321 lines
17 KiB
C#
321 lines
17 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Michsky.MUIP
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{
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[CustomEditor(typeof(CustomDropdown))]
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public class CustomDropdownEditor : Editor
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{
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private GUISkin customSkin;
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private CustomDropdown dTarget;
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private UIManagerDropdown tempUIM;
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private int currentTab;
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private void OnEnable()
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{
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dTarget = (CustomDropdown)target;
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try { tempUIM = dTarget.GetComponent<UIManagerDropdown>(); }
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catch { }
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if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
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if (dTarget.selectedItemIndex > dTarget.items.Count - 1) { dTarget.selectedItemIndex = 0; }
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}
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public override void OnInspectorGUI()
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{
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MUIPEditorHandler.DrawComponentHeader(customSkin, "Dropdown Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var items = serializedObject.FindProperty("items");
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var onValueChanged = serializedObject.FindProperty("onValueChanged");
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var onItemTextChanged = serializedObject.FindProperty("onItemTextChanged");
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var triggerObject = serializedObject.FindProperty("triggerObject");
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var selectedText = serializedObject.FindProperty("selectedText");
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var selectedImage = serializedObject.FindProperty("selectedImage");
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var itemParent = serializedObject.FindProperty("itemParent");
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var itemObject = serializedObject.FindProperty("itemObject");
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var scrollbar = serializedObject.FindProperty("scrollbar");
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var listParent = serializedObject.FindProperty("listParent");
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var listRect = serializedObject.FindProperty("listRect");
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var listCG = serializedObject.FindProperty("listCG");
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var animationType = serializedObject.FindProperty("animationType");
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var panelDirection = serializedObject.FindProperty("panelDirection");
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var panelSize = serializedObject.FindProperty("panelSize");
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var curveSpeed = serializedObject.FindProperty("curveSpeed");
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var animationCurve = serializedObject.FindProperty("animationCurve");
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var saveSelected = serializedObject.FindProperty("saveSelected");
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var saveKey = serializedObject.FindProperty("saveKey");
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var enableIcon = serializedObject.FindProperty("enableIcon");
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var enableTrigger = serializedObject.FindProperty("enableTrigger");
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var enableScrollbar = serializedObject.FindProperty("enableScrollbar");
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var outOnPointerExit = serializedObject.FindProperty("outOnPointerExit");
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var setHighPriority = serializedObject.FindProperty("setHighPriority");
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var invokeAtStart = serializedObject.FindProperty("invokeAtStart");
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var initAtStart = serializedObject.FindProperty("initAtStart");
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var selectedItemIndex = serializedObject.FindProperty("selectedItemIndex");
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var enableDropdownSounds = serializedObject.FindProperty("enableDropdownSounds");
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var useHoverSound = serializedObject.FindProperty("useHoverSound");
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var useClickSound = serializedObject.FindProperty("useClickSound");
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var hoverSound = serializedObject.FindProperty("hoverSound");
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var clickSound = serializedObject.FindProperty("clickSound");
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var soundSource = serializedObject.FindProperty("soundSource");
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var itemSpacing = serializedObject.FindProperty("itemSpacing");
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var itemPaddingLeft = serializedObject.FindProperty("itemPaddingLeft");
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var itemPaddingRight = serializedObject.FindProperty("itemPaddingRight");
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var itemPaddingTop = serializedObject.FindProperty("itemPaddingTop");
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var itemPaddingBottom = serializedObject.FindProperty("itemPaddingBottom");
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var extendEvents = serializedObject.FindProperty("extendEvents");
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switch (currentTab)
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{
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case 0:
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MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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if (Application.isPlaying == false && dTarget.items.Count != 0)
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{
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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GUI.enabled = false;
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EditorGUILayout.LabelField(new GUIContent("Selected Item:"), customSkin.FindStyle("Text"), GUILayout.Width(82));
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GUI.enabled = true;
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EditorGUILayout.LabelField(new GUIContent(dTarget.items[selectedItemIndex.intValue].itemName), customSkin.FindStyle("Text"));
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GUILayout.EndHorizontal();
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GUILayout.Space(2);
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selectedItemIndex.intValue = EditorGUILayout.IntSlider(selectedItemIndex.intValue, 0, dTarget.items.Count - 1);
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GUILayout.EndVertical();
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}
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else if (Application.isPlaying == true && dTarget.items.Count != 0)
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{
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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GUI.enabled = false;
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EditorGUILayout.LabelField(new GUIContent("Current Item:"), customSkin.FindStyle("Text"), GUILayout.Width(74));
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EditorGUILayout.LabelField(new GUIContent(dTarget.items[dTarget.selectedItemIndex].itemName), customSkin.FindStyle("Text"));
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GUILayout.EndHorizontal();
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GUILayout.Space(2);
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EditorGUILayout.IntSlider(dTarget.index, 0, dTarget.items.Count - 1);
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GUI.enabled = true;
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GUILayout.EndVertical();
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}
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else { EditorGUILayout.HelpBox("There is no item in the list.", MessageType.Warning); }
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GUILayout.BeginVertical();
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(items, new GUIContent("Dropdown Items"), true);
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EditorGUI.indentLevel = 0;
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GUILayout.EndVertical();
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MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onValueChanged, new GUIContent("On Value Changed"), true);
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if (extendEvents.boolValue == true)
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{
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EditorGUILayout.PropertyField(onItemTextChanged, new GUIContent("On Item Text Changed"), true);
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}
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break;
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case 1:
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MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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MUIPEditorHandler.DrawProperty(triggerObject, customSkin, "Trigger Object");
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MUIPEditorHandler.DrawProperty(selectedText, customSkin, "Selected Text");
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MUIPEditorHandler.DrawProperty(selectedImage, customSkin, "Selected Image");
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MUIPEditorHandler.DrawProperty(itemObject, customSkin, "Item Prefab");
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MUIPEditorHandler.DrawProperty(itemParent, customSkin, "Item Parent");
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MUIPEditorHandler.DrawProperty(scrollbar, customSkin, "Scrollbar");
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if (dTarget.animationType == CustomDropdown.AnimationType.Modular)
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{
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MUIPEditorHandler.DrawProperty(listRect, customSkin, "List Rect");
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MUIPEditorHandler.DrawProperty(listCG, customSkin, "List Canvas Group");
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}
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break;
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case 2:
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MUIPEditorHandler.DrawHeader(customSkin, "Customization Header", 6);
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enableIcon.boolValue = MUIPEditorHandler.DrawToggle(enableIcon.boolValue, customSkin, "Enable Header Icon");
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enableScrollbar.boolValue = MUIPEditorHandler.DrawToggle(enableScrollbar.boolValue, customSkin, "Enable Scrollbar");
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extendEvents.boolValue = MUIPEditorHandler.DrawToggle(extendEvents.boolValue, customSkin, "Extend Events");
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MUIPEditorHandler.DrawPropertyCW(itemSpacing, customSkin, "Item Spacing", 90);
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(new GUIContent("Item Padding"), customSkin.FindStyle("Text"), GUILayout.Width(90));
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GUILayout.EndHorizontal();
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EditorGUI.indentLevel = 1;
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EditorGUILayout.PropertyField(itemPaddingTop, new GUIContent("Top"));
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EditorGUILayout.PropertyField(itemPaddingBottom, new GUIContent("Bottom"));
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EditorGUILayout.PropertyField(itemPaddingLeft, new GUIContent("Left"));
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EditorGUILayout.PropertyField(itemPaddingRight, new GUIContent("Right"));
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EditorGUI.indentLevel = 0;
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GUILayout.EndVertical();
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MUIPEditorHandler.DrawHeader(customSkin, "Animation Header", 10);
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MUIPEditorHandler.DrawProperty(animationType, customSkin, "Animation Type");
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if (dTarget.animationType == CustomDropdown.AnimationType.Modular)
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{
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// MUIPEditorHandler.DrawProperty(panelDirection, customSkin, "Panel Direction");
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MUIPEditorHandler.DrawProperty(panelSize, customSkin, "Panel Size");
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MUIPEditorHandler.DrawProperty(curveSpeed, customSkin, "Curve Speed");
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MUIPEditorHandler.DrawProperty(animationCurve, customSkin, "Animation Curve");
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}
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MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 10);
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initAtStart.boolValue = MUIPEditorHandler.DrawToggle(initAtStart.boolValue, customSkin, "Initialize At Start");
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invokeAtStart.boolValue = MUIPEditorHandler.DrawToggle(invokeAtStart.boolValue, customSkin, "Invoke At Start");
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if (dTarget.selectedImage != null)
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{
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if (enableIcon.boolValue == true) { dTarget.selectedImage.enabled = true; }
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else { dTarget.selectedImage.enabled = false; }
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}
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else
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{
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if (enableIcon.boolValue == true)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Selected Image' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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}
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enableTrigger.boolValue = MUIPEditorHandler.DrawToggle(enableTrigger.boolValue, customSkin, "Enable Trigger");
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if (enableTrigger.boolValue == true && dTarget.triggerObject == null) { EditorGUILayout.HelpBox("'Trigger Object' is missing from the resources.", MessageType.Warning); }
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setHighPriority.boolValue = MUIPEditorHandler.DrawToggle(setHighPriority.boolValue, customSkin, "Set High Priority");
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if (setHighPriority.boolValue == true) { EditorGUILayout.HelpBox("Set High Priority; renders the content above all objects when the dropdown is open.", MessageType.Info); }
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outOnPointerExit.boolValue = MUIPEditorHandler.DrawToggle(outOnPointerExit.boolValue, customSkin, "Out On Pointer Exit");
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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enableDropdownSounds.boolValue = MUIPEditorHandler.DrawTogglePlain(enableDropdownSounds.boolValue, customSkin, "Enable Dropdown Sounds");
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GUILayout.Space(3);
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if (enableDropdownSounds.boolValue == true)
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{
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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useHoverSound.boolValue = MUIPEditorHandler.DrawTogglePlain(useHoverSound.boolValue, customSkin, "Enable Hover Sound");
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GUILayout.Space(3);
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if (useHoverSound.boolValue == true)
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MUIPEditorHandler.DrawProperty(hoverSound, customSkin, "Hover Sound");
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GUILayout.EndVertical();
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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useClickSound.boolValue = MUIPEditorHandler.DrawTogglePlain(useClickSound.boolValue, customSkin, "Enable Click Sound");
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GUILayout.Space(3);
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if (useClickSound.boolValue == true)
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MUIPEditorHandler.DrawProperty(clickSound, customSkin, "Click Sound");
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GUILayout.EndVertical();
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MUIPEditorHandler.DrawProperty(soundSource, customSkin, "Sound Source");
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if (dTarget.soundSource == null)
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{
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EditorGUILayout.HelpBox("'Sound Source' is not assigned. Go to Resources tab or click the button to create a new audio source.", MessageType.Warning);
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if (GUILayout.Button("+ Create a new one", customSkin.button))
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{
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dTarget.soundSource = dTarget.gameObject.AddComponent(typeof(AudioSource)) as AudioSource;
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currentTab = 2;
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}
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}
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}
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GUILayout.EndVertical();
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.Space(-3);
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saveSelected.boolValue = MUIPEditorHandler.DrawTogglePlain(saveSelected.boolValue, customSkin, "Save Selected");
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GUILayout.Space(3);
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if (saveSelected.boolValue == true)
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{
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MUIPEditorHandler.DrawPropertyPlainCW(saveKey, customSkin, "Save Key:", 90);
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EditorGUILayout.HelpBox("Each dropdown should has its own save key.", MessageType.Info);
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}
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GUILayout.EndVertical();
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MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
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if (tempUIM != null)
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{
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MUIPEditorHandler.DrawUIManagerConnectedHeader();
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tempUIM.overrideColors = MUIPEditorHandler.DrawToggle(tempUIM.overrideColors, customSkin, "Override Colors");
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tempUIM.overrideFonts = MUIPEditorHandler.DrawToggle(tempUIM.overrideFonts, customSkin, "Override Fonts");
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if (GUILayout.Button("Open UI Manager", customSkin.button))
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EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
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if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
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{
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if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
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"This operation cannot be undone.", "Yes", "Cancel"))
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{
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try { DestroyImmediate(tempUIM); }
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catch { Debug.LogError("<b>[Dropdown]</b> Failed to delete UI Manager connection.", this); }
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}
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}
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}
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else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
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break;
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}
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if (Application.isPlaying == false) { this.Repaint(); }
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif |