mirror of
https://github.com/Mukheem/TwinTurbine.git
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89 lines
3.5 KiB
C#
89 lines
3.5 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Photon.Pun;
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public class PassthroughAvatarPhoton : MonoBehaviour, IPunObservable
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{
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public GameObject headPrefab, leftPrefab, rightPrefab;
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private Transform head, right, left, body;
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private PhotonView photonView;
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private AvatarPassthrough passthrough;
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private void Start()
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{
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photonView = GetComponent<PhotonView>();
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if (!photonView.IsMine)
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{
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body = new GameObject("Player" + photonView.CreatorActorNr).transform;
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head = headPrefab == null ?
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new GameObject("head").transform :
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Instantiate(headPrefab, Vector3.zero, Quaternion.identity).transform;
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right = rightPrefab == null ?
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new GameObject("right").transform :
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Instantiate(rightPrefab, Vector3.zero, Quaternion.identity).transform;
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left = leftPrefab == null ?
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new GameObject("left").transform :
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Instantiate(leftPrefab, Vector3.zero, Quaternion.identity).transform;
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head.SetParent(body);
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right.SetParent(body);
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left.SetParent(body);
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}
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passthrough = CoLocatedPassthroughManager.Instance.AddCoLocalUser(head, right, left);
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passthrough.IsMine = photonView.IsMine;
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}
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public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
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{
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if (stream.IsWriting)
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{
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stream.SendNext(CoLocatedPassthroughManager.Instance.localHead.position);
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stream.SendNext(CoLocatedPassthroughManager.Instance.localHead.eulerAngles);
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stream.SendNext(CoLocatedPassthroughManager.Instance.localLeft.position);
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stream.SendNext(CoLocatedPassthroughManager.Instance.localLeft.eulerAngles);
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stream.SendNext(CoLocatedPassthroughManager.Instance.localRight.position);
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stream.SendNext(CoLocatedPassthroughManager.Instance.localRight.eulerAngles);
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stream.SendNext(CoLocatedPassthroughManager.Instance.location);
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}
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else
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{
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head.position = (Vector3)stream.ReceiveNext();
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head.eulerAngles = (Vector3)stream.ReceiveNext();
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left.position = (Vector3)stream.ReceiveNext();
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left.eulerAngles = (Vector3)stream.ReceiveNext();
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right.position = (Vector3)stream.ReceiveNext();
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right.eulerAngles = (Vector3)stream.ReceiveNext();
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passthrough.location = (string)stream.ReceiveNext();
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}
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}
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private void OnDisable()
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{
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if(head)
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CoLocatedPassthroughManager.Instance.RemoveCoLocalUser(head);
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if(body && body.gameObject)
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Destroy(body.gameObject);
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}
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}
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