using UnityEngine; using UnityEngine.SceneManagement; public class AphantasiaGameManager : MonoBehaviour { public void GoToSceneDrawing() { SceneManager.LoadScene(0); } public void GoToSceneMap() { SceneManager.LoadScene(1); } public void ReloadCurrentScene() { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); } // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } }