namespace Gley.UrbanSystem.Editor { internal readonly struct WindowProperties { internal string NameSpace { get; } internal string ClassName { get; } internal string Title { get; } internal string TutorialLink { get; } internal bool ShowBack { get; } internal bool ShowTitle { get; } internal bool ShowTop { get; } internal bool ShowScroll { get; } internal bool ShowBottom { get; } internal bool BlockClicks { get; } internal WindowProperties(string nameSpace, string className, string title, bool showBack, bool showTitle, bool showTop, bool showScroll, bool showBottom, bool blockClicks, string tutorialLink) { NameSpace = nameSpace; ClassName = className; Title = title; ShowBack = showBack; ShowTitle = showTitle; ShowTop = showTop; ShowScroll = showScroll; ShowBottom = showBottom; BlockClicks = blockClicks; TutorialLink = tutorialLink; } } }