diff --git a/Assets/SceneSharing/Materials/GreenButton.mat b/Assets/SceneSharing/Materials/GreenButton.mat
new file mode 100644
index 0000000..8c9e835
--- /dev/null
+++ b/Assets/SceneSharing/Materials/GreenButton.mat
@@ -0,0 +1,82 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
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diff --git a/Assets/SceneSharing/Materials/GreenButton.mat.meta b/Assets/SceneSharing/Materials/GreenButton.mat.meta
new file mode 100644
index 0000000..59ce119
--- /dev/null
+++ b/Assets/SceneSharing/Materials/GreenButton.mat.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png b/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png
new file mode 100644
index 0000000..6b697ea
Binary files /dev/null and b/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png differ
diff --git a/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png.meta b/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png.meta
new file mode 100644
index 0000000..35bb7f4
--- /dev/null
+++ b/Assets/SceneSharing/Materials/Podium_AlbedoTransparency-Green.png.meta
@@ -0,0 +1,147 @@
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diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab b/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
index 5528d01..08ac981 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/GUI.prefab
@@ -912,7 +912,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4890728644967733176}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -0.12994087, y: 0.080064446, z: 1.5369034}
+  m_LocalPosition: {x: -0.014, y: 0.080064446, z: 1.5369034}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
@@ -1139,6 +1139,10 @@ PrefabInstance:
       propertyPath: m_IsActive
       value: 1
       objectReference: {fileID: 0}
+    - target: {fileID: 7516989854951799700, guid: d2d6934a666a18d46b8b7a3864dc9f63, type: 3}
+      propertyPath: m_Materials.Array.data[0]
+      value: 
+      objectReference: {fileID: 2100000, guid: 496d80de84119434795ada5b79b544f3, type: 2}
     - target: {fileID: 7516989854951799702, guid: d2d6934a666a18d46b8b7a3864dc9f63, type: 3}
       propertyPath: _hoverColor.b
       value: 0.003921569
diff --git a/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab b/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
index 16b247f..204fad0 100644
--- a/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
+++ b/Assets/SharedSpatialAnchors/Prefabs/Resources/TalkingAvatar.prefab
@@ -964,8 +964,8 @@ Transform:
   m_GameObject: {fileID: 3128949758138181256}
   m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
   m_LocalPosition: {x: 1.42, y: 0, z: 0}
-  m_LocalScale: {x: 1.25, y: 1.3, z: 1.3}
-  m_ConstrainProportionsScale: 0
+  m_LocalScale: {x: 0.83, y: 0.86319995, z: 0.86319995}
+  m_ConstrainProportionsScale: 1
   m_Children:
   - {fileID: 5280034911807405635}
   - {fileID: 7815928270693653670}
diff --git a/Assets/SharedSpatialAnchors/Scripts/API.cs b/Assets/SharedSpatialAnchors/Scripts/API.cs
index 0c4c350..7715f1f 100644
--- a/Assets/SharedSpatialAnchors/Scripts/API.cs
+++ b/Assets/SharedSpatialAnchors/Scripts/API.cs
@@ -7,6 +7,7 @@ using System.Security.Cryptography;
 using TMPro;
 using UnityEngine;
 using UnityEngine.Networking;
+using WebSocketSharp;
 //https://github.com/GlitchEnzo/NuGetForUnity
 // Creating the data structure according to the expected Json
 [Serializable]
@@ -70,6 +71,10 @@ public class API : MonoBehaviour
     {
         if (isButtonPressed)
         {
+            if (webSocketControllerScript.ws.ReadyState != WebSocketState.Open)
+            {
+                webSocketControllerScript.ws.Connect();
+            }
             photonView = PhotonView.Get(this);
             photonView.RPC("RPC_VoltageUpdate", RpcTarget.All, webSocketControllerScript.voltageValue.ToString());
            
@@ -80,6 +85,7 @@ public class API : MonoBehaviour
     {
         webSocketController = GameObject.FindGameObjectWithTag("WebController");
         webSocketControllerScript = webSocketController.GetComponent<WebSocketController>();
+        webSocketControllerScript.ConnectWithESP32();
         StartCoroutine(GetText());
 
         avatar = GameObject.FindGameObjectWithTag("Avatar");
@@ -150,6 +156,10 @@ public void ExtractDataFromJson(string json)
                 latestWD = point.values[0];
                 windDirectionInDirectionTerms = GetWindDirection(latestWD);
                 //windDirValue.SetText(latestWD.ToString());
+                if (webSocketControllerScript.ws.ReadyState != WebSocketState.Open)
+                {
+                    webSocketControllerScript.ws.Connect();
+                }
                 webSocketControllerScript.ws.Send(latestWD.ToString()+":take input");
                 Debug.Log(latestWD.ToString()+" - Degrees sent to ESP");
             }
diff --git a/Assets/SharedSpatialAnchors/Scripts/WebSocketController.cs b/Assets/SharedSpatialAnchors/Scripts/WebSocketController.cs
index 69a6700..4501bd5 100644
--- a/Assets/SharedSpatialAnchors/Scripts/WebSocketController.cs
+++ b/Assets/SharedSpatialAnchors/Scripts/WebSocketController.cs
@@ -19,7 +19,7 @@ public class WebSocketController : MonoBehaviour
     public String voltageValue = "0.0f";
 
     public void Start(){
-        ConnectWithESP32();
+        //ConnectWithESP32();
         //narrationController.GetComponent<NarrationController>();
     }
 
@@ -54,6 +54,7 @@ public class WebSocketController : MonoBehaviour
         };
         ws.Connect();
         Debug.Log("Websocket state - " + ws.ReadyState);
+        
     }
 
 
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 6eb6409..4c12deb 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -138,7 +138,7 @@ PlayerSettings:
     16:10: 1
     16:9: 1
     Others: 1
-  bundleVersion: 53
+  bundleVersion: 75
   preloadedAssets:
   - {fileID: 0}
   - {fileID: 0}