123 lines
6.3 KiB
C#
123 lines
6.3 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.MUIP
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{
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[CustomEditor(typeof(ContextMenuManager))]
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public class ContextMenuManagerEditor : Editor
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{
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private GUISkin customSkin;
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private ContextMenuManager cmTarget;
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private UIManagerContextMenu tempUIM;
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private int currentTab;
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private void OnEnable()
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{
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cmTarget = (ContextMenuManager)target;
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try { tempUIM = cmTarget.GetComponent<UIManagerContextMenu>(); }
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catch { }
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if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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MUIPEditorHandler.DrawComponentHeader(customSkin, "CM Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var contextContent = serializedObject.FindProperty("contextContent");
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var contextAnimator = serializedObject.FindProperty("contextAnimator");
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var contextButton = serializedObject.FindProperty("contextButton");
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var contextSeparator = serializedObject.FindProperty("contextSeparator");
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var contextSubMenu = serializedObject.FindProperty("contextSubMenu");
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var autoSubMenuPosition = serializedObject.FindProperty("autoSubMenuPosition");
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var subMenuBehaviour = serializedObject.FindProperty("subMenuBehaviour");
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var vBorderTop = serializedObject.FindProperty("vBorderTop");
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var vBorderBottom = serializedObject.FindProperty("vBorderBottom");
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var hBorderLeft = serializedObject.FindProperty("hBorderLeft");
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var hBorderRight = serializedObject.FindProperty("hBorderRight");
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var cameraSource = serializedObject.FindProperty("cameraSource");
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var targetCamera = serializedObject.FindProperty("targetCamera");
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var debugMode = serializedObject.FindProperty("debugMode");
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switch (currentTab)
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{
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case 0:
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MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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MUIPEditorHandler.DrawProperty(vBorderTop, customSkin, "Vertical Top");
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MUIPEditorHandler.DrawProperty(vBorderBottom, customSkin, "Vertical Bottom");
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MUIPEditorHandler.DrawProperty(hBorderLeft, customSkin, "Horizontal Left");
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MUIPEditorHandler.DrawProperty(hBorderRight, customSkin, "Horizontal Right");
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break;
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case 1:
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MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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MUIPEditorHandler.DrawProperty(contextContent, customSkin, "Context Content");
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MUIPEditorHandler.DrawProperty(contextAnimator, customSkin, "Context Animator");
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MUIPEditorHandler.DrawProperty(contextButton, customSkin, "Button Preset");
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MUIPEditorHandler.DrawProperty(contextSeparator, customSkin, "Seperator Preset");
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MUIPEditorHandler.DrawProperty(contextSubMenu, customSkin, "Sub Menu Preset");
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break;
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case 2:
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MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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debugMode.boolValue = MUIPEditorHandler.DrawToggle(debugMode.boolValue, customSkin, "Debug Mode");
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autoSubMenuPosition.boolValue = MUIPEditorHandler.DrawToggle(autoSubMenuPosition.boolValue, customSkin, "Auto Sub Menu Position");
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MUIPEditorHandler.DrawProperty(subMenuBehaviour, customSkin, "Sub Menu Behaviour");
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#if UNITY_2022_1_OR_NEWER
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EditorGUILayout.HelpBox("Due to an issue with the event system, the 'Hover' option will be temporarily disabled in Unity 2022.1.", MessageType.Info);
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#endif
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MUIPEditorHandler.DrawProperty(cameraSource, customSkin, "Camera Source");
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if (cmTarget.cameraSource == ContextMenuManager.CameraSource.Custom)
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MUIPEditorHandler.DrawProperty(targetCamera, customSkin, "Target Camera");
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MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
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if (tempUIM != null)
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{
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MUIPEditorHandler.DrawUIManagerConnectedHeader();
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if (GUILayout.Button("Open UI Manager", customSkin.button))
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EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
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if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
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{
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if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
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"This operation cannot be undone.", "Yes", "Cancel"))
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{
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try { DestroyImmediate(tempUIM); }
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catch { Debug.LogError("<b>[Context Menu]</b> Failed to delete UI Manager connection.", this); }
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}
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}
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}
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else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
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break;
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}
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if (Application.isPlaying == false) { this.Repaint(); }
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif |