40 lines
938 B
C#
40 lines
938 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
|
|
public class MenuManager : MonoBehaviour
|
|
{
|
|
public TMP_Text mainText;
|
|
public GameObject clickButton;
|
|
public GameObject closeButton;
|
|
private int clickCount = 0;
|
|
|
|
public void Start()
|
|
{
|
|
closeButton.SetActive(false);
|
|
}
|
|
|
|
public void OnClickButton()
|
|
{
|
|
Debug.Log("Button is being clicked!... ClickCount=" + clickCount + (clickCount == 1));
|
|
|
|
clickCount++;
|
|
|
|
if (clickCount == 1)
|
|
{
|
|
mainText.text = "You will now experience what it's like to have psychosis";
|
|
}
|
|
else if (clickCount == 2)
|
|
{
|
|
mainText.text = "Move forward to the man in blue and touch him.";
|
|
clickButton.SetActive(false);
|
|
closeButton.SetActive(true);
|
|
}
|
|
}
|
|
public void CloseMenu()
|
|
{
|
|
gameObject.SetActive(false);
|
|
}
|
|
}
|