namespace Gley.TrafficSystem.Internal
{
///
/// Controls the sound volume.
///
internal class SoundManager
{
private float _masterVolume;
internal float MasterVolume => _masterVolume;
internal SoundManager(float masterVolume)
{
_masterVolume = masterVolume;
}
///
/// Update engine volume of the vehicle
///
///
internal void UpdateMasterVolume(float volume)
{
_masterVolume = volume;
}
}
}