59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
using UnityEngine;
|
|
using TMPro;
|
|
|
|
namespace Michsky.MUIP
|
|
{
|
|
[RequireComponent(typeof(CustomInputField))]
|
|
public class SliderInput : MonoBehaviour
|
|
{
|
|
[Header("Resources")]
|
|
[SerializeField] private SliderManager sliderManager;
|
|
private CustomInputField muipField;
|
|
private TMP_InputField inputField;
|
|
|
|
[Header("Settings")]
|
|
[Range(1, 10)] public int maxChar = 5;
|
|
[Range(0, 4)] public int decimals = 1;
|
|
|
|
void Awake()
|
|
{
|
|
muipField = GetComponent<CustomInputField>();
|
|
inputField = muipField.inputText;
|
|
|
|
if (sliderManager == null)
|
|
{
|
|
Debug.LogWarning("'Slider Manager' is missing!");
|
|
return;
|
|
}
|
|
|
|
if (sliderManager.mainSlider.wholeNumbers == true) { inputField.contentType = TMP_InputField.ContentType.IntegerNumber; }
|
|
else if (sliderManager.mainSlider.wholeNumbers == true) { inputField.contentType = TMP_InputField.ContentType.DecimalNumber; decimals = 0; }
|
|
|
|
inputField.characterLimit = maxChar;
|
|
inputField.onDeselect.AddListener(delegate { SetText(sliderManager.mainSlider.value); });
|
|
|
|
muipField.processSubmit = true;
|
|
muipField.clearOnSubmit = false;
|
|
muipField.onSubmit.AddListener(SetValue);
|
|
|
|
sliderManager.mainSlider.onValueChanged.AddListener(SetText);
|
|
sliderManager.mainSlider.onValueChanged.Invoke(sliderManager.mainSlider.value);
|
|
}
|
|
|
|
void SetText(float value)
|
|
{
|
|
if (decimals == 0) { inputField.text = value.ToString("F0"); }
|
|
else if (decimals == 1) { inputField.text = value.ToString("F1"); }
|
|
else if (decimals == 2) { inputField.text = value.ToString("F2"); }
|
|
else if (decimals == 3) { inputField.text = value.ToString("F3"); }
|
|
else if(decimals == 4) { inputField.text = value.ToString("F4"); }
|
|
}
|
|
|
|
void SetValue()
|
|
{
|
|
if (sliderManager.mainSlider.wholeNumbers == true) { sliderManager.mainSlider.value = int.Parse(inputField.text); }
|
|
else { sliderManager.mainSlider.value = float.Parse(inputField.text); }
|
|
if (float.Parse(inputField.text) > sliderManager.mainSlider.maxValue) { sliderManager.mainSlider.value = sliderManager.mainSlider.maxValue; }
|
|
}
|
|
}
|
|
} |