# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Particle System Renderer: Set Reflection Probe Usage
haystackProgrammer: ParticleSystemRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.reflectionProbeUsage@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"03910fad-47cc-41fb-89eb-b9df496de47e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Particle System Renderer: Get Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdb95ea0-4b9c-455b-8bf8-da6535259e6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Particle System Renderer: Set Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"701f3cc5-6d56-4cac-94f5-4c05164d5500","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Particle System Renderer: Get Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ffed50b-f780-47de-ba41-0e9cc9814789","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Particle System Renderer: Set Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1e7aff17-940e-4b1d-bcee-f7855493682d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c53fda12-561e-4585-add3-66a4b2a70b9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"d95b5812-12e6-44dd-993b-4d72c5628bd2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ed690eb-8a53-4bf9-bdcf-7c9559471654","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1deb02a8-c1ef-4803-8138-dea1be30a7cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfb5f575-a211-4d3b-bd44-0d077b333fb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c10d4432-8d36-4a70-8729-fa17b6ef12ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Particle System Renderer: Get Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9200e03c-af53-4979-92d7-fb977da744a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Particle System Renderer: Set Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"629a7295-5b1a-493e-9831-c5dbabced980","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Particle System Renderer: Get Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"471ceca3-24e6-416b-b1b9-fb3a3cbe335c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Particle System Renderer: Set Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f14273cb-48f7-42c0-b68e-4c4733e567f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Particle System Renderer: Get Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cb7f327-3897-4d20-98e2-e8209b85d4ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Particle System Renderer: Set Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ecd7ee0c-f80e-44c1-9a14-9faca3e31ad4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Particle System Renderer: Is LOD 0
haystackProgrammer: ParticleSystemRenderer.isLOD0 (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isLOD0@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isLOD0
tag3: UnityEngine.ParticleSystemRenderer;isLOD0
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"381dffba-b604-40c9-8438-9050259b0410","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Particle System Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce0b0b7f-867c-4722-81d6-d337d0a2ea34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Particle System Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d17a1f26-5416-4ae7-96ad-4dedec7e9564","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Particle System Renderer: Is Part Of Static Batch
haystackProgrammer: ParticleSystemRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
tag3: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cf3eaaf-b6b2-4327-b98e-09b59346fd80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Particle System Renderer: Get World To Local Matrix
haystackProgrammer: ParticleSystemRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.worldToLocalMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
tag3: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a51b0fb-cb9b-44b3-a1d3-7bdbbb6bc710","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Particle System Renderer: Get Local To World Matrix
haystackProgrammer: ParticleSystemRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.localToWorldMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
tag3: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ce3b1a7-7b6a-45c5-8944-52d8dcc952de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Particle System Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2dde3d68-76e5-448a-a53e-3cc358fc21c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Particle System Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f0109a07-e412-4aba-a66f-35b51220a615","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Particle System Renderer: Get Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c20b774d-78a4-4e90-b085-8a0592c48674","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Particle System Renderer: Set Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7c2ccbd4-a481-412f-b607-36deafc4b383","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Particle System Renderer: Get Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c97925a9-3352-4a98-8985-0b8f7c51d520","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Particle System Renderer: Set Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"31d8494d-4c64-414d-8e55-f9a16ccd3965","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f5dd23c-2179-43b4-8967-2fef8fcfcbd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9bc88c5e-aab4-45fc-b01b-d5fe4e7ba4d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12e3d1ed-d5ca-4cc3-9f68-660a41bcebc7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"3d94274c-4df7-4180-a700-7244d3a283f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f35888c4-e89d-4003-9a9c-675e8234ce1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"c1bb630c-b925-4499-997f-8c8c2a3b0476","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Particle System Renderer: Get Materials
haystackProgrammer: ParticleSystemRenderer.materials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d874961b-2282-4d71-a80f-e1af12612e92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Particle System Renderer: Set Materials
haystackProgrammer: ParticleSystemRenderer.materials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"138a3fd0-6c81-4798-86ba-dec3032ddd0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Particle System Renderer: Get Material
haystackProgrammer: ParticleSystemRenderer.material (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b410cea-2973-4d77-89aa-fe60d45bb52c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Particle System Renderer: Set Material
haystackProgrammer: ParticleSystemRenderer.material (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b269fa27-6dc0-4a47-9cc3-50e3cb299eb0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Particle System Renderer: Get Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5cfebeb-8a01-4716-96da-d6eb956b736e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Particle System Renderer: Set Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"12ab6e32-b893-41f2-8f71-94549ef16e0a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Particle System Renderer: Get Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e37481e9-1289-4cb0-86b7-854627c60d39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Particle System Renderer: Set Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"935289c7-9024-44fd-9fa6-5cffd5d4c578","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Particle System Renderer: Get LOD Group
haystackProgrammer: ParticleSystemRenderer.LODGroup (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.LODGroup@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;LODGroup
tag3: UnityEngine.ParticleSystemRenderer;LODGroup
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72204b18-66fd-4fae-bd26-eabc017a9d7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Renderer: Get Transform
haystackProgrammer: ParticleSystemRenderer.transform (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.transform@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c15e214-c8b8-47d5-9bd3-c19ef233cb4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Renderer: Get Game Object
haystackProgrammer: ParticleSystemRenderer.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.gameObject@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0f0a719-dad2-43cf-a426-887ea9d6a628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Renderer: Get Tag
haystackProgrammer: ParticleSystemRenderer.tag (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"250819f5-aa7a-4a61-bc54-de84bc7b7339","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Renderer: Set Tag
haystackProgrammer: ParticleSystemRenderer.tag (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"75e73a71-818f-4769-b41b-85be49a73d64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Renderer: Get Name
haystackProgrammer: ParticleSystemRenderer.name (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32a860fa-1bad-4e82-9d66-5c12ca1a1c78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Renderer: Set Name
haystackProgrammer: ParticleSystemRenderer.name (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cc5421d2-b76b-4e33-b65e-2a1d4e0a61ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Renderer: Get Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c90153d0-3c7f-4769-b9d2-1a0fd6ceb8f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Renderer: Set Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"691af986-2cd1-4866-9a7f-b6de17c1f84b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find All ()
labelProgrammer: FindAll ()
haystackHuman: Particle System Force Field: Find All
haystackProgrammer: ParticleSystemForceField.FindAll
favoriteKey: UnityEngine.ParticleSystemForceField.FindAll()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindAll;
tag3: UnityEngine.ParticleSystemForceField;FindAll;
valueOutputTypes: UnityEngine.ParticleSystemForceField[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"FindAll","parameterTypes":[],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6772d667-a7f4-4150-837d-26c0b45963f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bc7eb73e-0067-495b-bf69-b6215aa66f8b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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UnityEngine.ParticleSystemForceField;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Particle System Force Field: Find Any Object By Type
haystackProgrammer: ParticleSystemForceField.FindAnyObjectByType
tag1: UnityEngine.ParticleSystemForceField
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ParticleSystemForceField.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.ParticleSystemForceField;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle System Force Field: To String
haystackProgrammer: ParticleSystemForceField.ToString
favoriteKey: UnityEngine.ParticleSystemForceField.ToString()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Particle System Force Field: Equals
haystackProgrammer: ParticleSystemForceField.Equals
favoriteKey: UnityEngine.ParticleSystemForceField.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle System Force Field: Get Type
haystackProgrammer: ParticleSystemForceField.GetType
favoriteKey: UnityEngine.ParticleSystemForceField.GetType()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle System Force Field: Reference Equals
haystackProgrammer: ParticleSystemForceField.ReferenceEquals
favoriteKey: UnityEngine.ParticleSystemForceField.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Particle System Force Field: Get Shape
haystackProgrammer: ParticleSystemForceField.shape (get)
favoriteKey: UnityEngine.ParticleSystemForceField.shape@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;shape
tag3: UnityEngine.ParticleSystemForceField;shape
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3b77012-87cc-4878-b6eb-3332b65ade5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Particle System Force Field: Set Shape
haystackProgrammer: ParticleSystemForceField.shape (set)
favoriteKey: UnityEngine.ParticleSystemForceField.shape@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;shape
tag3: UnityEngine.ParticleSystemForceField;shape
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystemForceFieldShape
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"chainable":false,"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Sphere","$type":"UnityEngine.ParticleSystemForceFieldShape"}},"position":{"x":0.0,"y":0.0},"guid":"129ff160-cc86-487d-a9ac-662a50983aa0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start Range
labelProgrammer: startRange (get)
haystackHuman: Particle System Force Field: Get Start Range
haystackProgrammer: ParticleSystemForceField.startRange (get)
favoriteKey: UnityEngine.ParticleSystemForceField.startRange@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;startRange
tag3: UnityEngine.ParticleSystemForceField;startRange
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"startRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31bf0254-9ab5-40fb-aaca-d7b0d42ea906","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Start Range
labelProgrammer: startRange (set)
haystackHuman: Particle System Force Field: Set Start Range
haystackProgrammer: ParticleSystemForceField.startRange (set)
favoriteKey: UnityEngine.ParticleSystemForceField.startRange@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;startRange
tag3: UnityEngine.ParticleSystemForceField;startRange
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"startRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"86db6316-b406-4535-854c-fc0e8d0f67f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End Range
labelProgrammer: endRange (get)
haystackHuman: Particle System Force Field: Get End Range
haystackProgrammer: ParticleSystemForceField.endRange (get)
favoriteKey: UnityEngine.ParticleSystemForceField.endRange@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;endRange
tag3: UnityEngine.ParticleSystemForceField;endRange
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"endRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb0388dc-902f-432a-975c-8d84a2b73067","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set End Range
labelProgrammer: endRange (set)
haystackHuman: Particle System Force Field: Set End Range
haystackProgrammer: ParticleSystemForceField.endRange (set)
favoriteKey: UnityEngine.ParticleSystemForceField.endRange@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;endRange
tag3: UnityEngine.ParticleSystemForceField;endRange
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"endRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"08323383-ec26-49c9-84ae-ab4a4d8bf0bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Particle System Force Field: Get Length
haystackProgrammer: ParticleSystemForceField.length (get)
favoriteKey: UnityEngine.ParticleSystemForceField.length@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9784ba98-7277-4421-8271-e97297399c97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length
labelProgrammer: length (set)
haystackHuman: Particle System Force Field: Set Length
haystackProgrammer: ParticleSystemForceField.length (set)
favoriteKey: UnityEngine.ParticleSystemForceField.length@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a59956dc-2929-46af-96e9-e8646d294a3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Focus
labelProgrammer: gravityFocus (get)
haystackHuman: Particle System Force Field: Get Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ab3961f-9738-44b0-af43-5983b0292f8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Focus
labelProgrammer: gravityFocus (set)
haystackHuman: Particle System Force Field: Set Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"96570658-9703-4d1f-b0dc-5244d38a67a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Randomness
labelProgrammer: rotationRandomness (get)
haystackHuman: Particle System Force Field: Get Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f80dc954-5fe1-4cff-90f1-b242cd3a5c42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Randomness
labelProgrammer: rotationRandomness (set)
haystackHuman: Particle System Force Field: Set Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"657c4b1e-be36-4805-aeb7-a763692799f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field
labelProgrammer: vectorField (get)
haystackHuman: Particle System Force Field: Get Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Texture3D
unit:
{"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be62c8f0-9cc6-4af0-81d3-9caa0e648257","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field
labelProgrammer: vectorField (set)
haystackHuman: Particle System Force Field: Set Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Texture3D
valueOutputTypes: UnityEngine.Texture3D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction X
labelProgrammer: directionX (get)
haystackHuman: Particle System Force Field: Get Direction X
haystackProgrammer: ParticleSystemForceField.directionX (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction X
labelProgrammer: directionX (set)
haystackHuman: Particle System Force Field: Set Direction X
haystackProgrammer: ParticleSystemForceField.directionX (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Y
labelProgrammer: directionY (get)
haystackHuman: Particle System Force Field: Get Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd004a72-23a5-4325-8710-cb8dfef12b42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Y
labelProgrammer: directionY (set)
haystackHuman: Particle System Force Field: Set Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2bebb55-bae5-443b-99e6-6aaf21100d3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Z
labelProgrammer: directionZ (get)
haystackHuman: Particle System Force Field: Get Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7e57576-8eb0-4e1e-b9ef-5a7fc580b52f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Z
labelProgrammer: directionZ (set)
haystackHuman: Particle System Force Field: Set Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b255be7-ec29-4d92-9f55-e8a3a5369b54","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Particle System Force Field: Get Gravity
haystackProgrammer: ParticleSystemForceField.gravity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b1145ef-6f80-4169-8309-56029c8ee905","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Particle System Force Field: Set Gravity
haystackProgrammer: ParticleSystemForceField.gravity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39aec457-9542-4bac-a90e-8f29ff0e4b1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Speed
labelProgrammer: rotationSpeed (get)
haystackHuman: Particle System Force Field: Get Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"289b0d69-3416-4535-9506-65ca1b6246f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Speed
labelProgrammer: rotationSpeed (set)
haystackHuman: Particle System Force Field: Set Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37be3f54-5723-4c51-a131-77364ed1a926","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Attraction
labelProgrammer: rotationAttraction (get)
haystackHuman: Particle System Force Field: Get Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d21dd54-cf7e-4e0e-97f3-5731fb1961a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Attraction
labelProgrammer: rotationAttraction (set)
haystackHuman: Particle System Force Field: Set Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f64a04ef-b6a1-40ab-9339-42503ea5d3e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Particle System Force Field: Get Drag
haystackProgrammer: ParticleSystemForceField.drag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f0dad5a-8f0d-4d6f-8674-4d2fe0f0d867","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Particle System Force Field: Set Drag
haystackProgrammer: ParticleSystemForceField.drag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffd59b74-eb24-45d9-a1ab-4ac557f2d548","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Speed
labelProgrammer: vectorFieldSpeed (get)
haystackHuman: Particle System Force Field: Get Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef129ac5-5c56-403b-90f4-52e202a82628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Speed
labelProgrammer: vectorFieldSpeed (set)
haystackHuman: Particle System Force Field: Set Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15ed4bfe-ca65-4b8f-ab1b-7310b121389a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Attraction
labelProgrammer: vectorFieldAttraction (get)
haystackHuman: Particle System Force Field: Get Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bc8a5f3-9799-4978-990a-dd4941962bec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Attraction
labelProgrammer: vectorFieldAttraction (set)
haystackHuman: Particle System Force Field: Set Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"337e0d23-140d-4e99-8a21-c20be34002d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Force Field: Get Enabled
haystackProgrammer: ParticleSystemForceField.enabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20c7abcd-b692-4106-937f-3bdfafca8fe9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Force Field: Set Enabled
haystackProgrammer: ParticleSystemForceField.enabled (set)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c67284cd-a1d1-42ad-902b-bbdb45ee7498","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Particle System Force Field: Is Active And Enabled
haystackProgrammer: ParticleSystemForceField.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.isActiveAndEnabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
tag3: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39f1c118-256f-4111-8548-88b90ea9aeaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Force Field: Get Transform
haystackProgrammer: ParticleSystemForceField.transform (get)
favoriteKey: UnityEngine.ParticleSystemForceField.transform@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01c37b6d-03a3-4120-8e0e-97ebdc6a37ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Force Field: Get Game Object
haystackProgrammer: ParticleSystemForceField.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gameObject@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35056164-f5d3-4b98-b565-1489760280b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Force Field: Get Tag
haystackProgrammer: ParticleSystemForceField.tag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddf0fde7-6d0f-4c5c-a3aa-912966b71054","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Force Field: Set Tag
haystackProgrammer: ParticleSystemForceField.tag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f96b201a-599d-47cd-8e6d-8f832e09cade","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Force Field: Get Name
haystackProgrammer: ParticleSystemForceField.name (get)
favoriteKey: UnityEngine.ParticleSystemForceField.name@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b50a8a53-b3fb-4add-b3b0-e71f09d070fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Force Field: Set Name
haystackProgrammer: ParticleSystemForceField.name (set)
favoriteKey: UnityEngine.ParticleSystemForceField.name@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"41137c2d-d494-4bb4-b8e5-a4da1b3cde35","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Force Field: Get Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"122ebdfc-1fd3-412c-b9e5-773d2b069c4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Force Field: Set Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2f28ffdf-ec07-4265-947f-f68f2311026b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
favoriteKey: UnityEngine.ContactPoint.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"29e0f90b-bfb1-41af-acd7-f263d773977e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point: Get Hash Code
haystackProgrammer: ContactPoint.GetHashCode
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point: To String
haystackProgrammer: ContactPoint.ToString
favoriteKey: UnityEngine.ContactPoint.ToString()@any
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tag2: UnityEngine.ContactPoint;ToString;
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point: Get Type
haystackProgrammer: ContactPoint.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point: Reference Equals
haystackProgrammer: ContactPoint.ReferenceEquals
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labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point: Get Point
haystackProgrammer: ContactPoint.point (get)
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tag2: UnityEngine.ContactPoint;point
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labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point: Get Normal
haystackProgrammer: ContactPoint.normal (get)
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tag2: UnityEngine.ContactPoint;normal
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labelHuman: Get Impulse
labelProgrammer: impulse (get)
haystackHuman: Contact Point: Get Impulse
haystackProgrammer: ContactPoint.impulse (get)
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labelHuman: Get This Collider
labelProgrammer: thisCollider (get)
haystackHuman: Contact Point: Get This Collider
haystackProgrammer: ContactPoint.thisCollider (get)
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labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point: Get Other Collider
haystackProgrammer: ContactPoint.otherCollider (get)
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labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point: Get Separation
haystackProgrammer: ContactPoint.separation (get)
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labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
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labelHuman: Get Accumulated Force ()
labelProgrammer: GetAccumulatedForce ()
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
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labelHuman: Get Accumulated Torque (Step)
labelProgrammer: GetAccumulatedTorque (step)
haystackHuman: Articulation Body: Get Accumulated Torque
haystackProgrammer: ArticulationBody.GetAccumulatedTorque
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labelHuman: Get Accumulated Torque ()
labelProgrammer: GetAccumulatedTorque ()
haystackHuman: Articulation Body: Get Accumulated Torque
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labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Articulation Body: Add Force
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labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Articulation Body: Add Force
haystackProgrammer: ArticulationBody.AddForce
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labelHuman: Add Relative Force (Force, Mode)
labelProgrammer: AddRelativeForce (force, mode)
haystackHuman: Articulation Body: Add Relative Force
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labelHuman: Add Relative Force (Force)
labelProgrammer: AddRelativeForce (force)
haystackHuman: Articulation Body: Add Relative Force
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labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Articulation Body: Add Torque
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labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
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haystackProgrammer: ArticulationBody.AddTorque
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labelProgrammer: AddRelativeTorque (torque, mode)
haystackHuman: Articulation Body: Add Relative Torque
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labelHuman: Add Relative Torque (Torque)
labelProgrammer: AddRelativeTorque (torque)
haystackHuman: Articulation Body: Add Relative Torque
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labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Articulation Body: Add Force At Position
haystackProgrammer: ArticulationBody.AddForceAtPosition
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labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Articulation Body: Add Force At Position
haystackProgrammer: ArticulationBody.AddForceAtPosition
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Articulation Body: Reset Center Of Mass
haystackProgrammer: ArticulationBody.ResetCenterOfMass
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labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Articulation Body: Reset Inertia Tensor
haystackProgrammer: ArticulationBody.ResetInertiaTensor
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labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Articulation Body: Sleep
haystackProgrammer: ArticulationBody.Sleep
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labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Articulation Body: Is Sleeping
haystackProgrammer: ArticulationBody.IsSleeping
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labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Articulation Body: Wake Up
haystackProgrammer: ArticulationBody.WakeUp
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labelHuman: Teleport Root (Position, Rotation)
labelProgrammer: TeleportRoot (position, rotation)
haystackHuman: Articulation Body: Teleport Root
haystackProgrammer: ArticulationBody.TeleportRoot
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labelHuman: Get Closest Point (Point)
labelProgrammer: GetClosestPoint (point)
haystackHuman: Articulation Body: Get Closest Point
haystackProgrammer: ArticulationBody.GetClosestPoint
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labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Articulation Body: Get Relative Point Velocity
haystackProgrammer: ArticulationBody.GetRelativePointVelocity
favoriteKey: UnityEngine.ArticulationBody.GetRelativePointVelocity(UnityEngine.Vector3)@any
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labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Articulation Body: Get Point Velocity
haystackProgrammer: ArticulationBody.GetPointVelocity
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labelHuman: Get Dense Jacobian (Jacobian)
labelProgrammer: GetDenseJacobian (jacobian)
haystackHuman: Articulation Body: Get Dense Jacobian
haystackProgrammer: ArticulationBody.GetDenseJacobian
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labelHuman: Get Joint Positions (Positions)
labelProgrammer: GetJointPositions (positions)
haystackHuman: Articulation Body: Get Joint Positions
haystackProgrammer: ArticulationBody.GetJointPositions
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labelHuman: Set Joint Positions (Positions)
labelProgrammer: SetJointPositions (positions)
haystackHuman: Articulation Body: Set Joint Positions
haystackProgrammer: ArticulationBody.SetJointPositions
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labelHuman: Get Joint Velocities (Velocities)
labelProgrammer: GetJointVelocities (velocities)
haystackHuman: Articulation Body: Get Joint Velocities
haystackProgrammer: ArticulationBody.GetJointVelocities
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labelHuman: Set Joint Velocities (Velocities)
labelProgrammer: SetJointVelocities (velocities)
haystackHuman: Articulation Body: Set Joint Velocities
haystackProgrammer: ArticulationBody.SetJointVelocities
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labelHuman: Get Joint Accelerations (Accelerations)
labelProgrammer: GetJointAccelerations (accelerations)
haystackHuman: Articulation Body: Get Joint Accelerations
haystackProgrammer: ArticulationBody.GetJointAccelerations
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labelHuman: Get Joint Forces (Forces)
labelProgrammer: GetJointForces (forces)
haystackHuman: Articulation Body: Get Joint Forces
haystackProgrammer: ArticulationBody.GetJointForces
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labelHuman: Set Joint Forces (Forces)
labelProgrammer: SetJointForces (forces)
haystackHuman: Articulation Body: Set Joint Forces
haystackProgrammer: ArticulationBody.SetJointForces
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labelHuman: Get Joint Forces For Acceleration (Acceleration)
labelProgrammer: GetJointForcesForAcceleration (acceleration)
haystackHuman: Articulation Body: Get Joint Forces For Acceleration
haystackProgrammer: ArticulationBody.GetJointForcesForAcceleration
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labelHuman: Get Drive Forces (Forces)
labelProgrammer: GetDriveForces (forces)
haystackHuman: Articulation Body: Get Drive Forces
haystackProgrammer: ArticulationBody.GetDriveForces
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labelHuman: Get Joint Gravity Forces (Forces)
labelProgrammer: GetJointGravityForces (forces)
haystackHuman: Articulation Body: Get Joint Gravity Forces
haystackProgrammer: ArticulationBody.GetJointGravityForces
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labelProgrammer: GetJointCoriolisCentrifugalForces (forces)
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labelHuman: Get Joint External Forces (Forces, Step)
labelProgrammer: GetJointExternalForces (forces, step)
haystackHuman: Articulation Body: Get Joint External Forces
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labelHuman: Get Drive Targets (Targets)
labelProgrammer: GetDriveTargets (targets)
haystackHuman: Articulation Body: Get Drive Targets
haystackProgrammer: ArticulationBody.GetDriveTargets
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labelHuman: Set Drive Targets (Targets)
labelProgrammer: SetDriveTargets (targets)
haystackHuman: Articulation Body: Set Drive Targets
haystackProgrammer: ArticulationBody.SetDriveTargets
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labelHuman: Get Drive Target Velocities (Target Velocities)
labelProgrammer: GetDriveTargetVelocities (targetVelocities)
haystackHuman: Articulation Body: Get Drive Target Velocities
haystackProgrammer: ArticulationBody.GetDriveTargetVelocities
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labelHuman: Set Drive Target Velocities (Target Velocities)
labelProgrammer: SetDriveTargetVelocities (targetVelocities)
haystackHuman: Articulation Body: Set Drive Target Velocities
haystackProgrammer: ArticulationBody.SetDriveTargetVelocities
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labelHuman: Get Dof Start Indices (Dof Start Indices)
labelProgrammer: GetDofStartIndices (dofStartIndices)
haystackHuman: Articulation Body: Get Dof Start Indices
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labelHuman: Set Drive Target (Axis, Value)
labelProgrammer: SetDriveTarget (axis, value)
haystackHuman: Articulation Body: Set Drive Target
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labelHuman: Set Drive Target Velocity (Axis, Value)
labelProgrammer: SetDriveTargetVelocity (axis, value)
haystackHuman: Articulation Body: Set Drive Target Velocity
haystackProgrammer: ArticulationBody.SetDriveTargetVelocity
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labelHuman: Set Drive Limits (Axis, Lower, Upper)
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labelHuman: Set Drive Stiffness (Axis, Value)
labelProgrammer: SetDriveStiffness (axis, value)
haystackHuman: Articulation Body: Set Drive Stiffness
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labelHuman: Set Drive Damping (Axis, Value)
labelProgrammer: SetDriveDamping (axis, value)
haystackHuman: Articulation Body: Set Drive Damping
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labelHuman: Set Drive Force Limit (Axis, Value)
labelProgrammer: SetDriveForceLimit (axis, value)
haystackHuman: Articulation Body: Set Drive Force Limit
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labelProgrammer: PublishTransform ()
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labelHuman: Snap Anchor To Closest Contact ()
labelProgrammer: SnapAnchorToClosestContact ()
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labelProgrammer: GetComponent (type)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9161f911-c36b-460e-8ed4-88ae6bf38dcf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Articulation Body: Reference Equals
haystackProgrammer: ArticulationBody.ReferenceEquals
favoriteKey: UnityEngine.ArticulationBody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"387e0258-60b6-4fc7-b914-6b28a5bd9b91","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Type
labelProgrammer: jointType (get)
haystackHuman: Articulation Body: Get Joint Type
haystackProgrammer: ArticulationBody.jointType (get)
favoriteKey: UnityEngine.ArticulationBody.jointType@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6278bf98-a887-4458-84ce-e52537ddde14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Type
labelProgrammer: jointType (set)
haystackHuman: Articulation Body: Set Joint Type
haystackProgrammer: ArticulationBody.jointType (set)
favoriteKey: UnityEngine.ArticulationBody.jointType@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointType
tag3: UnityEngine.ArticulationBody;jointType
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationJointType
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"chainable":false,"member":{"name":"jointType","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"FixedJoint","$type":"UnityEngine.ArticulationJointType"}},"position":{"x":0.0,"y":0.0},"guid":"42d068b4-3b77-436d-adba-3b09e7cc75b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Position
labelProgrammer: anchorPosition (get)
haystackHuman: Articulation Body: Get Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07ea6fb8-4d9e-47e0-b27e-cd24b5404280","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Position
labelProgrammer: anchorPosition (set)
haystackHuman: Articulation Body: Set Anchor Position
haystackProgrammer: ArticulationBody.anchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.anchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorPosition
tag3: UnityEngine.ArticulationBody;anchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6cdfaaf8-4058-490e-84e9-10014c465caf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Position
labelProgrammer: parentAnchorPosition (get)
haystackHuman: Articulation Body: Get Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd768c29-bb70-4afe-ba0a-b9d4d4f3663c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Position
labelProgrammer: parentAnchorPosition (set)
haystackHuman: Articulation Body: Set Parent Anchor Position
haystackProgrammer: ArticulationBody.parentAnchorPosition (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorPosition
tag3: UnityEngine.ArticulationBody;parentAnchorPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"parentAnchorPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c14eaf51-1415-4b4e-9871-3c4a69347fd2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor Rotation
labelProgrammer: anchorRotation (get)
haystackHuman: Articulation Body: Get Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ff8eb69-ee12-40c0-a5ba-c21197cf0862","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor Rotation
labelProgrammer: anchorRotation (set)
haystackHuman: Articulation Body: Set Anchor Rotation
haystackProgrammer: ArticulationBody.anchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.anchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;anchorRotation
tag3: UnityEngine.ArticulationBody;anchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"anchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9916a3aa-88e8-43c0-812c-72d54c7ad19b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (get)
haystackHuman: Articulation Body: Get Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b993f5b-d0eb-414e-b97e-fd8f10945a3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent Anchor Rotation
labelProgrammer: parentAnchorRotation (set)
haystackHuman: Articulation Body: Set Parent Anchor Rotation
haystackProgrammer: ArticulationBody.parentAnchorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.parentAnchorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;parentAnchorRotation
tag3: UnityEngine.ArticulationBody;parentAnchorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"parentAnchorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9663d39e-9d22-4511-837c-a6587566c27c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Root
labelProgrammer: isRoot (get)
haystackHuman: Articulation Body: Is Root
haystackProgrammer: ArticulationBody.isRoot (get)
favoriteKey: UnityEngine.ArticulationBody.isRoot@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isRoot
tag3: UnityEngine.ArticulationBody;isRoot
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isRoot","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0320f101-8f0c-4383-978e-393f4c97e245","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Match Anchors
labelProgrammer: matchAnchors (get)
haystackHuman: Articulation Body: Get Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (get)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a9564b7-c7ec-4006-9961-e8fbf1e9e688","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Match Anchors
labelProgrammer: matchAnchors (set)
haystackHuman: Articulation Body: Set Match Anchors
haystackProgrammer: ArticulationBody.matchAnchors (set)
favoriteKey: UnityEngine.ArticulationBody.matchAnchors@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;matchAnchors
tag3: UnityEngine.ArticulationBody;matchAnchors
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"matchAnchors","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f146a50d-44ad-4a41-a7df-8340dc77aa69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock X
labelProgrammer: linearLockX (get)
haystackHuman: Articulation Body: Get Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9caed4bf-4b18-4fef-9fd3-3a76d9881d9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock X
labelProgrammer: linearLockX (set)
haystackHuman: Articulation Body: Set Linear Lock X
haystackProgrammer: ArticulationBody.linearLockX (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockX@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockX
tag3: UnityEngine.ArticulationBody;linearLockX
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockX","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"66cb9e50-8230-4298-8314-1968cc08498a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Y
labelProgrammer: linearLockY (get)
haystackHuman: Articulation Body: Get Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0f682f9-eb11-4323-8ffb-8da102baace2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Y
labelProgrammer: linearLockY (set)
haystackHuman: Articulation Body: Set Linear Lock Y
haystackProgrammer: ArticulationBody.linearLockY (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockY@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockY
tag3: UnityEngine.ArticulationBody;linearLockY
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockY","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"32bd7aa8-8f31-43f5-9e80-a6d59f1f5b3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Lock Z
labelProgrammer: linearLockZ (get)
haystackHuman: Articulation Body: Get Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (get)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1ad4eb6-2d50-4dff-a807-7d838578d88f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Lock Z
labelProgrammer: linearLockZ (set)
haystackHuman: Articulation Body: Set Linear Lock Z
haystackProgrammer: ArticulationBody.linearLockZ (set)
favoriteKey: UnityEngine.ArticulationBody.linearLockZ@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearLockZ
tag3: UnityEngine.ArticulationBody;linearLockZ
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"linearLockZ","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"e9c88ad7-54ee-45e0-9aca-d721564a1796","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Y Lock
labelProgrammer: swingYLock (get)
haystackHuman: Articulation Body: Get Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24484fd5-011c-4585-b5af-5e8f35a583e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Y Lock
labelProgrammer: swingYLock (set)
haystackHuman: Articulation Body: Set Swing Y Lock
haystackProgrammer: ArticulationBody.swingYLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingYLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingYLock
tag3: UnityEngine.ArticulationBody;swingYLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingYLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"5ecf6888-8842-4b24-b0ce-ebe4ca191af4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Swing Z Lock
labelProgrammer: swingZLock (get)
haystackHuman: Articulation Body: Get Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (get)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c564b832-ef1b-48b6-8035-d261598f4c28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Swing Z Lock
labelProgrammer: swingZLock (set)
haystackHuman: Articulation Body: Set Swing Z Lock
haystackProgrammer: ArticulationBody.swingZLock (set)
favoriteKey: UnityEngine.ArticulationBody.swingZLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;swingZLock
tag3: UnityEngine.ArticulationBody;swingZLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"swingZLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"b5805cfa-bca7-4a60-86e0-be7ef7475084","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist Lock
labelProgrammer: twistLock (get)
haystackHuman: Articulation Body: Get Twist Lock
haystackProgrammer: ArticulationBody.twistLock (get)
favoriteKey: UnityEngine.ArticulationBody.twistLock@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13e2c47f-4def-4ec0-af07-a62c3d611b83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist Lock
labelProgrammer: twistLock (set)
haystackHuman: Articulation Body: Set Twist Lock
haystackProgrammer: ArticulationBody.twistLock (set)
favoriteKey: UnityEngine.ArticulationBody.twistLock@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;twistLock
tag3: UnityEngine.ArticulationBody;twistLock
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"chainable":false,"member":{"name":"twistLock","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"}},"position":{"x":0.0,"y":0.0},"guid":"42668e58-fd1d-4110-a3be-5880877d6241","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Drive
labelProgrammer: xDrive (get)
haystackHuman: Articulation Body: Get X Drive
haystackProgrammer: ArticulationBody.xDrive (get)
favoriteKey: UnityEngine.ArticulationBody.xDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54e2aa66-a982-42d8-86ec-e4912c9f081b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Drive
labelProgrammer: xDrive (set)
haystackHuman: Articulation Body: Set X Drive
haystackProgrammer: ArticulationBody.xDrive (set)
favoriteKey: UnityEngine.ArticulationBody.xDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;xDrive
tag3: UnityEngine.ArticulationBody;xDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"xDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e31e1a9f-6d98-4786-8f0c-b2dd1fd11d92","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Drive
labelProgrammer: yDrive (get)
haystackHuman: Articulation Body: Get Y Drive
haystackProgrammer: ArticulationBody.yDrive (get)
favoriteKey: UnityEngine.ArticulationBody.yDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0737f09a-dda3-4356-857b-f5c9262c8092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Drive
labelProgrammer: yDrive (set)
haystackHuman: Articulation Body: Set Y Drive
haystackProgrammer: ArticulationBody.yDrive (set)
favoriteKey: UnityEngine.ArticulationBody.yDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;yDrive
tag3: UnityEngine.ArticulationBody;yDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"yDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e46284ba-a684-4141-8a23-3e5097e128a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z Drive
labelProgrammer: zDrive (get)
haystackHuman: Articulation Body: Get Z Drive
haystackProgrammer: ArticulationBody.zDrive (get)
favoriteKey: UnityEngine.ArticulationBody.zDrive@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3feecfb1-7ab6-4d0b-8bf4-9e95d9f2dc80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z Drive
labelProgrammer: zDrive (set)
haystackHuman: Articulation Body: Set Z Drive
haystackProgrammer: ArticulationBody.zDrive (set)
favoriteKey: UnityEngine.ArticulationBody.zDrive@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;zDrive
tag3: UnityEngine.ArticulationBody;zDrive
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationDrive
valueOutputTypes: UnityEngine.ArticulationDrive
unit:
{"chainable":false,"member":{"name":"zDrive","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b882d6a5-44cd-4396-83db-952cbaa620de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Immovable
labelProgrammer: immovable (get)
haystackHuman: Articulation Body: Get Immovable
haystackProgrammer: ArticulationBody.immovable (get)
favoriteKey: UnityEngine.ArticulationBody.immovable@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c05a98c-50b9-48f0-a5e5-fe3049b7ad73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Immovable
labelProgrammer: immovable (set)
haystackHuman: Articulation Body: Set Immovable
haystackProgrammer: ArticulationBody.immovable (set)
favoriteKey: UnityEngine.ArticulationBody.immovable@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;immovable
tag3: UnityEngine.ArticulationBody;immovable
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"immovable","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1f903857-adaa-4897-9f52-0475f2778f42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Articulation Body: Get Use Gravity
haystackProgrammer: ArticulationBody.useGravity (get)
favoriteKey: UnityEngine.ArticulationBody.useGravity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23d6cb20-2918-4a36-a2eb-13e1a281b1fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Articulation Body: Set Use Gravity
haystackProgrammer: ArticulationBody.useGravity (set)
favoriteKey: UnityEngine.ArticulationBody.useGravity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;useGravity
tag3: UnityEngine.ArticulationBody;useGravity
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"12e23734-2cf8-4ca8-9492-a1b9db985dcf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Articulation Body: Get Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (get)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe50ebbf-c42b-4fb8-85a0-f93d966a7829","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Articulation Body: Set Linear Damping
haystackProgrammer: ArticulationBody.linearDamping (set)
favoriteKey: UnityEngine.ArticulationBody.linearDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearDamping
tag3: UnityEngine.ArticulationBody;linearDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d668f48-f1cc-47f6-9f52-710c76cd8213","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Articulation Body: Get Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (get)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b9f5776-633c-4d58-9d7e-9d6918a0d9ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Articulation Body: Set Angular Damping
haystackProgrammer: ArticulationBody.angularDamping (set)
favoriteKey: UnityEngine.ArticulationBody.angularDamping@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularDamping
tag3: UnityEngine.ArticulationBody;angularDamping
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4a1c2ac2-6c98-4c42-bd54-bd7246f693ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Friction
labelProgrammer: jointFriction (get)
haystackHuman: Articulation Body: Get Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (get)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"364d2df1-0e92-45c7-bb28-311799e825d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Friction
labelProgrammer: jointFriction (set)
haystackHuman: Articulation Body: Set Joint Friction
haystackProgrammer: ArticulationBody.jointFriction (set)
favoriteKey: UnityEngine.ArticulationBody.jointFriction@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointFriction
tag3: UnityEngine.ArticulationBody;jointFriction
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"jointFriction","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d6fbd08-0e7d-4dc1-afa3-91fc52ce08b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Articulation Body: Get Exclude Layers
haystackProgrammer: ArticulationBody.excludeLayers (get)
favoriteKey: UnityEngine.ArticulationBody.excludeLayers@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;excludeLayers
tag3: UnityEngine.ArticulationBody;excludeLayers
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e71e658e-fcaf-4376-b94a-91e432ae37a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Articulation Body: Set Exclude Layers
haystackProgrammer: ArticulationBody.excludeLayers (set)
favoriteKey: UnityEngine.ArticulationBody.excludeLayers@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;excludeLayers
tag3: UnityEngine.ArticulationBody;excludeLayers
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1008c952-73a8-4b68-8c53-cf1d8c578cc5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Articulation Body: Get Include Layers
haystackProgrammer: ArticulationBody.includeLayers (get)
favoriteKey: UnityEngine.ArticulationBody.includeLayers@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;includeLayers
tag3: UnityEngine.ArticulationBody;includeLayers
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2a2f0cb-5a87-4647-ac5c-7b03f550ade0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Articulation Body: Set Include Layers
haystackProgrammer: ArticulationBody.includeLayers (set)
favoriteKey: UnityEngine.ArticulationBody.includeLayers@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;includeLayers
tag3: UnityEngine.ArticulationBody;includeLayers
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9376e2b3-5138-4ddd-a01b-5bf412066f38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Velocity
labelProgrammer: linearVelocity (get)
haystackHuman: Articulation Body: Get Linear Velocity
haystackProgrammer: ArticulationBody.linearVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.linearVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearVelocity
tag3: UnityEngine.ArticulationBody;linearVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"linearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99fca8ac-6c9b-4d4f-b044-731a411df4ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Velocity
labelProgrammer: linearVelocity (set)
haystackHuman: Articulation Body: Set Linear Velocity
haystackProgrammer: ArticulationBody.linearVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.linearVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;linearVelocity
tag3: UnityEngine.ArticulationBody;linearVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"linearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4845b43e-075a-4be4-950e-02a0c9e58f9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Articulation Body: Get Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afbeae50-897d-4afd-9659-aa93d210803a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Articulation Body: Set Angular Velocity
haystackProgrammer: ArticulationBody.angularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.angularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;angularVelocity
tag3: UnityEngine.ArticulationBody;angularVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1fb6ece4-505c-4340-ac76-cbf2f92e544f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Articulation Body: Get Mass
haystackProgrammer: ArticulationBody.mass (get)
favoriteKey: UnityEngine.ArticulationBody.mass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04129a88-3e7b-454a-9c8c-130ac88ed876","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Articulation Body: Set Mass
haystackProgrammer: ArticulationBody.mass (set)
favoriteKey: UnityEngine.ArticulationBody.mass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;mass
tag3: UnityEngine.ArticulationBody;mass
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"589511ca-b73c-4f11-82ed-3b2a73048ee4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (get)
haystackHuman: Articulation Body: Get Automatic Center Of Mass
haystackProgrammer: ArticulationBody.automaticCenterOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.automaticCenterOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticCenterOfMass
tag3: UnityEngine.ArticulationBody;automaticCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fc185a8-f558-47dc-81ab-21ff5eacc847","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (set)
haystackHuman: Articulation Body: Set Automatic Center Of Mass
haystackProgrammer: ArticulationBody.automaticCenterOfMass (set)
favoriteKey: UnityEngine.ArticulationBody.automaticCenterOfMass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticCenterOfMass
tag3: UnityEngine.ArticulationBody;automaticCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b83b0f2-0db8-4e98-8f55-9cf4ee5b0220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Articulation Body: Get Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"873acfe6-e511-450c-b569-e19a25210090","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Articulation Body: Set Center Of Mass
haystackProgrammer: ArticulationBody.centerOfMass (set)
favoriteKey: UnityEngine.ArticulationBody.centerOfMass@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;centerOfMass
tag3: UnityEngine.ArticulationBody;centerOfMass
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4afeae21-6ce5-44cd-9b88-4573ac8feef5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Articulation Body: Get World Center Of Mass
haystackProgrammer: ArticulationBody.worldCenterOfMass (get)
favoriteKey: UnityEngine.ArticulationBody.worldCenterOfMass@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;worldCenterOfMass
tag3: UnityEngine.ArticulationBody;worldCenterOfMass
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"423f1921-722a-4edd-86ac-743cfb0d1d9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (get)
haystackHuman: Articulation Body: Get Automatic Inertia Tensor
haystackProgrammer: ArticulationBody.automaticInertiaTensor (get)
favoriteKey: UnityEngine.ArticulationBody.automaticInertiaTensor@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticInertiaTensor
tag3: UnityEngine.ArticulationBody;automaticInertiaTensor
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e32778a4-0793-4968-a9f9-8fe30266719d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (set)
haystackHuman: Articulation Body: Set Automatic Inertia Tensor
haystackProgrammer: ArticulationBody.automaticInertiaTensor (set)
favoriteKey: UnityEngine.ArticulationBody.automaticInertiaTensor@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;automaticInertiaTensor
tag3: UnityEngine.ArticulationBody;automaticInertiaTensor
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d4b8d0a0-bfd2-48c0-a8b6-754d44b39871","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Articulation Body: Get Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c90747f-957f-4679-929f-cbbf9dea6db3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Articulation Body: Set Inertia Tensor
haystackProgrammer: ArticulationBody.inertiaTensor (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensor@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensor
tag3: UnityEngine.ArticulationBody;inertiaTensor
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e086d31f-5218-4692-811c-ef5511da57cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Articulation Body: Get Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"635cba2a-3bd7-4e73-9055-0df76918b7b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Articulation Body: Set Inertia Tensor Rotation
haystackProgrammer: ArticulationBody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.ArticulationBody.inertiaTensorRotation@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;inertiaTensorRotation
tag3: UnityEngine.ArticulationBody;inertiaTensorRotation
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdeba608-5ffd-4a38-bcad-5705b7a448f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Articulation Body: Get Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (get)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed3ae47c-452d-475e-ab9a-c6bd37aa772e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Articulation Body: Set Sleep Threshold
haystackProgrammer: ArticulationBody.sleepThreshold (set)
favoriteKey: UnityEngine.ArticulationBody.sleepThreshold@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;sleepThreshold
tag3: UnityEngine.ArticulationBody;sleepThreshold
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bf6f6a12-9ccc-40c0-a1ef-7b3b7eac48cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Articulation Body: Get Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e19c6b0-eb37-484c-8cac-3cd82e2872c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Articulation Body: Set Solver Iterations
haystackProgrammer: ArticulationBody.solverIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverIterations
tag3: UnityEngine.ArticulationBody;solverIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e03aa6c8-9631-4961-ae98-c12b0aae81a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Articulation Body: Get Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (get)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df894fca-8285-4b55-9b7b-4fa93d2f5519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Articulation Body: Set Solver Velocity Iterations
haystackProgrammer: ArticulationBody.solverVelocityIterations (set)
favoriteKey: UnityEngine.ArticulationBody.solverVelocityIterations@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;solverVelocityIterations
tag3: UnityEngine.ArticulationBody;solverVelocityIterations
valueInputTypes: UnityEngine.ArticulationBody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"659ca857-4127-4332-95ab-121c8ef8d6cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Articulation Body: Get Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa3e6c90-7bf2-4449-bb63-ad905414012d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Articulation Body: Set Max Angular Velocity
haystackProgrammer: ArticulationBody.maxAngularVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxAngularVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxAngularVelocity
tag3: UnityEngine.ArticulationBody;maxAngularVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"729547d9-8b3f-46b9-bfb4-8782aa6194e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Articulation Body: Get Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea5e54e3-17fc-4d03-add1-0ed37696bfbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Articulation Body: Set Max Linear Velocity
haystackProgrammer: ArticulationBody.maxLinearVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxLinearVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxLinearVelocity
tag3: UnityEngine.ArticulationBody;maxLinearVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"36c4e91d-fdf5-446f-a11a-442b142a11ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Joint Velocity
labelProgrammer: maxJointVelocity (get)
haystackHuman: Articulation Body: Get Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5ba5ccf-4560-44af-83c6-956a83426421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Joint Velocity
labelProgrammer: maxJointVelocity (set)
haystackHuman: Articulation Body: Set Max Joint Velocity
haystackProgrammer: ArticulationBody.maxJointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxJointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxJointVelocity
tag3: UnityEngine.ArticulationBody;maxJointVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxJointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"24bb1a41-5775-45fa-b151-7d9c50dcb7cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Articulation Body: Get Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04926c47-4dac-4046-9129-0df4180ad611","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Articulation Body: Set Max Depenetration Velocity
haystackProgrammer: ArticulationBody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.maxDepenetrationVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;maxDepenetrationVelocity
tag3: UnityEngine.ArticulationBody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1d28348-8a6a-4d72-b71a-b0e3b2775fee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Position
labelProgrammer: jointPosition (get)
haystackHuman: Articulation Body: Get Joint Position
haystackProgrammer: ArticulationBody.jointPosition (get)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce8836d9-b4c6-4ff2-b235-c6134b15d95f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Position
labelProgrammer: jointPosition (set)
haystackHuman: Articulation Body: Set Joint Position
haystackProgrammer: ArticulationBody.jointPosition (set)
favoriteKey: UnityEngine.ArticulationBody.jointPosition@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointPosition
tag3: UnityEngine.ArticulationBody;jointPosition
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointPosition","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d733bea-dcb1-4d93-95f0-1a5257d53be5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Velocity
labelProgrammer: jointVelocity (get)
haystackHuman: Articulation Body: Get Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (get)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbc2138d-3e8e-4584-baa4-d6bf625753ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Velocity
labelProgrammer: jointVelocity (set)
haystackHuman: Articulation Body: Set Joint Velocity
haystackProgrammer: ArticulationBody.jointVelocity (set)
favoriteKey: UnityEngine.ArticulationBody.jointVelocity@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointVelocity
tag3: UnityEngine.ArticulationBody;jointVelocity
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointVelocity","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33223f0d-ff09-4125-89d3-c4e36eed66d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Acceleration
labelProgrammer: jointAcceleration (get)
haystackHuman: Articulation Body: Get Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (get)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2f91ee0-0a3e-4e77-ab94-6294f6e238e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Acceleration
labelProgrammer: jointAcceleration (set)
haystackHuman: Articulation Body: Set Joint Acceleration
haystackProgrammer: ArticulationBody.jointAcceleration (set)
favoriteKey: UnityEngine.ArticulationBody.jointAcceleration@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointAcceleration
tag3: UnityEngine.ArticulationBody;jointAcceleration
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointAcceleration","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fcad754-4a02-4d40-9bb1-9a4eaae95d4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Force
labelProgrammer: jointForce (get)
haystackHuman: Articulation Body: Get Joint Force
haystackProgrammer: ArticulationBody.jointForce (get)
favoriteKey: UnityEngine.ArticulationBody.jointForce@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85e14e18-c6ae-489c-8dc5-bec18e30ab15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Joint Force
labelProgrammer: jointForce (set)
haystackHuman: Articulation Body: Set Joint Force
haystackProgrammer: ArticulationBody.jointForce (set)
favoriteKey: UnityEngine.ArticulationBody.jointForce@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;jointForce
tag3: UnityEngine.ArticulationBody;jointForce
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.ArticulationReducedSpace
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"chainable":false,"member":{"name":"jointForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"528107ae-6fc3-4800-ad8b-ec82ed7e34a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drive Force
labelProgrammer: driveForce (get)
haystackHuman: Articulation Body: Get Drive Force
haystackProgrammer: ArticulationBody.driveForce (get)
favoriteKey: UnityEngine.ArticulationBody.driveForce@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;driveForce
tag3: UnityEngine.ArticulationBody;driveForce
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationReducedSpace
unit:
{"member":{"name":"driveForce","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a650b19-df45-4af2-ba88-bee23ed47798","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dof Count
labelProgrammer: dofCount (get)
haystackHuman: Articulation Body: Get Dof Count
haystackProgrammer: ArticulationBody.dofCount (get)
favoriteKey: UnityEngine.ArticulationBody.dofCount@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;dofCount
tag3: UnityEngine.ArticulationBody;dofCount
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"dofCount","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78719b53-76ff-4dcc-af3b-d92fddf9c4e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index
labelProgrammer: index (get)
haystackHuman: Articulation Body: Get Index
haystackProgrammer: ArticulationBody.index (get)
favoriteKey: UnityEngine.ArticulationBody.index@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;index
tag3: UnityEngine.ArticulationBody;index
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"index","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a293b1a1-7ec7-4c28-a955-b1a1807e61cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Articulation Body: Get Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (get)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31b949a1-527b-493d-866f-f5cccc24ad41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Articulation Body: Set Collision Detection Mode
haystackProgrammer: ArticulationBody.collisionDetectionMode (set)
favoriteKey: UnityEngine.ArticulationBody.collisionDetectionMode@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;collisionDetectionMode
tag3: UnityEngine.ArticulationBody;collisionDetectionMode
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"47204dac-bfbd-4114-8aa4-48b07f81367e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Articulation Body: Get Enabled
haystackProgrammer: ArticulationBody.enabled (get)
favoriteKey: UnityEngine.ArticulationBody.enabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"335c0221-7a39-4fe1-8fe1-d951d2fa7312","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Articulation Body: Set Enabled
haystackProgrammer: ArticulationBody.enabled (set)
favoriteKey: UnityEngine.ArticulationBody.enabled@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;enabled
tag3: UnityEngine.ArticulationBody;enabled
valueInputTypes: UnityEngine.ArticulationBody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7da4b61-0211-4a90-a45b-bcd3331bad96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Articulation Body: Is Active And Enabled
haystackProgrammer: ArticulationBody.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ArticulationBody.isActiveAndEnabled@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;isActiveAndEnabled
tag3: UnityEngine.ArticulationBody;isActiveAndEnabled
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10e8c07f-d8f5-49d6-913e-55d1c1cfda85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Articulation Body: Get Transform
haystackProgrammer: ArticulationBody.transform (get)
favoriteKey: UnityEngine.ArticulationBody.transform@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47b8630e-22a6-4e43-af1e-8707f2287aa0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Articulation Body: Get Game Object
haystackProgrammer: ArticulationBody.gameObject (get)
favoriteKey: UnityEngine.ArticulationBody.gameObject@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f17f1d6-eb2b-4c9c-8274-427f0c907871","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Articulation Body: Get Tag
haystackProgrammer: ArticulationBody.tag (get)
favoriteKey: UnityEngine.ArticulationBody.tag@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61a393b3-b9cc-4c44-a4ba-dc120def8560","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Articulation Body: Set Tag
haystackProgrammer: ArticulationBody.tag (set)
favoriteKey: UnityEngine.ArticulationBody.tag@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"92f4793b-2858-430b-be65-f67fcac97a3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Articulation Body: Get Name
haystackProgrammer: ArticulationBody.name (get)
favoriteKey: UnityEngine.ArticulationBody.name@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bde264b1-b19f-4133-9bf8-3a1ec1225c26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Articulation Body: Set Name
haystackProgrammer: ArticulationBody.name (set)
favoriteKey: UnityEngine.ArticulationBody.name@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ArticulationBody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aae44ade-aaa3-4462-9f9a-182d71c94eeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Articulation Body: Get Hide Flags
haystackProgrammer: ArticulationBody.hideFlags (get)
favoriteKey: UnityEngine.ArticulationBody.hideFlags@get
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f255a7bc-d840-47f1-b1a8-f10f0d01dca8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Articulation Body: Set Hide Flags
haystackProgrammer: ArticulationBody.hideFlags (set)
favoriteKey: UnityEngine.ArticulationBody.hideFlags@set
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ArticulationBody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ArticulationBody","targetTypeName":"UnityEngine.ArticulationBody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"35a39336-f3a3-4622-a337-7d0b91614ff3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Box Collider: Closest Point
haystackProgrammer: BoxCollider.ClosestPoint
favoriteKey: UnityEngine.BoxCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.BoxCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0744e8da-be41-449a-abb5-f455dce20c42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Box Collider: Raycast
haystackProgrammer: BoxCollider.Raycast
favoriteKey: UnityEngine.BoxCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.BoxCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c3e54255-d0c3-4fc5-9d51-847e8cab6013","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Box Collider: Closest Point On Bounds
haystackProgrammer: BoxCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.BoxCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.BoxCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.BoxCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPointOnBounds","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"bdd80e07-35da-4150-9891-654af0cb4522","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Box Collider: Get Component
haystackProgrammer: BoxCollider.GetComponent
favoriteKey: UnityEngine.BoxCollider.GetComponent(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b62fbb3b-bc54-4a63-98a0-c92817c34dab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Box Collider: Try Get Component
haystackProgrammer: BoxCollider.TryGetComponent
favoriteKey: UnityEngine.BoxCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ad183a91-9932-49aa-98cc-b5fa6058b486","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Box Collider: Get Component
haystackProgrammer: BoxCollider.GetComponent
favoriteKey: UnityEngine.BoxCollider.GetComponent(System.String)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.BoxCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.BoxCollider","targetTypeName":"UnityEngine.BoxCollider","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e1b35647-7bc7-47ea-8733-c2f8592295ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Box Collider: Get Component In Children
haystackProgrammer: BoxCollider.GetComponentInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
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