mirror of
https://github.com/Mukheem/TwinTurbine.git
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53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using UnityEngine;
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namespace Common {
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[Serializable]
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public class Scene {
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public Plane[] walls;
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public Plane floor;
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public Plane ceiling;
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public Obstacle[] obstacles;
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}
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[Serializable]
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public class Plane {
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public Vector3 position;
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public Quaternion rotation;
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public Rect rect;
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}
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[Serializable]
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public enum ObstacleType {
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Couch, Desk, Door, Window, Storage, Other, Table
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}
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[Serializable]
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public class Obstacle {
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public Vector3 position;
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public Quaternion rotation;
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public Bounds boundingBox;
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public ObstacleType type;
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}
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}
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