17 lines
420 B
C#
17 lines
420 B
C#
using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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#if UNITY_EDITOR
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[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
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public class ReadOnlyDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect _position, SerializedProperty _property, GUIContent _label)
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{
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EditorGUI.BeginDisabledGroup(true);
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EditorGUI.PropertyField(_position, _property, _label);
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EditorGUI.EndDisabledGroup();
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}
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}
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#endif |