Abdul Mukheem Shaik 35fcbc1e24 initial commit
2024-11-06 18:38:19 +01:00

50 lines
1.3 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using Varjo.XR;
using Varjo.XR.Input;
public class SceneManager : MonoBehaviour
{
public DateTime sceneStartTime;
public DateTime sceneEndTime;
//public DateTime sceneCompletionTime;
void Awake()
{
//VarjoCamera.SetTrackingMode(VarjoCamera.TrackingMode.RotationOnly);
//VarjoHMD
}
// Start is called before the first frame update
void Start()
{
sceneStartTime = System.DateTime.Now;
Debug.Log("Scene Start Time:"+sceneStartTime.ToString());
GameObject[] taggedObjects = GameObject.FindGameObjectsWithTag("selectingSignifier"); //Find all GameObjects with specific tag
foreach (GameObject go in taggedObjects) //iterate through all returned objects, and find the one with the correct name
{
go.SetActive(false);
}
}
// Update is called once per frame
void Update()
{
}
private void OnApplicationQuit()
{
sceneEndTime = System.DateTime.Now;
Debug.Log("Scene End Time:" + sceneEndTime.ToString());
TimeSpan sceneCompletionTime = (sceneEndTime - sceneStartTime).Duration();
Debug.Log("Scene Completion Time:" + sceneCompletionTime.ToString());
}
}