Update README.md #1
@ -1,6 +1,4 @@
|
|||||||
# rwrg
|
# rwrg
|
||||||
Random world, real game? is an exercise in TDD and is created for an assignment in the course Introduction to testing.
|
|
||||||
|
|
||||||
"Random world, real game?" (RWRG) is the core for a basic tilebased roguelike.
|
"Random world, real game?" (RWRG) is the core for a basic tilebased roguelike.
|
||||||
It features a random world generation, a class system, damage types, enemies and other essential mechanics.
|
It features a random world generation, a class system, damage types, enemies and other essential mechanics.
|
||||||
|
|
||||||
@ -14,7 +12,7 @@ When implementing the features of the game we will apply the TDD-technique.
|
|||||||
2. Make the test pass
|
2. Make the test pass
|
||||||
3. Refactor
|
3. Refactor
|
||||||
|
|
||||||
## Features of RWRD
|
## Features
|
||||||
RWRD implements common elements from roguelikes, and games in general.
|
RWRD implements common elements from roguelikes, and games in general.
|
||||||
|
|
||||||
### The player
|
### The player
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user