Files
2024-11-19 11:48:21 +01:00

124 lines
5.0 KiB
C#

using Gley.TrafficSystem.Internal;
using Gley.UrbanSystem.Editor;
using Gley.UrbanSystem.Internal;
using UnityEditor;
using UnityEngine;
namespace Gley.TrafficSystem.Editor
{
internal abstract class ShowWaypointsTrafficBase : TrafficSetupWindow
{
protected WaypointSettings[] _waypointsOfInterest;
protected TrafficWaypointEditorData _trafficWaypointData;
protected TrafficWaypointDrawer _trafficWaypointDrawer;
internal override SetupWindowBase Initialize(WindowProperties windowProperties, SettingsWindowBase window)
{
_trafficWaypointData = new TrafficWaypointEditorData();
_trafficWaypointDrawer = new TrafficWaypointDrawer(_trafficWaypointData);
_trafficWaypointDrawer.onWaypointClicked += WaypointClicked;
base.Initialize(windowProperties, window);
return this;
}
protected override void TopPart()
{
base.TopPart();
EditorGUI.BeginChangeCheck();
EditorGUILayout.BeginHorizontal();
_editorSave.ShowConnections = EditorGUILayout.Toggle("Show Connections", _editorSave.ShowConnections, GUILayout.Width(TOGGLE_WIDTH));
_editorSave.EditorColors.WaypointColor = EditorGUILayout.ColorField(_editorSave.EditorColors.WaypointColor);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
_editorSave.showOtherLanes = EditorGUILayout.Toggle("Show Lane Change", _editorSave.showOtherLanes, GUILayout.Width(TOGGLE_WIDTH));
_editorSave.EditorColors.LaneChangeColor = EditorGUILayout.ColorField(_editorSave.EditorColors.LaneChangeColor);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
_editorSave.showSpeed = EditorGUILayout.Toggle("Show Speed", _editorSave.showSpeed, GUILayout.Width(TOGGLE_WIDTH));
_editorSave.EditorColors.SpeedColor = EditorGUILayout.ColorField(_editorSave.EditorColors.SpeedColor);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
_editorSave.ShowVehicles = EditorGUILayout.Toggle("Show Cars", _editorSave.ShowVehicles, GUILayout.Width(TOGGLE_WIDTH));
_editorSave.EditorColors.AgentColor = EditorGUILayout.ColorField(_editorSave.EditorColors.AgentColor);
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
_editorSave.ShowPriority = EditorGUILayout.Toggle("Show Waypoint Priority", _editorSave.ShowPriority, GUILayout.Width(TOGGLE_WIDTH));
_editorSave.EditorColors.PriorityColor = EditorGUILayout.ColorField(_editorSave.EditorColors.PriorityColor);
EditorGUILayout.EndHorizontal();
EditorGUI.EndChangeCheck();
if (GUI.changed)
{
SceneView.RepaintAll();
}
}
protected override void ScrollPart(float width, float height)
{
if (_waypointsOfInterest != null)
{
if (_waypointsOfInterest.Length == 0)
{
EditorGUILayout.LabelField("No " + GetWindowTitle());
}
for (int i = 0; i < _waypointsOfInterest.Length; i++)
{
EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
EditorGUILayout.LabelField(_waypointsOfInterest[i].name);
if (GUILayout.Button("View", GUILayout.Width(BUTTON_DIMENSION)))
{
GleyUtilities.TeleportSceneCamera(_waypointsOfInterest[i].transform.position);
SceneView.RepaintAll();
}
if (GUILayout.Button("Edit", GUILayout.Width(BUTTON_DIMENSION)))
{
OpenEditWindow(i);
}
EditorGUILayout.EndHorizontal();
}
}
else
{
EditorGUILayout.LabelField("No " + GetWindowTitle());
}
base.ScrollPart(width, height);
}
protected void OpenEditWindow(int index)
{
SettingsWindow.SetSelectedWaypoint((WaypointSettings)_waypointsOfInterest[index]);
GleyUtilities.TeleportSceneCamera(_waypointsOfInterest[index].transform.position);
_window.SetActiveWindow(typeof(EditWaypointWindow), true);
}
protected virtual void WaypointClicked(WaypointSettingsBase clickedWaypoint, bool leftClick)
{
_window.SetActiveWindow(typeof(EditWaypointWindow), true);
}
internal override void DestroyWindow()
{
if (_trafficWaypointDrawer != null)
{
_trafficWaypointDrawer.onWaypointClicked -= WaypointClicked;
_trafficWaypointDrawer.OnDestroy();
}
base.DestroyWindow();
}
}
}