#if UNITY_EDITOR using UnityEngine; using UnityEditor; using UnityEditor.SceneManagement; namespace Michsky.MUIP { [CustomEditor(typeof(ModalWindowManager))] public class ModalWindowManagerEditor : Editor { private GUISkin customSkin; private ModalWindowManager mwTarget; private UIManagerModalWindow tempUIM; private int currentTab; private void OnEnable() { mwTarget = (ModalWindowManager)target; try { tempUIM = mwTarget.GetComponent(); } catch { } if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); } else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); } } public override void OnInspectorGUI() { MUIPEditorHandler.DrawComponentHeader(customSkin, "MW Top Header"); GUIContent[] toolbarTabs = new GUIContent[3]; toolbarTabs[0] = new GUIContent("Content"); toolbarTabs[1] = new GUIContent("Resources"); toolbarTabs[2] = new GUIContent("Settings"); currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin); if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content"))) currentTab = 0; if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources"))) currentTab = 1; if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings"))) currentTab = 2; GUILayout.EndHorizontal(); var windowIcon = serializedObject.FindProperty("windowIcon"); var windowTitle = serializedObject.FindProperty("windowTitle"); var windowDescription = serializedObject.FindProperty("windowDescription"); var onConfirm = serializedObject.FindProperty("onConfirm"); var onCancel = serializedObject.FindProperty("onCancel"); var onOpen = serializedObject.FindProperty("onOpen"); var icon = serializedObject.FindProperty("icon"); var titleText = serializedObject.FindProperty("titleText"); var descriptionText = serializedObject.FindProperty("descriptionText"); var confirmButton = serializedObject.FindProperty("confirmButton"); var cancelButton = serializedObject.FindProperty("cancelButton"); var mwAnimator = serializedObject.FindProperty("mwAnimator"); var useCustomContent = serializedObject.FindProperty("useCustomContent"); var closeBehaviour = serializedObject.FindProperty("closeBehaviour"); var startBehaviour = serializedObject.FindProperty("startBehaviour"); var onEnableBehaviour = serializedObject.FindProperty("onEnableBehaviour"); var closeOnCancel = serializedObject.FindProperty("closeOnCancel"); var closeOnConfirm = serializedObject.FindProperty("closeOnConfirm"); var showCancelButton = serializedObject.FindProperty("showCancelButton"); var showConfirmButton = serializedObject.FindProperty("showConfirmButton"); switch (currentTab) { case 0: MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6); if (useCustomContent.boolValue == false) { MUIPEditorHandler.DrawProperty(icon, customSkin, "Icon"); if (mwTarget.windowIcon != null) { mwTarget.windowIcon.sprite = mwTarget.icon; } else if (mwTarget.windowIcon == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Icon Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } MUIPEditorHandler.DrawProperty(titleText, customSkin, "Title"); if (mwTarget.windowTitle != null) { mwTarget.windowTitle.text = titleText.stringValue; } else if (mwTarget.windowTitle == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Title Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } GUILayout.BeginHorizontal(EditorStyles.helpBox); EditorGUILayout.LabelField(new GUIContent("Description"), customSkin.FindStyle("Text"), GUILayout.Width(-3)); EditorGUILayout.PropertyField(descriptionText, new GUIContent("")); GUILayout.EndHorizontal(); if (mwTarget.windowDescription != null) { mwTarget.windowDescription.text = descriptionText.stringValue; } else if (mwTarget.windowDescription == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Description Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } } else { EditorGUILayout.HelpBox("'Use Custom Content' is enabled.", MessageType.Info); } if (mwTarget.GetComponent().alpha == 0) { if (GUILayout.Button("Make It Visible", customSkin.button)) { mwTarget.GetComponent().alpha = 1; EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } } else { if (GUILayout.Button("Make It Invisible", customSkin.button)) { mwTarget.GetComponent().alpha = 0; EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } } MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10); EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true); EditorGUILayout.PropertyField(onConfirm, new GUIContent("On Confirm"), true); EditorGUILayout.PropertyField(onCancel, new GUIContent("On Cancel"), true); break; case 1: MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6); MUIPEditorHandler.DrawProperty(windowIcon, customSkin, "Icon Object"); MUIPEditorHandler.DrawProperty(windowTitle, customSkin, "Title Object"); MUIPEditorHandler.DrawProperty(windowDescription, customSkin, "Description Object"); MUIPEditorHandler.DrawProperty(confirmButton, customSkin, "Confirm Button"); MUIPEditorHandler.DrawProperty(cancelButton, customSkin, "Cancel Button"); MUIPEditorHandler.DrawProperty(mwAnimator, customSkin, "Animator"); break; case 2: MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6); MUIPEditorHandler.DrawProperty(onEnableBehaviour, customSkin, "On Enable Behavior"); MUIPEditorHandler.DrawProperty(startBehaviour, customSkin, "Start Behavior"); MUIPEditorHandler.DrawProperty(closeBehaviour, customSkin, "Close Behavior"); useCustomContent.boolValue = MUIPEditorHandler.DrawToggle(useCustomContent.boolValue, customSkin, "Use Custom Content"); closeOnCancel.boolValue = MUIPEditorHandler.DrawToggle(closeOnCancel.boolValue, customSkin, "Close Window On Cancel"); closeOnConfirm.boolValue = MUIPEditorHandler.DrawToggle(closeOnConfirm.boolValue, customSkin, "Close Window On Confirm"); showCancelButton.boolValue = MUIPEditorHandler.DrawToggle(showCancelButton.boolValue, customSkin, "Show Cancel Button"); showConfirmButton.boolValue = MUIPEditorHandler.DrawToggle(showConfirmButton.boolValue, customSkin, "Show Confirm Button"); MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10); if (tempUIM != null) { MUIPEditorHandler.DrawUIManagerConnectedHeader(); if (GUILayout.Button("Open UI Manager", customSkin.button)) EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager"); if (GUILayout.Button("Disable UI Manager Connection", customSkin.button)) { if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " + "This operation cannot be undone.", "Yes", "Cancel")) { try { DestroyImmediate(tempUIM); } catch { Debug.LogError("[Modal Window] Failed to delete UI Manager connection.", this); } } } } else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); } break; } if (Application.isPlaying == false) { this.Repaint(); } serializedObject.ApplyModifiedProperties(); } } } #endif