50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
|
|
namespace UltimateProceduralPrimitivesFREE
|
|
{
|
|
[System.Serializable]
|
|
public class Plane : AbstractGenerator
|
|
{
|
|
public SurfaceType surfaceType = SurfaceType.Flat;
|
|
public Orientation orientation = Orientation.Up;
|
|
public Direction direction = Direction.Y_Axis;
|
|
public PivotPosition pivotPosition = PivotPosition.Center;
|
|
public bool doubleSided = true;
|
|
|
|
public Vector2 faceSegments = new Vector2(3, 3);
|
|
|
|
public float width = 3.0f;
|
|
public float height = 3.0f;
|
|
|
|
public bool flipNormals = false;
|
|
|
|
|
|
public Plane() { }
|
|
|
|
|
|
public override void Generate(Mesh mesh)
|
|
{
|
|
var parameter = new PlaneBasicParameters()
|
|
{
|
|
SurfaceType = this.surfaceType,
|
|
Orientation = this.orientation,
|
|
Direction = this.direction,
|
|
PivotPosition = this.pivotPosition,
|
|
DoubleSided = this.doubleSided,
|
|
|
|
Segments = this.faceSegments,
|
|
|
|
Width = this.width,
|
|
Height = this.height,
|
|
|
|
FlipNormals = this.flipNormals,
|
|
};
|
|
|
|
var myMeshInfo = new FormulaPlane().CalculateVertexesAndUVs(parameter);
|
|
Finishing(mesh, myMeshInfo, surfaceType);
|
|
}
|
|
}
|
|
} |