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changing prefab preview for spawning
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parent
3b78745b70
commit
680ce710ab
Assets
Palmov Island/Low Poly Houses Free Pack/Prefabs/Trees
SharedSpatialAnchors/Scenes
@ -26,9 +26,9 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 87966117356681799}
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m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@ -4720,7 +4720,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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prefab: {fileID: 8661891273527454774, guid: 8754aa5f3d45cec4980f02029a881f7d, type: 3}
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previewPrefab: {fileID: 8661891273527454774, guid: 8754aa5f3d45cec4980f02029a881f7d, type: 3}
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previewPrefab: {fileID: 87966117356681799, guid: c0118078f34d6b34ea8d5afec2be7cff, type: 3}
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--- !u!4 &1232630264
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Transform:
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m_ObjectHideFlags: 0
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