#if UNITY_EDITOR using UnityEngine; using UnityEditor; using UnityEditor.SceneManagement; namespace Michsky.MUIP { [CustomEditor(typeof(NotificationManager))] public class NotificationManagerEditor : Editor { private GUISkin customSkin; private NotificationManager ntfTarget; private UIManagerNotification tempUIM; private int currentTab; private void OnEnable() { ntfTarget = (NotificationManager)target; try { tempUIM = ntfTarget.GetComponent(); } catch { } if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); } else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); } } public override void OnInspectorGUI() { MUIPEditorHandler.DrawComponentHeader(customSkin, "Notification Top Header"); GUIContent[] toolbarTabs = new GUIContent[3]; toolbarTabs[0] = new GUIContent("Content"); toolbarTabs[1] = new GUIContent("Resources"); toolbarTabs[2] = new GUIContent("Settings"); currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin); if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content"))) currentTab = 0; if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources"))) currentTab = 1; if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings"))) currentTab = 2; GUILayout.EndHorizontal(); var icon = serializedObject.FindProperty("icon"); var title = serializedObject.FindProperty("title"); var description = serializedObject.FindProperty("description"); var notificationAnimator = serializedObject.FindProperty("notificationAnimator"); var iconObj = serializedObject.FindProperty("iconObj"); var titleObj = serializedObject.FindProperty("titleObj"); var descriptionObj = serializedObject.FindProperty("descriptionObj"); var enableTimer = serializedObject.FindProperty("enableTimer"); var timer = serializedObject.FindProperty("timer"); var useCustomContent = serializedObject.FindProperty("useCustomContent"); var closeOnClick = serializedObject.FindProperty("closeOnClick"); var useStacking = serializedObject.FindProperty("useStacking"); var closeBehaviour = serializedObject.FindProperty("closeBehaviour"); var startBehaviour = serializedObject.FindProperty("startBehaviour"); var slideDirection = serializedObject.FindProperty("slideDirection"); var onOpen = serializedObject.FindProperty("onOpen"); var onClose = serializedObject.FindProperty("onClose"); switch (currentTab) { case 0: MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6); MUIPEditorHandler.DrawProperty(icon, customSkin, "Icon"); if (ntfTarget.iconObj != null) ntfTarget.iconObj.sprite = ntfTarget.icon; else { if (ntfTarget.iconObj == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Icon Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } } MUIPEditorHandler.DrawProperty(title, customSkin, "Title"); if (ntfTarget.titleObj != null) ntfTarget.titleObj.text = title.stringValue; else { if (ntfTarget.titleObj == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Title Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } } GUILayout.BeginHorizontal(EditorStyles.helpBox); EditorGUILayout.LabelField(new GUIContent("Description"), customSkin.FindStyle("Text"), GUILayout.Width(-3)); EditorGUILayout.PropertyField(description, new GUIContent("")); GUILayout.EndHorizontal(); if (ntfTarget.descriptionObj != null) ntfTarget.descriptionObj.text = description.stringValue; else { if (ntfTarget.descriptionObj == null) { GUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("'Description Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error); GUILayout.EndHorizontal(); } } if (ntfTarget.GetComponent().alpha == 0) { if (GUILayout.Button("Set Visible", customSkin.button)) { ntfTarget.GetComponent().alpha = 1; EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } } else { if (GUILayout.Button("Set Invisible", customSkin.button)) { ntfTarget.GetComponent().alpha = 0; EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } } MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10); EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true); EditorGUILayout.PropertyField(onClose, new GUIContent("On Close"), true); break; case 1: MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6); MUIPEditorHandler.DrawProperty(notificationAnimator, customSkin, "Animator"); MUIPEditorHandler.DrawProperty(iconObj, customSkin, "Icon Object"); MUIPEditorHandler.DrawProperty(titleObj, customSkin, "Title Object"); MUIPEditorHandler.DrawProperty(descriptionObj, customSkin, "Description Object"); break; case 2: MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6); MUIPEditorHandler.DrawProperty(startBehaviour, customSkin, "Start Behaviour"); MUIPEditorHandler.DrawProperty(closeBehaviour, customSkin, "Close Behaviour"); MUIPEditorHandler.DrawProperty(slideDirection, customSkin, "Slide Direction"); useCustomContent.boolValue = MUIPEditorHandler.DrawToggle(useCustomContent.boolValue, customSkin, "Use Custom Content"); closeOnClick.boolValue = MUIPEditorHandler.DrawToggle(closeOnClick.boolValue, customSkin, "Close On Click"); useStacking.boolValue = MUIPEditorHandler.DrawToggle(useStacking.boolValue, customSkin, "Use Stacking"); enableTimer.boolValue = MUIPEditorHandler.DrawToggle(enableTimer.boolValue, customSkin, "Enable Timer"); if (enableTimer.boolValue == true) MUIPEditorHandler.DrawProperty(timer, customSkin, "Timer"); MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10); if (tempUIM != null) { MUIPEditorHandler.DrawUIManagerConnectedHeader(); tempUIM.overrideColors = MUIPEditorHandler.DrawToggle(tempUIM.overrideColors, customSkin, "Override Colors"); tempUIM.overrideFonts = MUIPEditorHandler.DrawToggle(tempUIM.overrideFonts, customSkin, "Override Fonts"); if (GUILayout.Button("Open UI Manager", customSkin.button)) EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager"); if (GUILayout.Button("Disable UI Manager Connection", customSkin.button)) { if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " + "This operation cannot be undone.", "Yes", "Cancel")) { try { DestroyImmediate(tempUIM); } catch { Debug.LogError("[Notification Manager] Failed to delete UI Manager connection.", this); } } } } else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); } break; } if (Application.isPlaying == false) { this.Repaint(); } serializedObject.ApplyModifiedProperties(); } } } #endif