# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Toggle Group: Find Any Object By Type
haystackProgrammer: ToggleGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.ToggleGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f0163919-e826-462f-83f5-e9c3567b84dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Toggle Group: Find First Object By Type
haystackProgrammer: ToggleGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.ToggleGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"409632fa-8cb4-4010-99f3-71fb4cbb1126","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Toggle Group: Find Any Object By Type
haystackProgrammer: ToggleGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.ToggleGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"346b715e-cc2f-47d0-96ba-aea597b64f9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Toggle Group: To String
haystackProgrammer: ToggleGroup.ToString
favoriteKey: UnityEngine.UI.ToggleGroup.ToString()@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb9806c6-6d64-4c0e-9347-396014d9ba3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Toggle Group: Equals
haystackProgrammer: ToggleGroup.Equals
favoriteKey: UnityEngine.UI.ToggleGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fba20104-fe1c-4b13-96c9-da1030e1b401","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Toggle Group: Get Type
haystackProgrammer: ToggleGroup.GetType
favoriteKey: UnityEngine.UI.ToggleGroup.GetType()@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b443389-5596-43ee-aad7-e7150c9867f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Toggle Group: Reference Equals
haystackProgrammer: ToggleGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.ToggleGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2074356d-4736-4e67-9274-7f0611d059f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Switch Off
labelProgrammer: allowSwitchOff (get)
haystackHuman: Toggle Group: Get Allow Switch Off
haystackProgrammer: ToggleGroup.allowSwitchOff (get)
favoriteKey: UnityEngine.UI.ToggleGroup.allowSwitchOff@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;allowSwitchOff
tag3: UnityEngine.UI.ToggleGroup;allowSwitchOff
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowSwitchOff","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"505d68b0-5b8f-4dd2-a03e-db920128d7a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Switch Off
labelProgrammer: allowSwitchOff (set)
haystackHuman: Toggle Group: Set Allow Switch Off
haystackProgrammer: ToggleGroup.allowSwitchOff (set)
favoriteKey: UnityEngine.UI.ToggleGroup.allowSwitchOff@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;allowSwitchOff
tag3: UnityEngine.UI.ToggleGroup;allowSwitchOff
valueInputTypes: UnityEngine.UI.ToggleGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowSwitchOff","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a97f4691-d03e-4066-b387-0ee319a042cf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Toggle Group: Get Destroy Cancellation Token
haystackProgrammer: ToggleGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.ToggleGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27dd51c0-613c-48a7-89af-a57579ceb134","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Toggle Group: Get Use GUI Layout
haystackProgrammer: ToggleGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.ToggleGroup.useGUILayout@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43e47a6f-7e46-42ad-b072-f0daf9ffba62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Toggle Group: Set Use GUI Layout
haystackProgrammer: ToggleGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.ToggleGroup.useGUILayout@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.ToggleGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"96e18fc9-718e-4cc9-a068-40f043e859aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Toggle Group: Get Did Start
haystackProgrammer: ToggleGroup.didStart (get)
favoriteKey: UnityEngine.UI.ToggleGroup.didStart@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fadfb98c-5d06-477e-8b7d-9e9d4be69736","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Toggle Group: Get Did Awake
haystackProgrammer: ToggleGroup.didAwake (get)
favoriteKey: UnityEngine.UI.ToggleGroup.didAwake@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e48570f-ee4f-442d-8832-b04d0ff01e8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Toggle Group: Get Run In Edit Mode
haystackProgrammer: ToggleGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.ToggleGroup.runInEditMode@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"217ec63b-87b2-4606-9eb9-9fd764686d0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Toggle Group: Set Run In Edit Mode
haystackProgrammer: ToggleGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.ToggleGroup.runInEditMode@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.ToggleGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19d0bb7f-9408-4822-b27b-7217a89f6172","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Toggle Group: Get Enabled
haystackProgrammer: ToggleGroup.enabled (get)
favoriteKey: UnityEngine.UI.ToggleGroup.enabled@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;enabled
tag3: UnityEngine.UI.ToggleGroup;enabled
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6f48ff5-fc90-4009-a2f3-999bb5da1329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Toggle Group: Set Enabled
haystackProgrammer: ToggleGroup.enabled (set)
favoriteKey: UnityEngine.UI.ToggleGroup.enabled@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;enabled
tag3: UnityEngine.UI.ToggleGroup;enabled
valueInputTypes: UnityEngine.UI.ToggleGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"075f891d-95c4-4f59-9401-b3232c0c63bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Toggle Group: Is Active And Enabled
haystackProgrammer: ToggleGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.ToggleGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;isActiveAndEnabled
tag3: UnityEngine.UI.ToggleGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dc0e2e5-9ac6-4175-adf9-58937fc8ddc0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Toggle Group: Get Transform
haystackProgrammer: ToggleGroup.transform (get)
favoriteKey: UnityEngine.UI.ToggleGroup.transform@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14aa90d8-605c-4acb-8e3f-dda403fc1322","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Toggle Group: Get Game Object
haystackProgrammer: ToggleGroup.gameObject (get)
favoriteKey: UnityEngine.UI.ToggleGroup.gameObject@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b4da8e1-26e6-4107-95fc-6d6c98ce08e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Toggle Group: Get Tag
haystackProgrammer: ToggleGroup.tag (get)
favoriteKey: UnityEngine.UI.ToggleGroup.tag@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18ea95c8-c1d8-449f-8802-ef745d97baf7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Toggle Group: Set Tag
haystackProgrammer: ToggleGroup.tag (set)
favoriteKey: UnityEngine.UI.ToggleGroup.tag@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.ToggleGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e30b1b8a-69ee-4706-b124-1d9afa26e98b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Toggle Group: Get Name
haystackProgrammer: ToggleGroup.name (get)
favoriteKey: UnityEngine.UI.ToggleGroup.name@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b63a5563-1e6e-40bb-a889-37452baddc7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Toggle Group: Set Name
haystackProgrammer: ToggleGroup.name (set)
favoriteKey: UnityEngine.UI.ToggleGroup.name@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.ToggleGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d026b20f-822a-4d28-8cca-0cbfab787598","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Toggle Group: Get Hide Flags
haystackProgrammer: ToggleGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.ToggleGroup.hideFlags@get
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.ToggleGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ad26e57-a492-4c9d-a9e5-c891eb77a1ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Toggle Group: Set Hide Flags
haystackProgrammer: ToggleGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.ToggleGroup.hideFlags@set
tag1: UnityEngine.UI.ToggleGroup
tag2: UnityEngine.UI.ToggleGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.ToggleGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.ToggleGroup","targetTypeName":"UnityEngine.UI.ToggleGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f5f34284-0eaa-4bc3-8b52-08f1b7f01c3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Base Mesh Effect: Modify Mesh
haystackProgrammer: BaseMeshEffect.ModifyMesh
favoriteKey: UnityEngine.UI.BaseMeshEffect.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.BaseMeshEffect;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.BaseMeshEffect|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Base Mesh Effect: Modify Mesh
haystackProgrammer: BaseMeshEffect.ModifyMesh
favoriteKey: UnityEngine.UI.BaseMeshEffect.ModifyMesh(UnityEngine.UI.VertexHelper)@any
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tag3: UnityEngine.UI.BaseMeshEffect;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.BaseMeshEffect|UnityEngine.UI.VertexHelper
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Mesh Effect: Is Active
haystackProgrammer: BaseMeshEffect.IsActive
favoriteKey: UnityEngine.UI.BaseMeshEffect.IsActive()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;IsActive;
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valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Mesh Effect: Is Destroyed
haystackProgrammer: BaseMeshEffect.IsDestroyed
favoriteKey: UnityEngine.UI.BaseMeshEffect.IsDestroyed()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;IsDestroyed;
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valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Mesh Effect: Is Invoking
haystackProgrammer: BaseMeshEffect.IsInvoking
favoriteKey: UnityEngine.UI.BaseMeshEffect.IsInvoking()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;IsInvoking;
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valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Mesh Effect: Cancel Invoke
haystackProgrammer: BaseMeshEffect.CancelInvoke
favoriteKey: UnityEngine.UI.BaseMeshEffect.CancelInvoke()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;CancelInvoke;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Mesh Effect: Invoke
haystackProgrammer: BaseMeshEffect.Invoke
favoriteKey: UnityEngine.UI.BaseMeshEffect.Invoke(System.StringSystem.Single)@any
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tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Mesh Effect: Invoke Repeating
haystackProgrammer: BaseMeshEffect.InvokeRepeating
favoriteKey: UnityEngine.UI.BaseMeshEffect.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Mesh Effect: Cancel Invoke
haystackProgrammer: BaseMeshEffect.CancelInvoke
favoriteKey: UnityEngine.UI.BaseMeshEffect.CancelInvoke(System.String)@any
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tag2: UnityEngine.UI.BaseMeshEffect;CancelInvoke;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Mesh Effect: Is Invoking
haystackProgrammer: BaseMeshEffect.IsInvoking
favoriteKey: UnityEngine.UI.BaseMeshEffect.IsInvoking(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
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valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Mesh Effect: Start Coroutine
haystackProgrammer: BaseMeshEffect.StartCoroutine
favoriteKey: UnityEngine.UI.BaseMeshEffect.StartCoroutine(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: BaseMeshEffect.print
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentInParent (t)
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type, results)
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Base Mesh Effect: Compare Tag
haystackProgrammer: BaseMeshEffect.CompareTag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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haystackProgrammer: BaseMeshEffect.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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haystackProgrammer: BaseMeshEffect.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
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haystackProgrammer: BaseMeshEffect.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name)
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haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
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labelProgrammer: SendMessageUpwards (methodName, options)
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haystackProgrammer: BaseMeshEffect.SendMessage
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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haystackProgrammer: BaseMeshEffect.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: BaseMeshEffect.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Base Mesh Effect: Equals
haystackProgrammer: BaseMeshEffect.Equals
favoriteKey: UnityEngine.UI.BaseMeshEffect.Equals(System.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Mesh Effect: Destroy
haystackProgrammer: BaseMeshEffect.Destroy
favoriteKey: UnityEngine.UI.BaseMeshEffect.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Mesh Effect: Destroy
haystackProgrammer: BaseMeshEffect.Destroy
favoriteKey: UnityEngine.UI.BaseMeshEffect.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Mesh Effect: Destroy Immediate
haystackProgrammer: BaseMeshEffect.DestroyImmediate
favoriteKey: UnityEngine.UI.BaseMeshEffect.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Mesh Effect: Destroy Immediate
haystackProgrammer: BaseMeshEffect.DestroyImmediate
favoriteKey: UnityEngine.UI.BaseMeshEffect.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Base Mesh Effect: Find Objects By Type
haystackProgrammer: BaseMeshEffect.FindObjectsByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Base Mesh Effect: Find Objects By Type
haystackProgrammer: BaseMeshEffect.FindObjectsByType
tag1: UnityEngine.UI.BaseMeshEffect
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.UI.BaseMeshEffect;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Mesh Effect: Dont Destroy On Load
haystackProgrammer: BaseMeshEffect.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.BaseMeshEffect.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Base Mesh Effect: Find First Object By Type
haystackProgrammer: BaseMeshEffect.FindFirstObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Mesh Effect: Find Any Object By Type
haystackProgrammer: BaseMeshEffect.FindAnyObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Mesh Effect: Find First Object By Type
haystackProgrammer: BaseMeshEffect.FindFirstObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Mesh Effect: Find Any Object By Type
haystackProgrammer: BaseMeshEffect.FindAnyObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Mesh Effect: To String
haystackProgrammer: BaseMeshEffect.ToString
favoriteKey: UnityEngine.UI.BaseMeshEffect.ToString()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Mesh Effect: Equals
haystackProgrammer: BaseMeshEffect.Equals
favoriteKey: UnityEngine.UI.BaseMeshEffect.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Mesh Effect: Get Type
haystackProgrammer: BaseMeshEffect.GetType
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetType()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Mesh Effect: Reference Equals
haystackProgrammer: BaseMeshEffect.ReferenceEquals
favoriteKey: UnityEngine.UI.BaseMeshEffect.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Mesh Effect: Get Destroy Cancellation Token
haystackProgrammer: BaseMeshEffect.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.destroyCancellationToken@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Mesh Effect: Get Use GUI Layout
haystackProgrammer: BaseMeshEffect.useGUILayout (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.useGUILayout@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Mesh Effect: Set Use GUI Layout
haystackProgrammer: BaseMeshEffect.useGUILayout (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.useGUILayout@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d02b960b-8d97-47d8-9dd1-69f3cbb605bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Mesh Effect: Get Did Start
haystackProgrammer: BaseMeshEffect.didStart (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.didStart@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2972e998-1326-4a8e-b481-89c1b2604ac3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Mesh Effect: Get Did Awake
haystackProgrammer: BaseMeshEffect.didAwake (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.didAwake@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bca38af2-c2fe-41eb-a00d-d2a11cf1ec32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Mesh Effect: Get Run In Edit Mode
haystackProgrammer: BaseMeshEffect.runInEditMode (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.runInEditMode@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fe99ed2-a918-43b2-b02b-4a4d973ce669","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Mesh Effect: Set Run In Edit Mode
haystackProgrammer: BaseMeshEffect.runInEditMode (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.runInEditMode@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e93180a-2184-4a7f-b2e7-fd0ffae319b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Mesh Effect: Get Enabled
haystackProgrammer: BaseMeshEffect.enabled (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.enabled@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3fc70a7-943e-44ac-87df-845a457c16aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Mesh Effect: Set Enabled
haystackProgrammer: BaseMeshEffect.enabled (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.enabled@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4b65e64-cda4-4c0b-a144-8bf6c6d0346e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Mesh Effect: Is Active And Enabled
haystackProgrammer: BaseMeshEffect.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.isActiveAndEnabled@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
tag3: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e1d153b-9e72-46fd-94c6-a193f0774d7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Mesh Effect: Get Transform
haystackProgrammer: BaseMeshEffect.transform (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.transform@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9b3039b-4f8d-4994-9188-224a71479d05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Mesh Effect: Get Game Object
haystackProgrammer: BaseMeshEffect.gameObject (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.gameObject@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfd1d43d-b603-46d8-9721-26c835f5e539","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Mesh Effect: Get Tag
haystackProgrammer: BaseMeshEffect.tag (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbb14d66-d99a-45f0-8a2d-1cf7ca9b5f31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Mesh Effect: Set Tag
haystackProgrammer: BaseMeshEffect.tag (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"01105716-89d4-4b4f-8e3b-328eba76092f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Mesh Effect: Get Name
haystackProgrammer: BaseMeshEffect.name (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49d7357d-b9af-4396-854d-3cc91d841be4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Mesh Effect: Set Name
haystackProgrammer: BaseMeshEffect.name (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5000eac8-7ad8-4663-ac29-f714f2dc03f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Mesh Effect: Get Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b664e449-2f39-49a0-9d12-cb53187b5b02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Mesh Effect: Set Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6906cee7-50a8-4f7c-ae38-8b107d00918d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.UI.VertexHelper
unit:
{"chainable":false,"parameterNames":["vh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.UI.VertexHelper"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82124c46-fd7e-45a2-8c13-6059a76a765b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["mesh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"b2a61d22-d89e-4cd9-ac3b-fedd2793fc2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Outline: Is Active
haystackProgrammer: Outline.IsActive
favoriteKey: UnityEngine.UI.Outline.IsActive()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsActive;
tag3: UnityEngine.UI.Outline;IsActive;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d357068-876e-4f76-8cd7-82e0084c260c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Outline: Is Destroyed
haystackProgrammer: Outline.IsDestroyed
favoriteKey: UnityEngine.UI.Outline.IsDestroyed()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsDestroyed;
tag3: UnityEngine.UI.Outline;IsDestroyed;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3fab0cb-0a34-4e52-bafe-46d22ef5bae7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3f93277-6f85-42a9-a33c-a3c036654a58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.Outline
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7ab94a2-aedc-4ef4-a9ab-7da477178d4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Outline: Invoke
haystackProgrammer: Outline.Invoke
favoriteKey: UnityEngine.UI.Outline.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3c3074fd-4bac-41cb-93eb-4b675ac441d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Outline: Invoke Repeating
haystackProgrammer: Outline.InvokeRepeating
favoriteKey: UnityEngine.UI.Outline.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6a8ab8a7-2239-4d82-9916-17704c4bf6d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9fceae3c-23bc-4439-a987-d8a235bf66d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a23e1061-fe9e-4c59-b6dd-83b25974140a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8fc1dd84-93a8-4b68-836b-47039d5651c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
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haystackProgrammer: Outline.FindObjectsByType
favoriteKey: UnityEngine.UI.Outline.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Outline: Find Objects By Type
haystackProgrammer: Outline.FindObjectsByType
tag1: UnityEngine.UI.Outline
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.Outline.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.Outline;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Outline: Dont Destroy On Load
haystackProgrammer: Outline.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Outline.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Outline: Find First Object By Type
haystackProgrammer: Outline.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Outline.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Outline: Find Any Object By Type
haystackProgrammer: Outline.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Outline.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Outline: Find First Object By Type
haystackProgrammer: Outline.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Outline.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Outline: Find Any Object By Type
haystackProgrammer: Outline.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Outline.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Outline: To String
haystackProgrammer: Outline.ToString
favoriteKey: UnityEngine.UI.Outline.ToString()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Outline: Equals
haystackProgrammer: Outline.Equals
favoriteKey: UnityEngine.UI.Outline.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Outline: Get Type
haystackProgrammer: Outline.GetType
favoriteKey: UnityEngine.UI.Outline.GetType()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Outline: Reference Equals
haystackProgrammer: Outline.ReferenceEquals
favoriteKey: UnityEngine.UI.Outline.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Outline: Get Effect Color
haystackProgrammer: Outline.effectColor (get)
favoriteKey: UnityEngine.UI.Outline.effectColor@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2ec52b0-ee87-48d2-93b6-1ae74c50c190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Outline: Set Effect Color
haystackProgrammer: Outline.effectColor (set)
favoriteKey: UnityEngine.UI.Outline.effectColor@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"71e98428-42dc-496d-b537-af281c493942","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Outline: Get Effect Distance
haystackProgrammer: Outline.effectDistance (get)
favoriteKey: UnityEngine.UI.Outline.effectDistance@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43dc3c45-75f8-4bcb-8ec9-431c0b787af3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Outline: Set Effect Distance
haystackProgrammer: Outline.effectDistance (set)
favoriteKey: UnityEngine.UI.Outline.effectDistance@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"96bfbda5-a9e0-4982-96e4-01c5e652a21c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Outline: Get Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e407ad2a-9b4a-4fb8-942d-3c7a282c6cbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Outline: Set Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f39da3dd-942e-4da8-b894-461cefff0fd2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Outline: Get Destroy Cancellation Token
haystackProgrammer: Outline.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Outline.destroyCancellationToken@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75861850-a89f-402e-8101-9df8ef5c97a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Outline: Get Use GUI Layout
haystackProgrammer: Outline.useGUILayout (get)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b828dc9-5a0a-423e-bf51-e0a8d5d965be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Outline: Set Use GUI Layout
haystackProgrammer: Outline.useGUILayout (set)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f07f46ff-38fc-4644-bb6c-bc78966e3c2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Outline: Get Did Start
haystackProgrammer: Outline.didStart (get)
favoriteKey: UnityEngine.UI.Outline.didStart@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cf9a943-09e6-40f0-b277-2bde8bebf5e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Outline: Get Did Awake
haystackProgrammer: Outline.didAwake (get)
favoriteKey: UnityEngine.UI.Outline.didAwake@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Outline: Get Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (get)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e06c461-c566-4b98-9b62-a20706bbaa5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Outline: Set Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (set)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Outline: Get Enabled
haystackProgrammer: Outline.enabled (get)
favoriteKey: UnityEngine.UI.Outline.enabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fec44b0b-dbd3-4f91-bda3-fa31c4649a6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Outline: Set Enabled
haystackProgrammer: Outline.enabled (set)
favoriteKey: UnityEngine.UI.Outline.enabled@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"95c40ae2-6d6e-412c-a4a1-b6ac17dea314","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Outline: Is Active And Enabled
haystackProgrammer: Outline.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Outline.isActiveAndEnabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;isActiveAndEnabled
tag3: UnityEngine.UI.Outline;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"667c9b1a-50dd-4357-85d0-1617331849eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Outline: Get Transform
haystackProgrammer: Outline.transform (get)
favoriteKey: UnityEngine.UI.Outline.transform@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a81fa7c-6df2-4cf3-a3e1-8d97ef160401","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Outline: Get Game Object
haystackProgrammer: Outline.gameObject (get)
favoriteKey: UnityEngine.UI.Outline.gameObject@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbc498c7-89ab-40ed-9a37-79bce4482a17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Outline: Get Tag
haystackProgrammer: Outline.tag (get)
favoriteKey: UnityEngine.UI.Outline.tag@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0878920-f8f9-441b-8392-e00b2d711ebb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Outline: Set Tag
haystackProgrammer: Outline.tag (set)
favoriteKey: UnityEngine.UI.Outline.tag@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"416466f2-4906-4564-b0a6-a4f88e35abcd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Outline: Get Name
haystackProgrammer: Outline.name (get)
favoriteKey: UnityEngine.UI.Outline.name@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c331227-f12d-4df9-9b15-c6cdba679986","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Outline: Set Name
haystackProgrammer: Outline.name (set)
favoriteKey: UnityEngine.UI.Outline.name@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Outline: Get Hide Flags
haystackProgrammer: Outline.hideFlags (get)
favoriteKey: UnityEngine.UI.Outline.hideFlags@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c564f7a6-2f46-46c2-b638-91b39d57c879","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Outline: Set Hide Flags
haystackProgrammer: Outline.hideFlags (set)
favoriteKey: UnityEngine.UI.Outline.hideFlags@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Position As UV 1: Modify Mesh
haystackProgrammer: PositionAsUV1.ModifyMesh
favoriteKey: UnityEngine.UI.PositionAsUV1.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.PositionAsUV1;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.UI.VertexHelper
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Position As UV 1: Modify Mesh
haystackProgrammer: PositionAsUV1.ModifyMesh
favoriteKey: UnityEngine.UI.PositionAsUV1.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.PositionAsUV1;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Position As UV 1: Is Active
haystackProgrammer: PositionAsUV1.IsActive
favoriteKey: UnityEngine.UI.PositionAsUV1.IsActive()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;IsActive;
tag3: UnityEngine.UI.PositionAsUV1;IsActive;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Position As UV 1: Is Destroyed
haystackProgrammer: PositionAsUV1.IsDestroyed
favoriteKey: UnityEngine.UI.PositionAsUV1.IsDestroyed()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;IsDestroyed;
tag3: UnityEngine.UI.PositionAsUV1;IsDestroyed;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Position As UV 1: Is Invoking
haystackProgrammer: PositionAsUV1.IsInvoking
favoriteKey: UnityEngine.UI.PositionAsUV1.IsInvoking()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Position As UV 1: Cancel Invoke
haystackProgrammer: PositionAsUV1.CancelInvoke
favoriteKey: UnityEngine.UI.PositionAsUV1.CancelInvoke()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.PositionAsUV1
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5131750-8418-42e7-8c20-69c379ceedb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Position As UV 1: Invoke
haystackProgrammer: PositionAsUV1.Invoke
favoriteKey: UnityEngine.UI.PositionAsUV1.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4d97990e-8446-47ef-9f7d-9fa5e89a7525","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Position As UV 1: Invoke Repeating
haystackProgrammer: PositionAsUV1.InvokeRepeating
favoriteKey: UnityEngine.UI.PositionAsUV1.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bf01ea7e-f494-4939-b872-99bff76602b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Position As UV 1: Cancel Invoke
haystackProgrammer: PositionAsUV1.CancelInvoke
favoriteKey: UnityEngine.UI.PositionAsUV1.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea47ad82-b301-4c43-8c75-34b59320f74b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Position As UV 1: Is Invoking
haystackProgrammer: PositionAsUV1.IsInvoking
favoriteKey: UnityEngine.UI.PositionAsUV1.IsInvoking(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ef6238cc-f931-4a9a-b798-f5f513f68112","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Position As UV 1: Stop All Coroutines
haystackProgrammer: PositionAsUV1.StopAllCoroutines
favoriteKey: UnityEngine.UI.PositionAsUV1.StopAllCoroutines()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.PositionAsUV1
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Position As UV 1: Print
haystackProgrammer: PositionAsUV1.print
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Position As UV 1: Find Any Object By Type
haystackProgrammer: PositionAsUV1.FindAnyObjectByType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Position As UV 1: Find First Object By Type
haystackProgrammer: PositionAsUV1.FindFirstObjectByType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"91707298-d7e1-407b-af47-552e3c70058e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Position As UV 1: Find Any Object By Type
haystackProgrammer: PositionAsUV1.FindAnyObjectByType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"db061c4c-5a47-4b0b-ad71-1d9c0a607287","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position As UV 1: To String
haystackProgrammer: PositionAsUV1.ToString
favoriteKey: UnityEngine.UI.PositionAsUV1.ToString()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"176402f6-05c7-4f93-914f-78776961e4c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position As UV 1: Equals
haystackProgrammer: PositionAsUV1.Equals
favoriteKey: UnityEngine.UI.PositionAsUV1.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51488eca-4475-4b65-8799-d783dad4fe68","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position As UV 1: Get Type
haystackProgrammer: PositionAsUV1.GetType
favoriteKey: UnityEngine.UI.PositionAsUV1.GetType()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aee7afeb-fb4f-4e05-adc4-5d1c8b26152c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position As UV 1: Reference Equals
haystackProgrammer: PositionAsUV1.ReferenceEquals
favoriteKey: UnityEngine.UI.PositionAsUV1.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80131697-fb14-403d-968e-b0c00626d964","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Position As UV 1: Get Destroy Cancellation Token
haystackProgrammer: PositionAsUV1.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.destroyCancellationToken@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26690111-085e-4d44-b0a2-0e3092fa0d33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Position As UV 1: Get Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a03a3e4-8839-42ab-831b-26be1053fb14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Position As UV 1: Set Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"368536cf-f56f-4bd8-9384-36e7a7f36865","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Position As UV 1: Get Did Start
haystackProgrammer: PositionAsUV1.didStart (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.didStart@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99cc6d4f-a9f6-4d24-8350-61c0d72b8dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Position As UV 1: Get Did Awake
haystackProgrammer: PositionAsUV1.didAwake (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.didAwake@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7964d9a4-ee1d-4451-8be5-078bc6e308c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Position As UV 1: Get Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8536fdef-e180-420d-95cb-f73809cb832c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Position As UV 1: Set Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d8c18b29-328c-4e55-841d-8384bd4101a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position As UV 1: Get Enabled
haystackProgrammer: PositionAsUV1.enabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"265bd873-15bc-440f-979a-8da9ad1a73d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position As UV 1: Set Enabled
haystackProgrammer: PositionAsUV1.enabled (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"79e8be62-8a27-4752-be34-37f66b88ff17","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position As UV 1: Is Active And Enabled
haystackProgrammer: PositionAsUV1.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.isActiveAndEnabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
tag3: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4190d75b-d858-4eff-9dea-23c6e6f944d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position As UV 1: Get Transform
haystackProgrammer: PositionAsUV1.transform (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transform@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ef8fe0d-59c0-4588-bc24-2c79d63a700c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position As UV 1: Get Game Object
haystackProgrammer: PositionAsUV1.gameObject (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.gameObject@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"814109ce-b6af-4e94-b0fd-40833366eff9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position As UV 1: Get Tag
haystackProgrammer: PositionAsUV1.tag (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0da91845-ca27-49bb-bf7c-4567e3a04197","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position As UV 1: Set Tag
haystackProgrammer: PositionAsUV1.tag (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a423e6cf-2a38-4b4f-8756-49bdb698ae93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position As UV 1: Get Name
haystackProgrammer: PositionAsUV1.name (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dae9265-5336-4ee7-87ff-3761545e7803","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position As UV 1: Set Name
haystackProgrammer: PositionAsUV1.name (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"23af69f4-3332-4869-a968-47a8f3fa95bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position As UV 1: Get Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"170f4254-21f7-45b4-8307-1e6b19ab5194","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position As UV 1: Set Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6323cd52-05fc-4825-a81a-ec6095aaaeec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Shadow: Modify Mesh
haystackProgrammer: Shadow.ModifyMesh
favoriteKey: UnityEngine.UI.Shadow.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.UI.VertexHelper
unit:
{"chainable":false,"parameterNames":["vh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.UI.VertexHelper"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"455f5ad8-f816-4c81-9489-54ae344f3ab4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
haystackHuman: Shadow: Instantiate
haystackProgrammer: Shadow.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Shadow.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Shadow.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
favoriteKey: UnityEngine.UI.Shadow.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Shadow: Find Objects By Type
haystackProgrammer: Shadow.FindObjectsByType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Shadow: Find Objects By Type
haystackProgrammer: Shadow.FindObjectsByType
tag1: UnityEngine.UI.Shadow
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.Shadow.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.Shadow;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shadow: Dont Destroy On Load
haystackProgrammer: Shadow.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Shadow.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shadow: To String
haystackProgrammer: Shadow.ToString
favoriteKey: UnityEngine.UI.Shadow.ToString()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Shadow: Equals
haystackProgrammer: Shadow.Equals
favoriteKey: UnityEngine.UI.Shadow.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shadow: Get Type
haystackProgrammer: Shadow.GetType
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tag2: UnityEngine.UI.Shadow;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shadow: Reference Equals
haystackProgrammer: Shadow.ReferenceEquals
favoriteKey: UnityEngine.UI.Shadow.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Shadow: Get Effect Color
haystackProgrammer: Shadow.effectColor (get)
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Shadow: Set Effect Color
haystackProgrammer: Shadow.effectColor (set)
favoriteKey: UnityEngine.UI.Shadow.effectColor@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Shadow: Get Effect Distance
haystackProgrammer: Shadow.effectDistance (get)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Shadow: Set Effect Distance
haystackProgrammer: Shadow.effectDistance (set)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Shadow: Get Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Shadow: Set Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Shadow: Get Destroy Cancellation Token
haystackProgrammer: Shadow.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Shadow.destroyCancellationToken@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e131e87-7049-4c1d-b8ac-639fe43b3786","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Shadow: Get Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (get)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7343c162-9612-402b-ae52-a6d863a3d54b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Shadow: Set Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (set)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d3e28faf-faeb-4c4e-a43c-d843eb47f4e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Shadow: Get Did Start
haystackProgrammer: Shadow.didStart (get)
favoriteKey: UnityEngine.UI.Shadow.didStart@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76fa14ae-64b1-4e05-9995-9537d2a78026","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Shadow: Get Did Awake
haystackProgrammer: Shadow.didAwake (get)
favoriteKey: UnityEngine.UI.Shadow.didAwake@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"701965c2-1635-4bdf-b960-e751efd8f796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Shadow: Get Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (get)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7a9dcc1-b5c9-417b-826f-66cd8405181e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Shadow: Set Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (set)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3dd9dfc9-309f-42c5-9f78-8853f4eba739","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Shadow: Get Enabled
haystackProgrammer: Shadow.enabled (get)
favoriteKey: UnityEngine.UI.Shadow.enabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43e33617-781a-4b26-aa39-be8fdf7a5e52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Shadow: Set Enabled
haystackProgrammer: Shadow.enabled (set)
favoriteKey: UnityEngine.UI.Shadow.enabled@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1c73de8b-afc8-4d5f-8cc0-b01dcf86e954","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Shadow: Is Active And Enabled
haystackProgrammer: Shadow.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Shadow.isActiveAndEnabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;isActiveAndEnabled
tag3: UnityEngine.UI.Shadow;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aea60af-8b84-45dc-99de-6c202f117359","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Shadow: Get Transform
haystackProgrammer: Shadow.transform (get)
favoriteKey: UnityEngine.UI.Shadow.transform@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ad1e61d-1533-47cf-928b-c3d6ffdba6aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Shadow: Get Game Object
haystackProgrammer: Shadow.gameObject (get)
favoriteKey: UnityEngine.UI.Shadow.gameObject@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7077f0f0-7377-4497-ac34-08dd71340b9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Shadow: Get Tag
haystackProgrammer: Shadow.tag (get)
favoriteKey: UnityEngine.UI.Shadow.tag@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c54f57f3-6bbd-4840-973d-dadf1775e8d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Shadow: Set Tag
haystackProgrammer: Shadow.tag (set)
favoriteKey: UnityEngine.UI.Shadow.tag@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aabc5b1d-60fb-4040-8991-ab3bfa439be6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shadow: Get Name
haystackProgrammer: Shadow.name (get)
favoriteKey: UnityEngine.UI.Shadow.name@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"358dba30-5a17-4860-81c7-dd89a7d01bee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shadow: Set Name
haystackProgrammer: Shadow.name (set)
favoriteKey: UnityEngine.UI.Shadow.name@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"641fc0b5-b99a-4fac-a0d1-2f0dec376ba2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shadow: Get Hide Flags
haystackProgrammer: Shadow.hideFlags (get)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e11c720-51c5-4da5-8b17-88a3b3c058b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shadow: Set Hide Flags
haystackProgrammer: Shadow.hideFlags (set)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"eaaeacd9-a4a1-4a34-9768-2b445b78fb9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Panel Event Handler: On Select
haystackProgrammer: PanelEventHandler.OnSelect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnSelect","parameterTypes":["UnityEngine.EventSystems.BaseEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"517e158a-25ec-4c5e-b4ec-ca171e393560","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Panel Event Handler: On Deselect
haystackProgrammer: PanelEventHandler.OnDeselect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnDeselect","parameterTypes":["UnityEngine.EventSystems.BaseEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c10938e9-1080-44a6-8740-080b394d32fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Move (Event Data)
labelProgrammer: OnPointerMove (eventData)
haystackHuman: Panel Event Handler: On Pointer Move
haystackProgrammer: PanelEventHandler.OnPointerMove
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerMove(UnityEngine.EventSystems.PointerEventData)@any

unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnPointerMove","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73d7dc65-668f-490c-a1d0-74584b09e0ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Panel Event Handler: On Pointer Up
haystackProgrammer: PanelEventHandler.OnPointerUp
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnPointerUp","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11a24e9b-2ef3-4e96-8eaf-7ea72b975c41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


