# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b1ca46c2-6379-47e9-a1b3-dbe6d87004ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
favoriteKey: UnityEngine.GameObject.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ca991753-db9a-44eb-98ed-06adbcb94843","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Component (Component Type)
labelProgrammer: AddComponent (componentType)
haystackHuman: Game Object: Add Component
haystackProgrammer: GameObject.AddComponent
favoriteKey: UnityEngine.GameObject.AddComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;AddComponent;System.Type
tag3: UnityEngine.GameObject;AddComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["componentType"],"member":{"name":"AddComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%componentType":null},"position":{"x":0.0,"y":0.0},"guid":"2bace464-afd4-4fbc-a1ff-62d95fc7c5ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Count ()
labelProgrammer: GetComponentCount ()
haystackHuman: Game Object: Get Component Count
haystackProgrammer: GameObject.GetComponentCount
favoriteKey: UnityEngine.GameObject.GetComponentCount()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentCount;
tag3: UnityEngine.GameObject;GetComponentCount;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentCount","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"412d6219-5489-4903-9fb3-76702da804a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component At Index (Index)
labelProgrammer: GetComponentAtIndex (index)
haystackHuman: Game Object: Get Component At Index
haystackProgrammer: GameObject.GetComponentAtIndex
favoriteKey: UnityEngine.GameObject.GetComponentAtIndex(System.Int32)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentAtIndex;System.Int32
tag3: UnityEngine.GameObject;GetComponentAtIndex;System.Int32
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetComponentAtIndex","parameterTypes":["System.Int32"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e330663a-9af3-4df5-989b-bd6cf2b698c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index (Component)
labelProgrammer: GetComponentIndex (component)
haystackHuman: Game Object: Get Component Index
haystackProgrammer: GameObject.GetComponentIndex
favoriteKey: UnityEngine.GameObject.GetComponentIndex(UnityEngine.Component)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentIndex;UnityEngine.Component
tag3: UnityEngine.GameObject;GetComponentIndex;UnityEngine.Component
valueInputTypes: UnityEngine.GameObject|UnityEngine.Component
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["component"],"member":{"name":"GetComponentIndex","parameterTypes":["UnityEngine.Component"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%component":null},"position":{"x":0.0,"y":0.0},"guid":"e2e74e63-9f54-4bac-954a-de4db4a9dcbe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active (Value)
labelProgrammer: SetActive (value)
haystackHuman: Game Object: Set Active
haystackProgrammer: GameObject.SetActive
favoriteKey: UnityEngine.GameObject.SetActive(System.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SetActive;System.Boolean
tag3: UnityEngine.GameObject;SetActive;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Boolean
unit:
{"chainable":false,"parameterNames":["value"],"member":{"name":"SetActive","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"526acb3e-9de3-4c56-ae72-7e1b9f4a6eda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Game Object: Compare Tag
haystackProgrammer: GameObject.CompareTag
favoriteKey: UnityEngine.GameObject.CompareTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CompareTag;System.String
tag3: UnityEngine.GameObject;CompareTag;System.String
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3377d8ac-5664-45ed-80e5-648bcf1b4482","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Game Object: Compare Tag
haystackProgrammer: GameObject.CompareTag
favoriteKey: UnityEngine.GameObject.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.GameObject;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.GameObject|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b85e200-3c69-4c43-bbb3-19b95b45f0b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Object With Tag (Tag)
labelProgrammer: FindGameObjectWithTag (tag)
haystackHuman: Game Object: Find Game Object With Tag
haystackProgrammer: GameObject.FindGameObjectWithTag
favoriteKey: UnityEngine.GameObject.FindGameObjectWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindGameObjectWithTag;System.String
tag3: UnityEngine.GameObject;FindGameObjectWithTag;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"FindGameObjectWithTag","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8bdb455d-3c23-41da-933a-04a19bd2c56d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Objects With Tag (Tag)
labelProgrammer: FindGameObjectsWithTag (tag)
haystackHuman: Game Object: Find Game Objects With Tag
haystackProgrammer: GameObject.FindGameObjectsWithTag
favoriteKey: UnityEngine.GameObject.FindGameObjectsWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindGameObjectsWithTag;System.String
tag3: UnityEngine.GameObject;FindGameObjectsWithTag;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject[]
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"FindGameObjectsWithTag","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f30ad5ca-7038-4d48-8166-b8b3be9d3be6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
tag1: UnityEngine.GameObject
valueInputTypes: UnityEngine.GameObject|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.GameObject.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

tag3:
UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"bcc29f1e-6a45-4a5f-9844-8195043fa15f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.GameObject|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3953e493-399d-443e-99ea-acbaff1b689c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessageUpwards;System.String
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.GameObject|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"600e5a12-4b08-4be8-ab40-fb576d74f60a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"fb831701-b7b6-4526-8f40-0a61dd45e94c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String;System.Object
tag3: UnityEngine.GameObject;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.GameObject|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9ecdacf6-0e7e-4539-8406-117d6f6fd0f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String
tag3: UnityEngine.GameObject;SendMessage;System.String
valueInputTypes: UnityEngine.GameObject|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cf0e1218-022e-4289-a4f3-3d3fdd752070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.GameObject.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"24715de2-f205-4241-94db-bcdbd6c5c74b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
favoriteKey: UnityEngine.GameObject.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.GameObject|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ea7621d-2a45-4505-a354-0971b40b7ee3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
favoriteKey: UnityEngine.GameObject.BroadcastMessage(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String
tag3: UnityEngine.GameObject;BroadcastMessage;System.String
valueInputTypes: UnityEngine.GameObject|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"011be647-0257-4382-acb2-e757c6b26c27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find (Name)
labelProgrammer: Find (name)
haystackHuman: Game Object: Find
haystackProgrammer: GameObject.Find
favoriteKey: UnityEngine.GameObject.Find(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Find;System.String
tag3: UnityEngine.GameObject;Find;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"Find","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b97d213d-4b8a-40bf-989e-501e1d66faf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Game Objects Active (Instance I Ds, Active)
labelProgrammer: SetGameObjectsActive (instanceIDs, active)
haystackHuman: Game Object: Set Game Objects Active
haystackProgrammer: GameObject.SetGameObjectsActive
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.SetGameObjectsActive(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Boolean)@any

tag2:
UnityEngine.GameObject;SetGameObjectsActive;Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Boolean

tag3:
UnityEngine.GameObject;SetGameObjectsActive;Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Boolean

unit:
{"chainable":false,"parameterNames":["instanceIDs","active"],"member":{"name":"SetGameObjectsActive","parameterTypes":["Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%active":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d76909fc-2520-4719-bcfb-9ca0f9164b47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Game Objects Active (Instance I Ds, Active)
labelProgrammer: SetGameObjectsActive (instanceIDs, active)
haystackHuman: Game Object: Set Game Objects Active
haystackProgrammer: GameObject.SetGameObjectsActive
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.SetGameObjectsActive(System.ReadOnlySpan`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Boolean)@any

tag2:
UnityEngine.GameObject;SetGameObjectsActive;System.ReadOnlySpan`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Boolean

tag3:
UnityEngine.GameObject;SetGameObjectsActive;System.ReadOnlySpan`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Boolean

unit:
{"chainable":false,"parameterNames":["instanceIDs","active"],"member":{"name":"SetGameObjectsActive","parameterTypes":["System.ReadOnlySpan`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Boolean"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%active":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac801b91-499a-4e73-9fcc-aa904ec60a95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.ReadOnlySpan`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Game Object: Instantiate Game Objects
haystackProgrammer: GameObject.InstantiateGameObjects
tag1: UnityEngine.GameObject
labelHuman:
Instantiate Game Objects (Source Instance ID, Count, New Instance I Ds, New Transform Instance I Ds, Destination Scene)

labelProgrammer:
InstantiateGameObjects (sourceInstanceID, count, newInstanceIDs, newTransformInstanceIDs, destinationScene)

favoriteKey:
UnityEngine.GameObject.InstantiateGameObjects(System.Int32System.Int32Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]UnityEngine.SceneManagement.Scene)@any

tag2:
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tag2: UnityEngine.GameObject;Equals;System.Object;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2dd80644-424f-4675-8d7a-4b7e6338bc45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Game Object: Get Type
haystackProgrammer: GameObject.GetType
favoriteKey: UnityEngine.GameObject.GetType()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetType;
tag3: UnityEngine.GameObject;GetType;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f1d4ad3-90da-4108-a056-6c16e7c1edb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Game Object: Reference Equals
haystackProgrammer: GameObject.ReferenceEquals
favoriteKey: UnityEngine.GameObject.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d77791b-89a2-40e0-a622-518dd9f0db95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
labelProgrammer: new GameObject (name)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"25b488cb-48b9-41a4-aa5b-8c6b52782f6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"79215fad-6b5d-4094-b0b8-709a0250f602","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name","components"],"member":{"name":".ctor","parameterTypes":["System.String","System.Type[]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ce5e871f-68fc-4141-9afe-3921866472ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a2b8259-7bd7-4099-9364-60a7440e88ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e028a75c-3a91-4200-aa87-d8041a15e1a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1f956804-2b77-492e-9b3f-1cd51fa98bc6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeSelf","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dd52592-22b6-479d-9c58-84c444e966e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeInHierarchy","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c90e6648-a745-4885-9c35-03424cca7d60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4a82505-a77f-4d75-874e-e16e90ec2126","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5239126e-2872-40d5-9ebd-893f7bf707f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edc56b9b-9e06-46fe-be07-ba858e17d29b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c96c791-2913-4024-bec2-18a58757d7f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f75cd594-eb72-4fd6-961b-d578b1337159","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30e932ca-a3db-431c-9d29-43f27cc1f4bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3ce3089-4992-4839-9d71-c952fcdbb4f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c448dcfb-ef00-4b70-ba15-d6dcc1bec35d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e164ad31-f93d-4ab0-a863-90a98f37ca8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5156b1ac-64cf-4255-bf5a-51d041acf7de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2a9cafc0-12ec-4ade-9814-6ac571e0e579","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["layer"],"member":{"name":"LayerToName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4ab04414-607a-42bb-9506-23966514947a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["layerName"],"member":{"name":"NameToLayer","parameterTypes":["System.String"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layerName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cbc97f93-75f7-4e84-bafb-b8d715029286","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["layerNames"],"member":{"name":"GetMask","parameterTypes":["System.String[]"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9032163b-e401-485e-b603-3a680bda4988","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"19e1361d-b2a4-49f3-9538-c95f739c42b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3f985e5-0b8f-4772-be1e-29a3f9897198","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c5cf8cc-0551-4ada-ba07-f1561e20119a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9e019ba-ae81-4854-ac58-eb856cd03bbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b02c2d1-73fe-4246-9b8e-b4dd6b86e597","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
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labelProgrammer: value (get)
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labelProgrammer: value (set)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy (Obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: MonoBehaviour.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
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haystackProgrammer: MonoBehaviour.useGUILayout (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Mono Behaviour: Get Did Start
haystackProgrammer: MonoBehaviour.didStart (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Mono Behaviour: Get Did Awake
haystackProgrammer: MonoBehaviour.didAwake (get)
favoriteKey: UnityEngine.MonoBehaviour.didAwake@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fd3cd5c-780c-4343-9b54-22c8cc305b25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mono Behaviour: Get Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9477581-dbbb-4e22-924e-fa6324515d3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mono Behaviour: Set Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c302fc10-2a8c-40d1-aa44-21b1005ab27a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mono Behaviour: Get Enabled
haystackProgrammer: MonoBehaviour.enabled (get)
favoriteKey: UnityEngine.MonoBehaviour.enabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0df16f06-14f9-46da-8052-119f8eafad3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mono Behaviour: Set Enabled
haystackProgrammer: MonoBehaviour.enabled (set)
favoriteKey: UnityEngine.MonoBehaviour.enabled@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5d6e65ba-5aa9-4875-a382-afe1c23caf34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Mono Behaviour: Is Active And Enabled
haystackProgrammer: MonoBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.MonoBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;isActiveAndEnabled
tag3: UnityEngine.MonoBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39e7b4c0-6e0e-4396-9c3e-59e62ac47af7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mono Behaviour: Get Transform
haystackProgrammer: MonoBehaviour.transform (get)
favoriteKey: UnityEngine.MonoBehaviour.transform@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3d68c2b-f294-41c0-909a-29e28e976d31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a9853c6-358c-4785-88df-72d49a8808fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4798ce4-9ffc-476d-a082-4e481a0887ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"57a42243-2da4-467b-894c-c96922aaeca4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89fcd573-085e-431f-83c7-0b72042b760b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b50ff175-3d50-4709-bce9-5ac7ccf21ef6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfb331d8-a1ac-4009-afec-6bc5f2b4bfdd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"08906bd9-33ab-4299-9790-f3b42d510323","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bf3c85e8-6e8f-4df5-ab14-a3f7a441fa6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"40b8b9c1-d36c-4168-abe4-af936632e25f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
favoriteKey: UnityEngine.ScriptableObject.GetInstanceID()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetInstanceID;
tag3: UnityEngine.ScriptableObject;GetInstanceID;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1867d88e-f8b4-486d-8f52-039a985fe212","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scriptable Object: Get Hash Code
haystackProgrammer: ScriptableObject.GetHashCode
favoriteKey: UnityEngine.ScriptableObject.GetHashCode()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetHashCode;
tag3: UnityEngine.ScriptableObject;GetHashCode;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffcf10cc-6d92-4b7c-af18-7a93fee39a88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scriptable Object: Equals
haystackProgrammer: ScriptableObject.Equals
favoriteKey: UnityEngine.ScriptableObject.Equals(System.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Equals;System.Object
tag3: UnityEngine.ScriptableObject;Equals;System.Object
valueInputTypes: UnityEngine.ScriptableObject|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c6dfbbb-64ef-4ae0-8691-6b67ff109b1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ff4f56a8-a4bd-4478-8759-b6ac02b95417","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"17201552-3cd1-4b5a-b6ee-7dc553fd81bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5cf665a0-4a37-4afd-8724-c40d4cdd0296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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haystackProgrammer: ScriptableObject.Equals
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Set Name
labelProgrammer: name (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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tag2: UnityEngine.TextAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: TextAsset.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: TextAsset.Destroy
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TextAsset.DestroyImmediate
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: TextAsset.DestroyImmediate
favoriteKey: UnityEngine.TextAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Text Asset: Find Objects By Type
haystackProgrammer: TextAsset.FindObjectsByType
favoriteKey: UnityEngine.TextAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Text Asset: Find Objects By Type
haystackProgrammer: TextAsset.FindObjectsByType
tag1: UnityEngine.TextAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Text Asset: Dont Destroy On Load
haystackProgrammer: TextAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.TextAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: TextAsset.FindFirstObjectByType
favoriteKey: UnityEngine.TextAsset.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Text Asset: Find Any Object By Type
haystackProgrammer: TextAsset.FindAnyObjectByType
favoriteKey: UnityEngine.TextAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Text Asset: Find First Object By Type
haystackProgrammer: TextAsset.FindFirstObjectByType
favoriteKey: UnityEngine.TextAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Text Asset: Find Any Object By Type
haystackProgrammer: TextAsset.FindAnyObjectByType
favoriteKey: UnityEngine.TextAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Asset: Equals
haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Text Asset: Get Type
haystackProgrammer: TextAsset.GetType
favoriteKey: UnityEngine.TextAsset.GetType()@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Asset: Reference Equals
haystackProgrammer: TextAsset.ReferenceEquals
favoriteKey: UnityEngine.TextAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
labelProgrammer: new TextAsset ()
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor()@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;.ctor;
tag3: UnityEngine.TextAsset;.ctor;
valueOutputTypes: UnityEngine.TextAsset
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor(System.String)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;.ctor;System.String
tag3: UnityEngine.TextAsset;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.TextAsset
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Bytes)
labelProgrammer: new TextAsset (bytes)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
tag1: UnityEngine.TextAsset
valueOutputTypes: UnityEngine.TextAsset
favoriteKey:
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tag2:
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tag3:
UnityEngine.TextAsset;.ctor;System.ReadOnlySpan`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
haystackHuman: Text Asset: Get Bytes
haystackProgrammer: TextAsset.bytes (get)
favoriteKey: UnityEngine.TextAsset.bytes@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;bytes
tag3: UnityEngine.TextAsset;bytes
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
favoriteKey: UnityEngine.TextAsset.text@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;text
tag3: UnityEngine.TextAsset;text
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
favoriteKey: UnityEngine.TextAsset.dataSize@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;dataSize
tag3: UnityEngine.TextAsset;dataSize
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Int64
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
favoriteKey: UnityEngine.TextAsset.name@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
favoriteKey: UnityEngine.TextAsset.name@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Asset: Get Hide Flags
haystackProgrammer: TextAsset.hideFlags (get)
favoriteKey: UnityEngine.TextAsset.hideFlags@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Asset: Set Hide Flags
haystackProgrammer: TextAsset.hideFlags (set)
favoriteKey: UnityEngine.TextAsset.hideFlags@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Unity Object: Get Instance ID
haystackProgrammer: Object.GetInstanceID
favoriteKey: UnityEngine.Object.GetInstanceID()@any
tag1: UnityEngine.Object
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Unity Object: Get Hide Flags
haystackProgrammer: Object.hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Unity Object: Set Hide Flags
haystackProgrammer: Object.hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Kernel (Name)
labelProgrammer: FindKernel (name)
haystackHuman: Compute Shader: Find Kernel
haystackProgrammer: ComputeShader.FindKernel
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Has Kernel (Name)
labelProgrammer: HasKernel (name)
haystackHuman: Compute Shader: Has Kernel
haystackProgrammer: ComputeShader.HasKernel
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name ID, Val)
labelProgrammer: SetFloat (nameID, val)
haystackHuman: Compute Shader: Set Float
haystackProgrammer: ComputeShader.SetFloat
favoriteKey: UnityEngine.ComputeShader.SetFloat(System.Int32System.Single)@any
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labelHuman: Set Int (Name ID, Val)
labelProgrammer: SetInt (nameID, val)
haystackHuman: Compute Shader: Set Int
haystackProgrammer: ComputeShader.SetInt
favoriteKey: UnityEngine.ComputeShader.SetInt(System.Int32System.Int32)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector (Name ID, Val)
labelProgrammer: SetVector (nameID, val)
haystackHuman: Compute Shader: Set Vector
haystackProgrammer: ComputeShader.SetVector
favoriteKey: UnityEngine.ComputeShader.SetVector(System.Int32UnityEngine.Vector4)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Set Matrix (Name ID, Val)
labelProgrammer: SetMatrix (nameID, val)
haystackHuman: Compute Shader: Set Matrix
haystackProgrammer: ComputeShader.SetMatrix
favoriteKey: UnityEngine.ComputeShader.SetMatrix(System.Int32UnityEngine.Matrix4x4)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector Array (Name ID, Values)
labelProgrammer: SetVectorArray (nameID, values)
haystackHuman: Compute Shader: Set Vector Array
haystackProgrammer: ComputeShader.SetVectorArray
favoriteKey: UnityEngine.ComputeShader.SetVectorArray(System.Int32UnityEngine.Vector4[])@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Matrix Array (Name ID, Values)
labelProgrammer: SetMatrixArray (nameID, values)
haystackHuman: Compute Shader: Set Matrix Array
haystackProgrammer: ComputeShader.SetMatrixArray
favoriteKey: UnityEngine.ComputeShader.SetMatrixArray(System.Int32UnityEngine.Matrix4x4[])@any
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valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.Matrix4x4[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name ID, Texture, Mip Level)
labelProgrammer: SetTexture (kernelIndex, nameID, texture, mipLevel)
haystackHuman: Compute Shader: Set Texture
haystackProgrammer: ComputeShader.SetTexture
favoriteKey: UnityEngine.ComputeShader.SetTexture(System.Int32System.Int32UnityEngine.TextureSystem.Int32)@any
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tag3: UnityEngine.ComputeShader;SetTexture;System.Int32;System.Int32;UnityEngine.Texture;System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture From Global (Kernel Index, Name ID, Global Texture Name ID)
labelProgrammer: SetTextureFromGlobal (kernelIndex, nameID, globalTextureNameID)
haystackHuman: Compute Shader: Set Texture From Global
haystackProgrammer: ComputeShader.SetTextureFromGlobal
favoriteKey: UnityEngine.ComputeShader.SetTextureFromGlobal(System.Int32System.Int32System.Int32)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Ray Tracing Acceleration Structure (Kernel Index, Name ID, Acceleration Structure)
labelProgrammer: SetRayTracingAccelerationStructure (kernelIndex, nameID, accelerationStructure)
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haystackProgrammer: ComputeShader.SetRayTracingAccelerationStructure
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name ID, Buffer)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Set Keyword (Keyword, Value)
labelProgrammer: SetKeyword (keyword, value)
haystackHuman: Compute Shader: Set Keyword
haystackProgrammer: ComputeShader.SetKeyword
favoriteKey: UnityEngine.ComputeShader.SetKeyword(UnityEngine.Rendering.LocalKeyword&System.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetKeyword;UnityEngine.Rendering.LocalKeyword&;System.Boolean
tag3: UnityEngine.ComputeShader;SetKeyword;UnityEngine.Rendering.LocalKeyword&;System.Boolean
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword|System.Boolean
valueOutputTypes: UnityEngine.Rendering.LocalKeyword
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Keyword Enabled (Keyword)
labelProgrammer: IsKeywordEnabled (keyword)
haystackHuman: Compute Shader: Is Keyword Enabled
haystackProgrammer: ComputeShader.IsKeywordEnabled
favoriteKey: UnityEngine.ComputeShader.IsKeywordEnabled(UnityEngine.Rendering.LocalKeyword&)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;IsKeywordEnabled;UnityEngine.Rendering.LocalKeyword&
tag3: UnityEngine.ComputeShader;IsKeywordEnabled;UnityEngine.Rendering.LocalKeyword&
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword
valueOutputTypes: System.Boolean|UnityEngine.Rendering.LocalKeyword
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Supported (Kernel Index)
labelProgrammer: IsSupported (kernelIndex)
haystackHuman: Compute Shader: Is Supported
haystackProgrammer: ComputeShader.IsSupported
favoriteKey: UnityEngine.ComputeShader.IsSupported(System.Int32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;IsSupported;System.Int32
tag3: UnityEngine.ComputeShader;IsSupported;System.Int32
valueInputTypes: UnityEngine.ComputeShader|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name, Val)
labelProgrammer: SetFloat (name, val)
haystackHuman: Compute Shader: Set Float
haystackProgrammer: ComputeShader.SetFloat
favoriteKey: UnityEngine.ComputeShader.SetFloat(System.StringSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetFloat;System.String;System.Single
tag3: UnityEngine.ComputeShader;SetFloat;System.String;System.Single
valueInputTypes: UnityEngine.ComputeShader|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Int (Name, Val)
labelProgrammer: SetInt (name, val)
haystackHuman: Compute Shader: Set Int
haystackProgrammer: ComputeShader.SetInt
favoriteKey: UnityEngine.ComputeShader.SetInt(System.StringSystem.Int32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetInt;System.String;System.Int32
tag3: UnityEngine.ComputeShader;SetInt;System.String;System.Int32
valueInputTypes: UnityEngine.ComputeShader|System.String|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector (Name, Val)
labelProgrammer: SetVector (name, val)
haystackHuman: Compute Shader: Set Vector
haystackProgrammer: ComputeShader.SetVector
favoriteKey: UnityEngine.ComputeShader.SetVector(System.StringUnityEngine.Vector4)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetVector;System.String;UnityEngine.Vector4
tag3: UnityEngine.ComputeShader;SetVector;System.String;UnityEngine.Vector4
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Matrix (Name, Val)
labelProgrammer: SetMatrix (name, val)
haystackHuman: Compute Shader: Set Matrix
haystackProgrammer: ComputeShader.SetMatrix
favoriteKey: UnityEngine.ComputeShader.SetMatrix(System.StringUnityEngine.Matrix4x4)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetMatrix;System.String;UnityEngine.Matrix4x4
tag3: UnityEngine.ComputeShader;SetMatrix;System.String;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vector Array (Name, Values)
labelProgrammer: SetVectorArray (name, values)
haystackHuman: Compute Shader: Set Vector Array
haystackProgrammer: ComputeShader.SetVectorArray
favoriteKey: UnityEngine.ComputeShader.SetVectorArray(System.StringUnityEngine.Vector4[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetVectorArray;System.String;UnityEngine.Vector4[]
tag3: UnityEngine.ComputeShader;SetVectorArray;System.String;UnityEngine.Vector4[]
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.Vector4[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Matrix Array (Name, Values)
labelProgrammer: SetMatrixArray (name, values)
haystackHuman: Compute Shader: Set Matrix Array
haystackProgrammer: ComputeShader.SetMatrixArray
favoriteKey: UnityEngine.ComputeShader.SetMatrixArray(System.StringUnityEngine.Matrix4x4[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetMatrixArray;System.String;UnityEngine.Matrix4x4[]
tag3: UnityEngine.ComputeShader;SetMatrixArray;System.String;UnityEngine.Matrix4x4[]
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.Matrix4x4[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Floats (Name, Values)
labelProgrammer: SetFloats (name, values)
haystackHuman: Compute Shader: Set Floats
haystackProgrammer: ComputeShader.SetFloats
favoriteKey: UnityEngine.ComputeShader.SetFloats(System.StringSystem.Single[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetFloats;System.String;System.Single[]
tag3: UnityEngine.ComputeShader;SetFloats;System.String;System.Single[]
valueInputTypes: UnityEngine.ComputeShader|System.String|System.Single[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Floats (Name ID, Values)
labelProgrammer: SetFloats (nameID, values)
haystackHuman: Compute Shader: Set Floats
haystackProgrammer: ComputeShader.SetFloats
favoriteKey: UnityEngine.ComputeShader.SetFloats(System.Int32System.Single[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetFloats;System.Int32;System.Single[]
tag3: UnityEngine.ComputeShader;SetFloats;System.Int32;System.Single[]
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.Single[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Ints (Name, Values)
labelProgrammer: SetInts (name, values)
haystackHuman: Compute Shader: Set Ints
haystackProgrammer: ComputeShader.SetInts
favoriteKey: UnityEngine.ComputeShader.SetInts(System.StringSystem.Int32[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetInts;System.String;System.Int32[]
tag3: UnityEngine.ComputeShader;SetInts;System.String;System.Int32[]
valueInputTypes: UnityEngine.ComputeShader|System.String|System.Int32[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Ints (Name ID, Values)
labelProgrammer: SetInts (nameID, values)
haystackHuman: Compute Shader: Set Ints
haystackProgrammer: ComputeShader.SetInts
favoriteKey: UnityEngine.ComputeShader.SetInts(System.Int32System.Int32[])@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetInts;System.Int32;System.Int32[]
tag3: UnityEngine.ComputeShader;SetInts;System.Int32;System.Int32[]
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.Int32[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Name, Val)
labelProgrammer: SetBool (name, val)
haystackHuman: Compute Shader: Set Bool
haystackProgrammer: ComputeShader.SetBool
favoriteKey: UnityEngine.ComputeShader.SetBool(System.StringSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetBool;System.String;System.Boolean
tag3: UnityEngine.ComputeShader;SetBool;System.String;System.Boolean
valueInputTypes: UnityEngine.ComputeShader|System.String|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Name ID, Val)
labelProgrammer: SetBool (nameID, val)
haystackHuman: Compute Shader: Set Bool
haystackProgrammer: ComputeShader.SetBool
favoriteKey: UnityEngine.ComputeShader.SetBool(System.Int32System.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name ID, Texture)
labelProgrammer: SetTexture (kernelIndex, nameID, texture)
haystackHuman: Compute Shader: Set Texture
haystackProgrammer: ComputeShader.SetTexture
favoriteKey: UnityEngine.ComputeShader.SetTexture(System.Int32System.Int32UnityEngine.Texture)@any
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valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.Texture
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name, Texture)
labelProgrammer: SetTexture (kernelIndex, name, texture)
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valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.Texture
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name, Texture, Mip Level)
labelProgrammer: SetTexture (kernelIndex, name, texture, mipLevel)
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haystackProgrammer: ComputeShader.SetTexture
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valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.Texture
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name ID, Texture, Mip Level, Element)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Kernel Index, Name, Texture, Mip Level, Element)
labelProgrammer: SetTexture (kernelIndex, name, texture, mipLevel, element)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture From Global (Kernel Index, Name, Global Texture Name)
labelProgrammer: SetTextureFromGlobal (kernelIndex, name, globalTextureName)
haystackHuman: Compute Shader: Set Texture From Global
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name, Buffer)
labelProgrammer: SetBuffer (kernelIndex, name, buffer)
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haystackProgrammer: ComputeShader.SetBuffer
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tag3: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.ComputeBuffer
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valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Compute Shader: Find Objects By Type
haystackProgrammer: ComputeShader.FindObjectsByType
favoriteKey: UnityEngine.ComputeShader.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Compute Shader: Find Objects By Type
haystackProgrammer: ComputeShader.FindObjectsByType
tag1: UnityEngine.ComputeShader
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.ComputeShader.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.ComputeShader;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Compute Shader: Find First Object By Type
haystackProgrammer: ComputeShader.FindFirstObjectByType
favoriteKey: UnityEngine.ComputeShader.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Compute Shader: Find Any Object By Type
haystackProgrammer: ComputeShader.FindAnyObjectByType
favoriteKey: UnityEngine.ComputeShader.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find First Object By Type
haystackProgrammer: ComputeShader.FindFirstObjectByType
favoriteKey: UnityEngine.ComputeShader.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find Any Object By Type
haystackProgrammer: ComputeShader.FindAnyObjectByType
favoriteKey: UnityEngine.ComputeShader.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
{"member":{"name":"keywordSpace","parameterTypes":null,"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1c7c23f-b87a-4979-9362-906e047341f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
{"member":{"name":"shaderKeywords","parameterTypes":null,"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1beba410-e073-48d1-8fbb-94b9f89430cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
favoriteKey: UnityEngine.ComputeShader.hideFlags@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
favoriteKey: UnityEngine.ComputeShader.hideFlags@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
favoriteKey: UnityEngine.ShaderVariantCollection.Clear()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Clear;
tag3: UnityEngine.ShaderVariantCollection;Clear;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUp()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUp;
tag3: UnityEngine.ShaderVariantCollection;WarmUp;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up Progressively (Variant Count)
labelProgrammer: WarmUpProgressively (variantCount)
haystackHuman: Shader Variant Collection: Warm Up Progressively
haystackProgrammer: ShaderVariantCollection.WarmUpProgressively
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUpProgressively(System.Int32)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUpProgressively;System.Int32
tag3: UnityEngine.ShaderVariantCollection;WarmUpProgressively;System.Int32
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Variant)
labelProgrammer: Add (variant)
haystackHuman: Shader Variant Collection: Add
haystackProgrammer: ShaderVariantCollection.Add
favoriteKey: UnityEngine.ShaderVariantCollection.Add(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Variant)
labelProgrammer: Remove (variant)
haystackHuman: Shader Variant Collection: Remove
haystackProgrammer: ShaderVariantCollection.Remove
favoriteKey: UnityEngine.ShaderVariantCollection.Remove(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb64658b-c693-4ba5-92e4-4c7a23a23884","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Shader Variant Collection ()
labelProgrammer: new ShaderVariantCollection ()
haystackHuman: Shader Variant Collection: Create Shader Variant Collection
haystackProgrammer: new ShaderVariantCollection
favoriteKey: UnityEngine.ShaderVariantCollection..ctor()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;.ctor;
tag3: UnityEngine.ShaderVariantCollection;.ctor;
valueOutputTypes: UnityEngine.ShaderVariantCollection
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73547c2f-576c-4b26-8835-2f03ae48d5c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Count
labelProgrammer: shaderCount (get)
haystackHuman: Shader Variant Collection: Get Shader Count
haystackProgrammer: ShaderVariantCollection.shaderCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.shaderCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;shaderCount
tag3: UnityEngine.ShaderVariantCollection;shaderCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shaderCount","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"754802c8-7648-46ce-8c9e-e095859d0f6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Variant Count
labelProgrammer: variantCount (get)
haystackHuman: Shader Variant Collection: Get Variant Count
haystackProgrammer: ShaderVariantCollection.variantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.variantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;variantCount
tag3: UnityEngine.ShaderVariantCollection;variantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
{"member":{"name":"variantCount","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd8ee29a-ff8f-4993-b87c-6b1b535f359c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Warmed Up Variant Count
labelProgrammer: warmedUpVariantCount (get)
haystackHuman: Shader Variant Collection: Get Warmed Up Variant Count
haystackProgrammer: ShaderVariantCollection.warmedUpVariantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.warmedUpVariantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;warmedUpVariantCount
tag3: UnityEngine.ShaderVariantCollection;warmedUpVariantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
{"member":{"name":"warmedUpVariantCount","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"728d4c3b-12fe-49b6-b0dc-de25d4ffc807","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
haystackProgrammer: ShaderVariantCollection.isWarmedUp (get)
favoriteKey: UnityEngine.ShaderVariantCollection.isWarmedUp@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;isWarmedUp
tag3: UnityEngine.ShaderVariantCollection;isWarmedUp
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isWarmedUp","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"401dc05d-5b22-48a5-99ac-8f430076c6b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
haystackProgrammer: ShaderVariantCollection.name (get)
favoriteKey: UnityEngine.ShaderVariantCollection.name@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e1c9e4e-ed9a-4fbd-9872-549bcccad5c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d92f9a0b-026e-4747-aeea-8c5234ff7b2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37807a53-82ba-44dc-be4c-b1b010fb5088","$version":"A","$type":"Unity.VisualScripting.GetMember"}


