14 lines
255 B
C#
14 lines
255 B
C#
using UnityEngine;
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public class DestroyByPosition : MonoBehaviour
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{
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public float destroyPositionY = -10;
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void Update()
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{
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if(transform.position.y < destroyPositionY)
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{
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Destroy(this.gameObject);
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}
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}
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}
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