/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEngine; using Photon.Pun; using Oculus.Interaction; public class PhotonGrabbableObject : MonoBehaviour { protected Grabbable _grabbable; private PhotonView _photonView; private void Awake() { _grabbable = GetComponent(); _photonView = GetComponent(); } private void OnEnable() { _grabbable.WhenPointerEventRaised += OnPointerEventRaised; } private void OnDisable() { _grabbable.WhenPointerEventRaised -= OnPointerEventRaised; } virtual public void OnPointerEventRaised(PointerEvent pointerEvent) { switch (pointerEvent.Type) { case PointerEventType.Select: if (_grabbable.SelectingPointsCount == 1) { if(Debug.isDebugBuild) Debug.Log("Grabbable object grabbed"); TransferOwnershipToLocalPlayer(); } break; case PointerEventType.Unselect: if (_grabbable.SelectingPointsCount == 0) { if (Debug.isDebugBuild) Debug.Log("Grabbable object ungrabbed"); } break; } } public void TransferOwnershipToLocalPlayer() { if (_photonView.Owner != PhotonNetwork.LocalPlayer) { SampleController.Instance.Log("TransferOwnershipToLocalPlayer: changing photon ownership of " + gameObject.name + " to local player."); _photonView.TransferOwnership(PhotonNetwork.LocalPlayer); } } }