using Edia; using UnityEngine; using UnityEngine.UI; using TMPro; using UXF; using System.Collections.Generic; public class TaskNavigation : XBlock { /* * Xblock order of execution: * 1. OnBlockStart * 2. OnTrialStart * 3. first step method * 4. InBetweenSteps * 5. next step method * 6. ... * 7. OnTrialEnd * 8. OnBlockEnd * 9. OnBlockOutro */ [SerializeField] private VideoClipPicker videoPicker; [SerializeField] private Material skybox360Video; private int _currentVideoIndex; [SerializeField] private ScreenInVR messageCanvas; [SerializeField] private Button doneButton; [SerializeField] private TextMeshProUGUI timerText; [Header("Cheat Controls")] [SerializeField] private GameObject cheatPanel; [SerializeField] private List