2025-01-30 23:38:06 +01:00

204 lines
11 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
namespace Michsky.MUIP
{
[CustomEditor(typeof(ProgressBar))]
public class ProgressBarEditor : Editor
{
private GUISkin customSkin;
private ProgressBar pbTarget;
private UIManagerProgressBar tempUIM;
private UIManagerProgressBarLoop tempFilledUIM;
private int currentTab;
private void OnEnable()
{
pbTarget = (ProgressBar)target;
try
{
if (pbTarget.isLooped == false) { tempUIM = pbTarget.GetComponent<UIManagerProgressBar>(); }
else { tempFilledUIM = pbTarget.GetComponent<UIManagerProgressBarLoop>(); }
}
catch { }
if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
}
public override void OnInspectorGUI()
{
MUIPEditorHandler.DrawComponentHeader(customSkin, "PB Top Header");
GUIContent[] toolbarTabs = new GUIContent[3];
toolbarTabs[0] = new GUIContent("Content");
toolbarTabs[1] = new GUIContent("Resources");
toolbarTabs[2] = new GUIContent("Settings");
currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
currentTab = 0;
if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
currentTab = 1;
if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
currentTab = 2;
GUILayout.EndHorizontal();
var currentPercent = serializedObject.FindProperty("currentPercent");
var speed = serializedObject.FindProperty("speed");
var minValue = serializedObject.FindProperty("minValue");
var maxValue = serializedObject.FindProperty("maxValue");
var valueLimit = serializedObject.FindProperty("valueLimit");
var loadingBar = serializedObject.FindProperty("loadingBar");
var textPercent = serializedObject.FindProperty("textPercent");
var isOn = serializedObject.FindProperty("isOn");
var restart = serializedObject.FindProperty("restart");
var invert = serializedObject.FindProperty("invert");
var addPrefix = serializedObject.FindProperty("addPrefix");
var addSuffix = serializedObject.FindProperty("addSuffix");
var prefix = serializedObject.FindProperty("prefix");
var suffix = serializedObject.FindProperty("suffix");
var decimals = serializedObject.FindProperty("decimals");
var onValueChanged = serializedObject.FindProperty("onValueChanged");
switch (currentTab)
{
case 0:
MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
GUILayout.BeginHorizontal(EditorStyles.helpBox);
EditorGUILayout.LabelField(new GUIContent("Current Percent"), customSkin.FindStyle("Text"), GUILayout.Width(100));
pbTarget.currentPercent = EditorGUILayout.Slider(pbTarget.currentPercent, minValue.floatValue, maxValue.floatValue);
currentPercent.floatValue = pbTarget.currentPercent;
GUILayout.EndHorizontal();
if (pbTarget.loadingBar != null && pbTarget.textPercent != null) { pbTarget.UpdateUI(); }
else
{
if (pbTarget.loadingBar == null || pbTarget.textPercent == null)
{
GUILayout.BeginHorizontal();
EditorGUILayout.HelpBox("One or more resources needs to be assigned.", MessageType.Error);
GUILayout.EndHorizontal();
}
}
GUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUILayout.LabelField(new GUIContent("Min / Max Value"), customSkin.FindStyle("Text"), GUILayout.Width(110));
GUILayout.BeginHorizontal();
GUILayout.Space(2);
minValue.floatValue = EditorGUILayout.Slider(minValue.floatValue, 0, maxValue.floatValue - 1);
maxValue.floatValue = EditorGUILayout.Slider(maxValue.floatValue, minValue.floatValue + 1, valueLimit.floatValue);
GUILayout.EndHorizontal();
GUILayout.Space(2);
EditorGUILayout.HelpBox("You can increase the max value limit by changing 'Value Limit' in the settings tab.", MessageType.Info);
GUILayout.EndVertical();
MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10);
EditorGUILayout.PropertyField(onValueChanged, new GUIContent("On Value Changed"));
break;
case 1:
MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6);
MUIPEditorHandler.DrawProperty(loadingBar, customSkin, "Loading Bar");
MUIPEditorHandler.DrawProperty(textPercent, customSkin, "Text Indicator");
break;
case 2:
MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6);
isOn.boolValue = MUIPEditorHandler.DrawToggle(isOn.boolValue, customSkin, "Is On");
restart.boolValue = MUIPEditorHandler.DrawToggle(restart.boolValue, customSkin, "Restart / Loop");
invert.boolValue = MUIPEditorHandler.DrawToggle(invert.boolValue, customSkin, "Invert");
GUILayout.BeginVertical(EditorStyles.helpBox);
GUILayout.Space(-3);
addPrefix.boolValue = MUIPEditorHandler.DrawTogglePlain(addPrefix.boolValue, customSkin, "Add Prefix");
GUILayout.Space(3);
if (addPrefix.boolValue == true)
MUIPEditorHandler.DrawPropertyPlainCW(prefix, customSkin, "Prefix:", 40);
GUILayout.EndVertical();
GUILayout.BeginVertical(EditorStyles.helpBox);
GUILayout.Space(-3);
addSuffix.boolValue = MUIPEditorHandler.DrawTogglePlain(addSuffix.boolValue, customSkin, "Add Suffix");
GUILayout.Space(3);
if (addSuffix.boolValue == true)
MUIPEditorHandler.DrawPropertyPlainCW(suffix, customSkin, "Suffix:", 40);
GUILayout.EndVertical();
GUILayout.BeginHorizontal(EditorStyles.helpBox);
EditorGUILayout.LabelField(new GUIContent("Value Limit"), customSkin.FindStyle("Text"), GUILayout.Width(80));
EditorGUILayout.PropertyField(valueLimit, new GUIContent(""));
if (valueLimit.floatValue <= minValue.floatValue) { valueLimit.floatValue = minValue.floatValue + 1; }
GUILayout.EndHorizontal();
MUIPEditorHandler.DrawPropertyCW(decimals, customSkin, "Decimals", 80);
MUIPEditorHandler.DrawPropertyCW(speed, customSkin, "Speed", 80);
MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
if (tempUIM != null && pbTarget.isLooped == false)
{
EditorGUILayout.HelpBox("This object is connected with UI Manager. Some parameters (such as colors, " +
"fonts or booleans) are managed by the manager.", MessageType.Info);
tempUIM.overrideColors = MUIPEditorHandler.DrawToggle(tempUIM.overrideColors, customSkin, "Override Colors");
tempUIM.overrideFonts = MUIPEditorHandler.DrawToggle(tempUIM.overrideFonts, customSkin, "Override Fonts");
if (GUILayout.Button("Open UI Manager", customSkin.button))
EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
{
if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
"This operation cannot be undone.", "Yes", "Cancel"))
{
try { DestroyImmediate(tempUIM); }
catch { Debug.LogError("<b>[Progress Bar]</b> Failed to delete UI Manager connection.", this); }
}
}
}
else if (tempFilledUIM != null && pbTarget.isLooped == true)
{
MUIPEditorHandler.DrawUIManagerConnectedHeader();
tempUIM.overrideColors = MUIPEditorHandler.DrawToggle(tempUIM.overrideColors, customSkin, "Override Colors");
if (GUILayout.Button("Open UI Manager", customSkin.button))
EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
{
if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
"This operation cannot be undone.", "Yes", "Cancel"))
{
try { DestroyImmediate(tempUIM); }
catch { Debug.LogError("<b>[Progress Bar]</b> Failed to delete UI Manager connection.", this); }
}
}
}
else if (tempUIM == null && tempFilledUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
break;
}
if (Application.isPlaying == false) { this.Repaint(); }
serializedObject.ApplyModifiedProperties();
}
}
}
#endif