2024-11-19 11:48:21 +01:00

28 lines
482 B
C#

using UnityEngine;
namespace Gley.UrbanSystem.Internal
{
[System.Serializable]
public class RowData
{
[SerializeField] private CellData[] _row;
public CellData[] Row
{
get
{
return _row;
}
set
{
_row = value;
}
}
public RowData(CellData[] row)
{
_row = row;
}
}
}