94 lines
2.6 KiB
C#
94 lines
2.6 KiB
C#
// Distant Lands 2022.
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using UnityEngine;
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using System.Collections.Generic;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace DistantLands.Cozy
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{
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[ExecuteAlways]
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public class CozySatellite : MonoBehaviour
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{
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public float orbitOffset;
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public float satelliteRotateSpeed;
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public float satelliteDirection;
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private Transform m_Satellite;
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private CozyWeather m_WeatherManager;
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// Start is called before the first frame update
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void Awake()
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{
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m_Satellite = transform.GetChild(0);
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m_WeatherManager = CozyWeather.instance;
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}
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// Update is called once per frame
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void Update()
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{
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m_Satellite.localEulerAngles = m_Satellite.localEulerAngles + Vector3.up * Time.deltaTime * satelliteRotateSpeed;
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transform.localEulerAngles = new Vector3(-((m_WeatherManager.timeModule.currentTime * 360) - 90 + orbitOffset), satelliteDirection, 0);
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}
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}
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#if UNITY_EDITOR
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[CustomEditor(typeof(CozySatellite))]
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[CanEditMultipleObjects]
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public class E_CozySatellite : Editor
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{
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public int windowNum;
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Color proCol = (Color)new Color32(50, 50, 50, 255);
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Color unityCol = (Color)new Color32(194, 194, 194, 255);
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void OnEnable()
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{
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serializedObject.Update();
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serializedObject.FindProperty("icon1").objectReferenceValue = Resources.Load<Texture>("Atmosphere");
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serializedObject.FindProperty("icon2").objectReferenceValue = Resources.Load<Texture>("CozyCalendar");
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serializedObject.FindProperty("icon3").objectReferenceValue = Resources.Load<Texture>("Weather Profile-01");
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serializedObject.FindProperty("icon4").objectReferenceValue = Resources.Load<Texture>("CozyTrigger");
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serializedObject.ApplyModifiedProperties();
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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EditorGUILayout.HelpBox("NOTICE: This component is now deprecated and will be removed in a future version of COZY. Please use the new satellite profile system instead!", MessageType.Warning);
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EditorGUILayout.PropertyField(serializedObject.FindProperty("orbitOffset"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("satelliteRotateSpeed"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("satelliteDirection"));
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serializedObject.ApplyModifiedProperties();
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}
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}
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#endif
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} |