using System;
using System.Collections.Generic;
using System.Linq;
using Unity.XR.CoreUtils.Editor;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;
using UnityEditor.PackageManager.UI;
using UnityEditor.XR.Interaction.Toolkit.ProjectValidation;
using UnityEngine;
#if TEXT_MESH_PRO_PRESENT || (UGUI_2_0_PRESENT && UNITY_6000_0_OR_NEWER)
using System.IO;
using TMPro;
#endif
namespace UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor
{
///
/// Unity Editor class which registers Project Validation rules for the Hands Interaction Demo sample,
/// checking that other required samples and packages are installed.
///
static class HandsSampleProjectValidation
{
const string k_SampleDisplayName = "Hands Interaction Demo";
const string k_Category = "XR Interaction Toolkit";
const string k_StarterAssetsSampleName = "Starter Assets";
const string k_HandVisualizerSampleName = "HandVisualizer";
const string k_ProjectValidationSettingsPath = "Project/XR Plug-in Management/Project Validation";
const string k_HandsPackageDisplayName = "XR Hands";
const string k_HandsPackageName = "com.unity.xr.hands";
const string k_XRIPackageName = "com.unity.xr.interaction.toolkit";
const string k_ShaderGraphPackageName = "com.unity.shadergraph";
static readonly PackageVersion s_MinimumHandsPackageVersion = new PackageVersion("1.5.1");
static readonly PackageVersion s_RecommendedHandsPackageVersion = new PackageVersion("1.6.1");
#if UNITY_6000_0_OR_NEWER
// The s_MinimumUIPackageVersion should match the UGUI_2_0_PRESENT version in the
// Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.asmdef
// and the Unity.XR.Interaction.Toolkit.Samples.StarterAssets.asmdef
static readonly PackageVersion s_MinimumUIPackageVersion = new PackageVersion("2.0.0");
const string k_UIPackageName = "com.unity.ugui";
const string k_UIPackageDisplayName = "Unity UI";
#else
// The s_MinimumUIPackageVersion should match the TEXT_MESH_PRO_PRESENT version in the
// Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.asmdef
// and the Unity.XR.Interaction.Toolkit.Samples.StarterAssets.asmdef
static readonly PackageVersion s_MinimumUIPackageVersion = new PackageVersion("3.0.8");
const string k_UIPackageName = "com.unity.textmeshpro";
const string k_UIPackageDisplayName = "TextMeshPro";
#endif
static AddRequest s_UIPackageAddRequest;
static readonly BuildTargetGroup[] s_BuildTargetGroups =
((BuildTargetGroup[])Enum.GetValues(typeof(BuildTargetGroup))).Distinct().ToArray();
static readonly List s_BuildValidationRules = new List
{
new BuildValidationRule
{
IsRuleEnabled = () => s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted,
Message = $"[{k_SampleDisplayName}] XR Hands ({k_HandsPackageName}) package must be installed or updated to use this sample.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_MinimumHandsPackageVersion,
FixIt = () =>
{
if (s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted)
ProjectValidationUtility.InstallOrUpdatePackage(k_HandsPackageName, s_RecommendedHandsPackageVersion, ref s_HandsPackageAddRequest);
},
FixItAutomatic = true,
Error = true,
},
new BuildValidationRule
{
IsRuleEnabled = () => s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted,
Message = $"[{k_SampleDisplayName}] XR Hands ({k_HandsPackageName}) package must be at version {s_RecommendedHandsPackageVersion} or higher to use the latest sample features.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_RecommendedHandsPackageVersion,
FixIt = () =>
{
if (s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted)
ProjectValidationUtility.InstallOrUpdatePackage(k_HandsPackageName, s_RecommendedHandsPackageVersion, ref s_HandsPackageAddRequest);
},
FixItAutomatic = true,
Error = false,
},
new BuildValidationRule
{
IsRuleEnabled = () => PackageVersionUtility.GetPackageVersion(k_HandsPackageName) >= s_MinimumHandsPackageVersion,
Message = $"[{k_SampleDisplayName}] {k_HandVisualizerSampleName} sample from XR Hands ({k_HandsPackageName}) package must be imported or updated to use this sample.",
Category = k_Category,
CheckPredicate = () => ProjectValidationUtility.SampleImportMeetsMinimumVersion(k_HandsPackageDisplayName, k_HandVisualizerSampleName, PackageVersionUtility.GetPackageVersion(k_HandsPackageName)),
FixIt = () =>
{
if (TryFindSample(k_HandsPackageName, string.Empty, k_HandVisualizerSampleName, out var sample))
{
sample.Import(Sample.ImportOptions.OverridePreviousImports);
}
},
FixItAutomatic = true,
Error = !ProjectValidationUtility.SampleImportMeetsMinimumVersion(k_HandsPackageDisplayName, k_HandVisualizerSampleName, s_MinimumHandsPackageVersion),
},
new BuildValidationRule
{
Message = $"[{k_SampleDisplayName}] {k_StarterAssetsSampleName} sample from XR Interaction Toolkit ({k_XRIPackageName}) package must be imported or updated to use this sample. {GetImportSampleVersionMessage(k_Category, k_StarterAssetsSampleName, ProjectValidationUtility.minimumXRIStarterAssetsSampleVersion)}",
Category = k_Category,
CheckPredicate = () => ProjectValidationUtility.SampleImportMeetsMinimumVersion(k_Category, k_StarterAssetsSampleName, ProjectValidationUtility.minimumXRIStarterAssetsSampleVersion),
FixIt = () =>
{
if (TryFindSample(k_XRIPackageName, string.Empty, k_StarterAssetsSampleName, out var sample))
{
sample.Import(Sample.ImportOptions.OverridePreviousImports);
}
},
FixItAutomatic = true,
Error = !ProjectValidationUtility.HasSampleImported(k_Category, k_StarterAssetsSampleName),
},
new BuildValidationRule
{
IsRuleEnabled = () => s_ShaderGraphPackageAddRequest == null || s_ShaderGraphPackageAddRequest.IsCompleted,
Message = $"[{k_SampleDisplayName}] Shader Graph ({k_ShaderGraphPackageName}) package must be installed for materials used in this sample.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.IsPackageInstalled(k_ShaderGraphPackageName),
FixIt = () =>
{
s_ShaderGraphPackageAddRequest = Client.Add(k_ShaderGraphPackageName);
if (s_ShaderGraphPackageAddRequest.Error != null)
{
Debug.LogError($"Package installation error: {s_ShaderGraphPackageAddRequest.Error}: {s_ShaderGraphPackageAddRequest.Error.message}");
}
},
FixItAutomatic = true,
Error = false,
},
new BuildValidationRule
{
IsRuleEnabled = () => s_UIPackageAddRequest == null || s_UIPackageAddRequest.IsCompleted,
Message = $"[{k_StarterAssetsSampleName}] {k_UIPackageDisplayName} ({k_UIPackageName}) package must be installed and at minimum version {s_MinimumUIPackageVersion}.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.GetPackageVersion(k_UIPackageName) >= s_MinimumUIPackageVersion,
FixIt = () =>
{
if (s_UIPackageAddRequest == null || s_UIPackageAddRequest.IsCompleted)
ProjectValidationUtility.InstallOrUpdatePackage(k_UIPackageName, s_MinimumUIPackageVersion, ref s_UIPackageAddRequest);
},
FixItAutomatic = true,
Error = true,
},
#if TEXT_MESH_PRO_PRESENT || (UGUI_2_0_PRESENT && UNITY_6000_0_OR_NEWER)
new BuildValidationRule
{
IsRuleEnabled = () => PackageVersionUtility.IsPackageInstalled(k_UIPackageName),
Message = $"[{k_SampleDisplayName}] TextMesh Pro - TMP Essentials must be installed for this sample.",
HelpText = "Can be installed using Window > TextMeshPro > Import TMP Essential Resources or by clicking this Edit button and then Import TMP Essentials in the window that appears.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.IsPackageInstalled(k_UIPackageName) && TextMeshProEssentialsInstalled(),
FixIt = () =>
{
TMP_PackageResourceImporterWindow.ShowPackageImporterWindow();
},
FixItAutomatic = false,
Error = true,
},
#endif
};
static AddRequest s_HandsPackageAddRequest;
static AddRequest s_ShaderGraphPackageAddRequest;
[InitializeOnLoadMethod]
static void RegisterProjectValidationRules()
{
foreach (var buildTargetGroup in s_BuildTargetGroups)
{
BuildValidator.AddRules(buildTargetGroup, s_BuildValidationRules);
}
// Delay evaluating conditions for issues to give time for Package Manager and UPM cache to fully initialize.
EditorApplication.delayCall += ShowWindowIfIssuesExist;
}
static void ShowWindowIfIssuesExist()
{
foreach (var validation in s_BuildValidationRules)
{
if (validation.CheckPredicate == null || (!validation.CheckPredicate.Invoke() && validation.Error))
{
ShowWindow();
return;
}
}
}
internal static void ShowWindow()
{
// Delay opening the window since sometimes other settings in the player settings provider redirect to the
// project validation window causing serialized objects to be nullified.
EditorApplication.delayCall += () =>
{
SettingsService.OpenProjectSettings(k_ProjectValidationSettingsPath);
};
}
static bool TryFindSample(string packageName, string packageVersion, string sampleDisplayName, out Sample sample)
{
sample = default;
if (!PackageVersionUtility.IsPackageInstalled(packageName))
return false;
IEnumerable packageSamples;
try
{
packageSamples = Sample.FindByPackage(packageName, packageVersion);
}
catch (Exception e)
{
Debug.LogError($"Couldn't find samples of the {ToString(packageName, packageVersion)} package; aborting project validation rule. Exception: {e}");
return false;
}
if (packageSamples == null)
{
Debug.LogWarning($"Couldn't find samples of the {ToString(packageName, packageVersion)} package; aborting project validation rule.");
return false;
}
foreach (var packageSample in packageSamples)
{
if (packageSample.displayName == sampleDisplayName)
{
sample = packageSample;
return true;
}
}
Debug.LogWarning($"Couldn't find {sampleDisplayName} sample in the {ToString(packageName, packageVersion)} package; aborting project validation rule.");
return false;
}
static string ToString(string packageName, string packageVersion)
{
return string.IsNullOrEmpty(packageVersion) ? packageName : $"{packageName}@{packageVersion}";
}
#if TEXT_MESH_PRO_PRESENT || (UGUI_2_0_PRESENT && UNITY_6000_0_OR_NEWER)
static bool TextMeshProEssentialsInstalled()
{
// Matches logic in Project Settings window, see TMP_PackageResourceImporter.cs.
// For simplicity, we don't also copy the check if the asset needs to be updated.
return File.Exists("Assets/TextMesh Pro/Resources/TMP Settings.asset");
}
#endif
static string GetImportSampleVersionMessage(string packageFolderName, string sampleDisplayName, PackageVersion version)
{
if (ProjectValidationUtility.SampleImportMeetsMinimumVersion(packageFolderName, sampleDisplayName, version) || !ProjectValidationUtility.HasSampleImported(packageFolderName, sampleDisplayName))
return string.Empty;
return $"An older version of {sampleDisplayName} has been found. This may cause errors.";
}
}
}