/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEngine; using Oculus.Interaction; public class PhotonThowableObject : PhotonGrabbableObject { private Transform trackingSpace; private void Start() { GameObject trackingSpaceObj = GameObject.Find("TrackingSpace"); if (trackingSpaceObj) trackingSpace = trackingSpaceObj.transform; } override public void OnPointerEventRaised(PointerEvent pointerEvent) { switch (pointerEvent.Type) { case PointerEventType.Select: if (_grabbable.SelectingPointsCount == 1) { SampleController.Instance.Log("Grabbable object grabbed"); TransferOwnershipToLocalPlayer(); } break; case PointerEventType.Unselect: if (_grabbable.SelectingPointsCount == 0) { SampleController.Instance.Log("Grabbable object ungrabbed"); if (trackingSpace != null) { Rigidbody objectRigidbody = GetComponent(); Vector3 vRightVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.RTouch); Vector3 vLeftVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.LTouch); if (vRightVelocity.magnitude > vLeftVelocity.magnitude) { objectRigidbody.velocity = vRightVelocity; objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.RTouch); } else { objectRigidbody.velocity = vLeftVelocity; objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.LTouch); } } } break; } } }