2025-01-30 23:38:06 +01:00

31 lines
1.1 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System;
using TMPro;
namespace Michsky.MUIP
{
[CustomEditor(typeof(UIManagerSlider))]
public class UIManagerSliderEditor : Editor
{
override public void OnInspectorGUI()
{
DrawDefaultInspector();
var UIManagerSlider = target as UIManagerSlider;
using (var group = new EditorGUILayout.FadeGroupScope(Convert.ToSingle(UIManagerSlider.hasLabel == true)))
{
if (group.visible == true)
UIManagerSlider.label = EditorGUILayout.ObjectField("Label", UIManagerSlider.label, typeof(TextMeshProUGUI), true) as TextMeshProUGUI;
}
using (var group = new EditorGUILayout.FadeGroupScope(Convert.ToSingle(UIManagerSlider.hasPopupLabel == true)))
{
if (group.visible == true)
UIManagerSlider.popupLabel = EditorGUILayout.ObjectField("Popup Label", UIManagerSlider.popupLabel, typeof(TextMeshProUGUI), true) as TextMeshProUGUI;
}
}
}
}
#endif