diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab b/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
index d89359e..5528d01 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
@@ -1758,6 +1758,10 @@ PrefabInstance:
       propertyPath: m_Name
       value: CanvasJsonData
       objectReference: {fileID: 0}
+    - target: {fileID: 6036491612173940071, guid: ebcaad662ef2ae14ca92fbcd7a67ee56, type: 3}
+      propertyPath: m_TagString
+      value: GUIData
+      objectReference: {fileID: 0}
     - target: {fileID: 6036491612173940088, guid: ebcaad662ef2ae14ca92fbcd7a67ee56, type: 3}
       propertyPath: m_Color.b
       value: 0
diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab b/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
index f99ae4d..3ecd6a0 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
@@ -962,7 +962,7 @@ Transform:
   m_GameObject: {fileID: 3128949758138181256}
   m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
   m_LocalPosition: {x: 1.42, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalScale: {x: 1, y: 1.3, z: 1.3}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 5280034911807405635}
diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/Wind_Turbine_withMap.prefab b/Assets/SharedSpatialAnchors/Prefabs/Resources/Wind_Turbine_withMap.prefab
index 4f7a5d7..f4293ea 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/Wind_Turbine_withMap.prefab
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/Wind_Turbine_withMap.prefab
@@ -14,7 +14,7 @@ GameObject:
   - component: {fileID: 5204658000653702064}
   m_Layer: 0
   m_Name: wind_turbine_0001_rotor
-  m_TagString: Untagged
+  m_TagString: WindTurbine
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
@@ -96,6 +96,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: fd8e0fba131aaac4caffc43785275be1, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  speed: 0
 --- !u!1 &382264866490105690
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Assets/SharedSpatialAnchors/Scripts/API.cs b/Assets/SharedSpatialAnchors/Scripts/API.cs
index 25ce3df..34272ba 100644
--- a/Assets/SharedSpatialAnchors/Scripts/API.cs
+++ b/Assets/SharedSpatialAnchors/Scripts/API.cs
@@ -45,7 +45,7 @@ public class API : MonoBehaviour
     public TextMeshProUGUI windSpeedValue;
     private float LatestT;
     private float latestWD;
-    private float latestWS;
+    public float latestWS;
     private String windDirectionInDirectionTerms;
     private string unit;
     private GameObject webSocketController;
diff --git a/Assets/SharedSpatialAnchors/Scripts/SharedAnchorControlPanel.cs b/Assets/SharedSpatialAnchors/Scripts/SharedAnchorControlPanel.cs
index 61558e5..2f961db 100644
--- a/Assets/SharedSpatialAnchors/Scripts/SharedAnchorControlPanel.cs
+++ b/Assets/SharedSpatialAnchors/Scripts/SharedAnchorControlPanel.cs
@@ -384,7 +384,7 @@ public class SharedAnchorControlPanel : MonoBehaviour
 
         //photonGrabbableGui.TransferOwnershipToLocalPlayer();
 
-        var networkedAvatar = PhotonPun.PhotonNetwork.Instantiate(TwinTurbine_talkingAvatar.name, new Vector3(1f, -0.2f, 1.15f), Quaternion.identity);
+        var networkedAvatar = PhotonPun.PhotonNetwork.Instantiate(TwinTurbine_talkingAvatar.name, new Vector3(1f, -0.2f, 1.15f), Quaternion.Euler(Vector3.up * 120));
         var photonGrabbableAvatar = networkedAvatar.GetComponent<PhotonGrabbableObject>();
     }
 }
diff --git a/Assets/Wind_Turbine/Scripts/Windturbine.cs b/Assets/Wind_Turbine/Scripts/Windturbine.cs
index 6d98bdf..77345d2 100644
--- a/Assets/Wind_Turbine/Scripts/Windturbine.cs
+++ b/Assets/Wind_Turbine/Scripts/Windturbine.cs
@@ -5,19 +5,23 @@ using UnityEngine;
 public class Windturbine : MonoBehaviour
 {
     float angle;
-    float speed;
-
+    public float speed;
+    private API apiScript;
+    private GameObject GUIdataGameObject;
     // Start is called before the first frame update
     void Start()
     {
         angle = Random.Range(0.0f, 120.0f);    
         speed = Random.Range(75.0f, 86.0f);
+        GUIdataGameObject = GameObject.FindGameObjectWithTag("GUIData");
+        apiScript = GUIdataGameObject.GetComponent<API>();
     }
 
     // Update is called once per frame
     void Update()
     {
+        Debug.Log("WIND SPEED FROM API SCRIPT:" + apiScript.latestWS);
         transform.localEulerAngles = new Vector3(0.0f, 0.0f, angle);
-        angle += Time.deltaTime * speed;
+        angle += Time.deltaTime * (apiScript.latestWS*10);
     }
 }
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 602fe2a..440f9a8 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -5,6 +5,8 @@ TagManager:
   serializedVersion: 2
   tags:
   - WebController
+  - WindTurbine
+  - GUIData
   layers:
   - Default
   - TransparentFX