From 6fd1f4e1a7fcc9dd77f6ef81500f9e3409e14de5 Mon Sep 17 00:00:00 2001
From: Abdul Mukheem Shaik <mukheemuddin@gmail.com>
Date: Fri, 10 May 2024 18:41:14 +0200
Subject: [PATCH] just animation properties change

---
 .../source/Windmill_animated.fbx.meta         | 33 +++++++++++++++++--
 1 file changed, 31 insertions(+), 2 deletions(-)

diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/windmill-animated/source/Windmill_animated.fbx.meta b/Assets/SharedSpatialAnchors/Prefabs/Resources/windmill-animated/source/Windmill_animated.fbx.meta
index a57c802..5f86bc3 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/windmill-animated/source/Windmill_animated.fbx.meta
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/windmill-animated/source/Windmill_animated.fbx.meta
@@ -22,7 +22,7 @@ ModelImporter:
     animationImportWarnings: 
     animationRetargetingWarnings: 
     animationDoRetargetingWarnings: 0
-    importAnimatedCustomProperties: 0
+    importAnimatedCustomProperties: 1
     importConstraints: 0
     animationCompression: 1
     animationRotationError: 0.5
@@ -31,7 +31,36 @@ ModelImporter:
     animationWrapMode: 0
     extraExposedTransformPaths: []
     extraUserProperties: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: CINEMA_4D_Main
+      takeName: CINEMA_4D_Main
+      internalID: -1498010087492872569
+      firstFrame: 0
+      lastFrame: 100
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 0
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask: []
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 0
   meshes:
     lODScreenPercentages: []