Responsive UI Added

This commit is contained in:
Bao Tianyu 2024-05-21 15:33:12 +02:00
parent 2f3119a996
commit 885d01062c
26 changed files with 3560 additions and 10 deletions

BIN
.DS_Store vendored

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using UnityEngine;
using UnityEngine.UI;
public class ButtonShapeController : MonoBehaviour
{
public Button yourButton; // 将你的按钮拖动到此变量
private Vector2 initialSize;
void Start()
{
// 获取按钮的 RectTransform 组件
RectTransform buttonRect = yourButton.GetComponent<RectTransform>();
// 保存按钮的初始尺寸
initialSize = new Vector2(160f, 50f);
// 添加按钮点击事件监听
yourButton.onClick.AddListener(OnButtonClick);
}
void Update()
{
// 确保按钮在每帧都保持其初始尺寸
RectTransform buttonRect = yourButton.GetComponent<RectTransform>();
if (buttonRect.sizeDelta != initialSize)
{
buttonRect.sizeDelta = initialSize;
}
}
void OnButtonClick()
{
// 处理按钮点击事件
// 确保按钮点击后尺寸不变
RectTransform buttonRect = yourButton.GetComponent<RectTransform>();
buttonRect.sizeDelta = initialSize;
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CanvasCountryInfoManager : MonoBehaviour
{
public GameObject prefabCountryContainer;
public Transform countryInfoContainer;
public int maxNumberOfCountriesDisplayed = 3;
private int numberOfCountriesDisplayed = 0;
// SINGLETON
public static CanvasCountryInfoManager instance;
public void Awake()
{
if (instance != null && instance != this)
{
Destroy(this);
}
else
{
instance = this;
}
}
private void Update()
{
if(countryInfoContainer != null)
numberOfCountriesDisplayed = countryInfoContainer.childCount;
///// TESTING!!
//if(Input.GetKeyDown(KeyCode.I))
//{
// ShowNewCountryInCanvas("Iran", "45.93");
//}
//if (Input.GetKeyDown(KeyCode.C))
//{
// ShowNewCountryInCanvas("China", "2784.444");
//}
//if (Input.GetKeyDown(KeyCode.S))
//{
// ShowNewCountryInCanvas("Sweden", "5.6");
//}
}
public void ShowNewCountryInCanvas(string countryName, string co2ratio)
{
if(numberOfCountriesDisplayed < maxNumberOfCountriesDisplayed)
{
GameObject go = Instantiate(prefabCountryContainer, countryInfoContainer);
SingleCountryDataUI dataScript = go.GetComponent<SingleCountryDataUI>();
dataScript.SetData(countryName, co2ratio);
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class SingleCountryDataUI : MonoBehaviour
{
public TMP_Text countryName;
public TMP_Text co2ratio;
// Start is called before the first frame update
void Start()
{
}
public void SetData(string country, string co2)
{
// Set UI data
countryName.text = country;
co2ratio.text = co2;
}
public void CloseThisCountry()
{
//Removes this object from the parent container
// that has the Layout component
Destroy(gameObject);
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExampleUserInput : MonoBehaviour
{
//public CanvasCountryInfoManager canvasInfoManagerScript;
// Update is called once per frame
void Update()
{
/// TESTING!!
if (Input.GetKeyDown(KeyCode.I))
{
CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("Iran", "45.93");
}
if (Input.GetKeyDown(KeyCode.C))
{
CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("China", "2784.444");
}
if (Input.GetKeyDown(KeyCode.S))
{
CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("Sweden", "5.6");
}
}
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using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Photon.Pun;
public class SliderSyncDirect : MonoBehaviourPunCallbacks, IPunObservable
{
public Slider yearSlider;
public TextMeshProUGUI yearText;
void Start()
{
if (yearSlider != null)
{
// Setting the Slider's minimum and maximum values
//yearSlider.minValue = 1990;
//yearSlider.maxValue = 2018;
//yearSlider.onValueChanged.AddListener(delegate { UpdateYearText(); });
}
}
void Update()
{
// Initialise year text
UpdateYearText();
}
public void UpdateYearText()
{
int year = (int)yearSlider.value;
yearText.text = year.ToString();
}
public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
{
if (stream.IsWriting)
{
// Local player sends data
stream.SendNext(yearSlider.value);
}
else
{
// Remote player receives data
yearSlider.value = (float)stream.ReceiveNext();
UpdateYearText();
}
}
}

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ovrPluginMd5Android: b11c9996e5f49cf2c13b34f2f4bb8d167ef5301158321471b0956da80d73f6cd

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