inventory_mock tests #17
@@ -33,6 +33,20 @@ public class Player extends Entity implements Movable, Actor, HasInventory, HasS
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super(name);
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}
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public Player(String name, Inventory inventory) {
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super(name);
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this.inventory = inventory;
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this.position = new Position(0,0);
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}
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public Player(String name, Job job, Inventory inventory) {
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super(name);
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this.job = job;
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this.inventory = inventory;
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this.position = new Position(0,0);
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}
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@Override
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public void moveTo(Position position) {
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if(canMoveTo(position)){
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@@ -40,11 +40,12 @@ public class InventoryTest {
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var item = new BasicItem("iron_sword", "Iron Sword", 10);
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var stack = new ItemStack(item, 1);
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inventory.addItem(stack);
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assertThat(inventory.getItems().size(), is(0));
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}
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@Test
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void stack_can_be_added_up_to_capacity() {
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void add_substack_if_item_fits() {
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var inventory = new Inventory(5);
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var item = new BasicItem("sand_grain", "Sand Grain", 1);
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var stack = new ItemStack(item, 8);
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@@ -57,7 +58,5 @@ public class InventoryTest {
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hasProperty("quantity", equalTo(5)))
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));
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}
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}
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@@ -1,4 +1,6 @@
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import Action.DigAction;
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import Entity.Player;
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import Inventory.Inventory;
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import Job.Miner;
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import Shared.RandomProvider;
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import Terrain.Biome;
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@@ -7,9 +9,9 @@ import org.junit.jupiter.api.Test;
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import static org.hamcrest.MatcherAssert.assertThat;
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import static org.hamcrest.Matchers.*;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.ArgumentMatchers.anyInt;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.when;
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import static org.mockito.Mockito.*;
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public class MinerTest {
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private Player defaultPlayer() {return new Player("John"); }
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@@ -65,6 +67,15 @@ public class MinerTest {
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)
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);
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}
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@Test
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void dig_use_workers_inventory() {
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var mockInventory = mock(Inventory.class);
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var miner = new Miner(new Player("John", mockInventory));
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miner.dig(Biome.MOUNTAIN);
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verify(mockInventory).addItem(any());
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}
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}
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@@ -2,6 +2,7 @@ import Action.DigAction;
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import Action.LearnSpellAction;
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import Combat.OffensiveDamageSpell;
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import Entity.Position;
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import Inventory.Inventory;
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import Job.Miner;
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import Entity.Player;
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import Terrain.Biome;
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