Create modules #6

Merged
erns6604 merged 2 commits from player into main 2025-10-17 16:09:39 +02:00
17 changed files with 150 additions and 101 deletions

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@@ -18,10 +18,10 @@ RWRD implements common elements from roguelikes, and games in general.
### The player
The player object is a representation of the user and it's agency in the game world
### Player
### Entity.Player
- Player
- Entity.Player
- Enemies
-- Bosses
- Class system

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@@ -1,8 +0,0 @@
package Action;
public class Dig implements Action {
@Override
public void exectue(Actor actor) {
actor.performAction(this);
}
}

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@@ -0,0 +1,20 @@
package Action;
import Job.HasJob;
import Job.Miner;
public class DigAction implements Action {
@Override
public void exectue(Actor actor) {
Miner miner = requireMiner(actor);
miner.dig(actor);
}
private Miner requireMiner(Actor actor) {
if (actor instanceof HasJob hasJob
&& hasJob.getJob() instanceof Miner miner) {
return miner;
}
throw new IllegalStateException(actor + " cannot perform this action without being a Miner!");
}
}

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@@ -1,22 +0,0 @@
public abstract class Character extends Entity {
protected String name;
protected int health;
protected int level;
public Character(String name) {
super(new Position(0, 0));
this.name = name;
this.health = 10;
this.level = 1;
}
public void setHealth(int i) {
this.health = i;
}
public boolean isAlive() {
return health > 0;
}
}

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@@ -0,0 +1,6 @@
package Combat;
public interface HasHealth {
void setHealth(int health);
boolean isAlive();
}

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@@ -1,14 +0,0 @@
public class Entity {
private Position position;
public Entity(Position position) {
this.position = position;
}
public Position getPosition() {
return position;
}
public void setPosition(Position position) {
this.position = position;
}
}

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@@ -0,0 +1,13 @@
package Entity;
public abstract class Entity implements HasPosition {
protected String name;
protected Position position;
public Entity(String name) {
this.name = name;
}
}

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@@ -0,0 +1,6 @@
package Entity;
public interface HasPosition {
Position getPosition();
void setPosition(Position position);
}

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@@ -1,3 +1,7 @@
package Entity;
public interface Movable {
void moveTo(Position position);
boolean canMoveTo(Position position);
}

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@@ -0,0 +1,76 @@
package Entity;
import Action.Action;
import Action.Actor;
import Combat.HasHealth;
import Job.Job;
import Job.HasJob;
import Inventory.HasInventory;
import java.util.LinkedList;
import java.util.List;
public class Player extends Entity implements Movable, Actor, HasInventory, HasJob, HasHealth {
protected int health;
protected Job job;
protected Position position;
protected List<String> items = new LinkedList<>();
public Player(String name, Job job) {
super(name);
this.job = job;
this.position = new Position(0,0);
}
public Player(String name) {
super(name);
}
@Override
public void moveTo(Position position) {
if(canMoveTo(position)){
setPosition(position);
}
}
@Override
public boolean canMoveTo(Position position) {
return false;
}
public Job getJob() {
return job;
}
@Override
public void learnJob(Job job) {
this.job = job;
}
public List<String> getInventory() {
return items;
}
@Override
public void performAction(Action action) {
action.exectue(this);
}
@Override
public Position getPosition() {
return position;
}
@Override
public void setPosition(Position position) {
this.position = position;
}
@Override
public void setHealth(int health) {
this.health = health;
}
@Override
public boolean isAlive() {
return health > 0;
}
}

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@@ -1 +1,3 @@
package Entity;
public record Position(int x, int y) {}

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@@ -0,0 +1,7 @@
package Inventory;
import java.util.List;
public interface HasInventory {
List<String> getInventory();
}

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@@ -2,4 +2,5 @@ package Job;
public interface HasJob {
Job getJob();
void learnJob(Job job);
}

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@@ -1,7 +1,7 @@
package Job;
import Action.Actor;
import Character.HasInventory;
import Inventory.HasInventory;
public class Miner extends Job {
public Miner() {
@@ -9,10 +9,10 @@ public class Miner extends Job {
}
@Override
void performJobAction(Actor actor) {
public void dig(Actor actor) {
if(actor instanceof HasInventory a) {
a.getInventory().add("Rock");
a.getInventory().add("Stone");
}
}
}

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@@ -1,45 +0,0 @@
import Action.Action;
import Action.Actor;
import Action.Dig;
import Job.Job;
import Job.HasJob;
import Character.HasInventory;
import java.util.LinkedList;
import java.util.List;
public class Player extends Character implements Movable, Actor, HasInventory, HasJob {
protected Job job;
protected List<String> items = new LinkedList<>();
public Player(String name, Job job) {
super(name);
this.job = job;
}
public Player(String name) {
super(name);
}
@Override
public void moveTo(Position position) {
setPosition(position);
}
public void learnJob(Job job) {
this.job = job;
}
public Job getJob() {
return job;
}
public List<String> getInventory() {
return items;
}
@Override
public void performAction(Action action) {
action.exectue(this);
}
}

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@@ -1,18 +1,19 @@
import Entity.Player;
import Job.Miner;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertTrue;
import Action.Dig;
import Action.DigAction;
public class MinerTest {
@Test
void miner_can_dig() {
var p = new Player("Steve");
var p = new Player("John");
var job = new Miner();
p.learnJob(job);
p.performAction(new Dig());
p.performAction(new DigAction());
assertTrue(p.getInventory().contains("Stone"));
}

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@@ -1,4 +1,6 @@
import Entity.Position;
import Job.Miner;
import Entity.Player;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;