forked from kaka3286/RoadRunner
24 lines
1.5 KiB
C#
24 lines
1.5 KiB
C#
namespace Gley.TrafficSystem.Internal
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{
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public static class TrafficSystemErrors
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{
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public static string FatalError => "Traffic System will not work";
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public static string NullWaypointData => "Waypoints data is null";
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public static string NoWaypointsFound => "No waypoints found";
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public static string NoPathFindingWaypoints => "PathFindng not enabled.";
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public static string NullPathFindingData => "Path Finding data is null.";
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public static string NullIntersectionData => "Intersection data is null";
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public static string NoPedestrianWaypoints => "You are using the Pedestrian System, but no pedestrian waypoints are found.";
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public static string LayersNotConfigured => "Layers are not configured. Go to Tools->Gley->Traffic System->Scene Setup->Layer Setup";
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public static string NoVehiclesAvailable => "No vehicles available to instantiate. Make sure your the vehicle pool has at least one vehicle";
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public static string InvalidNrOfVehicles => "Nr. of vehicles needs to be greater than 1";
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public static string NoNeighborSelectorMethod(string message)
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{
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return $"Neighbor selector method has the following error: {message}";
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}
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public static string PropertyError(string callingMethodName)
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{
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return $"Mobile Traffic System is not initialized. Call Gley.TraficSystem.Initialize() before calling {callingMethodName}";
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}
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}
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} |