"System.Single"},"%newZ":{"$content":0.0,"$type":"System.Single"},"%newW":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"62fed26d-d476-4784-921d-d65b21071b98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (A, B)
labelProgrammer: Dot (a, b)
haystackHuman: Quaternion: Dot
haystackProgrammer: Quaternion.Dot
favoriteKey: UnityEngine.Quaternion.Dot(UnityEngine.QuaternionUnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Dot;UnityEngine.Quaternion;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Dot;UnityEngine.Quaternion;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["a","b"],"member":{"name":"Dot","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc282e3a-8b27-4538-a8d4-53ba23baa52b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look Rotation (View)
labelProgrammer: SetLookRotation (view)
haystackHuman: Quaternion: Set Look Rotation
haystackProgrammer: Quaternion.SetLookRotation
favoriteKey: UnityEngine.Quaternion.SetLookRotation(UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;SetLookRotation;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;SetLookRotation;UnityEngine.Vector3
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["view"],"member":{"name":"SetLookRotation","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%view":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4843e0e0-60a0-4907-a3db-d2a4bcd51bde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look Rotation (View, Up)
labelProgrammer: SetLookRotation (view, up)
haystackHuman: Quaternion: Set Look Rotation
haystackProgrammer: Quaternion.SetLookRotation
favoriteKey: UnityEngine.Quaternion.SetLookRotation(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;SetLookRotation;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;SetLookRotation;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle (A, B)
labelProgrammer: Angle (a, b)
haystackHuman: Quaternion: Angle
haystackProgrammer: Quaternion.Angle
favoriteKey: UnityEngine.Quaternion.Angle(UnityEngine.QuaternionUnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Angle;UnityEngine.Quaternion;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Angle;UnityEngine.Quaternion;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Euler (X, Y, Z)
labelProgrammer: Euler (x, y, z)
haystackHuman: Quaternion: Euler
haystackProgrammer: Quaternion.Euler
favoriteKey: UnityEngine.Quaternion.Euler(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Euler;System.Single;System.Single;System.Single
tag3: UnityEngine.Quaternion;Euler;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Euler (Euler)
labelProgrammer: Euler (euler)
haystackHuman: Quaternion: Euler
haystackProgrammer: Quaternion.Euler
favoriteKey: UnityEngine.Quaternion.Euler(UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Euler;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;Euler;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["euler"],"member":{"name":"Euler","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%euler":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d605e6a4-8e65-4ee0-8ade-a496f1afff84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To Angle Axis (Angle, Axis)
labelProgrammer: ToAngleAxis (angle, axis)
haystackHuman: Quaternion: To Angle Axis
haystackProgrammer: Quaternion.ToAngleAxis
favoriteKey: UnityEngine.Quaternion.ToAngleAxis(System.Single&UnityEngine.Vector3&)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToAngleAxis;System.Single&;UnityEngine.Vector3&
tag3: UnityEngine.Quaternion;ToAngleAxis;System.Single&;UnityEngine.Vector3&
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["angle","axis"],"member":{"name":"ToAngleAxis","parameterTypes":["System.Single&","UnityEngine.Vector3&"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f4e8da8-03c6-441c-b145-7a21a65df526","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set From To Rotation (From Direction, To Direction)
labelProgrammer: SetFromToRotation (fromDirection, toDirection)
haystackHuman: Quaternion: Set From To Rotation
haystackProgrammer: Quaternion.SetFromToRotation
favoriteKey: UnityEngine.Quaternion.SetFromToRotation(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;SetFromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Quaternion;SetFromToRotation;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["fromDirection","toDirection"],"member":{"name":"SetFromToRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%fromDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%toDirection":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6ecb0592-2dd6-4db2-bed2-aabe100da01c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate Towards (From, To, Max Degrees Delta)
labelProgrammer: RotateTowards (from, to, maxDegreesDelta)
haystackHuman: Quaternion: Rotate Towards
haystackProgrammer: Quaternion.RotateTowards
favoriteKey: UnityEngine.Quaternion.RotateTowards(UnityEngine.QuaternionUnityEngine.QuaternionSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;RotateTowards;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
tag3: UnityEngine.Quaternion;RotateTowards;UnityEngine.Quaternion;UnityEngine.Quaternion;System.Single
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["from","to","maxDegreesDelta"],"member":{"name":"RotateTowards","parameterTypes":["UnityEngine.Quaternion","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%maxDegreesDelta":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dde85636-e565-4d06-88cf-d5763a25730e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (Q)
labelProgrammer: Normalize (q)
haystackHuman: Quaternion: Normalize
haystackProgrammer: Quaternion.Normalize
favoriteKey: UnityEngine.Quaternion.Normalize(UnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Normalize;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Normalize;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["q"],"member":{"name":"Normalize","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fbc03f30-595b-493c-81bd-9b26f6b2635d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Quaternion: Normalize
haystackProgrammer: Quaternion.Normalize
favoriteKey: UnityEngine.Quaternion.Normalize()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Normalize;
tag3: UnityEngine.Quaternion;Normalize;
valueInputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Normalize","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4581e0d9-5abe-4022-b6d0-6d0a488b387d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quaternion: Get Hash Code
haystackProgrammer: Quaternion.GetHashCode
favoriteKey: UnityEngine.Quaternion.GetHashCode()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;GetHashCode;
tag3: UnityEngine.Quaternion;GetHashCode;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d248d1bd-9465-4ce1-afe4-471ae4fd7cae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(System.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;System.Object
tag3: UnityEngine.Quaternion;Equals;System.Object
valueInputTypes: UnityEngine.Quaternion|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"33998092-6b3b-4397-b815-53c4066ea55a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(UnityEngine.Quaternion)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;UnityEngine.Quaternion
tag3: UnityEngine.Quaternion;Equals;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1edc1a75-a193-4761-8e64-9ed0ce7913ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;
tag3: UnityEngine.Quaternion;ToString;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"23e1fa2f-debb-4757-8e43-77c20c51f24d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString(System.String)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;System.String
tag3: UnityEngine.Quaternion;ToString;System.String
valueInputTypes: UnityEngine.Quaternion|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["format"],"member":{"name":"ToString","parameterTypes":["System.String"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea72eba9-ffc5-4019-a2e7-6ec27cb603bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Quaternion: To String
haystackProgrammer: Quaternion.ToString
favoriteKey: UnityEngine.Quaternion.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Quaternion;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Quaternion|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["format","formatProvider"],"member":{"name":"ToString","parameterTypes":["System.String","System.IFormatProvider"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"38d981e0-5d6d-41d0-b6e3-3af877c0cccd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Quaternion: Equals
haystackProgrammer: Quaternion.Equals
favoriteKey: UnityEngine.Quaternion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1eb33cdd-440c-4a4b-b237-cb2ea0ed1e51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quaternion: Get Type
haystackProgrammer: Quaternion.GetType
favoriteKey: UnityEngine.Quaternion.GetType()@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quaternion: Reference Equals
haystackProgrammer: Quaternion.ReferenceEquals
favoriteKey: UnityEngine.Quaternion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Quaternion (X, Y, Z, W)
labelProgrammer: new Quaternion (x, y, z, w)
haystackHuman: Quaternion: Create Quaternion
haystackProgrammer: new Quaternion
favoriteKey: UnityEngine.Quaternion..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Quaternion;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["x","y","z","w"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"08a66f88-7bc1-4c73-ac69-6631155c153b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Identity
labelProgrammer: identity (get)
haystackHuman: Quaternion: Get Identity
haystackProgrammer: Quaternion.identity (get)
favoriteKey: UnityEngine.Quaternion.identity@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;identity
tag3: UnityEngine.Quaternion;identity
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"identity","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a46b28a-5492-45d0-937b-f60a90efe4a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Quaternion: Get Euler Angles
haystackProgrammer: Quaternion.eulerAngles (get)
favoriteKey: UnityEngine.Quaternion.eulerAngles@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ab1aae66-fab7-4372-b71d-3d50b02b6774","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Quaternion: Set Euler Angles
haystackProgrammer: Quaternion.eulerAngles (set)
favoriteKey: UnityEngine.Quaternion.eulerAngles@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"01ea0536-676b-4176-a706-916b58c6f2a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Quaternion: Get Normalized
haystackProgrammer: Quaternion.normalized (get)
favoriteKey: UnityEngine.Quaternion.normalized@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;normalized
tag3: UnityEngine.Quaternion;normalized
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"900d7d77-3796-488f-8ed5-0798332c53ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Quaternion: Get X
haystackProgrammer: Quaternion.x (get)
favoriteKey: UnityEngine.Quaternion.x@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0a2f187-d6d2-4f89-9bc3-f8d66718e362","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Quaternion: Set X
haystackProgrammer: Quaternion.x (set)
favoriteKey: UnityEngine.Quaternion.x@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"86d25550-1e5b-4658-be4f-d7794798f9af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Quaternion: Get Y
haystackProgrammer: Quaternion.y (get)
favoriteKey: UnityEngine.Quaternion.y@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01498576-cf2a-42a5-be9e-9b88178abeb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Quaternion: Set Y
haystackProgrammer: Quaternion.y (set)
favoriteKey: UnityEngine.Quaternion.y@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e5c8dba-b138-447a-826d-5e2a35ff4706","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Quaternion: Get Z
haystackProgrammer: Quaternion.z (get)
favoriteKey: UnityEngine.Quaternion.z@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d403862-bdcc-4cfc-8fa6-9fb816c816e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Quaternion: Set Z
haystackProgrammer: Quaternion.z (set)
favoriteKey: UnityEngine.Quaternion.z@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"103815a4-7d10-41b8-a572-7b62c1394e63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Quaternion: Get W
haystackProgrammer: Quaternion.w (get)
favoriteKey: UnityEngine.Quaternion.w@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54f5d95d-eb66-4c81-b31e-24fec0f528d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Quaternion: Set W
haystackProgrammer: Quaternion.w (set)
favoriteKey: UnityEngine.Quaternion.w@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a36baf89-281a-4ad2-a033-1c843070d07e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Quaternion: Get K Epsilon
haystackProgrammer: Quaternion.kEpsilon (get)
favoriteKey: UnityEngine.Quaternion.kEpsilon@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;kEpsilon
tag3: UnityEngine.Quaternion;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"feeac1ea-6820-4226-9bd3-f8fd7cee20e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gamma To Linear Space (Value)
labelProgrammer: GammaToLinearSpace (value)
haystackHuman: Mathf: Gamma To Linear Space
haystackProgrammer: Mathf.GammaToLinearSpace
favoriteKey: UnityEngine.Mathf.GammaToLinearSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;GammaToLinearSpace;System.Single
tag3: UnityEngine.Mathf;GammaToLinearSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["value"],"member":{"name":"GammaToLinearSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e3d6773c-2076-4b0a-9f63-3eaff6428e07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linear To Gamma Space (Value)
labelProgrammer: LinearToGammaSpace (value)
haystackHuman: Mathf: Linear To Gamma Space
haystackProgrammer: Mathf.LinearToGammaSpace
favoriteKey: UnityEngine.Mathf.LinearToGammaSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;LinearToGammaSpace;System.Single
tag3: UnityEngine.Mathf;LinearToGammaSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["value"],"member":{"name":"LinearToGammaSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7c2509b1-74dc-4bae-a5a1-21258bf751a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Correlated Color Temperature To RGB (Kelvin)
labelProgrammer: CorrelatedColorTemperatureToRGB (kelvin)
haystackHuman: Mathf: Correlated Color Temperature To RGB
haystackProgrammer: Mathf.CorrelatedColorTemperatureToRGB
favoriteKey: UnityEngine.Mathf.CorrelatedColorTemperatureToRGB(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
tag3: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["kelvin"],"member":{"name":"CorrelatedColorTemperatureToRGB","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%kelvin":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"424ec8f0-f1ca-4940-9896-a9f6050fc2ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Float To Half (Val)
labelProgrammer: FloatToHalf (val)
haystackHuman: Mathf: Float To Half
haystackProgrammer: Mathf.FloatToHalf
favoriteKey: UnityEngine.Mathf.FloatToHalf(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;FloatToHalf;System.Single
tag3: UnityEngine.Mathf;FloatToHalf;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.UInt16
unit:
{"chainable":false,"parameterNames":["val"],"member":{"name":"FloatToHalf","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e1891957-385e-4fe6-a241-6cc2f40b04a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Half To Float (Val)
labelProgrammer: HalfToFloat (val)
haystackHuman: Mathf: Half To Float
haystackProgrammer: Mathf.HalfToFloat
favoriteKey: UnityEngine.Mathf.HalfToFloat(System.UInt16)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;HalfToFloat;System.UInt16
tag3: UnityEngine.Mathf;HalfToFloat;System.UInt16
valueInputTypes: System.UInt16
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["val"],"member":{"name":"HalfToFloat","parameterTypes":["System.UInt16"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0,"$type":"System.UInt16"}},"position":{"x":0.0,"y":0.0},"guid":"c64274ed-1656-401b-b6e3-e40e09b7273a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perlin Noise (X, Y)
labelProgrammer: PerlinNoise (x, y)
haystackHuman: Mathf: Perlin Noise
haystackProgrammer: Mathf.PerlinNoise
favoriteKey: UnityEngine.Mathf.PerlinNoise(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
tag3: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":"PerlinNoise","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a88163c6-45a9-49d6-939a-c02508cf394a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perlin Noise 1D (X)
labelProgrammer: PerlinNoise1D (x)
haystackHuman: Mathf: Perlin Noise 1D
haystackProgrammer: Mathf.PerlinNoise1D
favoriteKey: UnityEngine.Mathf.PerlinNoise1D(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PerlinNoise1D;System.Single
tag3: UnityEngine.Mathf;PerlinNoise1D;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["x"],"member":{"name":"PerlinNoise1D","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9f068b36-50cc-46ab-8dcb-00bd8797594f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sin (F)
labelProgrammer: Sin (f)
haystackHuman: Mathf: Sin
haystackProgrammer: Mathf.Sin
favoriteKey: UnityEngine.Mathf.Sin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Sin;System.Single
tag3: UnityEngine.Mathf;Sin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Sin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e60fc51f-2c56-48b3-8549-4900eeafe0a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cos (F)
labelProgrammer: Cos (f)
haystackHuman: Mathf: Cos
haystackProgrammer: Mathf.Cos
favoriteKey: UnityEngine.Mathf.Cos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Cos;System.Single
tag3: UnityEngine.Mathf;Cos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Cos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d3184b31-9022-4d96-bf09-66a808ca24f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tan (F)
labelProgrammer: Tan (f)
haystackHuman: Mathf: Tan
haystackProgrammer: Mathf.Tan
favoriteKey: UnityEngine.Mathf.Tan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Tan;System.Single
tag3: UnityEngine.Mathf;Tan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Tan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79c0c273-eb2e-460c-a1db-3318144a639c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Asin (F)
labelProgrammer: Asin (f)
haystackHuman: Mathf: Asin
haystackProgrammer: Mathf.Asin
favoriteKey: UnityEngine.Mathf.Asin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Asin;System.Single
tag3: UnityEngine.Mathf;Asin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Asin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ab1c459b-d774-443c-bbd9-0ecdc12b04c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acos (F)
labelProgrammer: Acos (f)
haystackHuman: Mathf: Acos
haystackProgrammer: Mathf.Acos
favoriteKey: UnityEngine.Mathf.Acos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Acos;System.Single
tag3: UnityEngine.Mathf;Acos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Acos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b3e4d0b6-615e-495e-902e-72a1f086e156","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan (F)
labelProgrammer: Atan (f)
haystackHuman: Mathf: Atan
haystackProgrammer: Mathf.Atan
favoriteKey: UnityEngine.Mathf.Atan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan;System.Single
tag3: UnityEngine.Mathf;Atan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Atan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e12adfb8-8e88-40ee-a697-856996d2681d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan 2 (Y, X)
labelProgrammer: Atan2 (y, x)
haystackHuman: Mathf: Atan 2
haystackProgrammer: Mathf.Atan2
favoriteKey: UnityEngine.Mathf.Atan2(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan2;System.Single;System.Single
tag3: UnityEngine.Mathf;Atan2;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["y","x"],"member":{"name":"Atan2","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%y":{"$content":0.0,"$type":"System.Single"},"%x":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c6e2d4d3-5f37-40b5-8d32-b07baaeeb73f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqrt (F)
labelProgrammer: Sqrt (f)
haystackHuman: Mathf: Sqrt
haystackProgrammer: Mathf.Sqrt
favoriteKey: UnityEngine.Mathf.Sqrt(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Sqrt;System.Single
tag3: UnityEngine.Mathf;Sqrt;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Sqrt","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"47808b8a-2dbc-472f-a37c-2db7fac21c29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Abs (F)
labelProgrammer: Abs (f)
haystackHuman: Mathf: Abs
haystackProgrammer: Mathf.Abs
favoriteKey: UnityEngine.Mathf.Abs(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Abs;System.Single
tag3: UnityEngine.Mathf;Abs;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["f"],"member":{"name":"Abs","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"66143005-80fc-4172-8e10-257d696b0d8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Abs (Value)
labelProgrammer: Abs (value)
haystackHuman: Mathf: Abs
haystackProgrammer: Mathf.Abs
favoriteKey: UnityEngine.Mathf.Abs(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Abs;System.Int32
tag3: UnityEngine.Mathf;Abs;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["value"],"member":{"name":"Abs","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6c2eb705-8ca6-4272-a32f-d11f40b2c95c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (A, B)
labelProgrammer: Min (a, b)
haystackHuman: Mathf: Min
haystackProgrammer: Mathf.Min
favoriteKey: UnityEngine.Mathf.Min(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Min;System.Single;System.Single
tag3: UnityEngine.Mathf;Min;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["a","b"],"member":{"name":"Min","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%a":{"$content":0.0,"$type":"System.Single"},"%b":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d691fc13-d29f-4142-a9fb-5e6f2d49e2d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Values)
labelProgrammer: Min (values)
haystackHuman: Mathf: Min
haystackProgrammer: Mathf.Min
favoriteKey: UnityEngine.Mathf.Min(System.Single[])@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Min;System.Single[]
tag3: UnityEngine.Mathf;Min;System.Single[]
valueInputTypes: System.Single[]
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["values"],"member":{"name":"Min","parameterTypes":["System.Single[]"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8ab1132-2bf4-4d0f-94fd-3237b728e2fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (A, B)
labelProgrammer: Min (a, b)
haystackHuman: Mathf: Min
haystackProgrammer: Mathf.Min
favoriteKey: UnityEngine.Mathf.Min(System.Int32System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Min;System.Int32;System.Int32
tag3: UnityEngine.Mathf;Min;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["a","b"],"member":{"name":"Min","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%a":{"$content":0,"$type":"System.Int32"},"%b":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4364b1ed-48e7-49de-89b9-f08a6db6b63a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Values)
labelProgrammer: Min (values)
haystackHuman: Mathf: Min
haystackProgrammer: Mathf.Min
favoriteKey: UnityEngine.Mathf.Min(System.Int32[])@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Min;System.Int32[]
tag3: UnityEngine.Mathf;Min;System.Int32[]
valueInputTypes: System.Int32[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (A, B)
labelProgrammer: Max (a, b)
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labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Mathf: Get Negative Infinity
haystackProgrammer: Mathf.NegativeInfinity (get)
favoriteKey: UnityEngine.Mathf.NegativeInfinity@get
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tag2: UnityEngine.Mathf;NegativeInfinity
tag3: UnityEngine.Mathf;NegativeInfinity
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Deg 2 Rad
labelProgrammer: Deg2Rad (get)
haystackHuman: Mathf: Get Deg 2 Rad
haystackProgrammer: Mathf.Deg2Rad (get)
favoriteKey: UnityEngine.Mathf.Deg2Rad@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Deg2Rad
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rad 2 Deg
labelProgrammer: Rad2Deg (get)
haystackHuman: Mathf: Get Rad 2 Deg
haystackProgrammer: Mathf.Rad2Deg (get)
favoriteKey: UnityEngine.Mathf.Rad2Deg@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Rad2Deg
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Epsilon
labelProgrammer: Epsilon (get)
haystackHuman: Mathf: Get Epsilon
haystackProgrammer: Mathf.Epsilon (get)
favoriteKey: UnityEngine.Mathf.Epsilon@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Epsilon
tag3: UnityEngine.Mathf;Epsilon
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y)
labelProgrammer: Set (newX, newY)
haystackHuman: Vector 2: Set
haystackProgrammer: Vector2.Set
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tag2: UnityEngine.Vector2;Set;System.Single;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 2: Lerp
haystackProgrammer: Vector2.Lerp
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tag2: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 2: Lerp Unclamped
haystackProgrammer: Vector2.LerpUnclamped
favoriteKey: UnityEngine.Vector2.LerpUnclamped(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
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valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 2: Move Towards
haystackProgrammer: Vector2.MoveTowards
favoriteKey: UnityEngine.Vector2.MoveTowards(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
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tag2: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
favoriteKey: UnityEngine.Vector2.Scale(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 2: Normalize
haystackProgrammer: Vector2.Normalize
favoriteKey: UnityEngine.Vector2.Normalize()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Normalize;
tag3: UnityEngine.Vector2;Normalize;
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;
tag3: UnityEngine.Vector2;ToString;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String
tag3: UnityEngine.Vector2;ToString;System.String
valueInputTypes: UnityEngine.Vector2|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector2|System.String|System.IFormatProvider
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 2: Get Hash Code
haystackProgrammer: Vector2.GetHashCode
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tag2: UnityEngine.Vector2;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object
tag3: UnityEngine.Vector2;Equals;System.Object
valueInputTypes: UnityEngine.Vector2|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Equals;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reflect (In Direction, In Normal)
labelProgrammer: Reflect (inDirection, inNormal)
haystackHuman: Vector 2: Reflect
haystackProgrammer: Vector2.Reflect
favoriteKey: UnityEngine.Vector2.Reflect(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perpendicular (In Direction)
labelProgrammer: Perpendicular (inDirection)
haystackHuman: Vector 2: Perpendicular
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tag2: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
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valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (Lhs, Rhs)
labelProgrammer: Dot (lhs, rhs)
haystackHuman: Vector 2: Dot
haystackProgrammer: Vector2.Dot
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tag2: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle (From, To)
labelProgrammer: Angle (from, to)
haystackHuman: Vector 2: Angle
haystackProgrammer: Vector2.Angle
favoriteKey: UnityEngine.Vector2.Angle(UnityEngine.Vector2UnityEngine.Vector2)@any
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tag2: UnityEngine.Vector2;Angle;UnityEngine.Vector2;UnityEngine.Vector2
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valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Signed Angle (From, To)
labelProgrammer: SignedAngle (from, to)
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 2: Distance
haystackProgrammer: Vector2.Distance
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tag3: UnityEngine.Vector2;Distance;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clamp Magnitude (Vector, Max Length)
labelProgrammer: ClampMagnitude (vector, maxLength)
haystackHuman: Vector 2: Clamp Magnitude
haystackProgrammer: Vector2.ClampMagnitude
favoriteKey: UnityEngine.Vector2.ClampMagnitude(UnityEngine.Vector2System.Single)@any
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tag2: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
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tag2: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
tag3: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["a"],"member":{"name":"SqrMagnitude","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0020578f-5d3b-435a-87ae-73f3e3aed0e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
favoriteKey: UnityEngine.Vector2.SqrMagnitude()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;SqrMagnitude;
tag3: UnityEngine.Vector2;SqrMagnitude;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"540fe194-9b22-4217-ad13-b592006f1859","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 2: Min
haystackProgrammer: Vector2.Min
favoriteKey: UnityEngine.Vector2.Min(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["lhs","rhs"],"member":{"name":"Min","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"02d3d208-29fa-4b41-abd3-89183a13e910","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 2: Max
haystackProgrammer: Vector2.Max
favoriteKey: UnityEngine.Vector2.Max(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["lhs","rhs"],"member":{"name":"Max","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7f4613c2-a26a-48ad-90a0-ce9c885ce033","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2bde4795-d253-44e7-b50c-24f97b0fe1ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"258141e8-4725-4dff-8381-07ad5f46e446","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["current","target","currentVelocity","smoothTime","maxSpeed","deltaTime"],"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f1d65d89-5da7-473c-8d26-2b63aeb5e0f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58c23f65-5c2e-46a0-a4cf-8005ee532000","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 2: Get Type
haystackProgrammer: Vector2.GetType
favoriteKey: UnityEngine.Vector2.GetType()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0ddf498c-df2f-4c84-aaf8-40624b5d5ad4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 2: Reference Equals
haystackProgrammer: Vector2.ReferenceEquals
favoriteKey: UnityEngine.Vector2.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5e5608a-0ec5-4373-b65c-555d7bc31b48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 2 (X, Y)
labelProgrammer: new Vector2 (x, y)
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector2;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d0cc8ae-9797-4170-a569-8fc95952a94f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 2: Get Normalized
haystackProgrammer: Vector2.normalized (get)
favoriteKey: UnityEngine.Vector2.normalized@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;normalized
tag3: UnityEngine.Vector2;normalized
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"45d61226-c796-490e-a622-435525ef67b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 2: Get Magnitude
haystackProgrammer: Vector2.magnitude (get)
favoriteKey: UnityEngine.Vector2.magnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;magnitude
tag3: UnityEngine.Vector2;magnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"aee0154e-18a6-444a-bf64-e055b2b4d46b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 2: Get Sqr Magnitude
haystackProgrammer: Vector2.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector2.sqrMagnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;sqrMagnitude
tag3: UnityEngine.Vector2;sqrMagnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"63c927bb-43c7-4806-8eea-4511f2210838","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 2: Get Zero
haystackProgrammer: Vector2.zero (get)
favoriteKey: UnityEngine.Vector2.zero@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;zero
tag3: UnityEngine.Vector2;zero
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7dd77fd7-a5cd-4443-b0b0-6641af4d4ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 2: Get One
haystackProgrammer: Vector2.one (get)
favoriteKey: UnityEngine.Vector2.one@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;one
tag3: UnityEngine.Vector2;one
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43d09efd-58ce-4226-8128-81ce40a38a10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 2: Get Up
haystackProgrammer: Vector2.up (get)
favoriteKey: UnityEngine.Vector2.up@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;up
tag3: UnityEngine.Vector2;up
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0c24e06-de68-419e-a8fe-f2264f7b0be0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 2: Get Down
haystackProgrammer: Vector2.down (get)
favoriteKey: UnityEngine.Vector2.down@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;down
tag3: UnityEngine.Vector2;down
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1562d37-2036-4b37-a0b1-c201693236b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 2: Get Left
haystackProgrammer: Vector2.left (get)
favoriteKey: UnityEngine.Vector2.left@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;left
tag3: UnityEngine.Vector2;left
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77e280cc-0705-474d-bd8a-781d2227b5c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 2: Get Right
haystackProgrammer: Vector2.right (get)
favoriteKey: UnityEngine.Vector2.right@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;right
tag3: UnityEngine.Vector2;right
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2df62234-efad-4f44-8049-ba67469b5ae7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 2: Get Positive Infinity
haystackProgrammer: Vector2.positiveInfinity (get)
favoriteKey: UnityEngine.Vector2.positiveInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;positiveInfinity
tag3: UnityEngine.Vector2;positiveInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e9a0a1d-44cc-401d-9ae0-5db1c39202aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 2: Get Negative Infinity
haystackProgrammer: Vector2.negativeInfinity (get)
favoriteKey: UnityEngine.Vector2.negativeInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;negativeInfinity
tag3: UnityEngine.Vector2;negativeInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0499da18-29c5-421b-bf8e-d296dc820f7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 2: Get X
haystackProgrammer: Vector2.x (get)
favoriteKey: UnityEngine.Vector2.x@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7e4be1de-b1fe-4d72-b6bf-09875b0667ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 2: Set X
haystackProgrammer: Vector2.x (set)
favoriteKey: UnityEngine.Vector2.x@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2defc05f-9af3-41ed-bd8d-0b8e5832a9e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 2: Get Y
haystackProgrammer: Vector2.y (get)
favoriteKey: UnityEngine.Vector2.y@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d92d5d91-1198-428d-b08b-74b3f2734fa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 2: Set Y
haystackProgrammer: Vector2.y (set)
favoriteKey: UnityEngine.Vector2.y@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"136500b1-e17a-4c7a-b43e-352d6b08abcc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 2: Get K Epsilon
haystackProgrammer: Vector2.kEpsilon (get)
favoriteKey: UnityEngine.Vector2.kEpsilon@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilon
tag3: UnityEngine.Vector2;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1fdf274-d7e9-417d-88d7-b3f96f2489d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 2: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector2.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector2.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilonNormalSqrt
tag3: UnityEngine.Vector2;kEpsilonNormalSqrt
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Vector 4: Set
haystackProgrammer: Vector4.Set
favoriteKey: UnityEngine.Vector4.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 4: Lerp
haystackProgrammer: Vector4.Lerp
favoriteKey: UnityEngine.Vector4.Lerp(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 4: Lerp Unclamped
haystackProgrammer: Vector4.LerpUnclamped
favoriteKey: UnityEngine.Vector4.LerpUnclamped(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 4: Move Towards
haystackProgrammer: Vector4.MoveTowards
favoriteKey: UnityEngine.Vector4.MoveTowards(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 4: Get Hash Code
haystackProgrammer: Vector4.GetHashCode
favoriteKey: UnityEngine.Vector4.GetHashCode()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetHashCode;
tag3: UnityEngine.Vector4;GetHashCode;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object
tag3: UnityEngine.Vector4;Equals;System.Object
valueInputTypes: UnityEngine.Vector4|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Equals;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (A)
labelProgrammer: Normalize (a)
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;
tag3: UnityEngine.Vector4;Normalize;
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (A, B)
labelProgrammer: Dot (a, b)
haystackHuman: Vector 4: Dot
haystackProgrammer: Vector4.Dot
favoriteKey: UnityEngine.Vector4.Dot(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Project (A, B)
labelProgrammer: Project (a, b)
haystackHuman: Vector 4: Project
haystackProgrammer: Vector4.Project
favoriteKey: UnityEngine.Vector4.Project(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 4: Distance
haystackProgrammer: Vector4.Distance
favoriteKey: UnityEngine.Vector4.Distance(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Magnitude (A)
labelProgrammer: Magnitude (a)
haystackHuman: Vector 4: Magnitude
haystackProgrammer: Vector4.Magnitude
favoriteKey: UnityEngine.Vector4.Magnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 4: Min
haystackProgrammer: Vector4.Min
favoriteKey: UnityEngine.Vector4.Min(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 4: Max
haystackProgrammer: Vector4.Max
favoriteKey: UnityEngine.Vector4.Max(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;
tag3: UnityEngine.Vector4;ToString;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.String)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String
tag3: UnityEngine.Vector4;ToString;System.String
valueInputTypes: UnityEngine.Vector4|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector4|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;
tag3: UnityEngine.Vector4;SqrMagnitude;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"76e0d797-dc4b-4f3d-b867-887855f25fb2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eeb5b260-d98e-490a-a265-c6cce37ce8bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 4: Get Type
haystackProgrammer: Vector4.GetType
favoriteKey: UnityEngine.Vector4.GetType()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"ae231c32-da0a-448f-8e58-9257fb81c0e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 4: Reference Equals
haystackProgrammer: Vector4.ReferenceEquals
favoriteKey: UnityEngine.Vector4.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4503a409-cf42-46c1-a7cf-34f36a850392","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z, W)
labelProgrammer: new Vector4 (x, y, z, w)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y","z","w"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5b429bb8-7ef9-4cd7-8ee2-8d26daec105e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z)
labelProgrammer: new Vector4 (x, y, z)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y","z"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"61b98e99-6503-4237-8029-df02ae3c044e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y)
labelProgrammer: new Vector4 (x, y)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"parameterNames":["x","y"],"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9d0aaeab-e746-4d75-ac5c-74daa35e5978","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 4: Get Normalized
haystackProgrammer: Vector4.normalized (get)
favoriteKey: UnityEngine.Vector4.normalized@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;normalized
tag3: UnityEngine.Vector4;normalized
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"18a7343c-0b67-43be-b077-2de0cbac77e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 4: Get Magnitude
haystackProgrammer: Vector4.magnitude (get)
favoriteKey: UnityEngine.Vector4.magnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;magnitude
tag3: UnityEngine.Vector4;magnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"468fdaa2-babd-4819-b0e7-df6bdf7581ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 4: Get Sqr Magnitude
haystackProgrammer: Vector4.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector4.sqrMagnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;sqrMagnitude
tag3: UnityEngine.Vector4;sqrMagnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"880c8205-0c93-40c4-9b3b-8a435d1a3348","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 4: Get Zero
haystackProgrammer: Vector4.zero (get)
favoriteKey: UnityEngine.Vector4.zero@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;zero
tag3: UnityEngine.Vector4;zero
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a65a8ee5-7af0-4bf4-a2a4-8e719d901572","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 4: Get One
haystackProgrammer: Vector4.one (get)
favoriteKey: UnityEngine.Vector4.one@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;one
tag3: UnityEngine.Vector4;one
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89fac6b3-87e9-47f4-92c8-0179196b496a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 4: Get Positive Infinity
haystackProgrammer: Vector4.positiveInfinity (get)
favoriteKey: UnityEngine.Vector4.positiveInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;positiveInfinity
tag3: UnityEngine.Vector4;positiveInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3597ffc8-b223-40e8-b2b6-47d0134f8abd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 4: Get Negative Infinity
haystackProgrammer: Vector4.negativeInfinity (get)
favoriteKey: UnityEngine.Vector4.negativeInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;negativeInfinity
tag3: UnityEngine.Vector4;negativeInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c70f855-28c6-408f-9bc2-220a6bbd8187","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 4: Get K Epsilon
haystackProgrammer: Vector4.kEpsilon (get)
favoriteKey: UnityEngine.Vector4.kEpsilon@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;kEpsilon
tag3: UnityEngine.Vector4;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c284a926-bcfb-4de9-8e6c-f4231d218c6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 4: Get X
haystackProgrammer: Vector4.x (get)
favoriteKey: UnityEngine.Vector4.x@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"6697068a-cb41-44dd-a946-fcce0793a698","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 4: Set X
haystackProgrammer: Vector4.x (set)
favoriteKey: UnityEngine.Vector4.x@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80f50e90-50f2-4fb4-8797-727d9cd3db37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 4: Get Y
haystackProgrammer: Vector4.y (get)
favoriteKey: UnityEngine.Vector4.y@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"c0035603-7aed-45d1-adb3-8074cc389d80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 4: Set Y
haystackProgrammer: Vector4.y (set)
favoriteKey: UnityEngine.Vector4.y@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5403744f-4bc1-4b77-b9ca-194a735a10f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 4: Get Z
haystackProgrammer: Vector4.z (get)
favoriteKey: UnityEngine.Vector4.z@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"4a38a690-ed97-4076-8aed-a689fc71755e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 4: Set Z
haystackProgrammer: Vector4.z (set)
favoriteKey: UnityEngine.Vector4.z@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e15eab71-01a6-4a57-ae92-4198b14a4a39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Vector 4: Get W
haystackProgrammer: Vector4.w (get)
favoriteKey: UnityEngine.Vector4.w@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"884ae9fa-bf7f-4097-800f-baf15e747657","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Vector 4: Set W
haystackProgrammer: Vector4.w (set)
favoriteKey: UnityEngine.Vector4.w@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"611b5f3c-f6f9-4e97-a270-6c9b504960e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Init State (Seed)
labelProgrammer: InitState (seed)
haystackHuman: Random: Init State
haystackProgrammer: Random.InitState
favoriteKey: UnityEngine.Random.InitState(System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;InitState;System.Int32
tag3: UnityEngine.Random;InitState;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["seed"],"member":{"name":"InitState","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%seed":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"81b4ecab-44b0-450f-9bff-88690955673c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Inclusive)
labelProgrammer: Range (minInclusive, maxInclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Single;System.Single
tag3: UnityEngine.Random;Range;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["minInclusive","maxInclusive"],"member":{"name":"Range","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0.0,"$type":"System.Single"},"%maxInclusive":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"65dc7915-03b5-41c9-bb18-e5f2548a1af7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Exclusive)
labelProgrammer: Range (minInclusive, maxExclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.Int32System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Int32;System.Int32
tag3: UnityEngine.Random;Range;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["minInclusive","maxExclusive"],"member":{"name":"Range","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0,"$type":"System.Int32"},"%maxExclusive":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a68c8782-8e9a-42da-9848-8d3cb4461b2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV ()
labelProgrammer: ColorHSV ()
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;
tag3: UnityEngine.Random;ColorHSV;
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ColorHSV","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe34304d-b5b2-4733-9ad7-75f80b823d45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max)
labelProgrammer: ColorHSV (hueMin, hueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
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tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax, alphaMin, alphaMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
labelHuman:
Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max, Alpha Min, Alpha Max)

favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Random|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Random: Get Hash Code
haystackProgrammer: Random.GetHashCode
favoriteKey: UnityEngine.Random.GetHashCode()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Random: Get Type
haystackProgrammer: Random.GetType
favoriteKey: UnityEngine.Random.GetType()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Random: To String
haystackProgrammer: Random.ToString
favoriteKey: UnityEngine.Random.ToString()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Random: Reference Equals
haystackProgrammer: Random.ReferenceEquals
favoriteKey: UnityEngine.Random.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Random: Get State
haystackProgrammer: Random.state (get)
favoriteKey: UnityEngine.Random.state@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set State
labelProgrammer: state (set)
haystackHuman: Random: Set State
haystackProgrammer: Random.state (set)
favoriteKey: UnityEngine.Random.state@set
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueInputTypes: UnityEngine.Random+State
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Random: Get Value
haystackProgrammer: Random.value (get)
favoriteKey: UnityEngine.Random.value@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;value
tag3: UnityEngine.Random;value
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Sphere
labelProgrammer: insideUnitSphere (get)
haystackHuman: Random: Get Inside Unit Sphere
haystackProgrammer: Random.insideUnitSphere (get)
favoriteKey: UnityEngine.Random.insideUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitSphere
tag3: UnityEngine.Random;insideUnitSphere
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Circle
labelProgrammer: insideUnitCircle (get)
haystackHuman: Random: Get Inside Unit Circle
haystackProgrammer: Random.insideUnitCircle (get)
favoriteKey: UnityEngine.Random.insideUnitCircle@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitCircle
tag3: UnityEngine.Random;insideUnitCircle
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Unit Sphere
labelProgrammer: onUnitSphere (get)
haystackHuman: Random: Get On Unit Sphere
haystackProgrammer: Random.onUnitSphere (get)
favoriteKey: UnityEngine.Random.onUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;onUnitSphere
tag3: UnityEngine.Random;onUnitSphere
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Random: Get Rotation
haystackProgrammer: Random.rotation (get)
favoriteKey: UnityEngine.Random.rotation@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotation
tag3: UnityEngine.Random;rotation
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Uniform
labelProgrammer: rotationUniform (get)
haystackHuman: Random: Get Rotation Uniform
haystackProgrammer: Random.rotationUniform (get)
favoriteKey: UnityEngine.Random.rotationUniform@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotationUniform
tag3: UnityEngine.Random;rotationUniform
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type All (Type)
labelProgrammer: FindObjectsOfTypeAll (type)
haystackHuman: Resources: Find Objects Of Type All
haystackProgrammer: Resources.FindObjectsOfTypeAll
favoriteKey: UnityEngine.Resources.FindObjectsOfTypeAll(System.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
tag3: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path)
labelProgrammer: Load (path)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.String)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String
tag3: UnityEngine.Resources;Load;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path, System Type Instance)
labelProgrammer: Load (path, systemTypeInstance)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.StringSystem.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String;System.Type
tag3: UnityEngine.Resources;Load;System.String;System.Type
valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path)
labelProgrammer: LoadAsync (path)
haystackHuman: Resources: Load Async
haystackProgrammer: Resources.LoadAsync
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tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;LoadAsync;System.String
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path, Type)
labelProgrammer: LoadAsync (path, type)
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haystackProgrammer: Resources.LoadAsync
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tag1: UnityEngine.Resources
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path, System Type Instance)
labelProgrammer: LoadAll (path, systemTypeInstance)
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tag2: UnityEngine.Resources;LoadAll;System.String;System.Type
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path)
labelProgrammer: LoadAll (path)
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haystackProgrammer: Resources.LoadAll
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Builtin Resource (Type, Path)
labelProgrammer: GetBuiltinResource (type, path)
haystackHuman: Resources: Get Builtin Resource
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tag2: UnityEngine.Resources;GetBuiltinResource;System.Type;System.String
tag3: UnityEngine.Resources;GetBuiltinResource;System.Type;System.String
valueInputTypes: System.Type|System.String
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Asset (Asset To Unload)
labelProgrammer: UnloadAsset (assetToUnload)
haystackHuman: Resources: Unload Asset
haystackProgrammer: Resources.UnloadAsset
favoriteKey: UnityEngine.Resources.UnloadAsset(UnityEngine.Object)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
tag3: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Unused Assets ()
labelProgrammer: UnloadUnusedAssets ()
haystackHuman: Resources: Unload Unused Assets
haystackProgrammer: Resources.UnloadUnusedAssets
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tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;UnloadUnusedAssets;
tag3: UnityEngine.Resources;UnloadUnusedAssets;
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelProgrammer: GetComponentIndex ()
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name)
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labelHuman: Get Instance ID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Behaviour: Destroy
haystackProgrammer: Behaviour.Destroy
favoriteKey: UnityEngine.Behaviour.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Behaviour: Destroy
haystackProgrammer: Behaviour.Destroy
favoriteKey: UnityEngine.Behaviour.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Behaviour: Destroy Immediate
haystackProgrammer: Behaviour.DestroyImmediate
favoriteKey: UnityEngine.Behaviour.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Behaviour: Destroy Immediate
haystackProgrammer: Behaviour.DestroyImmediate
favoriteKey: UnityEngine.Behaviour.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
favoriteKey: UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
tag1: UnityEngine.Behaviour
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Behaviour: Dont Destroy On Load
haystackProgrammer: Behaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.Behaviour.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Behaviour: To String
haystackProgrammer: Behaviour.ToString
favoriteKey: UnityEngine.Behaviour.ToString()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Behaviour: Get Type
haystackProgrammer: Behaviour.GetType
favoriteKey: UnityEngine.Behaviour.GetType()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Behaviour: Reference Equals
haystackProgrammer: Behaviour.ReferenceEquals
favoriteKey: UnityEngine.Behaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Behaviour: Get Enabled
haystackProgrammer: Behaviour.enabled (get)
favoriteKey: UnityEngine.Behaviour.enabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Behaviour: Set Enabled
haystackProgrammer: Behaviour.enabled (set)
favoriteKey: UnityEngine.Behaviour.enabled@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Behaviour: Is Active And Enabled
haystackProgrammer: Behaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Behaviour.isActiveAndEnabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;isActiveAndEnabled
tag3: UnityEngine.Behaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Behaviour: Get Transform
haystackProgrammer: Behaviour.transform (get)
favoriteKey: UnityEngine.Behaviour.transform@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Behaviour: Get Game Object
haystackProgrammer: Behaviour.gameObject (get)
favoriteKey: UnityEngine.Behaviour.gameObject@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Behaviour: Get Tag
haystackProgrammer: Behaviour.tag (get)
favoriteKey: UnityEngine.Behaviour.tag@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcdf0343-d38e-40fe-8d01-dfbf05e11779","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c47211dc-bfd9-42bc-80c4-088202771dbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
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favoriteKey: UnityEngine.Component.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Component;Equals;System.Object;System.Object
tag3: UnityEngine.Component;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Component: Get Type
haystackProgrammer: Component.GetType
favoriteKey: UnityEngine.Component.GetType()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetType;
tag3: UnityEngine.Component;GetType;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Component: Reference Equals
haystackProgrammer: Component.ReferenceEquals
favoriteKey: UnityEngine.Component.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Component: Get Transform
haystackProgrammer: Component.transform (get)
favoriteKey: UnityEngine.Component.transform@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Component: Get Game Object
haystackProgrammer: Component.gameObject (get)
favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
favoriteKey: UnityEngine.Component.hideFlags@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Component: Set Hide Flags
haystackProgrammer: Component.hideFlags (set)
favoriteKey: UnityEngine.Component.hideFlags@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Type)
labelProgrammer: CreatePrimitive (type)
haystackHuman: Game Object: Create Primitive
haystackProgrammer: GameObject.CreatePrimitive
favoriteKey: UnityEngine.GameObject.CreatePrimitive(UnityEngine.PrimitiveType)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
tag3: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
valueInputTypes: UnityEngine.PrimitiveType
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
tag3: UnityEngine.GameObject;GetComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
tag3: UnityEngine.GameObject;GetComponent;System.String
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type, Include Inactive)
labelProgrammer: GetComponentInChildren (type, includeInactive)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type)
labelProgrammer: GetComponentInChildren (type)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type, Include Inactive)
labelProgrammer: GetComponentInParent (type, includeInactive)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type)
labelProgrammer: GetComponentInParent (type)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
favoriteKey: UnityEngine.GameObject.GetComponents(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type)
labelProgrammer: GetComponentsInParent (type)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type, Include Inactive)
labelProgrammer: GetComponentsInParent (type, includeInactive)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Game Object: Try Get Component
haystackProgrammer: GameObject.TryGetComponent
favoriteKey: UnityEngine.GameObject.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find With Tag (Tag)
labelProgrammer: FindWithTag (tag)
haystackHuman: Game Object: Find With Tag
haystackProgrammer: GameObject.FindWithTag
favoriteKey: UnityEngine.GameObject.FindWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindWithTag;System.String
tag3: UnityEngine.GameObject;FindWithTag;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Objects With Tag (Tag, Results)
labelProgrammer: FindGameObjectsWithTag (tag, results)
haystackHuman: Game Object: Find Game Objects With Tag
haystackProgrammer: GameObject.FindGameObjectsWithTag
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.FindGameObjectsWithTag(System.StringSystem.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.GameObject;FindGameObjectsWithTag;System.String;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;FindGameObjectsWithTag;System.String;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["tag","results"],"member":{"name":"FindGameObjectsWithTag","parameterTypes":["System.String","System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6a9ce22e-53ac-4716-9493-1bcd6e25105c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.String|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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