added photon components to new object

This commit is contained in:
Abdul Mukheem Shaik 2024-05-07 22:43:46 +02:00
parent d4618e88ee
commit a9f377a9a5

@ -94,6 +94,8 @@ GameObject:
- component: {fileID: 4032395409819742}
- component: {fileID: 33286050601830500}
- component: {fileID: 23258267877575044}
- component: {fileID: -1164142061057734660}
- component: {fileID: 8619088370655644818}
m_Layer: 0
m_Name: Medieval_Windmill
m_TagString: Untagged
@ -170,6 +172,45 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &-1164142061057734660
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335958607354298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aa584fbee541324448dd18d8409c7a41, type: 3}
m_Name:
m_EditorClassIdentifier:
ObservedComponentsFoldoutOpen: 1
Group: 0
prefixField: -1
Synchronization: 3
OwnershipTransfer: 0
observableSearch: 2
ObservedComponents:
- {fileID: 8619088370655644818}
sceneViewId: 0
InstantiationId: 0
isRuntimeInstantiated: 0
--- !u!114 &8619088370655644818
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335958607354298}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 627855c7f81362d41938ffe0b1475957, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SynchronizePosition: 1
m_SynchronizeRotation: 1
m_SynchronizeScale: 1
m_UseLocal: 1
--- !u!1 &1576808460891832
GameObject:
m_ObjectHideFlags: 0