2025-01-30 23:38:06 +01:00

41 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace Michsky.MUIP
{
[ExecuteInEditMode]
public class UIManagerScrollbar : MonoBehaviour
{
[Header("Settings")]
[SerializeField] private UIManager UIManagerAsset;
[Header("Resources")]
[SerializeField] private Image background;
[SerializeField] private Image bar;
void Awake()
{
if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("MUIP Manager"); }
this.enabled = true;
if (UIManagerAsset.enableDynamicUpdate == false)
{
UpdateScrollbar();
this.enabled = false;
}
}
void Update()
{
if (UIManagerAsset == null) { return; }
if (UIManagerAsset.enableDynamicUpdate == true) { UpdateScrollbar(); }
}
void UpdateScrollbar()
{
background.color = UIManagerAsset.scrollbarBackgroundColor;
bar.color = UIManagerAsset.scrollbarColor;
}
}
}